1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // Defines a simple float vector class. This class is used to indicate a
6 // distance in two dimensions between two points. Subtracting two points should
7 // produce a vector, and adding a vector to a point produces the point at the
8 // vector's distance from the original point.
10 #ifndef UI_GFX_GEOMETRY_VECTOR2D_F_H_
11 #define UI_GFX_GEOMETRY_VECTOR2D_F_H_
16 #include "ui/gfx/gfx_export.h"
20 class GFX_EXPORT Vector2dF
{
22 Vector2dF() : x_(0), y_(0) {}
23 Vector2dF(float x
, float y
) : x_(x
), y_(y
) {}
25 float x() const { return x_
; }
26 void set_x(float x
) { x_
= x
; }
28 float y() const { return y_
; }
29 void set_y(float y
) { y_
= y
; }
31 // True if both components of the vector are 0.
34 // Add the components of the |other| vector to the current vector.
35 void Add(const Vector2dF
& other
);
36 // Subtract the components of the |other| vector from the current vector.
37 void Subtract(const Vector2dF
& other
);
39 void operator+=(const Vector2dF
& other
) { Add(other
); }
40 void operator-=(const Vector2dF
& other
) { Subtract(other
); }
42 void SetToMin(const Vector2dF
& other
) {
43 x_
= x_
<= other
.x_
? x_
: other
.x_
;
44 y_
= y_
<= other
.y_
? y_
: other
.y_
;
47 void SetToMax(const Vector2dF
& other
) {
48 x_
= x_
>= other
.x_
? x_
: other
.x_
;
49 y_
= y_
>= other
.y_
? y_
: other
.y_
;
52 // Gives the square of the diagonal length of the vector.
53 double LengthSquared() const;
54 // Gives the diagonal length of the vector.
57 // Scale the x and y components of the vector by |scale|.
58 void Scale(float scale
) { Scale(scale
, scale
); }
59 // Scale the x and y components of the vector by |x_scale| and |y_scale|
61 void Scale(float x_scale
, float y_scale
);
63 std::string
ToString() const;
70 inline bool operator==(const Vector2dF
& lhs
, const Vector2dF
& rhs
) {
71 return lhs
.x() == rhs
.x() && lhs
.y() == rhs
.y();
74 inline bool operator!=(const Vector2dF
& lhs
, const Vector2dF
& rhs
) {
78 inline Vector2dF
operator-(const Vector2dF
& v
) {
79 return Vector2dF(-v
.x(), -v
.y());
82 inline Vector2dF
operator+(const Vector2dF
& lhs
, const Vector2dF
& rhs
) {
83 Vector2dF result
= lhs
;
88 inline Vector2dF
operator-(const Vector2dF
& lhs
, const Vector2dF
& rhs
) {
89 Vector2dF result
= lhs
;
94 // Return the cross product of two vectors.
95 GFX_EXPORT
double CrossProduct(const Vector2dF
& lhs
, const Vector2dF
& rhs
);
97 // Return the dot product of two vectors.
98 GFX_EXPORT
double DotProduct(const Vector2dF
& lhs
, const Vector2dF
& rhs
);
100 // Return a vector that is |v| scaled by the given scale factors along each
102 GFX_EXPORT Vector2dF
ScaleVector2d(const Vector2dF
& v
,
106 // Return a vector that is |v| scaled by the given scale factor.
107 inline Vector2dF
ScaleVector2d(const Vector2dF
& v
, float scale
) {
108 return ScaleVector2d(v
, scale
, scale
);
111 // This is declared here for use in gtest-based unit tests but is defined in
112 // the gfx_test_support target. Depend on that to use this in your unit test.
113 // This should not be used in production code - call ToString() instead.
114 void PrintTo(const Vector2dF
& vector
, ::std::ostream
* os
);
118 #endif // UI_GFX_GEOMETRY_VECTOR2D_F_H_