Move parseFontFaceDescriptor to CSSPropertyParser.cpp
[chromium-blink-merge.git] / third_party / WebKit / Source / core / layout / MultiColumnFragmentainerGroup.cpp
blob1c293bd0d5cb527a117ea20b6a2a0ed400ff8b78
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "config.h"
7 #include "core/layout/MultiColumnFragmentainerGroup.h"
9 #include "core/layout/LayoutMultiColumnSet.h"
11 namespace blink {
13 MultiColumnFragmentainerGroup::MultiColumnFragmentainerGroup(LayoutMultiColumnSet& columnSet)
14 : m_columnSet(columnSet)
18 bool MultiColumnFragmentainerGroup::isLastGroup() const
20 return &m_columnSet.lastFragmentainerGroup() == this;
23 LayoutSize MultiColumnFragmentainerGroup::offsetFromColumnSet() const
25 LayoutSize offset(LayoutUnit(), logicalTop());
26 if (!m_columnSet.flowThread()->isHorizontalWritingMode())
27 return offset.transposedSize();
28 return offset;
31 LayoutUnit MultiColumnFragmentainerGroup::blockOffsetInEnclosingFlowThread() const
33 return logicalTop() + m_columnSet.logicalTop() + m_columnSet.multiColumnFlowThread()->blockOffsetInEnclosingFlowThread();
36 bool MultiColumnFragmentainerGroup::heightIsAuto() const
38 // Only the last row may have auto height, and thus be balanced. There are no good reasons to
39 // balance the preceding rows, and that could potentially lead to an insane number of layout
40 // passes as well.
41 return isLastGroup() && m_columnSet.heightIsAuto();
44 void MultiColumnFragmentainerGroup::resetColumnHeight()
46 // Nuke previously stored minimum column height. Contents may have changed for all we know.
47 m_minimumColumnHeight = 0;
49 m_maxColumnHeight = calculateMaxColumnHeight();
51 LayoutUnit oldColumnHeight = m_columnHeight;
53 LayoutMultiColumnFlowThread* flowThread = m_columnSet.multiColumnFlowThread();
54 LayoutMultiColumnFlowThread* enclosingFlowThread = flowThread->enclosingFlowThread();
55 if (enclosingFlowThread && enclosingFlowThread->isPageLogicalHeightKnown()) {
56 // TODO(mstensho): Do this better. If height is auto here, we shouldn't set a
57 // height, or forced breaks and pagination struts might mess up column balancing.
58 LayoutUnit columnHeight = heightIsAuto() ? m_maxColumnHeight : heightAdjustedForRowOffset(flowThread->columnHeightAvailable());
59 setAndConstrainColumnHeight(columnHeight);
60 } else if (heightIsAuto()) {
61 m_columnHeight = LayoutUnit();
62 } else {
63 setAndConstrainColumnHeight(heightAdjustedForRowOffset(flowThread->columnHeightAvailable()));
66 if (m_columnHeight != oldColumnHeight)
67 m_columnSet.setChildNeedsLayout(MarkOnlyThis);
69 // Content runs are only needed in the initial layout pass, in order to find an initial column
70 // height, and should have been deleted afterwards. We're about to rebuild the content runs, so
71 // the list needs to be empty.
72 ASSERT(m_contentRuns.isEmpty());
75 void MultiColumnFragmentainerGroup::addContentRun(LayoutUnit endOffsetInFlowThread)
77 if (!m_contentRuns.isEmpty() && endOffsetInFlowThread <= m_contentRuns.last().breakOffset())
78 return;
79 // Append another item as long as we haven't exceeded used column count. What ends up in the
80 // overflow area shouldn't affect column balancing.
81 if (m_contentRuns.size() < m_columnSet.usedColumnCount())
82 m_contentRuns.append(ContentRun(endOffsetInFlowThread));
85 void MultiColumnFragmentainerGroup::recordSpaceShortage(LayoutUnit spaceShortage)
87 if (spaceShortage >= m_minSpaceShortage)
88 return;
90 // The space shortage is what we use as our stretch amount. We need a positive number here in
91 // order to get anywhere.
92 ASSERT(spaceShortage > 0);
94 m_minSpaceShortage = spaceShortage;
97 bool MultiColumnFragmentainerGroup::recalculateColumnHeight(BalancedColumnHeightCalculation calculationMode)
99 LayoutUnit oldColumnHeight = m_columnHeight;
101 m_maxColumnHeight = calculateMaxColumnHeight();
103 if (heightIsAuto()) {
104 if (calculationMode == GuessFromFlowThreadPortion) {
105 // Post-process the content runs and find out where the implicit breaks will occur.
