Move parseFontFaceDescriptor to CSSPropertyParser.cpp
[chromium-blink-merge.git] / third_party / WebKit / Source / platform / transforms / AffineTransform.h
blob2ef6369976ab9228e644951f249eec2b12a5875b
1 /*
2 * Copyright (C) 2005, 2006 Apple Computer, Inc. All rights reserved.
3 * 2010 Dirk Schulze <krit@webkit.org>
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 #ifndef AffineTransform_h
28 #define AffineTransform_h
30 #include "platform/transforms/TransformationMatrix.h"
32 #include <string.h> // for memcpy
33 #include "wtf/FastAllocBase.h"
35 namespace blink {
37 class FloatPoint;
38 class FloatQuad;
39 class FloatRect;
40 class IntPoint;
41 class IntRect;
42 class TransformationMatrix;
44 class PLATFORM_EXPORT AffineTransform {
45 WTF_MAKE_FAST_ALLOCATED(AffineTransform);
46 public:
47 typedef double Transform[6];
49 AffineTransform();
50 AffineTransform(double a, double b, double c, double d, double e, double f);
52 void setMatrix(double a, double b, double c, double d, double e, double f);
54 void setTransform(const AffineTransform& other) { setMatrix(other.m_transform); }
56 void map(double x, double y, double& x2, double& y2) const;
58 // Rounds the mapped point to the nearest integer value.
59 IntPoint mapPoint(const IntPoint&) const;
61 FloatPoint mapPoint(const FloatPoint&) const;
63 IntSize mapSize(const IntSize&) const;
65 FloatSize mapSize(const FloatSize&) const;
67 // Rounds the resulting mapped rectangle out. This is helpful for bounding
68 // box computations but may not be what is wanted in other contexts.
69 IntRect mapRect(const IntRect&) const;
71 FloatRect mapRect(const FloatRect&) const;
72 FloatQuad mapQuad(const FloatQuad&) const;
74 bool isIdentity() const;
76 double a() const { return m_transform[0]; }
77 void setA(double a) { m_transform[0] = a; }
78 double b() const { return m_transform[1]; }
79 void setB(double b) { m_transform[1] = b; }
80 double c() const { return m_transform[2]; }
81 void setC(double c) { m_transform[2] = c; }
82 double d() const { return m_transform[3]; }
83 void setD(double d) { m_transform[3] = d; }
84 double e() const { return m_transform[4]; }
85 void setE(double e) { m_transform[4] = e; }
86 double f() const { return m_transform[5]; }
87 void setF(double f) { m_transform[5] = f; }
89 void makeIdentity();
91 // this' = this * other
92 AffineTransform& multiply(const AffineTransform& other);
93 // this' = other * this
94 AffineTransform& preMultiply(const AffineTransform& other);
96 AffineTransform& scale(double);
97 AffineTransform& scale(double sx, double sy);
98 AffineTransform& scaleNonUniform(double sx, double sy);
99 AffineTransform& rotate(double a);
100 AffineTransform& rotateRadians(double a);
101 AffineTransform& rotateFromVector(double x, double y);
102 AffineTransform& translate(double tx, double ty);
103 AffineTransform& shear(double sx, double sy);
104 AffineTransform& flipX();
105 AffineTransform& flipY();
106 AffineTransform& skew(double angleX, double angleY);
107 AffineTransform& skewX(double angle);
108 AffineTransform& skewY(double angle);
110 double xScale() const;
111 double yScale() const;
113 double det() const;
114 bool isInvertible() const;
115 AffineTransform inverse() const;
117 TransformationMatrix toTransformationMatrix() const;
119 bool isIdentityOrTranslation() const
121 return m_transform[0] == 1 && m_transform[1] == 0 && m_transform[2] == 0 && m_transform[3] == 1;
124 bool isIdentityOrTranslationOrFlipped() const
126 return m_transform[0] == 1 && m_transform[1] == 0 && m_transform[2] == 0 && (m_transform[3] == 1 || m_transform[3] == -1);
129 bool preservesAxisAlignment() const
131 return (m_transform[1] == 0 && m_transform[2] == 0) || (m_transform[0] == 0 && m_transform[3] == 0);
134 bool operator== (const AffineTransform& m2) const
136 return (m_transform[0] == m2.m_transform[0]
137 && m_transform[1] == m2.m_transform[1]
138 && m_transform[2] == m2.m_transform[2]
139 && m_transform[3] == m2.m_transform[3]
140 && m_transform[4] == m2.m_transform[4]
141 && m_transform[5] == m2.m_transform[5]);
144 bool operator!=(const AffineTransform& other) const { return !(*this == other); }
146 // *this = *this * t (i.e., a multRight)
147 AffineTransform& operator*=(const AffineTransform& t)
149 return multiply(t);
152 // result = *this * t (i.e., a multRight)
153 AffineTransform operator*(const AffineTransform& t) const
155 AffineTransform result = *this;
156 result *= t;
157 return result;
160 static AffineTransform translation(double x, double y)
162 return AffineTransform(1, 0, 0, 1, x, y);
165 // decompose the matrix into its component parts
166 typedef struct {
167 double scaleX, scaleY;
168 double angle;
169 double remainderA, remainderB, remainderC, remainderD;
170 double translateX, translateY;
171 } DecomposedType;
173 bool decompose(DecomposedType&) const;
174 void recompose(const DecomposedType&);
176 private:
177 void setMatrix(const Transform m)
179 if (m && m != m_transform)
180 memcpy(m_transform, m, sizeof(Transform));
183 Transform m_transform;
188 #endif