Move parseFontFaceDescriptor to CSSPropertyParser.cpp
[chromium-blink-merge.git] / third_party / WebKit / Source / platform / transforms / Matrix3DTransformOperation.cpp
blob845c7edbd66e21aa0801daf59df39976c0ba8b4a
1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved.
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 #include "config.h"
27 #include "platform/transforms/Matrix3DTransformOperation.h"
29 #include <algorithm>
31 namespace blink {
33 PassRefPtr<TransformOperation> Matrix3DTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity)
35 if (from && !from->isSameType(*this))
36 return this;
38 // Convert the TransformOperations into matrices
39 FloatSize size;
40 TransformationMatrix fromT;
41 TransformationMatrix toT;
42 if (from)
43 from->apply(fromT, size);
45 apply(toT, size);
47 if (blendToIdentity)
48 std::swap(fromT, toT);
50 toT.blend(fromT, progress);
51 return Matrix3DTransformOperation::create(toT);
54 PassRefPtr<TransformOperation> Matrix3DTransformOperation::zoom(double factor)
56 TransformationMatrix result = m_matrix;
57 result.setM41(result.m41() * factor);
58 result.setM42(result.m42() * factor);
59 return create(result);
62 } // namespace blink