1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/trees/layer_tree_host.h"
11 #include "base/atomic_sequence_num.h"
12 #include "base/bind.h"
13 #include "base/command_line.h"
14 #include "base/location.h"
15 #include "base/metrics/histogram.h"
16 #include "base/single_thread_task_runner.h"
17 #include "base/stl_util.h"
18 #include "base/strings/string_number_conversions.h"
19 #include "base/thread_task_runner_handle.h"
20 #include "base/trace_event/trace_event.h"
21 #include "base/trace_event/trace_event_argument.h"
22 #include "cc/animation/animation_registrar.h"
23 #include "cc/animation/layer_animation_controller.h"
24 #include "cc/base/math_util.h"
25 #include "cc/debug/devtools_instrumentation.h"
26 #include "cc/debug/frame_viewer_instrumentation.h"
27 #include "cc/debug/rendering_stats_instrumentation.h"
28 #include "cc/input/layer_selection_bound.h"
29 #include "cc/input/page_scale_animation.h"
30 #include "cc/input/top_controls_manager.h"
31 #include "cc/layers/heads_up_display_layer.h"
32 #include "cc/layers/heads_up_display_layer_impl.h"
33 #include "cc/layers/layer.h"
34 #include "cc/layers/layer_iterator.h"
35 #include "cc/layers/painted_scrollbar_layer.h"
36 #include "cc/layers/render_surface.h"
37 #include "cc/resources/prioritized_resource_manager.h"
38 #include "cc/resources/ui_resource_request.h"
39 #include "cc/scheduler/begin_frame_source.h"
40 #include "cc/trees/layer_tree_host_client.h"
41 #include "cc/trees/layer_tree_host_common.h"
42 #include "cc/trees/layer_tree_host_impl.h"
43 #include "cc/trees/layer_tree_impl.h"
44 #include "cc/trees/occlusion_tracker.h"
45 #include "cc/trees/single_thread_proxy.h"
46 #include "cc/trees/thread_proxy.h"
47 #include "cc/trees/tree_synchronizer.h"
48 #include "ui/gfx/geometry/size_conversions.h"
49 #include "ui/gfx/geometry/vector2d_conversions.h"
52 static base::StaticAtomicSequenceNumber s_layer_tree_host_sequence_number
;
57 scoped_ptr
<LayerTreeHost
> LayerTreeHost::CreateThreaded(
58 LayerTreeHostClient
* client
,
59 SharedBitmapManager
* shared_bitmap_manager
,
60 gpu::GpuMemoryBufferManager
* gpu_memory_buffer_manager
,
61 TaskGraphRunner
* task_graph_runner
,
62 const LayerTreeSettings
& settings
,
63 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
,
64 scoped_refptr
<base::SingleThreadTaskRunner
> impl_task_runner
,
65 scoped_ptr
<BeginFrameSource
> external_begin_frame_source
) {
66 DCHECK(main_task_runner
.get());
67 DCHECK(impl_task_runner
.get());
68 scoped_ptr
<LayerTreeHost
> layer_tree_host(new LayerTreeHost(
69 client
, shared_bitmap_manager
, gpu_memory_buffer_manager
,
70 task_graph_runner
, settings
));
71 layer_tree_host
->InitializeThreaded(main_task_runner
,
73 external_begin_frame_source
.Pass());
74 return layer_tree_host
.Pass();
77 scoped_ptr
<LayerTreeHost
> LayerTreeHost::CreateSingleThreaded(
78 LayerTreeHostClient
* client
,
79 LayerTreeHostSingleThreadClient
* single_thread_client
,
80 SharedBitmapManager
* shared_bitmap_manager
,
81 gpu::GpuMemoryBufferManager
* gpu_memory_buffer_manager
,
82 TaskGraphRunner
* task_graph_runner
,
83 const LayerTreeSettings
& settings
,
84 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
,
85 scoped_ptr
<BeginFrameSource
> external_begin_frame_source
) {
86 scoped_ptr
<LayerTreeHost
> layer_tree_host(new LayerTreeHost(
87 client
, shared_bitmap_manager
, gpu_memory_buffer_manager
,
88 task_graph_runner
, settings
));
89 layer_tree_host
->InitializeSingleThreaded(single_thread_client
,
91 external_begin_frame_source
.Pass());
92 return layer_tree_host
.Pass();
95 LayerTreeHost::LayerTreeHost(
96 LayerTreeHostClient
* client
,
97 SharedBitmapManager
* shared_bitmap_manager
,
98 gpu::GpuMemoryBufferManager
* gpu_memory_buffer_manager
,
99 TaskGraphRunner
* task_graph_runner
,
100 const LayerTreeSettings
& settings
)
101 : micro_benchmark_controller_(this),
102 next_ui_resource_id_(1),
103 inside_begin_main_frame_(false),
104 needs_full_tree_sync_(true),
106 source_frame_number_(0),
107 rendering_stats_instrumentation_(RenderingStatsInstrumentation::Create()),
108 output_surface_lost_(true),
110 debug_state_(settings
.initial_debug_state
),
111 top_controls_shrink_blink_size_(false),
112 top_controls_height_(0.f
),
113 top_controls_shown_ratio_(0.f
),
114 device_scale_factor_(1.f
),
116 page_scale_factor_(1.f
),
117 min_page_scale_factor_(1.f
),
118 max_page_scale_factor_(1.f
),
119 has_gpu_rasterization_trigger_(false),
120 content_is_suitable_for_gpu_rasterization_(true),
121 gpu_rasterization_histogram_recorded_(false),
122 background_color_(SK_ColorWHITE
),
123 has_transparent_background_(false),
124 partial_texture_update_requests_(0),
125 did_complete_scale_animation_(false),
126 in_paint_layer_contents_(false),
127 id_(s_layer_tree_host_sequence_number
.GetNext() + 1),
128 next_commit_forces_redraw_(false),
129 shared_bitmap_manager_(shared_bitmap_manager
),
130 gpu_memory_buffer_manager_(gpu_memory_buffer_manager
),
131 task_graph_runner_(task_graph_runner
),
132 surface_id_namespace_(0u),
133 next_surface_sequence_(1u) {
134 if (settings_
.accelerated_animation_enabled
)
135 animation_registrar_
= AnimationRegistrar::Create();
136 rendering_stats_instrumentation_
->set_record_rendering_stats(
137 debug_state_
.RecordRenderingStats());
140 void LayerTreeHost::InitializeThreaded(
141 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
,
142 scoped_refptr
<base::SingleThreadTaskRunner
> impl_task_runner
,
143 scoped_ptr
<BeginFrameSource
> external_begin_frame_source
) {
144 InitializeProxy(ThreadProxy::Create(this,
147 external_begin_frame_source
.Pass()));
150 void LayerTreeHost::InitializeSingleThreaded(
151 LayerTreeHostSingleThreadClient
* single_thread_client
,
152 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
,
153 scoped_ptr
<BeginFrameSource
> external_begin_frame_source
) {
155 SingleThreadProxy::Create(this,
156 single_thread_client
,
158 external_begin_frame_source
.Pass()));
161 void LayerTreeHost::InitializeForTesting(scoped_ptr
<Proxy
> proxy_for_testing
) {
162 InitializeProxy(proxy_for_testing
.Pass());
165 void LayerTreeHost::InitializeProxy(scoped_ptr
<Proxy
> proxy
) {
166 TRACE_EVENT0("cc", "LayerTreeHost::InitializeForReal");
168 proxy_
= proxy
.Pass();
170 if (settings_
.accelerated_animation_enabled
) {
171 animation_registrar_
->set_supports_scroll_animations(
172 proxy_
->SupportsImplScrolling());
176 LayerTreeHost::~LayerTreeHost() {
177 TRACE_EVENT0("cc", "LayerTreeHost::~LayerTreeHost");
179 if (root_layer_
.get())
180 root_layer_
->SetLayerTreeHost(NULL
);
182 DCHECK(swap_promise_monitor_
.empty());
184 BreakSwapPromises(SwapPromise::COMMIT_FAILS
);
187 DCHECK(proxy_
->IsMainThread());
191 // We must clear any pointers into the layer tree prior to destroying it.
