1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/tools/quic/quic_time_wait_list_manager.h"
9 #include "base/containers/hash_tables.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "base/stl_util.h"
12 #include "net/base/ip_endpoint.h"
13 #include "net/quic/crypto/crypto_protocol.h"
14 #include "net/quic/crypto/quic_decrypter.h"
15 #include "net/quic/crypto/quic_encrypter.h"
16 #include "net/quic/quic_clock.h"
17 #include "net/quic/quic_flags.h"
18 #include "net/quic/quic_framer.h"
19 #include "net/quic/quic_protocol.h"
20 #include "net/quic/quic_utils.h"
21 #include "net/tools/epoll_server/epoll_server.h"
22 #include "net/tools/quic/quic_server_session.h"
24 using base::StringPiece
;
29 // TODO(rtenneti): Remove the duplicated code in this file. Share code with
30 // "net/quic/quic_time_wait_list_manager.cc"
32 // A very simple alarm that just informs the QuicTimeWaitListManager to clean
33 // up old connection_ids. This alarm should be unregistered and deleted before
34 // the QuicTimeWaitListManager is deleted.
35 class ConnectionIdCleanUpAlarm
: public EpollAlarm
{
37 explicit ConnectionIdCleanUpAlarm(
38 QuicTimeWaitListManager
* time_wait_list_manager
)
39 : time_wait_list_manager_(time_wait_list_manager
) {
42 int64
OnAlarm() override
{
43 EpollAlarm::OnAlarm();
44 time_wait_list_manager_
->CleanUpOldConnectionIds();
45 // Let the time wait manager register the alarm at appropriate time.
51 QuicTimeWaitListManager
* time_wait_list_manager_
;
54 // This class stores pending public reset packets to be sent to clients.
55 // server_address - server address on which a packet what was received for
56 // a connection_id in time wait state.
57 // client_address - address of the client that sent that packet. Needed to send
58 // the public reset packet back to the client.
59 // packet - the pending public reset packet that is to be sent to the client.
60 // created instance takes the ownership of this packet.
61 class QuicTimeWaitListManager::QueuedPacket
{
63 QueuedPacket(const IPEndPoint
& server_address
,
64 const IPEndPoint
& client_address
,
65 QuicEncryptedPacket
* packet
)
66 : server_address_(server_address
),
67 client_address_(client_address
),
71 const IPEndPoint
& server_address() const { return server_address_
; }
72 const IPEndPoint
& client_address() const { return client_address_
; }
73 QuicEncryptedPacket
* packet() { return packet_
.get(); }
76 const IPEndPoint server_address_
;
77 const IPEndPoint client_address_
;
78 scoped_ptr
<QuicEncryptedPacket
> packet_
;
80 DISALLOW_COPY_AND_ASSIGN(QueuedPacket
);
83 QuicTimeWaitListManager::QuicTimeWaitListManager(
84 QuicPacketWriter
* writer
,
85 QuicServerSessionVisitor
* visitor
,
86 EpollServer
* epoll_server
,
87 const QuicVersionVector
& supported_versions
)
88 : epoll_server_(epoll_server
),
90 QuicTime::Delta::FromSeconds(FLAGS_quic_time_wait_list_seconds
)),
91 connection_id_clean_up_alarm_(new ConnectionIdCleanUpAlarm(this)),
92 clock_(epoll_server_
),
95 SetConnectionIdCleanUpAlarm();
98 QuicTimeWaitListManager::~QuicTimeWaitListManager() {
99 connection_id_clean_up_alarm_
->UnregisterIfRegistered();
100 STLDeleteElements(&pending_packets_queue_
);
101 for (ConnectionIdMap::iterator it
= connection_id_map_
.begin();
102 it
!= connection_id_map_
.end();
104 delete it
->second
.close_packet
;
108 void QuicTimeWaitListManager::AddConnectionIdToTimeWait(
109 QuicConnectionId connection_id
,
111 QuicEncryptedPacket
* close_packet
) {
113 ConnectionIdMap::iterator it
= connection_id_map_
.find(connection_id
);
114 const bool new_connection_id
= it
== connection_id_map_
.end();
115 if (!new_connection_id
) { // Replace record if it is reinserted.
