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32 #include "platform/fonts/FontCache.h"
34 #include "platform/Language.h"
35 #include "platform/fonts/SimpleFontData.h"
36 #include "platform/fonts/FontDescription.h"
37 #include "platform/fonts/FontFaceCreationParams.h"
38 #include "platform/text/LocaleToScriptMapping.h"
39 #include "third_party/skia/include/core/SkTypeface.h"
40 #include "third_party/skia/include/ports/SkFontMgr.h"
44 // SkFontMgr requires script-based locale names, like "zh-Hant" and "zh-Hans",
45 // instead of "zh-CN" and "zh-TW".
46 static CString
toSkFontMgrLocale(const String
& locale
)
48 if (!locale
.startsWith("zh", TextCaseInsensitive
))
49 return locale
.ascii();
51 switch (localeToScriptCodeForFontSelection(locale
)) {
52 case USCRIPT_SIMPLIFIED_HAN
:
54 case USCRIPT_TRADITIONAL_HAN
:
57 return locale
.ascii();
61 static AtomicString
getFamilyNameForCharacter(UChar32 c
, const FontDescription
& fontDescription
)
63 RefPtr
<SkFontMgr
> fm
= adoptRef(SkFontMgr::RefDefault());
64 const char* bcp47Locales
[2];
66 CString defaultLocale
= toSkFontMgrLocale(defaultLanguage());
67 bcp47Locales
[localeCount
++] = defaultLocale
.data();
69 if (!fontDescription
.locale().isEmpty()) {
70 fontLocale
= toSkFontMgrLocale(fontDescription
.locale());
71 bcp47Locales
[localeCount
++] = fontLocale
.data();
73 RefPtr
<SkTypeface
> typeface
= adoptRef(fm
->matchFamilyStyleCharacter(0, SkFontStyle(), bcp47Locales
, localeCount
, c
));
77 SkString skiaFamilyName
;
78 typeface
->getFamilyName(&skiaFamilyName
);
79 return skiaFamilyName
.c_str();
82 PassRefPtr
<SimpleFontData
> FontCache::fallbackFontForCharacter(const FontDescription
& fontDescription
, UChar32 c
, const SimpleFontData
*)
84 AtomicString familyName
= getFamilyNameForCharacter(c
, fontDescription
);
85 if (familyName
.isEmpty())
86 return getLastResortFallbackFont(fontDescription
, DoNotRetain
);
87 return fontDataFromFontPlatformData(getFontPlatformData(fontDescription
, FontFaceCreationParams(familyName
)), DoNotRetain
);
91 AtomicString
FontCache::getGenericFamilyNameForScript(const AtomicString
& familyName
, const FontDescription
& fontDescription
)
93 // This is a hack to use the preferred font for CJK scripts.
94 // FIXME: Use new Skia API once Android system supports per-family and per-script fallback fonts.
96 switch (fontDescription
.script()) {
97 case USCRIPT_SIMPLIFIED_HAN
:
98 case USCRIPT_TRADITIONAL_HAN
:
99 case USCRIPT_KATAKANA_OR_HIRAGANA
:
100 examplerChar
= 0x4E00; // A common character in Japanese and Chinese.
103 examplerChar
= 0xAC00;
106 // For other scripts, use the default generic family mapping logic.
110 return getFamilyNameForCharacter(examplerChar
, fontDescription
);