192 RegisterViewportLayers(NULL
, NULL
, NULL
, NULL
);
194 if (root_layer_
.get()) {
195 // The layer tree must be destroyed before the layer tree host. We've
196 // made a contract with our animation controllers that the registrar
197 // will outlive them, and we must make good.
202 void LayerTreeHost::SetLayerTreeHostClientReady() {
203 proxy_
->SetLayerTreeHostClientReady();
206 void LayerTreeHost::DeleteContentsTexturesOnImplThread(
207 ResourceProvider
* resource_provider
) {
208 DCHECK(proxy_
->IsImplThread());
209 if (contents_texture_manager_
)
210 contents_texture_manager_
->ClearAllMemory(resource_provider
);
213 void LayerTreeHost::WillBeginMainFrame() {
214 devtools_instrumentation::WillBeginMainThreadFrame(id(),
215 source_frame_number());
216 client_
->WillBeginMainFrame();
219 void LayerTreeHost::DidBeginMainFrame() {
220 client_
->DidBeginMainFrame();
223 void LayerTreeHost::BeginMainFrameNotExpectedSoon() {
224 client_
->BeginMainFrameNotExpectedSoon();
227 void LayerTreeHost::BeginMainFrame(const BeginFrameArgs
& args
) {
228 inside_begin_main_frame_
= true;
229 client_
->BeginMainFrame(args
);
230 inside_begin_main_frame_
= false;
233 void LayerTreeHost::DidStopFlinging() {
234 proxy_
->MainThreadHasStoppedFlinging();
237 void LayerTreeHost::Layout() {
241 void LayerTreeHost::BeginCommitOnImplThread(LayerTreeHostImpl
* host_impl
) {
242 DCHECK(proxy_
->IsImplThread());
243 TRACE_EVENT0("cc", "LayerTreeHost::CommitTo");
246 // This function commits the LayerTreeHost to an impl tree. When modifying
247 // this function, keep in mind that the function *runs* on the impl thread! Any
248 // code that is logically a main thread operation, e.g. deletion of a Layer,
249 // should be delayed until the LayerTreeHost::CommitComplete, which will run
250 // after the commit, but on the main thread.
251 void LayerTreeHost::FinishCommitOnImplThread(LayerTreeHostImpl
* host_impl
) {
252 DCHECK(proxy_
->IsImplThread());
254 // If there are linked evicted backings, these backings' resources may be put
255 // into the impl tree, so we can't draw yet. Determine this before clearing
256 // all evicted backings.
257 bool new_impl_tree_has_no_evicted_resources
= false;
258 if (contents_texture_manager_
) {
259 new_impl_tree_has_no_evicted_resources
=
260 !contents_texture_manager_
->LinkedEvictedBackingsExist();
262 // If the memory limit has been increased since this now-finishing
263 // commit began, and the extra now-available memory would have been used,
264 // then request another commit.
