Move parseFontFaceDescriptor to CSSPropertyParser.cpp
[chromium-blink-merge.git] / third_party / WebKit / Source / core / style / BasicShapes.cpp
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1 /*
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
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12 * copyright notice, this list of conditions and the following
13 * disclaimer in the documentation and/or other materials
14 * provided with the distribution.
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
19 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
21 * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
22 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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30 #include "config.h"
31 #include "core/style/BasicShapes.h"
33 #include "core/css/BasicShapeFunctions.h"
34 #include "core/style/ComputedStyle.h"
35 #include "platform/CalculationValue.h"
36 #include "platform/LengthFunctions.h"
37 #include "platform/geometry/FloatRect.h"
38 #include "platform/graphics/Path.h"
40 namespace blink {
42 bool BasicShape::canBlend(const BasicShape* other) const
44 // FIXME: Support animations between different shapes in the future.
45 if (!other || !isSameType(*other))
46 return false;
48 // Just polygons with same number of vertices can be animated.
49 if (type() == BasicShape::BasicShapePolygonType
50 && (toBasicShapePolygon(this)->values().size() != toBasicShapePolygon(other)->values().size()
51 || toBasicShapePolygon(this)->windRule() != toBasicShapePolygon(other)->windRule()))
52 return false;
54 // Circles with keywords for radii or center coordinates cannot be animated.
55 if (type() == BasicShape::BasicShapeCircleType) {
56 if (!toBasicShapeCircle(this)->radius().canBlend(toBasicShapeCircle(other)->radius()))
57 return false;
60 // Ellipses with keywords for radii or center coordinates cannot be animated.
61 if (type() != BasicShape::BasicShapeEllipseType)
62 return true;
64 return (toBasicShapeEllipse(this)->radiusX().canBlend(toBasicShapeEllipse(other)->radiusX())
65 && toBasicShapeEllipse(this)->radiusY().canBlend(toBasicShapeEllipse(other)->radiusY()));
68 bool BasicShapeCircle::operator==(const BasicShape& o) const
70 if (!isSameType(o))
71 return false;
72 const BasicShapeCircle& other = toBasicShapeCircle(o);
73 return m_centerX == other.m_centerX && m_centerY == other.m_centerY && m_radius == other.m_radius;
76 float BasicShapeCircle::floatValueForRadiusInBox(FloatSize boxSize) const
78 if (m_radius.type() == BasicShapeRadius::Value)
79 return floatValueForLength(m_radius.value(), hypotf(boxSize.width(), boxSize.height()) / sqrtf(2));
81 FloatPoint center = floatPointForCenterCoordinate(m_centerX, m_centerY, boxSize);
83 float widthDelta = std::abs(boxSize.width() - center.x());
84 float heightDelta = std::abs(boxSize.height() - center.y());
85 if (m_radius.type() == BasicShapeRadius::ClosestSide)
86 return std::min(std::min(std::abs(center.x()), widthDelta), std::min(std::abs(center.y()), heightDelta));
88 // If radius.type() == BasicShapeRadius::FarthestSide.
