2 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
20 #ifndef SVGTextLayoutEngineBaseline_h
21 #define SVGTextLayoutEngineBaseline_h
23 #include "core/style/SVGComputedStyleDefs.h"
24 #include "wtf/Allocator.h"
25 #include "wtf/Noncopyable.h"
26 #include "wtf/text/Unicode.h"
33 class SVGComputedStyle
;
36 // Helper class used by SVGTextLayoutEngine to handle 'alignment-baseline' / 'dominant-baseline' and 'baseline-shift'.
37 class SVGTextLayoutEngineBaseline
{
39 WTF_MAKE_NONCOPYABLE(SVGTextLayoutEngineBaseline
);
41 SVGTextLayoutEngineBaseline(const Font
&, float effectiveZoom
);
43 float calculateBaselineShift(const ComputedStyle
&) const;
44 float calculateAlignmentBaselineShift(bool isVerticalText
, const LayoutObject
* textLayoutObject
) const;
45 float calculateGlyphOrientationAngle(bool isVerticalText
, const SVGComputedStyle
&, const UChar
& character
) const;
46 float calculateGlyphAdvanceAndOrientation(bool isVerticalText
, const SVGTextMetrics
&, float angle
, float& xOrientationShift
, float& yOrientationShift
) const;
49 EAlignmentBaseline
dominantBaselineToAlignmentBaseline(bool isVerticalText
, const LayoutObject
* textLayoutObject
) const;
53 // Everything we read from the m_font's font descriptor during layout is scaled by the effective
54 // zoom, as fonts always are in computed style. Since layout inside SVG takes place in unzoomed
55 // coordinates we have to compensate for zoom when reading values from the font descriptor.
56 float m_effectiveZoom
;