265 if (contents_texture_manager_
->MaxMemoryLimitBytes() <
266 host_impl
->memory_allocation_limit_bytes() &&
267 contents_texture_manager_
->MaxMemoryLimitBytes() <
268 contents_texture_manager_
->MaxMemoryNeededBytes()) {
269 host_impl
->SetNeedsCommit();
272 host_impl
->set_max_memory_needed_bytes(
273 contents_texture_manager_
->MaxMemoryNeededBytes());
275 contents_texture_manager_
->UpdateBackingsState(
276 host_impl
->resource_provider());
277 contents_texture_manager_
->ReduceMemory(host_impl
->resource_provider());
281 TRACE_EVENT_IS_NEW_TRACE(&is_new_trace
);
283 frame_viewer_instrumentation::IsTracingLayerTreeSnapshots() &&
285 LayerTreeHostCommon::CallFunctionForSubtree(
286 root_layer(), [](Layer
* layer
) { layer
->DidBeginTracing(); });
289 LayerTreeImpl
* sync_tree
= host_impl
->sync_tree();
291 if (next_commit_forces_redraw_
) {
292 sync_tree
->ForceRedrawNextActivation();
293 next_commit_forces_redraw_
= false;
296 sync_tree
->set_source_frame_number(source_frame_number());
298 if (needs_full_tree_sync_
) {
299 sync_tree
->SetRootLayer(TreeSynchronizer::SynchronizeTrees(
300 root_layer(), sync_tree
->DetachLayerTree(), sync_tree
));
302 sync_tree
->set_needs_full_tree_sync(needs_full_tree_sync_
);
303 needs_full_tree_sync_
= false;
305 if (hud_layer_
.get()) {
306 LayerImpl
* hud_impl
= LayerTreeHostCommon::FindLayerInSubtree(
307 sync_tree
->root_layer(), hud_layer_
->id());
308 sync_tree
->set_hud_layer(static_cast<HeadsUpDisplayLayerImpl
*>(hud_impl
));
310 sync_tree
->set_hud_layer(NULL
);
313 sync_tree
->set_background_color(background_color_
);
314 sync_tree
->set_has_transparent_background(has_transparent_background_
);
316 if (page_scale_layer_
.get() && inner_viewport_scroll_layer_
.get()) {
317 sync_tree
->SetViewportLayersFromIds(
318 overscroll_elasticity_layer_
.get() ? overscroll_elasticity_layer_
->id()
320 page_scale_layer_
->id(), inner_viewport_scroll_layer_
->id(),
321 outer_viewport_scroll_layer_
.get() ? outer_viewport_scroll_layer_
->id()
322 : Layer::INVALID_ID
);
323 DCHECK(inner_viewport_scroll_layer_
->IsContainerForFixedPositionLayers());
325 sync_tree
->ClearViewportLayers();
328 sync_tree
->RegisterSelection(selection_
);
330 sync_tree
->PushPageScaleFromMainThread(
331 page_scale_factor_
, min_page_scale_factor_
, max_page_scale_factor_
);
332 sync_tree
->elastic_overscroll()->PushFromMainThread(elastic_overscroll_
);
333 if (sync_tree
->IsActiveTree())
334 sync_tree
->elastic_overscroll()->PushPendingToActive();
336 sync_tree
->PassSwapPromises(&swap_promise_list_
);
338 sync_tree
->set_top_controls_shrink_blink_size(
339 top_controls_shrink_blink_size_
);
340 sync_tree
->set_top_controls_height(top_controls_height_
);
341 sync_tree
->PushTopControlsFromMainThread(top_controls_shown_ratio_
);
343 host_impl
->SetUseGpuRasterization(UseGpuRasterization());
344 host_impl
->set_gpu_rasterization_status(GetGpuRasterizationStatus());
345 RecordGpuRasterizationHistogram();
347 host_impl
->SetViewportSize(device_viewport_size_
);
348 host_impl
->SetDeviceScaleFactor(device_scale_factor_
);
349 host_impl
->SetDebugState(debug_state_
);
350 if (pending_page_scale_animation_
) {
351 sync_tree
->SetPendingPageScaleAnimation(
352 pending_page_scale_animation_
.Pass());
355 if (!ui_resource_request_queue_
.empty()) {
356 sync_tree
->set_ui_resource_request_queue(ui_resource_request_queue_
);
357 ui_resource_request_queue_
.clear();
360 DCHECK(!sync_tree
->ViewportSizeInvalid());
362 if (new_impl_tree_has_no_evicted_resources
) {
363 if (sync_tree
->ContentsTexturesPurged())
364 sync_tree
->ResetContentsTexturesPurged();
367 sync_tree
->set_has_ever_been_drawn(false);
368 sync_tree
->SetPropertyTrees(property_trees_
);
371 TRACE_EVENT0("cc", "LayerTreeHost::PushProperties");
372 TreeSynchronizer::PushProperties(root_layer(), sync_tree
->root_layer());
375 micro_benchmark_controller_
.ScheduleImplBenchmarks(host_impl
);
378 void LayerTreeHost::WillCommit() {
379 client_
->WillCommit();
382 void LayerTreeHost::UpdateHudLayer() {
383 if (debug_state_
.ShowHudInfo()) {
384 if (!hud_layer_
.get())
385 hud_layer_
= HeadsUpDisplayLayer::Create();
387 if (root_layer_
.get() && !hud_layer_
->parent())
388 root_layer_
->AddChild(hud_layer_
);
389 } else if (hud_layer_
.get()) {
390 hud_layer_
->RemoveFromParent();
395 void LayerTreeHost::CommitComplete() {
396 source_frame_number_
++;
397 client_
->DidCommit();
398 if (did_complete_scale_animation_
) {
399 client_
->DidCompletePageScaleAnimation();
400 did_complete_scale_animation_
= false;
404 void LayerTreeHost::SetOutputSurface(scoped_ptr
<OutputSurface
> surface
) {
405 TRACE_EVENT0("cc", "LayerTreeHost::SetOutputSurface");
406 DCHECK(output_surface_lost_
);
409 proxy_
->SetOutputSurface(surface
.Pass());
412 void LayerTreeHost::RequestNewOutputSurface() {
413 client_
->RequestNewOutputSurface();
416 void LayerTreeHost::DidInitializeOutputSurface() {
417 output_surface_lost_
= false;
419 if (!contents_texture_manager_
&& !settings_
.impl_side_painting
) {
420 contents_texture_manager_
=
421 PrioritizedResourceManager::Create(proxy_
.get());
422 surface_memory_placeholder_
=
423 contents_texture_manager_
->CreateTexture(gfx::Size(), RGBA_8888
);
427 LayerTreeHostCommon::CallFunctionForSubtree(
428 root_layer(), [](Layer
* layer
) { layer
->OnOutputSurfaceCreated(); });
431 client_
->DidInitializeOutputSurface();
434 void LayerTreeHost::DidFailToInitializeOutputSurface() {
435 DCHECK(output_surface_lost_
);
436 client_
->DidFailToInitializeOutputSurface();
439 scoped_ptr
<LayerTreeHostImpl
> LayerTreeHost::CreateLayerTreeHostImpl(
440 LayerTreeHostImplClient
* client
) {
441 DCHECK(proxy_
->IsImplThread());
442 scoped_ptr
<LayerTreeHostImpl
> host_impl
= LayerTreeHostImpl::Create(
443 settings_
, client
, proxy_
.get(), rendering_stats_instrumentation_
.get(),
444 shared_bitmap_manager_
, gpu_memory_buffer_manager_
, task_graph_runner_
,
446 host_impl
->SetUseGpuRasterization(UseGpuRasterization());
447 shared_bitmap_manager_
= NULL
;
448 gpu_memory_buffer_manager_
= NULL
;
449 task_graph_runner_
= NULL
;
450 top_controls_manager_weak_ptr_
=
451 host_impl
->top_controls_manager()->AsWeakPtr();
452 input_handler_weak_ptr_
= host_impl
->AsWeakPtr();
453 return host_impl
.Pass();
456 void LayerTreeHost::DidLoseOutputSurface() {
457 TRACE_EVENT0("cc", "LayerTreeHost::DidLoseOutputSurface");
458 DCHECK(proxy_
->IsMainThread());
460 if (output_surface_lost_
)
463 output_surface_lost_
= true;