106 distributeImplicitBreaks();
108 LayoutUnit newColumnHeight = calculateColumnHeight(calculationMode);
109 setAndConstrainColumnHeight(newColumnHeight);
110 // After having calculated an initial column height, the multicol container typically needs at
111 // least one more layout pass with a new column height, but if a height was specified, we only
112 // need to do this if we think that we need less space than specified. Conversely, if we
113 // determined that the columns need to be as tall as the specified height of the container, we
114 // have already laid it out correctly, and there's no need for another pass.
115 } else {
116 // The position of the column set may have changed, in which case height available for
117 // columns may have changed as well.
118 setAndConstrainColumnHeight(m_columnHeight);
121 // We can get rid of the content runs now, if we haven't already done so. They are only needed
122 // to calculate the initial balanced column height. In fact, we have to get rid of them before
123 // the next layout pass, since each pass will rebuild this.
124 m_contentRuns.clear();
126 if (m_columnHeight == oldColumnHeight)
127 return false; // No change. We're done.
129 m_minSpaceShortage = LayoutUnit::max();
130 return true; // Need another pass.
133 LayoutSize MultiColumnFragmentainerGroup::flowThreadTranslationAtOffset(LayoutUnit offsetInFlowThread) const
135 LayoutMultiColumnFlowThread* flowThread = m_columnSet.multiColumnFlowThread();
136 unsigned columnIndex = columnIndexAtOffset(offsetInFlowThread);
137 LayoutRect portionRect(flowThreadPortionRectAt(columnIndex));
138 flowThread->flipForWritingMode(portionRect);
139 LayoutRect columnRect(columnRectAt(columnIndex));
140 m_columnSet.flipForWritingMode(columnRect);
141 LayoutSize translationRelativeToGroup = columnRect.location() - portionRect.location();
143 LayoutSize enclosingTranslation;
144 if (LayoutMultiColumnFlowThread* enclosingFlowThread = flowThread->enclosingFlowThread()) {
145 // Translation that would map points in the coordinate space of the outermost flow thread to
146 // visual points in the first column in the first fragmentainer group (row) in our multicol
147 // container.
148 LayoutSize enclosingTranslationOrigin = enclosingFlowThread->flowThreadTranslationAtOffset(flowThread->blockOffsetInEnclosingFlowThread());
150 // Translation that would map points in the coordinate space of the outermost flow thread to
151 // visual points in the first column in this fragmentainer group.
152 enclosingTranslation = enclosingFlowThread->flowThreadTranslationAtOffset(blockOffsetInEnclosingFlowThread());
154 // What we ultimately return from this method is a translation that maps points in the
155 // coordinate space of our flow thread to a visual point in a certain column in this
156 // fragmentainer group. We had to go all the way up to the outermost flow thread, since this
157 // fragmentainer group may be in a different outer column than the first outer column that
158 // this multicol container lives in. It's the visual distance between the first
159 // fragmentainer group and this fragmentainer group that we need to add to the translation.
160 enclosingTranslation -= enclosingTranslationOrigin;
163 return enclosingTranslation + translationRelativeToGroup + offsetFromColumnSet() + m_columnSet.topLeftLocationOffset() - flowThread->topLeftLocationOffset();
166 LayoutUnit MultiColumnFragmentainerGroup::columnLogicalTopForOffset(LayoutUnit offsetInFlowThread) const
168 unsigned columnIndex = columnIndexAtOffset(offsetInFlowThread, AssumeNewColumns);
169 return logicalTopInFlowThreadAt(columnIndex);
172 LayoutPoint MultiColumnFragmentainerGroup::visualPointToFlowThreadPoint(const LayoutPoint& visualPoint) const
174 unsigned columnIndex = columnIndexAtVisualPoint(visualPoint);
175 LayoutRect columnRect = columnRectAt(columnIndex);
176 LayoutPoint localPoint(visualPoint);
177 localPoint.moveBy(-columnRect.location());
178 // Before converting to a flow thread position, if the block direction coordinate is outside the
179 // column, snap to the bounds of the column, and reset the inline direction coordinate to the
180 // start position in the column. The effect of this is that if the block position is before the
181 // column rectangle, we'll get to the beginning of this column, while if the block position is
182 // after the column rectangle, we'll get to the beginning of the next column.
