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28 #ifndef GraphicsContext_h
29 #define GraphicsContext_h
31 #include "platform/PlatformExport.h"
32 #include "platform/fonts/Font.h"
33 #include "platform/geometry/FloatRect.h"
34 #include "platform/geometry/FloatRoundedRect.h"
35 #include "platform/graphics/DashArray.h"
36 #include "platform/graphics/DrawLooperBuilder.h"
37 #include "platform/graphics/ImageOrientation.h"
38 #include "platform/graphics/GraphicsContextState.h"
39 #include "platform/graphics/skia/SkiaUtils.h"
40 #include "third_party/skia/include/core/SkMetaData.h"
41 #include "third_party/skia/include/core/SkPictureRecorder.h"
42 #include "third_party/skia/include/core/SkRegion.h"
43 #include "wtf/FastAllocBase.h"
44 #include "wtf/Forward.h"
45 #include "wtf/Noncopyable.h"
46 #include "wtf/PassOwnPtr.h"
60 class DisplayItemList
;
64 class PLATFORM_EXPORT GraphicsContext
{
65 WTF_MAKE_NONCOPYABLE(GraphicsContext
); WTF_MAKE_FAST_ALLOCATED(GraphicsContext
);
68 NothingDisabled
= 0, // Run as normal.
69 FullyDisabled
= 1 // Do absolutely minimal work to remove the cost of the context from performance tests.
72 explicit GraphicsContext(DisplayItemList
*, DisabledMode
= NothingDisabled
, SkMetaData
* = 0);
76 SkCanvas
* canvas() { return m_canvas
; }
77 const SkCanvas
* canvas() const { return m_canvas
; }
79 DisplayItemList
* displayItemList() { return m_displayItemList
; }
81 bool contextDisabled() const { return m_disabledState
; }
83 // ---------- State management methods -----------------
88 unsigned saveCount() const;
91 float strokeThickness() const { return immutableState()->strokeData().thickness(); }
92 void setStrokeThickness(float thickness
) { mutableState()->setStrokeThickness(thickness
); }
94 StrokeStyle
strokeStyle() const { return immutableState()->strokeData().style(); }
95 void setStrokeStyle(StrokeStyle style
) { mutableState()->setStrokeStyle(style
); }
97 Color
strokeColor() const { return immutableState()->strokeColor(); }
98 void setStrokeColor(const Color
& color
) { mutableState()->setStrokeColor(color
); }
100 Gradient
* strokeGradient() const { return immutableState()->strokeGradient(); }
101 void setStrokeGradient(PassRefPtr
<Gradient
>, float alpha
= 1);
103 void setLineCap(LineCap cap
) { mutableState()->setLineCap(cap
); }
104 void setLineDash(const DashArray
& dashes
, float dashOffset
) { mutableState()->setLineDash(dashes
, dashOffset
); }
105 void setLineJoin(LineJoin join
) { mutableState()->setLineJoin(join
); }
106 void setMiterLimit(float limit
) { mutableState()->setMiterLimit(limit
); }
108 Color
fillColor() const { return immutableState()->fillColor(); }
109 void setFillColor(const Color
& color
) { mutableState()->setFillColor(color
); }
111 void setFillGradient(PassRefPtr
<Gradient
>, float alpha
= 1);
113 void setShouldAntialias(bool antialias
) { mutableState()->setShouldAntialias(antialias
); }
114 bool shouldAntialias() const { return immutableState()->shouldAntialias(); }
116 void setTextDrawingMode(TextDrawingModeFlags mode
) { mutableState()->setTextDrawingMode(mode
); }
117 TextDrawingModeFlags
textDrawingMode() const { return immutableState()->textDrawingMode(); }
119 void setImageInterpolationQuality(InterpolationQuality quality
) { mutableState()->setInterpolationQuality(quality
); }
120 InterpolationQuality
imageInterpolationQuality() const { return immutableState()->interpolationQuality(); }
122 // Specify the device scale factor which may change the way document markers
123 // and fonts are rendered.