467 void LayerTreeHost::FinishAllRendering() {
468 proxy_
->FinishAllRendering();
471 void LayerTreeHost::SetDeferCommits(bool defer_commits
) {
472 proxy_
->SetDeferCommits(defer_commits
);
475 void LayerTreeHost::SetNeedsDisplayOnAllLayers() {
476 std::stack
<Layer
*> layer_stack
;
477 layer_stack
.push(root_layer());
478 while (!layer_stack
.empty()) {
479 Layer
* current_layer
= layer_stack
.top();
481 current_layer
->SetNeedsDisplay();
482 for (unsigned int i
= 0; i
< current_layer
->children().size(); i
++) {
483 layer_stack
.push(current_layer
->child_at(i
));
488 const RendererCapabilities
& LayerTreeHost::GetRendererCapabilities() const {
489 return proxy_
->GetRendererCapabilities();
492 void LayerTreeHost::SetNeedsAnimate() {
493 proxy_
->SetNeedsAnimate();
494 NotifySwapPromiseMonitorsOfSetNeedsCommit();
497 void LayerTreeHost::SetNeedsUpdateLayers() {
498 proxy_
->SetNeedsUpdateLayers();
499 NotifySwapPromiseMonitorsOfSetNeedsCommit();
502 void LayerTreeHost::SetNeedsCommit() {
503 if (!prepaint_callback_
.IsCancelled()) {
504 TRACE_EVENT_INSTANT0("cc",
505 "LayerTreeHost::SetNeedsCommit::cancel prepaint",
506 TRACE_EVENT_SCOPE_THREAD
);
507 prepaint_callback_
.Cancel();
509 proxy_
->SetNeedsCommit();
510 NotifySwapPromiseMonitorsOfSetNeedsCommit();
513 void LayerTreeHost::SetNeedsFullTreeSync() {
514 needs_full_tree_sync_
= true;
516 property_trees_
.needs_rebuild
= true;
520 void LayerTreeHost::SetNeedsRedraw() {
521 SetNeedsRedrawRect(gfx::Rect(device_viewport_size_
));
524 void LayerTreeHost::SetNeedsRedrawRect(const gfx::Rect
& damage_rect
) {
525 proxy_
->SetNeedsRedraw(damage_rect
);
528 bool LayerTreeHost::CommitRequested() const {
529 return proxy_
->CommitRequested();
532 bool LayerTreeHost::BeginMainFrameRequested() const {
533 return proxy_
->BeginMainFrameRequested();
537 void LayerTreeHost::SetNextCommitWaitsForActivation() {
538 proxy_
->SetNextCommitWaitsForActivation();
541 void LayerTreeHost::SetNextCommitForcesRedraw() {
542 next_commit_forces_redraw_
= true;
545 void LayerTreeHost::SetAnimationEvents(
546 scoped_ptr
<AnimationEventsVector
> events
) {
547 DCHECK(proxy_
->IsMainThread());
548 animation_registrar_
->SetAnimationEvents(events
.Pass());
551 void LayerTreeHost::SetRootLayer(scoped_refptr
<Layer
> root_layer
) {
552 if (root_layer_
.get() == root_layer
.get())
555 if (root_layer_
.get())
556 root_layer_
->SetLayerTreeHost(NULL
);
557 root_layer_
= root_layer
;
558 if (root_layer_
.get()) {
559 DCHECK(!root_layer_
->parent());
560 root_layer_
->SetLayerTreeHost(this);
563 if (hud_layer_
.get())
564 hud_layer_
->RemoveFromParent();
566 // Reset gpu rasterization flag.
567 // This flag is sticky until a new tree comes along.
568 content_is_suitable_for_gpu_rasterization_
= true;
569 gpu_rasterization_histogram_recorded_
= false;
571 SetNeedsFullTreeSync();
574 void LayerTreeHost::SetDebugState(const LayerTreeDebugState
& debug_state
) {
575 LayerTreeDebugState new_debug_state
=
576 LayerTreeDebugState::Unite(settings_
.initial_debug_state
, debug_state
);
578 if (LayerTreeDebugState::Equal(debug_state_
, new_debug_state
))
581 debug_state_
= new_debug_state
;
583 rendering_stats_instrumentation_
->set_record_rendering_stats(
584 debug_state_
.RecordRenderingStats());
587 proxy_
->SetDebugState(debug_state
);
590 bool LayerTreeHost::UseGpuRasterization() const {
591 if (settings_
.gpu_rasterization_forced
) {
593 } else if (settings_
.gpu_rasterization_enabled
) {
594 return has_gpu_rasterization_trigger_
&&
595 content_is_suitable_for_gpu_rasterization_
;
601 GpuRasterizationStatus
LayerTreeHost::GetGpuRasterizationStatus() const {
602 if (settings_
.gpu_rasterization_forced
) {
603 return GpuRasterizationStatus::ON_FORCED
;
604 } else if (settings_
.gpu_rasterization_enabled
) {
605 if (!has_gpu_rasterization_trigger_
) {
606 return GpuRasterizationStatus::OFF_VIEWPORT
;
607 } else if (!content_is_suitable_for_gpu_rasterization_
) {
608 return GpuRasterizationStatus::OFF_CONTENT
;
610 return GpuRasterizationStatus::ON
;
613 return GpuRasterizationStatus::OFF_DEVICE
;
616 void LayerTreeHost::SetHasGpuRasterizationTrigger(bool has_trigger
) {
617 if (has_trigger
== has_gpu_rasterization_trigger_
)
620 has_gpu_rasterization_trigger_
= has_trigger
;
621 TRACE_EVENT_INSTANT1("cc",
622 "LayerTreeHost::SetHasGpuRasterizationTrigger",
623 TRACE_EVENT_SCOPE_THREAD
,
625 has_gpu_rasterization_trigger_
);
628 void LayerTreeHost::SetViewportSize(const gfx::Size
& device_viewport_size
) {
629 if (device_viewport_size
== device_viewport_size_
)
632 device_viewport_size_
= device_viewport_size
;
634 property_trees_
.needs_rebuild
= true;
638 void LayerTreeHost::SetTopControlsHeight(float height
, bool shrink
) {
639 if (top_controls_height_
== height
&&
640 top_controls_shrink_blink_size_
== shrink
)
643 top_controls_height_
= height
;
644 top_controls_shrink_blink_size_
= shrink
;
648 void LayerTreeHost::SetTopControlsShownRatio(float ratio
) {
649 if (top_controls_shown_ratio_
== ratio
)
652 top_controls_shown_ratio_
= ratio
;
656 void LayerTreeHost::ApplyPageScaleDeltaFromImplSide(float page_scale_delta
) {
657 DCHECK(CommitRequested());
658 if (page_scale_delta
== 1.f
)
660 page_scale_factor_
*= page_scale_delta
;
661 property_trees_
.needs_rebuild
= true;
664 void LayerTreeHost::SetPageScaleFactorAndLimits(float page_scale_factor
,
665 float min_page_scale_factor
,
666 float max_page_scale_factor
) {
667 if (page_scale_factor
== page_scale_factor_
&&
668 min_page_scale_factor
== min_page_scale_factor_
&&
669 max_page_scale_factor
== max_page_scale_factor_
)
672 page_scale_factor_
= page_scale_factor
;
673 min_page_scale_factor_
= min_page_scale_factor
;
674 max_page_scale_factor_
= max_page_scale_factor
;
675 property_trees_
.needs_rebuild
= true;
679 void LayerTreeHost::SetVisible(bool visible
) {
680 if (visible_
== visible
)
685 proxy_
->SetVisible(visible
);
688 void LayerTreeHost::SetThrottleFrameProduction(bool throttle
) {
689 proxy_
->SetThrottleFrameProduction(throttle
);
692 void LayerTreeHost::StartPageScaleAnimation(const gfx::Vector2d
& target_offset
,
695 base::TimeDelta duration
) {
696 pending_page_scale_animation_
.reset(
697 new PendingPageScaleAnimation(
706 void LayerTreeHost::NotifyInputThrottledUntilCommit() {
707 proxy_
->NotifyInputThrottledUntilCommit();
710 void LayerTreeHost::Composite(base::TimeTicks frame_begin_time
) {
711 DCHECK(!proxy_
->HasImplThread());
712 // This function is only valid when not using the scheduler.