183 if (!m_columnSet.isHorizontalWritingMode()) {
184 LayoutUnit columnStart = m_columnSet.style()->isLeftToRightDirection() ? LayoutUnit() : columnRect.height();
185 if (localPoint.x() < 0)
186 localPoint = LayoutPoint(LayoutUnit(), columnStart);
187 else if (localPoint.x() > logicalHeight())
188 localPoint = LayoutPoint(logicalHeight(), columnStart);
189 return LayoutPoint(localPoint.x() + logicalTopInFlowThreadAt(columnIndex), localPoint.y());
191 LayoutUnit columnStart = m_columnSet.style()->isLeftToRightDirection() ? LayoutUnit() : columnRect.width();
192 if (localPoint.y() < 0)
193 localPoint = LayoutPoint(columnStart, LayoutUnit());
194 else if (localPoint.y() > logicalHeight())
195 localPoint = LayoutPoint(columnStart, logicalHeight());
196 return LayoutPoint(localPoint.x(), localPoint.y() + logicalTopInFlowThreadAt(columnIndex));
199 LayoutRect MultiColumnFragmentainerGroup::fragmentsBoundingBox(const LayoutRect& boundingBoxInFlowThread) const
201 // Find the start and end column intersected by the bounding box.
202 LayoutRect flippedBoundingBoxInFlowThread(boundingBoxInFlowThread);
203 LayoutFlowThread* flowThread = m_columnSet.flowThread();
204 flowThread->flipForWritingMode(flippedBoundingBoxInFlowThread);
205 bool isHorizontalWritingMode = m_columnSet.isHorizontalWritingMode();
206 LayoutUnit boundingBoxLogicalTop = isHorizontalWritingMode ? flippedBoundingBoxInFlowThread.y() : flippedBoundingBoxInFlowThread.x();
207 LayoutUnit boundingBoxLogicalBottom = isHorizontalWritingMode ? flippedBoundingBoxInFlowThread.maxY() : flippedBoundingBoxInFlowThread.maxX();
208 if (boundingBoxLogicalBottom <= logicalTopInFlowThread() || boundingBoxLogicalTop >= logicalBottomInFlowThread())
209 return LayoutRect(); // The bounding box doesn't intersect this fragmentainer group.
210 unsigned startColumn;
211 unsigned endColumn;
212 columnIntervalForBlockRangeInFlowThread(boundingBoxLogicalTop, boundingBoxLogicalBottom, startColumn, endColumn);
214 LayoutRect startColumnFlowThreadOverflowPortion = flowThreadPortionOverflowRectAt(startColumn);
215 flowThread->flipForWritingMode(startColumnFlowThreadOverflowPortion);
216 LayoutRect startColumnRect(boundingBoxInFlowThread);
217 startColumnRect.intersect(startColumnFlowThreadOverflowPortion);
218 startColumnRect.move(flowThreadTranslationAtOffset(logicalTopInFlowThreadAt(startColumn)));
219 if (startColumn == endColumn)
220 return startColumnRect; // It all takes place in one column. We're done.
222 LayoutRect endColumnFlowThreadOverflowPortion = flowThreadPortionOverflowRectAt(endColumn);
223 flowThread->flipForWritingMode(endColumnFlowThreadOverflowPortion);
224 LayoutRect endColumnRect(boundingBoxInFlowThread);
225 endColumnRect.intersect(endColumnFlowThreadOverflowPortion);
226 endColumnRect.move(flowThreadTranslationAtOffset(logicalTopInFlowThreadAt(endColumn)));
227 return unionRect(startColumnRect, endColumnRect);
230 void MultiColumnFragmentainerGroup::collectLayerFragments(DeprecatedPaintLayerFragments& fragments, const LayoutRect& layerBoundingBox, const LayoutRect& dirtyRect) const
232 // |layerBoundingBox| is in the flow thread coordinate space, relative to the top/left edge of
233 // the flow thread, but note that it has been converted with respect to writing mode (so that
234 // it's visual/physical in that sense).
236 // |dirtyRect| is visual, relative to the multicol container.
238 // Then there's the output from this method - the stuff we put into the list of fragments. The
239 // fragment.paginationOffset point is the actual visual translation required to get from a
240 // location in the flow thread to a location in a given column. The fragment.paginationClip
241 // rectangle, on the other hand, is in flow thread coordinates, but otherwise completely
242 // physical in terms of writing mode.