124 void setDeviceScaleFactor(float factor
) { m_deviceScaleFactor
= factor
; }
125 float deviceScaleFactor() const { return m_deviceScaleFactor
; }
127 // Returns if the context is a printing context instead of a display
128 // context. Bitmap shouldn't be resampled when printing to keep the best
130 bool printing() const { return m_printing
; }
131 void setPrinting(bool printing
) { m_printing
= printing
; }
133 SkColorFilter
* colorFilter() const;
134 void setColorFilter(ColorFilter
);
135 // ---------- End state management methods -----------------
137 // These draw methods will do both stroking and filling.
138 // FIXME: ...except drawRect(), which fills properly but always strokes
139 // using a 1-pixel stroke inset from the rect borders (of the correct
141 void drawRect(const IntRect
&);
142 void drawLine(const IntPoint
&, const IntPoint
&);
144 void fillPolygon(size_t numPoints
, const FloatPoint
*, const Color
&, bool shouldAntialias
);
146 void fillPath(const Path
&);
147 void strokePath(const Path
&);
149 void fillEllipse(const FloatRect
&);
150 void strokeEllipse(const FloatRect
&);
152 void fillRect(const FloatRect
&);
153 void fillRect(const FloatRect
&, const Color
&, SkXfermode::Mode
= SkXfermode::kSrcOver_Mode
);
154 void fillRoundedRect(const FloatRoundedRect
&, const Color
&);
155 void fillDRRect(const FloatRoundedRect
&, const FloatRoundedRect
&, const Color
&);
157 void clearRect(const FloatRect
&);
159 void strokeRect(const FloatRect
&);
160 void strokeRect(const FloatRect
&, float lineWidth
);
162 void drawPicture(const SkPicture
*);
163 void compositePicture(SkPicture
*, const FloatRect
& dest
, const FloatRect
& src
, SkXfermode::Mode
);
165 void drawImage(Image
*, const IntRect
&, SkXfermode::Mode
= SkXfermode::kSrcOver_Mode
, RespectImageOrientationEnum
= DoNotRespectImageOrientation
);
166 void drawImage(Image
*, const FloatRect
& destRect
, const FloatRect
& srcRect
, SkXfermode::Mode
= SkXfermode::kSrcOver_Mode
, RespectImageOrientationEnum
= DoNotRespectImageOrientation
);
168 void drawTiledImage(Image
*, const IntRect
& destRect
, const IntPoint
& srcPoint
, const IntSize
& tileSize
,
169 SkXfermode::Mode
= SkXfermode::kSrcOver_Mode
, const IntSize
& repeatSpacing
= IntSize());
170 void drawTiledImage(Image
*, const IntRect
& destRect
, const IntRect
& srcRect
,
171 const FloatSize
& tileScaleFactor
, Image::TileRule hRule
= Image::StretchTile
, Image::TileRule vRule
= Image::StretchTile
,
172 SkXfermode::Mode
= SkXfermode::kSrcOver_Mode
);
174 // These methods write to the canvas.