713 DCHECK(!settings_
.single_thread_proxy_scheduler
);
714 SingleThreadProxy
* proxy
= static_cast<SingleThreadProxy
*>(proxy_
.get());
716 SetLayerTreeHostClientReady();
717 proxy
->CompositeImmediately(frame_begin_time
);
720 bool LayerTreeHost::UpdateLayers(ResourceUpdateQueue
* queue
) {
721 DCHECK(!output_surface_lost_
);
726 DCHECK(!root_layer()->parent());
728 bool result
= UpdateLayers(root_layer(), queue
);
730 micro_benchmark_controller_
.DidUpdateLayers();
732 return result
|| next_commit_forces_redraw_
;
735 void LayerTreeHost::DidCompletePageScaleAnimation() {
736 did_complete_scale_animation_
= true;
739 static Layer
* FindFirstScrollableLayer(Layer
* layer
) {
743 if (layer
->scrollable())
746 for (size_t i
= 0; i
< layer
->children().size(); ++i
) {
747 Layer
* found
= FindFirstScrollableLayer(layer
->children()[i
].get());
755 void LayerTreeHost::RecordGpuRasterizationHistogram() {
756 // Gpu rasterization is only supported when impl-side painting is enabled.
757 if (gpu_rasterization_histogram_recorded_
|| !settings_
.impl_side_painting
)
760 // Record how widely gpu rasterization is enabled.
761 // This number takes device/gpu whitelisting/backlisting into account.
762 // Note that we do not consider the forced gpu rasterization mode, which is
763 // mostly used for debugging purposes.
764 UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuRasterizationEnabled",
765 settings_
.gpu_rasterization_enabled
);
766 if (settings_
.gpu_rasterization_enabled
) {
767 UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuRasterizationTriggered",
768 has_gpu_rasterization_trigger_
);
769 UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuRasterizationSuitableContent",
770 content_is_suitable_for_gpu_rasterization_
);
771 // Record how many pages actually get gpu rasterization when enabled.
772 UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuRasterizationUsed",
773 (has_gpu_rasterization_trigger_
&&
774 content_is_suitable_for_gpu_rasterization_
));
777 gpu_rasterization_histogram_recorded_
= true;
780 bool LayerTreeHost::UsingSharedMemoryResources() {
781 return GetRendererCapabilities().using_shared_memory_resources
;
784 bool LayerTreeHost::UpdateLayers(Layer
* root_layer
,
785 ResourceUpdateQueue
* queue
) {
786 TRACE_EVENT1("cc", "LayerTreeHost::UpdateLayers",
787 "source_frame_number", source_frame_number());
789 RenderSurfaceLayerList update_list
;
793 Layer
* root_scroll
= FindFirstScrollableLayer(root_layer
);
794 Layer
* page_scale_layer
= page_scale_layer_
.get();
795 if (!page_scale_layer
&& root_scroll
)
796 page_scale_layer
= root_scroll
->parent();
798 if (hud_layer_
.get()) {
799 hud_layer_
->PrepareForCalculateDrawProperties(
800 device_viewport_size(), device_scale_factor_
);
803 TRACE_EVENT0("cc", "LayerTreeHost::UpdateLayers::CalcDrawProps");
804 bool can_render_to_separate_surface
= true;
805 // TODO(vmpstr): Passing 0 as the current render surface layer list id means
806 // that we won't be able to detect if a layer is part of |update_list|.
807 // Change this if this information is required.
808 int render_surface_layer_list_id
= 0;
809 LayerTreeHostCommon::CalcDrawPropsMainInputs
inputs(
810 root_layer
, device_viewport_size(), gfx::Transform(),
811 device_scale_factor_
, page_scale_factor_
, page_scale_layer
,
812 elastic_overscroll_
, overscroll_elasticity_layer_
.get(),
813 GetRendererCapabilities().max_texture_size
, settings_
.can_use_lcd_text
,
814 settings_
.layers_always_allowed_lcd_text
,
815 can_render_to_separate_surface
,
816 settings_
.layer_transforms_should_scale_layer_contents
,
817 settings_
.verify_property_trees
, &update_list
,
818 render_surface_layer_list_id
, &property_trees_
);
819 LayerTreeHostCommon::CalculateDrawProperties(&inputs
);
822 // Reset partial texture update requests.