244 LayoutMultiColumnFlowThread* flowThread = m_columnSet.multiColumnFlowThread();
245 bool isHorizontalWritingMode = m_columnSet.isHorizontalWritingMode();
247 // Put the layer bounds into flow thread-local coordinates by flipping it first. Since we're in
248 // a layoutObject, most rectangles are represented this way.
249 LayoutRect layerBoundsInFlowThread(layerBoundingBox);
250 flowThread->flipForWritingMode(layerBoundsInFlowThread);
252 // Now we can compare with the flow thread portions owned by each column. First let's
253 // see if the rect intersects our flow thread portion at all.
254 LayoutRect clippedRect(layerBoundsInFlowThread);
255 clippedRect.intersect(m_columnSet.flowThreadPortionOverflowRect());
256 if (clippedRect.isEmpty())
257 return;
259 // Now we know we intersect at least one column. Let's figure out the logical top and logical
260 // bottom of the area we're checking.
261 LayoutUnit layerLogicalTop = isHorizontalWritingMode ? layerBoundsInFlowThread.y() : layerBoundsInFlowThread.x();
262 LayoutUnit layerLogicalBottom = (isHorizontalWritingMode ? layerBoundsInFlowThread.maxY() : layerBoundsInFlowThread.maxX());
264 // Figure out the start and end columns for the layer and only check within that range so that
265 // we don't walk the entire column row.
266 unsigned startColumn;
267 unsigned endColumn;
268 columnIntervalForBlockRangeInFlowThread(layerLogicalTop, layerLogicalBottom, startColumn, endColumn);
270 // Now intersect with the columns actually occupied by the dirty rect, to narrow it down even further.
271 unsigned firstColumnInDirtyRect, lastColumnInDirtyRect;
272 columnIntervalForVisualRect(dirtyRect, firstColumnInDirtyRect, lastColumnInDirtyRect);
273 if (firstColumnInDirtyRect > endColumn || lastColumnInDirtyRect < startColumn)
274 return; // The two column intervals are disjoint. There's nothing to collect.
275 if (startColumn < firstColumnInDirtyRect)
276 startColumn = firstColumnInDirtyRect;
277 if (endColumn > lastColumnInDirtyRect)
278 endColumn = lastColumnInDirtyRect;
279 ASSERT(endColumn >= startColumn);
281 for (unsigned i = startColumn; i <= endColumn; i++) {
282 DeprecatedPaintLayerFragment fragment;
284 // Set the physical translation offset.
285 fragment.paginationOffset = toLayoutPoint(flowThreadTranslationAtOffset(logicalTopInFlowThreadAt(i)));
287 // Set the overflow clip rect that corresponds to the column.
288 fragment.paginationClip = flowThreadPortionOverflowRectAt(i);
289 // Flip it into more a physical (DeprecatedPaintLayer-style) rectangle.
290 flowThread->flipForWritingMode(fragment.paginationClip);
292 fragments.append(fragment);
296 LayoutRect MultiColumnFragmentainerGroup::calculateOverflow() const
298 unsigned columnCount = actualColumnCount();
299 if (!columnCount)
300 return LayoutRect();
301 return columnRectAt(columnCount - 1);
304 unsigned MultiColumnFragmentainerGroup::actualColumnCount() const
306 // We must always return a value of 1 or greater. Column count = 0 is a meaningless situation,
307 // and will confuse and cause problems in other parts of the code.
308 if (!m_columnHeight)
309 return 1;
311 // Our flow thread portion determines our column count. We have as many columns as needed to fit
312 // all the content.
313 LayoutUnit flowThreadPortionHeight = logicalHeightInFlowThread();
314 if (!flowThreadPortionHeight)
315 return 1;
317 unsigned count = (flowThreadPortionHeight / m_columnHeight).floor();
318 // flowThreadPortionHeight may be saturated, so detect the remainder manually.
319 if (count * m_columnHeight < flowThreadPortionHeight)
320 count++;
321 ASSERT(count >= 1);
322 return count;
325 LayoutUnit MultiColumnFragmentainerGroup::heightAdjustedForRowOffset(LayoutUnit height) const
327 // Adjust for the top offset within the content box of the multicol container (containing
328 // block), unless we're in the first set. We know that the top offset for the first set will be
329 // zero, but if the multicol container has non-zero top border or padding, the set's top offset
330 // (initially being 0 and relative to the border box) will be negative until it has been laid
331 // out. Had we used this bogus offset, we would calculate the wrong height, and risk performing
332 // a wasted layout iteration. Of course all other sets (if any) have this problem in the first
333 // layout pass too, but there's really nothing we can do there until the flow thread has been
334 // laid out anyway.