116 num_packets
= it
->second
.num_packets
;
117 delete it
->second
.close_packet
;
118 connection_id_map_
.erase(it
);
120 TrimTimeWaitListIfNeeded();
121 if (FLAGS_quic_limit_time_wait_list_size
) {
122 DCHECK_LT(num_connections(),
123 static_cast<size_t>(FLAGS_quic_time_wait_list_max_connections
));
125 ConnectionIdData
data(num_packets
,
127 clock_
.ApproximateNow(),
129 connection_id_map_
.insert(std::make_pair(connection_id
, data
));
130 if (new_connection_id
) {
131 visitor_
->OnConnectionAddedToTimeWaitList(connection_id
);
135 bool QuicTimeWaitListManager::IsConnectionIdInTimeWait(
136 QuicConnectionId connection_id
) const {
137 return ContainsKey(connection_id_map_
, connection_id
);
140 QuicVersion
QuicTimeWaitListManager::GetQuicVersionFromConnectionId(
141 QuicConnectionId connection_id
) {
142 ConnectionIdMap::iterator it
= connection_id_map_
.find(connection_id
);
143 DCHECK(it
!= connection_id_map_
.end());
144 return (it
->second
).version
;
147 void QuicTimeWaitListManager::OnCanWrite() {
148 while (!pending_packets_queue_
.empty()) {
149 QueuedPacket
* queued_packet
= pending_packets_queue_
.front();
150 if (!WriteToWire(queued_packet
)) {
153 pending_packets_queue_
.pop_front();
154 delete queued_packet
;
158 void QuicTimeWaitListManager::ProcessPacket(
159 const IPEndPoint
& server_address
,
160 const IPEndPoint
& client_address
,
161 QuicConnectionId connection_id
,
162 QuicPacketSequenceNumber sequence_number
,
163 const QuicEncryptedPacket
& /*packet*/) {
164 DCHECK(IsConnectionIdInTimeWait(connection_id
));
165 DVLOG(1) << "Processing " << connection_id
<< " in time wait state.";
166 // TODO(satyamshekhar): Think about handling packets from different client
168 ConnectionIdMap::iterator it
= connection_id_map_
.find(connection_id
);
169 DCHECK(it
!= connection_id_map_
.end());
170 // Increment the received packet count.
171 ++((it
->second
).num_packets
);
172 if (!ShouldSendResponse((it
->second
).num_packets
)) {
175 if (it
->second
.close_packet
) {
176 QueuedPacket
* queued_packet
=
177 new QueuedPacket(server_address
,
179 it
->second
.close_packet
->Clone());
180 // Takes ownership of the packet.
181 SendOrQueuePacket(queued_packet
);
183 SendPublicReset(server_address
,
190 // Returns true if the number of packets received for this connection_id is a
191 // power of 2 to throttle the number of public reset packets we send to a
193 bool QuicTimeWaitListManager::ShouldSendResponse(int received_packet_count
) {
194 return (received_packet_count
& (received_packet_count
- 1)) == 0;
197 void QuicTimeWaitListManager::SendPublicReset(
198 const IPEndPoint
& server_address
,
199 const IPEndPoint
& client_address
,
200 QuicConnectionId connection_id
,
201 QuicPacketSequenceNumber rejected_sequence_number
) {
202 QuicPublicResetPacket packet
;
203 packet
.public_header
.connection_id
= connection_id
;
204 packet
.public_header
.reset_flag
= true;
205 packet
.public_header
.version_flag
= false;
206 packet
.rejected_sequence_number
= rejected_sequence_number
;
207 // TODO(satyamshekhar): generate a valid nonce for this connection_id.
208 packet
.nonce_proof
= 1010101;
209 packet
.client_address
= client_address
;
210 QueuedPacket
* queued_packet
= new QueuedPacket(
213 BuildPublicReset(packet
));
214 // Takes ownership of the packet.
215 SendOrQueuePacket(queued_packet
);
218 QuicEncryptedPacket
* QuicTimeWaitListManager::BuildPublicReset(
219 const QuicPublicResetPacket
& packet
) {
220 return QuicFramer::BuildPublicResetPacket(packet
);
223 // Either sends the packet and deletes it or makes pending queue the
224 // owner of the packet.
225 void QuicTimeWaitListManager::SendOrQueuePacket(QueuedPacket
* packet
) {
226 if (WriteToWire(packet
)) {
229 // pending_packets_queue takes the ownership of the queued packet.