823 partial_texture_update_requests_
= 0;
825 bool did_paint_content
= false;
826 bool need_more_updates
= false;
828 update_list
, queue
, &did_paint_content
, &need_more_updates
);
829 if (need_more_updates
) {
830 TRACE_EVENT0("cc", "LayerTreeHost::UpdateLayers::posting prepaint task");
831 prepaint_callback_
.Reset(base::Bind(&LayerTreeHost::TriggerPrepaint
,
832 base::Unretained(this)));
833 static base::TimeDelta prepaint_delay
=
834 base::TimeDelta::FromMilliseconds(100);
835 base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
836 FROM_HERE
, prepaint_callback_
.callback(), prepaint_delay
);
839 return did_paint_content
;
842 void LayerTreeHost::TriggerPrepaint() {
843 prepaint_callback_
.Cancel();
844 TRACE_EVENT0("cc", "LayerTreeHost::TriggerPrepaint");
848 void LayerTreeHost::ReduceMemoryUsage() {
852 LayerTreeHostCommon::CallFunctionForSubtree(
853 root_layer(), [](Layer
* layer
) { layer
->ReduceMemoryUsage(); });
856 void LayerTreeHost::SetPrioritiesForSurfaces(size_t surface_memory_bytes
) {
857 DCHECK(surface_memory_placeholder_
);
859 // Surfaces have a place holder for their memory since they are managed
860 // independantly but should still be tracked and reduce other memory usage.
861 surface_memory_placeholder_
->SetTextureManager(
862 contents_texture_manager_
.get());
863 surface_memory_placeholder_
->set_request_priority(
864 PriorityCalculator::RenderSurfacePriority());
865 surface_memory_placeholder_
->SetToSelfManagedMemoryPlaceholder(
866 surface_memory_bytes
);
869 void LayerTreeHost::SetPrioritiesForLayers(
870 const RenderSurfaceLayerList
& update_list
) {
871 PriorityCalculator calculator
;
872 typedef LayerIterator
<Layer
> LayerIteratorType
;
873 LayerIteratorType end
= LayerIteratorType::End(&update_list
);
874 for (LayerIteratorType it
= LayerIteratorType::Begin(&update_list
);
877 if (it
.represents_itself()) {
878 it
->SetTexturePriorities(calculator
);
879 } else if (it
.represents_target_render_surface()) {
880 if (it
->mask_layer())
881 it
->mask_layer()->SetTexturePriorities(calculator
);
882 if (it
->replica_layer() && it
->replica_layer()->mask_layer())
883 it
->replica_layer()->mask_layer()->SetTexturePriorities(calculator
);
888 void LayerTreeHost::PrioritizeTextures(
889 const RenderSurfaceLayerList
& render_surface_layer_list
) {
890 if (!contents_texture_manager_
)
893 contents_texture_manager_
->ClearPriorities();
895 size_t memory_for_render_surfaces_metric
=
896 CalculateMemoryForRenderSurfaces(render_surface_layer_list
);
898 SetPrioritiesForLayers(render_surface_layer_list
);
899 SetPrioritiesForSurfaces(memory_for_render_surfaces_metric
);
901 contents_texture_manager_
->PrioritizeTextures();
904 size_t LayerTreeHost::CalculateMemoryForRenderSurfaces(
905 const RenderSurfaceLayerList
& update_list
) {
906 size_t readback_bytes
= 0;
907 size_t contents_texture_bytes
= 0;
909 // Start iteration at 1 to skip the root surface as it does not have a texture
911 for (size_t i
= 1; i
< update_list
.size(); ++i
) {
912 Layer
* render_surface_layer
= update_list
.at(i
);
913 RenderSurface
* render_surface
= render_surface_layer
->render_surface();
916 Resource::MemorySizeBytes(render_surface
->content_rect().size(),
918 contents_texture_bytes
+= bytes
;
920 if (render_surface_layer
->background_filters().IsEmpty() &&
921 render_surface_layer
->uses_default_blend_mode())
924 if (!readback_bytes
) {
925 readback_bytes
= Resource::MemorySizeBytes(device_viewport_size_
,
929 return readback_bytes
+ contents_texture_bytes
;
932 void LayerTreeHost::PaintMasksForRenderSurface(Layer
* render_surface_layer
,
933 ResourceUpdateQueue
* queue
,
934 bool* did_paint_content
,
935 bool* need_more_updates
) {
936 // Note: Masks and replicas only exist for layers that own render surfaces. If
937 // we reach this point in code, we already know that at least something will
938 // be drawn into this render surface, so the mask and replica should be
941 Layer
* mask_layer
= render_surface_layer
->mask_layer();
943 *did_paint_content
|= mask_layer
->Update(queue
, NULL
);
944 *need_more_updates
|= mask_layer
->NeedMoreUpdates();
947 Layer
* replica_mask_layer
=
948 render_surface_layer
->replica_layer() ?
949 render_surface_layer
->replica_layer()->mask_layer() : NULL
;
950 if (replica_mask_layer
) {
951 *did_paint_content
|= replica_mask_layer
->Update(queue
, NULL
);
952 *need_more_updates
|= replica_mask_layer
->NeedMoreUpdates();
956 void LayerTreeHost::PaintLayerContents(
957 const RenderSurfaceLayerList
& render_surface_layer_list
,
958 ResourceUpdateQueue
* queue
,
959 bool* did_paint_content
,
960 bool* need_more_updates
) {
961 OcclusionTracker
<Layer
> occlusion_tracker(
962 root_layer_
->render_surface()->content_rect());
963 occlusion_tracker
.set_minimum_tracking_size(
964 settings_
.minimum_occlusion_tracking_size
);
966 PrioritizeTextures(render_surface_layer_list
);
968 in_paint_layer_contents_
= true;
970 // Iterates front-to-back to allow for testing occlusion and performing
971 // culling during the tree walk.
972 typedef LayerIterator
<Layer
> LayerIteratorType
;
973 LayerIteratorType end
= LayerIteratorType::End(&render_surface_layer_list
);
974 for (LayerIteratorType it
=
975 LayerIteratorType::Begin(&render_surface_layer_list
);
978 occlusion_tracker
.EnterLayer(it
);
980 if (it
.represents_target_render_surface()) {
981 PaintMasksForRenderSurface(
982 *it
, queue
, did_paint_content
, need_more_updates
);
983 } else if (it
.represents_itself()) {
984 DCHECK(!it
->paint_properties().bounds
.IsEmpty());
985 *did_paint_content
|= it
->Update(queue
, &occlusion_tracker
);
986 *need_more_updates
|= it
->NeedMoreUpdates();
987 // Note the '&&' with previous is-suitable state.