335 if (m_columnSet.previousSiblingMultiColumnSet()) {
336 LayoutBlockFlow* multicolBlock = m_columnSet.multiColumnBlockFlow();
337 LayoutUnit contentLogicalTop = m_columnSet.logicalTop() - multicolBlock->borderAndPaddingBefore();
338 height -= contentLogicalTop;
340 height -= logicalTop();
341 return max(height, LayoutUnit(1)); // Let's avoid zero height, as that would probably cause an infinite amount of columns to be created.
344 LayoutUnit MultiColumnFragmentainerGroup::calculateMaxColumnHeight() const
346 LayoutBlockFlow* multicolBlock = m_columnSet.multiColumnBlockFlow();
347 const ComputedStyle& multicolStyle = multicolBlock->styleRef();
348 LayoutMultiColumnFlowThread* flowThread = m_columnSet.multiColumnFlowThread();
349 LayoutUnit availableHeight = flowThread->columnHeightAvailable();
350 LayoutUnit maxColumnHeight = availableHeight ? availableHeight : LayoutUnit::max();
351 if (!multicolStyle.logicalMaxHeight().isMaxSizeNone()) {
352 LayoutUnit logicalMaxHeight = multicolBlock->computeContentLogicalHeight(MaxSize, multicolStyle.logicalMaxHeight(), -1);
353 if (logicalMaxHeight != -1 && maxColumnHeight > logicalMaxHeight)
354 maxColumnHeight = logicalMaxHeight;
356 LayoutUnit maxHeight = heightAdjustedForRowOffset(maxColumnHeight);
357 if (LayoutMultiColumnFlowThread* enclosingFlowThread = flowThread->enclosingFlowThread()) {
358 if (enclosingFlowThread->isPageLogicalHeightKnown()) {
359 // We're nested inside another fragmentation context whose fragmentainer heights are
360 // known. This constrains the max height.
361 LayoutUnit remainingOuterLogicalHeight = enclosingFlowThread->pageRemainingLogicalHeightForOffset(blockOffsetInEnclosingFlowThread(), LayoutBlock::AssociateWithLatterPage);
362 ASSERT(remainingOuterLogicalHeight > 0);
363 if (maxHeight > remainingOuterLogicalHeight)
364 maxHeight = remainingOuterLogicalHeight;
367 return maxHeight;
370 void MultiColumnFragmentainerGroup::setAndConstrainColumnHeight(LayoutUnit newHeight)
372 m_columnHeight = newHeight;
373 if (m_columnHeight > m_maxColumnHeight)
374 m_columnHeight = m_maxColumnHeight;
377 unsigned MultiColumnFragmentainerGroup::findRunWithTallestColumns() const
379 unsigned indexWithLargestHeight = 0;
380 LayoutUnit largestHeight;
381 LayoutUnit previousOffset = m_logicalTopInFlowThread;
382 size_t runCount = m_contentRuns.size();
383 ASSERT(runCount);
384 for (size_t i = 0; i < runCount; i++) {
385 const ContentRun& run = m_contentRuns[i];
386 LayoutUnit height = run.columnLogicalHeight(previousOffset);
387 if (largestHeight < height) {
388 largestHeight = height;
389 indexWithLargestHeight = i;
391 previousOffset = run.breakOffset();
393 return indexWithLargestHeight;
396 void MultiColumnFragmentainerGroup::distributeImplicitBreaks()
398 #if ENABLE(ASSERT)
399 // There should be no implicit breaks assumed at this point.
400 for (unsigned i = 0; i < m_contentRuns.size(); i++)
401 ASSERT(!m_contentRuns[i].assumedImplicitBreaks());
402 #endif // ENABLE(ASSERT)
404 // Insert a final content run to encompass all content. This will include overflow if this is
405 // the last set.
406 addContentRun(m_logicalBottomInFlowThread);
407 unsigned columnCount = m_contentRuns.size();
409 // If there is room for more breaks (to reach the used value of column-count), imagine that we
410 // insert implicit breaks at suitable locations. At any given time, the content run with the
411 // currently tallest columns will get another implicit break "inserted", which will increase its
412 // column count by one and shrink its columns' height. Repeat until we have the desired total
413 // number of breaks. The largest column height among the runs will then be the initial column
414 // height for the balancer to use.