89 return std::max(std::max(center.x(), widthDelta), std::max(center.y(), heightDelta));
92 void BasicShapeCircle::path(Path& path, const FloatRect& boundingBox)
94 ASSERT(path.isEmpty());
95 FloatPoint center = floatPointForCenterCoordinate(m_centerX, m_centerY, boundingBox.size());
96 float radius = floatValueForRadiusInBox(boundingBox.size());
97 path.addEllipse(FloatRect(
98 center.x() - radius + boundingBox.x(),
99 center.y() - radius + boundingBox.y(),
100 radius * 2,
101 radius * 2
105 PassRefPtr<BasicShape> BasicShapeCircle::blend(const BasicShape* other, double progress) const
107 ASSERT(type() == other->type());
108 const BasicShapeCircle* o = toBasicShapeCircle(other);
109 RefPtr<BasicShapeCircle> result = BasicShapeCircle::create();
111 result->setCenterX(m_centerX.blend(o->centerX(), progress));
112 result->setCenterY(m_centerY.blend(o->centerY(), progress));
113 result->setRadius(m_radius.blend(o->radius(), progress));
114 return result.release();
117 bool BasicShapeEllipse::operator==(const BasicShape& o) const
119 if (!isSameType(o))
120 return false;
121 const BasicShapeEllipse& other = toBasicShapeEllipse(o);
122 return m_centerX == other.m_centerX && m_centerY == other.m_centerY && m_radiusX == other.m_radiusX && m_radiusY == other.m_radiusY;
125 float BasicShapeEllipse::floatValueForRadiusInBox(const BasicShapeRadius& radius, float center, float boxWidthOrHeight) const
127 if (radius.type() == BasicShapeRadius::Value)
128 return floatValueForLength(radius.value(), boxWidthOrHeight);
130 float widthOrHeightDelta = std::abs(boxWidthOrHeight - center);
131 if (radius.type() == BasicShapeRadius::ClosestSide)
132 return std::min(std::abs(center), widthOrHeightDelta);
134 ASSERT(radius.type() == BasicShapeRadius::FarthestSide);
135 return std::max(center, widthOrHeightDelta);
138 void BasicShapeEllipse::path(Path& path, const FloatRect& boundingBox)
140 ASSERT(path.isEmpty());
141 FloatPoint center = floatPointForCenterCoordinate(m_centerX, m_centerY, boundingBox.size());
142 float radiusX = floatValueForRadiusInBox(m_radiusX, center.x(), boundingBox.width());
143 float radiusY = floatValueForRadiusInBox(m_radiusY, center.y(), boundingBox.height());
144 path.addEllipse(FloatRect(
145 center.x() - radiusX + boundingBox.x(),
146 center.y() - radiusY + boundingBox.y(),
147 radiusX * 2,
148 radiusY * 2
152 PassRefPtr<BasicShape> BasicShapeEllipse::blend(const BasicShape* other, double progress) const
154 ASSERT(type() == other->type());
155 const BasicShapeEllipse* o = toBasicShapeEllipse(other);
156 RefPtr<BasicShapeEllipse> result = BasicShapeEllipse::create();
158 if (m_radiusX.type() != BasicShapeRadius::Value || o->radiusX().type() != BasicShapeRadius::Value
159 || m_radiusY.type() != BasicShapeRadius::Value || o->radiusY().type() != BasicShapeRadius::Value) {
160 result->setCenterX(o->centerX());
161 result->setCenterY(o->centerY());
162 result->setRadiusX(o->radiusX());
163 result->setRadiusY(o->radiusY());
164 return result;
167 result->setCenterX(m_centerX.blend(o->centerX(), progress));
168 result->setCenterY(m_centerY.blend(o->centerY(), progress));
169 result->setRadiusX(m_radiusX.blend(o->radiusX(), progress));
170 result->setRadiusY(m_radiusY.blend(o->radiusY(), progress));
171 return result.release();
174 void BasicShapePolygon::path(Path& path, const FloatRect& boundingBox)
176 ASSERT(path.isEmpty());
177 ASSERT(!(m_values.size() % 2));
178 size_t length = m_values.size();
180 if (!length)
181 return;
183 path.moveTo(FloatPoint(floatValueForLength(m_values.at(0), boundingBox.width()) + boundingBox.x(),
184 floatValueForLength(m_values.at(1), boundingBox.height()) + boundingBox.y()));
185 for (size_t i = 2; i < length; i = i + 2) {
186 path.addLineTo(FloatPoint(floatValueForLength(m_values.at(i), boundingBox.width()) + boundingBox.x(),
187 floatValueForLength(m_values.at(i + 1), boundingBox.height()) + boundingBox.y()));
189 path.closeSubpath();
