2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All right reserved.
4 * Copyright (C) 2010 Google Inc. All rights reserved.
5 * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved.
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Library General Public License for more details.
17 * You should have received a copy of the GNU Library General Public License
18 * along with this library; see the file COPYING.LIB. If not, write to
19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20 * Boston, MA 02110-1301, USA.
24 #ifndef LineLayoutState_h
25 #define LineLayoutState_h
27 #include "core/layout/LayoutBlockFlow.h"
28 #include "platform/geometry/LayoutRect.h"
29 #include "wtf/Allocator.h"
33 // Like LayoutState for layout(), LineLayoutState keeps track of global information
34 // during an entire linebox tree layout pass (aka layoutInlineChildren).
35 class LineLayoutState
{
38 LineLayoutState(bool fullLayout
, LayoutUnit
& paintInvalidationLogicalTop
, LayoutUnit
& paintInvalidationLogicalBottom
, LayoutFlowThread
* flowThread
)
39 : m_lastFloat(nullptr)
42 , m_endLineLogicalTop(0)
43 , m_endLineMatched(false)
44 , m_hasInlineChild(false)
45 , m_isFullLayout(fullLayout
)
46 , m_paintInvalidationLogicalTop(paintInvalidationLogicalTop
)
47 , m_paintInvalidationLogicalBottom(paintInvalidationLogicalBottom
)
48 , m_adjustedLogicalLineTop(0)
49 , m_usesPaintInvalidationBounds(false)
50 , m_flowThread(flowThread
)
53 void markForFullLayout() { m_isFullLayout
= true; }
54 bool isFullLayout() const { return m_isFullLayout
; }
56 bool usesPaintInvalidationBounds() const { return m_usesPaintInvalidationBounds
; }
58 void setPaintInvalidationRange(LayoutUnit logicalHeight
)
60 m_usesPaintInvalidationBounds
= true;
61 m_paintInvalidationLogicalTop
= m_paintInvalidationLogicalBottom
= logicalHeight
;
64 void updatePaintInvalidationRangeFromBox(RootInlineBox
* box
, LayoutUnit paginationDelta
= 0)
66 m_usesPaintInvalidationBounds
= true;
67 m_paintInvalidationLogicalTop
= std::min(m_paintInvalidationLogicalTop
, box
->logicalTopVisualOverflow() + std::min
<LayoutUnit
>(paginationDelta
, 0));
68 m_paintInvalidationLogicalBottom
= std::max(m_paintInvalidationLogicalBottom
, box
->logicalBottomVisualOverflow() + std::max
<LayoutUnit
>(paginationDelta
, 0));
71 bool endLineMatched() const { return m_endLineMatched
; }
72 void setEndLineMatched(bool endLineMatched
) { m_endLineMatched
= endLineMatched
; }
74 bool hasInlineChild() const { return m_hasInlineChild
; }
75 void setHasInlineChild(bool hasInlineChild
) { m_hasInlineChild
= hasInlineChild
; }
78 LineInfo
& lineInfo() { return m_lineInfo
; }
79 const LineInfo
& lineInfo() const { return m_lineInfo
; }
81 LayoutUnit
endLineLogicalTop() const { return m_endLineLogicalTop
; }
82 void setEndLineLogicalTop(LayoutUnit logicalTop
) { m_endLineLogicalTop
= logicalTop
; }
84 RootInlineBox
* endLine() const { return m_endLine
; }
85 void setEndLine(RootInlineBox
* line
) { m_endLine
= line
; }
87 FloatingObject
* lastFloat() const { return m_lastFloat
; }
88 void setLastFloat(FloatingObject
* lastFloat
) { m_lastFloat
= lastFloat
; }
90 Vector
<LayoutBlockFlow::FloatWithRect
>& floats() { return m_floats
; }
92 unsigned floatIndex() const { return m_floatIndex
; }
93 void setFloatIndex(unsigned floatIndex
) { m_floatIndex
= floatIndex
; }
95 LayoutUnit
adjustedLogicalLineTop() const { return m_adjustedLogicalLineTop
; }
96 void setAdjustedLogicalLineTop(LayoutUnit value
) { m_adjustedLogicalLineTop
= value
; }
98 LayoutFlowThread
* flowThread() const { return m_flowThread
; }
101 Vector
<LayoutBlockFlow::FloatWithRect
> m_floats
;
102 FloatingObject
* m_lastFloat
;
103 RootInlineBox
* m_endLine
;
105 unsigned m_floatIndex
;
106 LayoutUnit m_endLineLogicalTop
;
107 bool m_endLineMatched
;
108 // Used as a performance optimization to avoid doing a full paint invalidation when our floats
109 // change but we don't have any inline children.
110 bool m_hasInlineChild
;
114 // FIXME: Should this be a range object instead of two ints?
115 LayoutUnit
& m_paintInvalidationLogicalTop
;
116 LayoutUnit
& m_paintInvalidationLogicalBottom
;
118 LayoutUnit m_adjustedLogicalLineTop
;
120 bool m_usesPaintInvalidationBounds
;
122 LayoutFlowThread
* m_flowThread
;
127 #endif // LineLayoutState_h