415 while (columnCount < m_columnSet.usedColumnCount()) {
416 unsigned index = findRunWithTallestColumns();
417 m_contentRuns[index].assumeAnotherImplicitBreak();
418 columnCount++;
422 LayoutUnit MultiColumnFragmentainerGroup::calculateColumnHeight(BalancedColumnHeightCalculation calculationMode) const
424 if (calculationMode == GuessFromFlowThreadPortion) {
425 // Initial balancing. Start with the lowest imaginable column height. We use the tallest
426 // content run (after having "inserted" implicit breaks), and find its start offset (by
427 // looking at the previous run's end offset, or, if there's no previous run, the set's start
428 // offset in the flow thread).
429 unsigned index = findRunWithTallestColumns();
430 LayoutUnit startOffset = index > 0 ? m_contentRuns[index - 1].breakOffset() : m_logicalTopInFlowThread;
431 return std::max<LayoutUnit>(m_contentRuns[index].columnLogicalHeight(startOffset), m_minimumColumnHeight);
434 if (actualColumnCount() <= m_columnSet.usedColumnCount()) {
435 // With the current column height, the content fits without creating overflowing columns. We're done.
436 return m_columnHeight;
439 if (m_contentRuns.size() >= m_columnSet.usedColumnCount()) {
440 // Too many forced breaks to allow any implicit breaks. Initial balancing should already
441 // have set a good height. There's nothing more we should do.
442 return m_columnHeight;
445 if (m_columnHeight >= m_maxColumnHeight) {
446 // We cannot stretch any further. We'll just have to live with the overflowing columns. This
447 // typically happens if the max column height is less than the height of the tallest piece
448 // of unbreakable content (e.g. lines).
449 return m_columnHeight;
452 // If the initial guessed column height wasn't enough, stretch it now. Stretch by the lowest
453 // amount of space shortage found during layout.
455 ASSERT(m_minSpaceShortage > 0); // We should never _shrink_ the height!
456 ASSERT(m_minSpaceShortage != LayoutUnit::max()); // If this happens, we probably have a bug.
457 if (m_minSpaceShortage == LayoutUnit::max())
458 return m_columnHeight; // So bail out rather than looping infinitely.
460 return m_columnHeight + m_minSpaceShortage;
463 LayoutRect MultiColumnFragmentainerGroup::columnRectAt(unsigned columnIndex) const
465 LayoutUnit columnLogicalWidth = m_columnSet.pageLogicalWidth();
466 LayoutUnit columnLogicalHeight = m_columnHeight;
467 LayoutUnit columnLogicalTop;
468 LayoutUnit columnLogicalLeft;
469 LayoutUnit columnGap = m_columnSet.columnGap();
470 LayoutUnit portionOutsideFlowThread = logicalTopInFlowThread() + (columnIndex + 1) * columnLogicalHeight - logicalBottomInFlowThread();
471 if (portionOutsideFlowThread > 0) {
472 // The last column may not be using all available space.
473 ASSERT(columnIndex + 1 == actualColumnCount());
474 columnLogicalHeight -= portionOutsideFlowThread;
475 ASSERT(columnLogicalHeight >= 0);
478 if (m_columnSet.multiColumnFlowThread()->progressionIsInline()) {
479 if (m_columnSet.style()->isLeftToRightDirection())
480 columnLogicalLeft += columnIndex * (columnLogicalWidth + columnGap);
481 else
482 columnLogicalLeft += m_columnSet.contentLogicalWidth() - columnLogicalWidth - columnIndex * (columnLogicalWidth + columnGap);
483 } else {
484 columnLogicalTop += columnIndex * (m_columnHeight + columnGap);
487 LayoutRect columnRect(columnLogicalLeft, columnLogicalTop, columnLogicalWidth, columnLogicalHeight);
488 if (!m_columnSet.isHorizontalWritingMode())
489 return columnRect.transposedRect();
490 return columnRect;
493 LayoutRect MultiColumnFragmentainerGroup::flowThreadPortionRectAt(unsigned columnIndex) const
495 LayoutUnit logicalTop = logicalTopInFlowThreadAt(columnIndex);
496 LayoutUnit logicalBottom = logicalTop + m_columnHeight;
497 if (logicalBottom > logicalBottomInFlowThread()) {
498 // The last column may not be using all available space.
