2 * Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz>
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
21 #include "core/svg/SVGFESpotLightElement.h"
23 #include "core/SVGNames.h"
24 #include "platform/graphics/filters/Filter.h"
25 #include "platform/graphics/filters/SpotLightSource.h"
29 inline SVGFESpotLightElement::SVGFESpotLightElement(Document
& document
)
30 : SVGFELightElement(SVGNames::feSpotLightTag
, document
)
34 DEFINE_NODE_FACTORY(SVGFESpotLightElement
)
36 PassRefPtr
<LightSource
> SVGFESpotLightElement::lightSource(Filter
* filter
) const
38 return SpotLightSource::create(filter
->resolve3dPoint(position()), filter
->resolve3dPoint(pointsAt()), specularExponent()->currentValue()->value(), limitingConeAngle()->currentValue()->value());