175 // Also drawLine(const IntPoint& point1, const IntPoint& point2) and fillRoundedRect
176 void drawOval(const SkRect
&, const SkPaint
&);
177 void drawPath(const SkPath
&, const SkPaint
&);
178 void drawRect(const SkRect
&, const SkPaint
&);
180 void clip(const IntRect
& rect
) { clipRect(rect
); }
181 void clip(const FloatRect
& rect
) { clipRect(rect
); }
182 void clipRoundedRect(const FloatRoundedRect
&, SkRegion::Op
= SkRegion::kIntersect_Op
);
183 void clipOut(const IntRect
& rect
) { clipRect(rect
, NotAntiAliased
, SkRegion::kDifference_Op
); }
184 void clipOut(const FloatRect
& rect
) { clipRect(rect
, NotAntiAliased
, SkRegion::kDifference_Op
); }
185 void clipOut(const Path
&);
186 void clipOutRoundedRect(const FloatRoundedRect
&);
187 void clipPath(const SkPath
&, AntiAliasingMode
= NotAntiAliased
, SkRegion::Op
= SkRegion::kIntersect_Op
);
188 void clipPolygon(size_t numPoints
, const FloatPoint
*, bool antialias
);
189 void clipRect(const SkRect
&, AntiAliasingMode
= NotAntiAliased
, SkRegion::Op
= SkRegion::kIntersect_Op
);
191 void drawText(const Font
&, const TextRunPaintInfo
&, const FloatPoint
&);
192 void drawText(const Font
&, const TextRunPaintInfo
&, const FloatPoint
&, const SkPaint
&);
193 void drawEmphasisMarks(const Font
&, const TextRunPaintInfo
&, const AtomicString
& mark
, const FloatPoint
&);
194 void drawBidiText(const Font
&, const TextRunPaintInfo
&, const FloatPoint
&, Font::CustomFontNotReadyAction
= Font::DoNotPaintIfFontNotReady
);
195 void drawHighlightForText(const Font
&, const TextRun
&, const FloatPoint
&, int h
, const Color
& backgroundColor
, int from
= 0, int to
= -1);
197 void drawLineForText(const FloatPoint
&, float width
, bool printing
);
198 enum DocumentMarkerLineStyle
{
199 DocumentMarkerSpellingLineStyle
,
200 DocumentMarkerGrammarLineStyle
202 void drawLineForDocumentMarker(const FloatPoint
&, float width
, DocumentMarkerLineStyle
);
204 // beginLayer()/endLayer() behaves like save()/restore() for CTM and clip states.
205 // Apply SkXfermode::Mode when the layer is composited on the backdrop (i.e. endLayer()).
206 void beginLayer(float opacity
= 1.0f
, SkXfermode::Mode
= SkXfermode::kSrcOver_Mode
,
207 const FloatRect
* = 0, ColorFilter
= ColorFilterNone
, SkImageFilter
* = 0);
210 // Instead of being dispatched to the active canvas, draw commands following beginRecording()
211 // are stored in a display list that can be replayed at a later time. Pass in the bounding
212 // rectangle for the content in the list.
213 void beginRecording(const FloatRect
&);
214 PassRefPtr
<const SkPicture
> endRecording();
216 void setShadow(const FloatSize
& offset
, float blur
, const Color
&,
217 DrawLooperBuilder::ShadowTransformMode
= DrawLooperBuilder::ShadowRespectsTransforms
,
218 DrawLooperBuilder::ShadowAlphaMode
= DrawLooperBuilder::ShadowRespectsAlpha
, ShadowMode
= DrawShadowAndForeground
);
220 // It is assumed that this draw looper is used only for shadows
221 // (i.e. a draw looper is set if and only if there is a shadow).
222 // The builder passed into this method will be destroyed.
223 void setDrawLooper(PassOwnPtr
<DrawLooperBuilder
>);
224 void clearDrawLooper();
226 void drawFocusRing(const Vector
<IntRect
>&, int width
, int offset
, const Color
&);
227 void drawFocusRing(const Path
&, int width
, int offset
, const Color
&);
236 typedef unsigned Edges
;
237 void drawInnerShadow(const FloatRoundedRect
&, const Color
& shadowColor
, const IntSize shadowOffset
, int shadowBlur
, int shadowSpread
, Edges clippedEdges
= NoEdge
);
239 const SkPaint
& fillPaint() const { return immutableState()->fillPaint(); }
241 // ---------- Transformation methods -----------------
242 void concatCTM(const AffineTransform
&);
244 void scale(float x
, float y
);
245 void rotate(float angleInRadians
);
246 void translate(float x
, float y
);
247 // ---------- End transformation methods -----------------
249 SkFilterQuality
computeFilterQuality(Image
*, const FloatRect
& dest
, const FloatRect
& src
) const;
252 void setURLForRect(const KURL
&, const IntRect
&);
253 void setURLFragmentForRect(const String
& name
, const IntRect
&);
255 static void adjustLineToPixelBoundaries(FloatPoint
& p1
, FloatPoint
& p2
, float strokeWidth
, StrokeStyle
);
257 static int focusRingOutsetExtent(int offset
, int width
)
259 // Unlike normal outlines (whole width is outside of the offset), focus rings are drawn with the
260 // center of the path aligned with the offset, so only half of the width is outside of the offset.