499 ASSERT(columnIndex + 1 == actualColumnCount());
500 logicalBottom = logicalBottomInFlowThread();
501 ASSERT(logicalBottom >= logicalTop);
503 LayoutUnit portionLogicalHeight = logicalBottom - logicalTop;
504 if (m_columnSet.isHorizontalWritingMode())
505 return LayoutRect(LayoutUnit(), logicalTop, m_columnSet.pageLogicalWidth(), portionLogicalHeight);
506 return LayoutRect(logicalTop, LayoutUnit(), portionLogicalHeight, m_columnSet.pageLogicalWidth());
509 LayoutRect MultiColumnFragmentainerGroup::flowThreadPortionOverflowRectAt(unsigned columnIndex) const
511 // This function determines the portion of the flow thread that paints for the column. Along the inline axis, columns are
512 // unclipped at outside edges (i.e., the first and last column in the set), and they clip to half the column
513 // gap along interior edges.
515 // In the block direction, we will not clip overflow out of the top of the first column, or out of the bottom of
516 // the last column. This applies only to the true first column and last column across all column sets.
518 // FIXME: Eventually we will know overflow on a per-column basis, but we can't do this until we have a painting
519 // mode that understands not to paint contents from a previous column in the overflow area of a following column.
520 bool isFirstColumnInRow = !columnIndex;
521 bool isLastColumnInRow = columnIndex == actualColumnCount() - 1;
522 bool isLTR = m_columnSet.style()->isLeftToRightDirection();
523 bool isLeftmostColumn = isLTR ? isFirstColumnInRow : isLastColumnInRow;
524 bool isRightmostColumn = isLTR ? isLastColumnInRow : isFirstColumnInRow;
526 LayoutRect portionRect = flowThreadPortionRectAt(columnIndex);
527 bool isFirstColumnInMulticolContainer = isFirstColumnInRow && this == &m_columnSet.firstFragmentainerGroup() && !m_columnSet.previousSiblingMultiColumnSet();
528 bool isLastColumnInMulticolContainer = isLastColumnInRow && this == &m_columnSet.lastFragmentainerGroup() && !m_columnSet.nextSiblingMultiColumnSet();
529 // Calculate the overflow rectangle, based on the flow thread's, clipped at column logical
530 // top/bottom unless it's the first/last column.
531 LayoutRect overflowRect = m_columnSet.overflowRectForFlowThreadPortion(portionRect, isFirstColumnInMulticolContainer, isLastColumnInMulticolContainer);
533 // Avoid overflowing into neighboring columns, by clipping in the middle of adjacent column
534 // gaps. Also make sure that we avoid rounding errors.
535 LayoutUnit columnGap = m_columnSet.columnGap();
536 if (m_columnSet.isHorizontalWritingMode()) {
537 if (!isLeftmostColumn)
538 overflowRect.shiftXEdgeTo(portionRect.x() - columnGap / 2);
539 if (!isRightmostColumn)
540 overflowRect.shiftMaxXEdgeTo(portionRect.maxX() + columnGap - columnGap / 2);
541 } else {
542 if (!isLeftmostColumn)
543 overflowRect.shiftYEdgeTo(portionRect.y() - columnGap / 2);
544 if (!isRightmostColumn)
545 overflowRect.shiftMaxYEdgeTo(portionRect.maxY() + columnGap - columnGap / 2);
547 return overflowRect;
550 unsigned MultiColumnFragmentainerGroup::columnIndexAtOffset(LayoutUnit offsetInFlowThread, ColumnIndexCalculationMode mode) const
552 // Handle the offset being out of range.
553 if (offsetInFlowThread < m_logicalTopInFlowThread)
554 return 0;
555 // If we're laying out right now, we cannot constrain against some logical bottom, since it
556 // isn't known yet. Otherwise, just return the last column if we're past the logical bottom.
