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32 #include "platform/image-encoders/skia/WEBPImageEncoder.h"
34 #include "platform/geometry/IntSize.h"
35 #include "platform/graphics/ImageBuffer.h"
36 #include "webp/encode.h"
38 typedef int (*WebPImporter
)(WebPPicture
* const, const uint8_t* const data
, int rowStride
);
42 static int writeOutput(const uint8_t* data
, size_t size
, const WebPPicture
* const picture
)
44 static_cast<Vector
<unsigned char>*>(picture
->custom_ptr
)->append(data
, size
);
48 static bool rgbPictureImport(const unsigned char* pixels
, WebPImporter importRGB
, WebPPicture
* picture
)
50 // Write the RGB pixels to an rgb data buffer, alpha premultiplied, then import the rgb data.
52 size_t pixelCount
= picture
->height
* picture
->width
;
54 OwnPtr
<unsigned char[]> rgb
= adoptArrayPtr(new unsigned char[pixelCount
* 3]);
58 for (unsigned char* data
= rgb
.get(); pixelCount
-- > 0; pixels
+= 4) {
59 unsigned char alpha
= pixels
[3];
61 *data
++ = SkMulDiv255Round(pixels
[0], alpha
);
62 *data
++ = SkMulDiv255Round(pixels
[1], alpha
);
63 *data
++ = SkMulDiv255Round(pixels
[2], alpha
);
71 return importRGB(picture
, rgb
.get(), picture
->width
* 3);
74 static bool encodePixels(IntSize imageSize
, const unsigned char* pixels
, int quality
, Vector
<unsigned char>* output
)
76 if (imageSize
.width() <= 0 || imageSize
.width() > WEBP_MAX_DIMENSION
)
78 if (imageSize
.height() <= 0 || imageSize
.height() > WEBP_MAX_DIMENSION
)
82 if (!WebPConfigInit(&config
))
85 if (!WebPPictureInit(&picture
))
88 picture
.width
= imageSize
.width();
89 picture
.height
= imageSize
.height();
91 if (!rgbPictureImport(pixels
, &WebPPictureImportRGB
, &picture
))
94 picture
.custom_ptr
= output
;
95 picture
.writer
= &writeOutput
;
96 config
.quality
= quality
;
99 bool success
= WebPEncode(&config
, &picture
);
100 WebPPictureFree(&picture
);
104 bool WEBPImageEncoder::encode(const ImageDataBuffer
& imageData
, int quality
, Vector
<unsigned char>* output
)
106 if (!imageData
.pixels())
109 return encodePixels(IntSize(imageData
.width(), imageData
.height()), imageData
.pixels(), quality
, output
);