261 return focusRingOffset(offset
) + (focusRingWidth(width
) + 1) / 2;
265 static int focusRingWidth(int width
) { return width
; }
267 static int focusRingWidth(int width
) { return 1; }
271 void setInDrawingRecorder(bool);
274 static PassRefPtr
<SkColorFilter
> WebCoreColorFilterToSkiaColorFilter(ColorFilter
);
277 const GraphicsContextState
* immutableState() const { return m_paintState
; }
279 GraphicsContextState
* mutableState()
285 template<typename DrawTextFunc
>
286 void drawTextPasses(const DrawTextFunc
&);
288 static void setPathFromPoints(SkPath
*, size_t, const FloatPoint
*);
291 static inline int focusRingOffset(int offset
) { return offset
+ 2; }
293 static inline int focusRingOffset(int offset
) { return 0; }
294 static SkPMColor
lineColors(int);
295 static SkPMColor
antiColors1(int);
296 static SkPMColor
antiColors2(int);
297 static void draw1xMarker(SkBitmap
*, int);
298 static void draw2xMarker(SkBitmap
*, int);
301 void saveLayer(const SkRect
* bounds
, const SkPaint
*);
304 // Helpers for drawing a focus ring (drawFocusRing)
305 void drawFocusRingPath(const SkPath
&, const Color
&, int width
);
306 void drawFocusRingRect(const SkRect
&, const Color
&, int width
);
308 // SkCanvas wrappers.
309 void clipRRect(const SkRRect
&, AntiAliasingMode
= NotAntiAliased
, SkRegion::Op
= SkRegion::kIntersect_Op
);
310 void concat(const SkMatrix
&);
311 void drawRRect(const SkRRect
&, const SkPaint
&);
313 // Apply deferred paint state saves
314 void realizePaintSave()
316 if (contextDisabled())
319 if (m_paintState
->saveCount()) {
320 m_paintState
->decrementSaveCount();
322 if (m_paintStateStack
.size() == m_paintStateIndex
) {
323 m_paintStateStack
.append(GraphicsContextState::createAndCopy(*m_paintState
));
324 m_paintState
= m_paintStateStack
[m_paintStateIndex
].get();
326 GraphicsContextState
* priorPaintState
= m_paintState
;
327 m_paintState
= m_paintStateStack
[m_paintStateIndex
].get();
328 m_paintState
->copy(*priorPaintState
);
333 void fillRectWithRoundedHole(const FloatRect
&, const FloatRoundedRect
& roundedHoleRect
, const Color
&);
335 bool isRecording() const;
337 const SkMetaData
& metaData() const { return m_metaData
; }
339 // null indicates painting is contextDisabled. Never delete this object.
342 // This stores the canvas object used to construct the GraphicsContext, if any. It is only
343 // used when Slimming Paint is active.
344 SkCanvas
* m_originalCanvas
;
346 // This being null indicates not to paint into a DisplayItemList, and instead directly into the canvas.
347 DisplayItemList
* m_displayItemList
;
349 // Paint states stack. Enables local drawing state change with save()/restore() calls.
350 // This state controls the appearance of drawn content.
351 // We do not delete from this stack to avoid memory churn.
352 Vector
<OwnPtr
<GraphicsContextState
>> m_paintStateStack
;
353 // Current index on the stack. May not be the last thing on the stack.
354 unsigned m_paintStateIndex
;
355 // Raw pointer to the current state.
356 GraphicsContextState
* m_paintState
;
358 SkPictureRecorder m_pictureRecorder
;
360 SkMetaData m_metaData
;
363 unsigned m_layerCount
;
364 bool m_disableDestructionChecks
;
365 bool m_inDrawingRecorder
;
368 const DisabledMode m_disabledState
;
370 float m_deviceScaleFactor
;
372 unsigned m_printing
: 1;
373 unsigned m_hasMetaData
: 1;
378 #endif // GraphicsContext_h