230 pending_packets_queue_
.push_back(packet
);
234 bool QuicTimeWaitListManager::WriteToWire(QueuedPacket
* queued_packet
) {
235 if (writer_
->IsWriteBlocked()) {
236 visitor_
->OnWriteBlocked(this);
239 WriteResult result
= writer_
->WritePacket(
240 queued_packet
->packet()->data(),
241 queued_packet
->packet()->length(),
242 queued_packet
->server_address().address(),
243 queued_packet
->client_address());
244 if (result
.status
== WRITE_STATUS_BLOCKED
) {
245 // If blocked and unbuffered, return false to retry sending.
246 DCHECK(writer_
->IsWriteBlocked());
247 visitor_
->OnWriteBlocked(this);
248 return writer_
->IsWriteBlockedDataBuffered();
249 } else if (result
.status
== WRITE_STATUS_ERROR
) {
250 LOG(WARNING
) << "Received unknown error while sending reset packet to "
251 << queued_packet
->client_address().ToString() << ": "
252 << strerror(result
.error_code
);
257 void QuicTimeWaitListManager::SetConnectionIdCleanUpAlarm() {
258 connection_id_clean_up_alarm_
->UnregisterIfRegistered();
259 int64 next_alarm_interval
;
260 if (!connection_id_map_
.empty()) {
261 QuicTime oldest_connection_id
=
262 connection_id_map_
.begin()->second
.time_added
;
263 QuicTime now
= clock_
.ApproximateNow();
264 if (now
.Subtract(oldest_connection_id
) < kTimeWaitPeriod_
) {
265 next_alarm_interval
= oldest_connection_id
.Add(kTimeWaitPeriod_
)
269 LOG(ERROR
) << "ConnectionId lingered for longer than kTimeWaitPeriod";
270 next_alarm_interval
= 0;
273 // No connection_ids added so none will expire before kTimeWaitPeriod_.
274 next_alarm_interval
= kTimeWaitPeriod_
.ToMicroseconds();
277 epoll_server_
->RegisterAlarmApproximateDelta(
278 next_alarm_interval
, connection_id_clean_up_alarm_
.get());
281 bool QuicTimeWaitListManager::MaybeExpireOldestConnection(
282 QuicTime expiration_time
) {
283 if (connection_id_map_
.empty()) {
286 ConnectionIdMap::iterator it
= connection_id_map_
.begin();
287 QuicTime oldest_connection_id_time
= it
->second
.time_added
;
288 if (oldest_connection_id_time
> expiration_time
) {
289 // Too recent, don't retire.
292 // This connection_id has lived its age, retire it now.
293 const QuicConnectionId connection_id
= it
->first
;
294 delete it
->second
.close_packet
;
295 connection_id_map_
.erase(it
);
296 visitor_
->OnConnectionRemovedFromTimeWaitList(connection_id
);
300 void QuicTimeWaitListManager::CleanUpOldConnectionIds() {
301 QuicTime now
= clock_
.ApproximateNow();
302 QuicTime expiration
= now
.Subtract(kTimeWaitPeriod_
);
303 if (FLAGS_quic_limit_time_wait_list_size
) {
304 while (MaybeExpireOldestConnection(expiration
)) {
307 while (!connection_id_map_
.empty()) {
308 ConnectionIdMap::iterator it
= connection_id_map_
.begin();
309 QuicTime oldest_connection_id
= it
->second
.time_added
;
310 if (now
.Subtract(oldest_connection_id
) < kTimeWaitPeriod_
) {
313 const QuicConnectionId connection_id
= it
->first
;
314 // This connection_id has lived its age, retire it now.
315 delete it
->second
.close_packet
;
316 connection_id_map_
.erase(it
);
317 visitor_
->OnConnectionRemovedFromTimeWaitList(connection_id
);
321 SetConnectionIdCleanUpAlarm();
324 void QuicTimeWaitListManager::TrimTimeWaitListIfNeeded() {
325 if (FLAGS_quic_limit_time_wait_list_size
) {
326 if (FLAGS_quic_time_wait_list_max_connections
< 0) {
329 while (num_connections() >=
330 static_cast<size_t>(FLAGS_quic_time_wait_list_max_connections
)) {
331 MaybeExpireOldestConnection(QuicTime::Infinite());