Move parseFontFaceDescriptor to CSSPropertyParser.cpp
[chromium-blink-merge.git] / third_party / WebKit / Source / platform / fonts / FontOrientation.h
blobb7dde29e1eb07d3120a221b3f23c865201c803d7
1 /*
2 * Copyright (C) 2010 Apple Inc. All rights reserved.
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 #ifndef FontOrientation_h
27 #define FontOrientation_h
29 #include "platform/fonts/Character.h"
31 namespace blink {
33 enum class FontOrientation {
34 // Horizontal; i.e., writing-mode: horizontal-tb
35 Horizontal = 0,
36 // Baseline is vertical but use rotated horizontal typography; i.e., writing-mode: vertical-*; text-orientation: sideways-*
37 VerticalRotated = 1,
38 // Vertical with upright CJK and rotated non-CJK; i.e., writing-mode: vertical-*, text-orientation: mixed
39 VerticalMixed = 2,
40 // Vertical with all upright; i.e., writing-mode: vertical-*, text-orientation: upright
41 VerticalUpright = 3,
43 BitCount = 2,
45 AnyUprightMask = 2,
48 inline bool operator&(FontOrientation value, FontOrientation mask) { return static_cast<unsigned>(value) & static_cast<unsigned>(mask); }
49 inline bool isVerticalAnyUpright(FontOrientation orientation) { return orientation & FontOrientation::AnyUprightMask; }
50 inline bool isVerticalNonCJKUpright(FontOrientation orientation) { return orientation == FontOrientation::VerticalUpright; }
51 inline bool isVerticalUpright(FontOrientation orientation, UChar32 character)
53 return orientation == FontOrientation::VerticalUpright
54 || (orientation == FontOrientation::VerticalMixed && Character::isUprightInMixedVertical(character));
56 inline bool isVerticalBaseline(FontOrientation orientation) { return orientation != FontOrientation::Horizontal; }
58 } // namespace blink
60 #endif // FontOrientation_h