Move parseFontFaceDescriptor to CSSPropertyParser.cpp
[chromium-blink-merge.git] / third_party / WebKit / Source / platform / audio / VectorMath.h
blobedd4e31382c93120ce896693b80db1ccb818500b
1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved.
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 #ifndef VectorMath_h
26 #define VectorMath_h
28 #include "platform/PlatformExport.h"
30 // Defines the interface for several vector math functions whose implementation will ideally be optimized.
32 namespace blink {
33 namespace VectorMath {
35 // Vector scalar multiply and then add.
36 PLATFORM_EXPORT void vsma(const float* sourceP, int sourceStride, const float* scale, float* destP, int destStride, size_t framesToProcess);
38 PLATFORM_EXPORT void vsmul(const float* sourceP, int sourceStride, const float* scale, float* destP, int destStride, size_t framesToProcess);
39 PLATFORM_EXPORT void vadd(const float* source1P, int sourceStride1, const float* source2P, int sourceStride2, float* destP, int destStride, size_t framesToProcess);
41 // Finds the maximum magnitude of a float vector.
42 PLATFORM_EXPORT void vmaxmgv(const float* sourceP, int sourceStride, float* maxP, size_t framesToProcess);
44 // Sums the squares of a float vector's elements.
45 PLATFORM_EXPORT void vsvesq(const float* sourceP, int sourceStride, float* sumP, size_t framesToProcess);
47 // For an element-by-element multiply of two float vectors.
48 PLATFORM_EXPORT void vmul(const float* source1P, int sourceStride1, const float* source2P, int sourceStride2, float* destP, int destStride, size_t framesToProcess);
50 // Multiplies two complex vectors.
51 PLATFORM_EXPORT void zvmul(const float* real1P, const float* imag1P, const float* real2P, const float* imag2P, float* realDestP, float* imagDestP, size_t framesToProcess);
53 // Copies elements while clipping values to the threshold inputs.
54 PLATFORM_EXPORT void vclip(const float* sourceP, int sourceStride, const float* lowThresholdP, const float* highThresholdP, float* destP, int destStride, size_t framesToProcess);
56 } // namespace VectorMath
57 } // namespace blink
59 #endif // VectorMath_h