Move parseFontFaceDescriptor to CSSPropertyParser.cpp
[chromium-blink-merge.git] / third_party / WebKit / Source / platform / transforms / Matrix3DTransformOperation.h
blob6a768ea0d63f0aedb5bf03a05746b8b288b5e972
1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved.
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 #ifndef Matrix3DTransformOperation_h
27 #define Matrix3DTransformOperation_h
29 #include "platform/transforms/TransformOperation.h"
31 namespace blink {
33 class PLATFORM_EXPORT Matrix3DTransformOperation : public TransformOperation {
34 public:
35 static PassRefPtr<Matrix3DTransformOperation> create(const TransformationMatrix& matrix)
37 return adoptRef(new Matrix3DTransformOperation(matrix));
40 TransformationMatrix matrix() const {return m_matrix; }
42 virtual bool canBlendWith(const TransformOperation& other) const
44 return false;
47 private:
48 OperationType type() const override { return Matrix3D; }
50 bool operator==(const TransformOperation& o) const override
52 if (!isSameType(o))
53 return false;
54 const Matrix3DTransformOperation* m = static_cast<const Matrix3DTransformOperation*>(&o);
55 return m_matrix == m->m_matrix;
58 void apply(TransformationMatrix& transform, const FloatSize&) const override
60 transform.multiply(TransformationMatrix(m_matrix));
63 PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false) override;
64 PassRefPtr<TransformOperation> zoom(double factor) final;
66 Matrix3DTransformOperation(const TransformationMatrix& mat)
68 m_matrix = mat;
71 TransformationMatrix m_matrix;
74 } // namespace blink
76 #endif // Matrix3DTransformOperation_h