192 PassRefPtr<BasicShape> BasicShapePolygon::blend(const BasicShape* other, double progress) const
194 ASSERT(other && isSameType(*other));
196 const BasicShapePolygon* o = toBasicShapePolygon(other);
197 ASSERT(m_values.size() == o->values().size());
198 ASSERT(!(m_values.size() % 2));
200 size_t length = m_values.size();
201 RefPtr<BasicShapePolygon> result = BasicShapePolygon::create();
202 if (!length)
203 return result.release();
205 result->setWindRule(o->windRule());
207 for (size_t i = 0; i < length; i = i + 2) {
208 result->appendPoint(m_values.at(i).blend(o->values().at(i), progress, ValueRangeAll),
209 m_values.at(i + 1).blend(o->values().at(i + 1), progress, ValueRangeAll));
212 return result.release();
215 bool BasicShapePolygon::operator==(const BasicShape& o) const
217 if (!isSameType(o))
218 return false;
219 const BasicShapePolygon& other = toBasicShapePolygon(o);
220 return m_windRule == other.m_windRule && m_values == other.m_values;
223 static FloatSize floatSizeForLengthSize(const LengthSize& lengthSize, const FloatRect& boundingBox)
225 return FloatSize(floatValueForLength(lengthSize.width(), boundingBox.width()),
226 floatValueForLength(lengthSize.height(), boundingBox.height()));
229 void BasicShapeInset::path(Path& path, const FloatRect& boundingBox)
231 ASSERT(path.isEmpty());
232 float left = floatValueForLength(m_left, boundingBox.width());
233 float top = floatValueForLength(m_top, boundingBox.height());
234 FloatRect rect(left + boundingBox.x(), top + boundingBox.y(),
235 std::max<float>(boundingBox.width() - left - floatValueForLength(m_right, boundingBox.width()), 0),
236 std::max<float>(boundingBox.height() - top - floatValueForLength(m_bottom, boundingBox.height()), 0));
237 auto radii = FloatRoundedRect::Radii(floatSizeForLengthSize(m_topLeftRadius, boundingBox),
238 floatSizeForLengthSize(m_topRightRadius, boundingBox),
239 floatSizeForLengthSize(m_bottomLeftRadius, boundingBox),
240 floatSizeForLengthSize(m_bottomRightRadius, boundingBox));
242 FloatRoundedRect finalRect(rect, radii);
243 finalRect.constrainRadii();
244 path.addRoundedRect(finalRect);
247 static inline LengthSize blendLengthSize(const LengthSize& to, const LengthSize& from, double progress)
249 return LengthSize(to.width().blend(from.width(), progress, ValueRangeAll),
250 to.height().blend(from.height(), progress, ValueRangeAll));
253 PassRefPtr<BasicShape> BasicShapeInset::blend(const BasicShape* other, double progress) const
255 ASSERT(other && isSameType(*other));
257 const BasicShapeInset& otherInset = toBasicShapeInset(*other);
258 RefPtr<BasicShapeInset> result = BasicShapeInset::create();
259 result->setTop(m_top.blend(otherInset.top(), progress, ValueRangeAll));
260 result->setRight(m_right.blend(otherInset.right(), progress, ValueRangeAll));
261 result->setBottom(m_bottom.blend(otherInset.bottom(), progress, ValueRangeAll));
262 result->setLeft(m_left.blend(otherInset.left(), progress, ValueRangeAll));
264 result->setTopLeftRadius(blendLengthSize(m_topLeftRadius, otherInset.topLeftRadius(), progress));
265 result->setTopRightRadius(blendLengthSize(m_topRightRadius, otherInset.topRightRadius(), progress));
266 result->setBottomRightRadius(blendLengthSize(m_bottomRightRadius, otherInset.bottomRightRadius(), progress));
267 result->setBottomLeftRadius(blendLengthSize(m_bottomLeftRadius, otherInset.bottomLeftRadius(), progress));
269 return result.release();
272 bool BasicShapeInset::operator==(const BasicShape& o) const
274 if (!isSameType(o))
275 return false;
276 const BasicShapeInset& other = toBasicShapeInset(o);
277 return m_right == other.m_right
278 && m_top == other.m_top
279 && m_bottom == other.m_bottom
280 && m_left == other.m_left
281 && m_topLeftRadius == other.m_topLeftRadius
282 && m_topRightRadius == other.m_topRightRadius
283 && m_bottomRightRadius == other.m_bottomRightRadius
284 && m_bottomLeftRadius == other.m_bottomLeftRadius;