988 // This means that once the layer-tree becomes unsuitable for gpu
989 // rasterization due to some content, it will continue to be unsuitable
990 // even if that content is replaced by gpu-friendly content.
991 // This is to avoid switching back-and-forth between gpu and sw
992 // rasterization which may be both bad for performance and visually
994 content_is_suitable_for_gpu_rasterization_
&=
995 it
->IsSuitableForGpuRasterization();
998 occlusion_tracker
.LeaveLayer(it
);
1001 in_paint_layer_contents_
= false;
1004 void LayerTreeHost::ApplyScrollAndScale(ScrollAndScaleSet
* info
) {
1005 ScopedPtrVector
<SwapPromise
>::iterator it
= info
->swap_promises
.begin();
1006 for (; it
!= info
->swap_promises
.end(); ++it
) {
1007 scoped_ptr
<SwapPromise
> swap_promise(info
->swap_promises
.take(it
));
1008 TRACE_EVENT_FLOW_STEP0("input",
1010 TRACE_ID_DONT_MANGLE(swap_promise
->TraceId()),
1011 "Main thread scroll update");
1012 QueueSwapPromise(swap_promise
.Pass());
1015 gfx::Vector2dF inner_viewport_scroll_delta
;
1016 gfx::Vector2dF outer_viewport_scroll_delta
;
1018 if (root_layer_
.get()) {
1019 for (size_t i
= 0; i
< info
->scrolls
.size(); ++i
) {
1020 Layer
* layer
= LayerTreeHostCommon::FindLayerInSubtree(
1021 root_layer_
.get(), info
->scrolls
[i
].layer_id
);
1024 if (layer
== outer_viewport_scroll_layer_
.get()) {
1025 outer_viewport_scroll_delta
+= info
->scrolls
[i
].scroll_delta
;
1026 } else if (layer
== inner_viewport_scroll_layer_
.get()) {
1027 inner_viewport_scroll_delta
+= info
->scrolls
[i
].scroll_delta
;
1029 layer
->SetScrollOffsetFromImplSide(
1030 gfx::ScrollOffsetWithDelta(layer
->scroll_offset(),
1031 info
->scrolls
[i
].scroll_delta
));
1036 if (!inner_viewport_scroll_delta
.IsZero() ||
1037 !outer_viewport_scroll_delta
.IsZero() || info
->page_scale_delta
!= 1.f
||
1038 !info
->elastic_overscroll_delta
.IsZero() || info
->top_controls_delta
) {
1039 // Preemptively apply the scroll offset and scale delta here before sending
1040 // it to the client. If the client comes back and sets it to the same
1041 // value, then the layer can early out without needing a full commit.
1042 if (inner_viewport_scroll_layer_
.get()) {
1043 inner_viewport_scroll_layer_
->SetScrollOffsetFromImplSide(
1044 gfx::ScrollOffsetWithDelta(
1045 inner_viewport_scroll_layer_
->scroll_offset(),
1046 inner_viewport_scroll_delta
));
1049 if (outer_viewport_scroll_layer_
.get()) {
1050 outer_viewport_scroll_layer_
->SetScrollOffsetFromImplSide(
1051 gfx::ScrollOffsetWithDelta(
1052 outer_viewport_scroll_layer_
->scroll_offset(),
1053 outer_viewport_scroll_delta
));
1056 ApplyPageScaleDeltaFromImplSide(info
->page_scale_delta
);
1057 elastic_overscroll_
+= info
->elastic_overscroll_delta
;
1058 if (!settings_
.use_pinch_virtual_viewport
) {
1059 // TODO(miletus): Make sure either this code path is totally gone,
1060 // or revisit the flooring here if the old pinch viewport code path
1061 // is causing problems with fractional scroll offset.
1062 client_
->ApplyViewportDeltas(
1063 gfx::ToFlooredVector2d(inner_viewport_scroll_delta
+
1064 outer_viewport_scroll_delta
),
1065 info
->page_scale_delta
, info
->top_controls_delta
);
1067 // TODO(ccameron): pass the elastic overscroll here so that input events
1068 // may be translated appropriately.
1069 client_
->ApplyViewportDeltas(
1070 inner_viewport_scroll_delta
, outer_viewport_scroll_delta
,
1071 info
->elastic_overscroll_delta
, info
->page_scale_delta
,
1072 info
->top_controls_delta
);
1077 void LayerTreeHost::StartRateLimiter() {
1078 if (inside_begin_main_frame_
)
1081 if (!rate_limit_timer_
.IsRunning()) {
1082 rate_limit_timer_
.Start(FROM_HERE
,
1085 &LayerTreeHost::RateLimit
);
1089 void LayerTreeHost::StopRateLimiter() {
1090 rate_limit_timer_
.Stop();
1093 void LayerTreeHost::RateLimit() {
1094 // Force a no-op command on the compositor context, so that any ratelimiting
1095 // commands will wait for the compositing context, and therefore for the
1097 proxy_
->ForceSerializeOnSwapBuffers();
1098 client_
->RateLimitSharedMainThreadContext();
1101 bool LayerTreeHost::AlwaysUsePartialTextureUpdates() {
1102 if (!proxy_
->GetRendererCapabilities().allow_partial_texture_updates
)
1104 return !proxy_
->HasImplThread();
1107 size_t LayerTreeHost::MaxPartialTextureUpdates() const {
1108 size_t max_partial_texture_updates
= 0;
1109 if (proxy_
->GetRendererCapabilities().allow_partial_texture_updates
&&
1110 !settings_
.impl_side_painting
) {
1111 max_partial_texture_updates
=
1112 std::min(settings_
.max_partial_texture_updates
,
1113 proxy_
->MaxPartialTextureUpdates());
1115 return max_partial_texture_updates
;
1118 bool LayerTreeHost::RequestPartialTextureUpdate() {
1119 if (partial_texture_update_requests_
>= MaxPartialTextureUpdates())
1122 partial_texture_update_requests_
++;
1126 void LayerTreeHost::SetDeviceScaleFactor(float device_scale_factor
) {
1127 if (device_scale_factor
== device_scale_factor_
)
1129 device_scale_factor_
= device_scale_factor
;
1131 property_trees_
.needs_rebuild
= true;
1135 void LayerTreeHost::UpdateTopControlsState(TopControlsState constraints
,
1136 TopControlsState current
,
1138 // Top controls are only used in threaded mode.