557 if (mode == ClampToExistingColumns) {
558 if (offsetInFlowThread >= m_logicalBottomInFlowThread)
559 return actualColumnCount() - 1;
562 if (m_columnHeight)
563 return ((offsetInFlowThread - m_logicalTopInFlowThread) / m_columnHeight).floor();
564 return 0;
567 unsigned MultiColumnFragmentainerGroup::columnIndexAtVisualPoint(const LayoutPoint& visualPoint) const
569 bool isColumnProgressionInline = m_columnSet.multiColumnFlowThread()->progressionIsInline();
570 bool isHorizontalWritingMode = m_columnSet.isHorizontalWritingMode();
571 LayoutUnit columnLengthInColumnProgressionDirection = isColumnProgressionInline ? m_columnSet.pageLogicalWidth() : logicalHeight();
572 LayoutUnit offsetInColumnProgressionDirection = isHorizontalWritingMode == isColumnProgressionInline ? visualPoint.x() : visualPoint.y();
573 if (!m_columnSet.style()->isLeftToRightDirection() && isColumnProgressionInline)
574 offsetInColumnProgressionDirection = m_columnSet.logicalWidth() - offsetInColumnProgressionDirection;
575 LayoutUnit columnGap = m_columnSet.columnGap();
576 if (columnLengthInColumnProgressionDirection + columnGap <= 0)
577 return 0;
578 // Column boundaries are in the middle of the column gap.
579 int index = (offsetInColumnProgressionDirection + columnGap / 2) / (columnLengthInColumnProgressionDirection + columnGap);
580 if (index < 0)
581 return 0;
582 return std::min(unsigned(index), actualColumnCount() - 1);
585 void MultiColumnFragmentainerGroup::columnIntervalForBlockRangeInFlowThread(LayoutUnit logicalTopInFlowThread, LayoutUnit logicalBottomInFlowThread, unsigned& firstColumn, unsigned& lastColumn) const
587 ASSERT(logicalTopInFlowThread <= logicalBottomInFlowThread);
588 firstColumn = columnIndexAtOffset(logicalTopInFlowThread);
589 lastColumn = columnIndexAtOffset(logicalBottomInFlowThread);
590 // logicalBottomInFlowThread is an exclusive endpoint, so some additional adjustments may be necessary.
591 if (lastColumn > firstColumn && logicalTopInFlowThreadAt(lastColumn) == logicalBottomInFlowThread)
592 lastColumn--;
595 void MultiColumnFragmentainerGroup::columnIntervalForVisualRect(const LayoutRect& rect, unsigned& firstColumn, unsigned& lastColumn) const
597 bool isColumnProgressionInline = m_columnSet.multiColumnFlowThread()->progressionIsInline();
598 bool isFlippedColumnProgression = !m_columnSet.style()->isLeftToRightDirection() && isColumnProgressionInline;
599 if (m_columnSet.isHorizontalWritingMode() == isColumnProgressionInline) {
600 if (isFlippedColumnProgression) {
601 firstColumn = columnIndexAtVisualPoint(rect.maxXMinYCorner());
602 lastColumn = columnIndexAtVisualPoint(rect.minXMinYCorner());
603 } else {
604 firstColumn = columnIndexAtVisualPoint(rect.minXMinYCorner());
605 lastColumn = columnIndexAtVisualPoint(rect.maxXMinYCorner());
607 } else {
608 if (isFlippedColumnProgression) {
609 firstColumn = columnIndexAtVisualPoint(rect.minXMaxYCorner());
610 lastColumn = columnIndexAtVisualPoint(rect.minXMinYCorner());
611 } else {
612 firstColumn = columnIndexAtVisualPoint(rect.minXMinYCorner());
613 lastColumn = columnIndexAtVisualPoint(rect.minXMaxYCorner());
616 ASSERT(firstColumn <= lastColumn);
619 MultiColumnFragmentainerGroupList::MultiColumnFragmentainerGroupList(LayoutMultiColumnSet& columnSet)
620 : m_columnSet(columnSet)
622 append(MultiColumnFragmentainerGroup(m_columnSet));
625 // An explicit empty destructor of MultiColumnFragmentainerGroupList should be in
626 // MultiColumnFragmentainerGroup.cpp, because if an implicit destructor is used,
627 // msvc 2015 tries to generate its destructor (because the class is dll-exported class)
628 // and causes a compile error because of lack of MultiColumnFragmentainerGroup::operator=.
629 // Since MultiColumnFragmentainerGroup is non-copyable, we cannot define the operator=.
630 MultiColumnFragmentainerGroupList::~MultiColumnFragmentainerGroupList()
634 MultiColumnFragmentainerGroup& MultiColumnFragmentainerGroupList::addExtraGroup()
636 append(MultiColumnFragmentainerGroup(m_columnSet));
637 return last();
640 void MultiColumnFragmentainerGroupList::deleteExtraGroups()
642 shrink(1);
645 } // namespace blink