1139 proxy_
->ImplThreadTaskRunner()->PostTask(
1141 base::Bind(&TopControlsManager::UpdateTopControlsState
,
1142 top_controls_manager_weak_ptr_
,
1148 void LayerTreeHost::AnimateLayers(base::TimeTicks monotonic_time
) {
1149 if (!settings_
.accelerated_animation_enabled
)
1152 AnimationEventsVector events
;
1153 if (animation_registrar_
->AnimateLayers(monotonic_time
)) {
1154 animation_registrar_
->UpdateAnimationState(true, &events
);
1155 if (!events
.empty())
1156 property_trees_
.needs_rebuild
= true;
1160 UIResourceId
LayerTreeHost::CreateUIResource(UIResourceClient
* client
) {
1163 UIResourceId next_id
= next_ui_resource_id_
++;
1164 DCHECK(ui_resource_client_map_
.find(next_id
) ==
1165 ui_resource_client_map_
.end());
1167 bool resource_lost
= false;
1168 UIResourceRequest
request(UIResourceRequest::UI_RESOURCE_CREATE
, next_id
,
1169 client
->GetBitmap(next_id
, resource_lost
));
1170 ui_resource_request_queue_
.push_back(request
);
1172 UIResourceClientData data
;
1173 data
.client
= client
;
1174 data
.size
= request
.GetBitmap().GetSize();
1176 ui_resource_client_map_
[request
.GetId()] = data
;
1177 return request
.GetId();
1180 // Deletes a UI resource. May safely be called more than once.
1181 void LayerTreeHost::DeleteUIResource(UIResourceId uid
) {
1182 UIResourceClientMap::iterator iter
= ui_resource_client_map_
.find(uid
);
1183 if (iter
== ui_resource_client_map_
.end())
1186 UIResourceRequest
request(UIResourceRequest::UI_RESOURCE_DELETE
, uid
);
1187 ui_resource_request_queue_
.push_back(request
);
1188 ui_resource_client_map_
.erase(iter
);
1191 void LayerTreeHost::RecreateUIResources() {
1192 for (UIResourceClientMap::iterator iter
= ui_resource_client_map_
.begin();
1193 iter
!= ui_resource_client_map_
.end();
1195 UIResourceId uid
= iter
->first
;
1196 const UIResourceClientData
& data
= iter
->second
;
1197 bool resource_lost
= true;
1198 UIResourceRequest
request(UIResourceRequest::UI_RESOURCE_CREATE
, uid
,
1199 data
.client
->GetBitmap(uid
, resource_lost
));
1200 ui_resource_request_queue_
.push_back(request
);
1204 // Returns the size of a resource given its id.
1205 gfx::Size
LayerTreeHost::GetUIResourceSize(UIResourceId uid
) const {
1206 UIResourceClientMap::const_iterator iter
= ui_resource_client_map_
.find(uid
);
1207 if (iter
== ui_resource_client_map_
.end())
1210 const UIResourceClientData
& data
= iter
->second
;
1214 void LayerTreeHost::RegisterViewportLayers(
1215 scoped_refptr
<Layer
> overscroll_elasticity_layer
,
1216 scoped_refptr
<Layer
> page_scale_layer
,
1217 scoped_refptr
<Layer
> inner_viewport_scroll_layer
,
1218 scoped_refptr
<Layer
> outer_viewport_scroll_layer
) {
1219 overscroll_elasticity_layer_
= overscroll_elasticity_layer
;
1220 page_scale_layer_
= page_scale_layer
;
1221 inner_viewport_scroll_layer_
= inner_viewport_scroll_layer
;
1222 outer_viewport_scroll_layer_
= outer_viewport_scroll_layer
;
1225 void LayerTreeHost::RegisterSelection(const LayerSelection
& selection
) {
1226 if (selection_
== selection
)
1229 selection_
= selection
;
1233 int LayerTreeHost::ScheduleMicroBenchmark(
1234 const std::string
& benchmark_name
,
1235 scoped_ptr
<base::Value
> value
,
1236 const MicroBenchmark::DoneCallback
& callback
) {
1237 return micro_benchmark_controller_
.ScheduleRun(
1238 benchmark_name
, value
.Pass(), callback
);
1241 bool LayerTreeHost::SendMessageToMicroBenchmark(int id
,
1242 scoped_ptr
<base::Value
> value
) {
1243 return micro_benchmark_controller_
.SendMessage(id
, value
.Pass());
1246 void LayerTreeHost::InsertSwapPromiseMonitor(SwapPromiseMonitor
* monitor
) {
1247 swap_promise_monitor_
.insert(monitor
);
1250 void LayerTreeHost::RemoveSwapPromiseMonitor(SwapPromiseMonitor
* monitor
) {
1251 swap_promise_monitor_
.erase(monitor
);
1254 void LayerTreeHost::NotifySwapPromiseMonitorsOfSetNeedsCommit() {
1255 std::set
<SwapPromiseMonitor
*>::iterator it
= swap_promise_monitor_
.begin();
1256 for (; it
!= swap_promise_monitor_
.end(); it
++)
1257 (*it
)->OnSetNeedsCommitOnMain();
1260 void LayerTreeHost::QueueSwapPromise(scoped_ptr
<SwapPromise
> swap_promise
) {
1261 DCHECK(swap_promise
);
1262 swap_promise_list_
.push_back(swap_promise
.Pass());
1265 void LayerTreeHost::BreakSwapPromises(SwapPromise::DidNotSwapReason reason
) {
1266 for (size_t i
= 0; i
< swap_promise_list_
.size(); i
++)
1267 swap_promise_list_
[i
]->DidNotSwap(reason
);
1268 swap_promise_list_
.clear();
1271 void LayerTreeHost::set_surface_id_namespace(uint32_t id_namespace
) {
1272 surface_id_namespace_
= id_namespace
;
1275 SurfaceSequence
LayerTreeHost::CreateSurfaceSequence() {
1276 return SurfaceSequence(surface_id_namespace_
, next_surface_sequence_
++);
1279 void LayerTreeHost::SetChildrenNeedBeginFrames(
1280 bool children_need_begin_frames
) const {
1281 proxy_
->SetChildrenNeedBeginFrames(children_need_begin_frames
);
1284 void LayerTreeHost::SendBeginFramesToChildren(
1285 const BeginFrameArgs
& args
) const {
1286 client_
->SendBeginFramesToChildren(args
);
1289 void LayerTreeHost::SetAuthoritativeVSyncInterval(
1290 const base::TimeDelta
& interval
) {
1291 proxy_
->SetAuthoritativeVSyncInterval(interval
);