FileSystem mods: Changes to snapshot file creation to remove dependencies on blobs.
[chromium-blink-merge.git] / cc / layer_tree_host_impl.h
blobb95607494b9663b0a36a058f7081fa06f4bf20ac
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYER_TREE_HOST_IMPL_H_
6 #define CC_LAYER_TREE_HOST_IMPL_H_
8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/time.h"
11 #include "cc/animation_events.h"
12 #include "cc/animation_registrar.h"
13 #include "cc/cc_export.h"
14 #include "cc/input_handler.h"
15 #include "cc/output_surface_client.h"
16 #include "cc/render_pass.h"
17 #include "cc/render_pass_sink.h"
18 #include "cc/renderer.h"
19 #include "cc/tile_manager.h"
20 #include "cc/top_controls_manager_client.h"
21 #include "skia/ext/refptr.h"
22 #include "third_party/skia/include/core/SkColor.h"
23 #include "third_party/skia/include/core/SkPicture.h"
24 #include "ui/gfx/rect.h"
26 namespace cc {
28 class CompletionEvent;
29 class CompositorFrameMetadata;
30 class DebugRectHistory;
31 class FrameRateCounter;
32 class LayerImpl;
33 class LayerTreeHostImplTimeSourceAdapter;
34 class LayerTreeImpl;
35 class PageScaleAnimation;
36 class PaintTimeCounter;
37 class MemoryHistory;
38 class RenderPassDrawQuad;
39 class ResourceProvider;
40 class TopControlsManager;
41 struct RendererCapabilities;
42 struct RenderingStats;
44 // LayerTreeHost->Proxy callback interface.
45 class LayerTreeHostImplClient {
46 public:
47 virtual void didLoseOutputSurfaceOnImplThread() = 0;
48 virtual void onSwapBuffersCompleteOnImplThread() = 0;
49 virtual void onVSyncParametersChanged(base::TimeTicks timebase, base::TimeDelta interval) = 0;
50 virtual void onCanDrawStateChanged(bool canDraw) = 0;
51 virtual void onHasPendingTreeStateChanged(bool hasPendingTree) = 0;
52 virtual void setNeedsRedrawOnImplThread() = 0;
53 virtual void didUploadVisibleHighResolutionTileOnImplThread() = 0;
54 virtual void setNeedsCommitOnImplThread() = 0;
55 virtual void setNeedsManageTilesOnImplThread() = 0;
56 virtual void postAnimationEventsToMainThreadOnImplThread(scoped_ptr<AnimationEventsVector>, base::Time wallClockTime) = 0;
57 // Returns true if resources were deleted by this call.
58 virtual bool reduceContentsTextureMemoryOnImplThread(size_t limitBytes, int priorityCutoff) = 0;
59 virtual void reduceWastedContentsTextureMemoryOnImplThread() = 0;
60 virtual void sendManagedMemoryStats() = 0;
61 virtual bool isInsideDraw() = 0;
62 virtual void renewTreePriority() = 0;
65 // LayerTreeHostImpl owns the LayerImpl tree as well as associated rendering state
66 class CC_EXPORT LayerTreeHostImpl : public InputHandlerClient,
67 public RendererClient,
68 public TileManagerClient,
69 public OutputSurfaceClient,
70 public TopControlsManagerClient {
71 typedef std::vector<LayerImpl*> LayerList;
73 public:
74 static scoped_ptr<LayerTreeHostImpl> create(const LayerTreeSettings&, LayerTreeHostImplClient*, Proxy*);
75 virtual ~LayerTreeHostImpl();
77 // InputHandlerClient implementation
78 virtual InputHandlerClient::ScrollStatus scrollBegin(gfx::Point, InputHandlerClient::ScrollInputType) OVERRIDE;
79 virtual bool scrollBy(const gfx::Point&, const gfx::Vector2d&) OVERRIDE;
80 virtual void scrollEnd() OVERRIDE;
81 virtual void pinchGestureBegin() OVERRIDE;
82 virtual void pinchGestureUpdate(float, gfx::Point) OVERRIDE;
83 virtual void pinchGestureEnd() OVERRIDE;
84 virtual void startPageScaleAnimation(gfx::Vector2d targetOffset, bool anchorPoint, float pageScale, base::TimeTicks startTime, base::TimeDelta duration) OVERRIDE;
85 virtual void scheduleAnimation() OVERRIDE;
86 virtual bool haveTouchEventHandlersAt(const gfx::Point&) OVERRIDE;
88 // TopControlsManagerClient implementation.
89 virtual void setActiveTreeNeedsUpdateDrawProperties() OVERRIDE;
90 virtual void setNeedsRedraw() OVERRIDE;
91 virtual bool haveRootScrollLayer() const OVERRIDE;
92 virtual float rootScrollLayerTotalScrollY() const OVERRIDE;
94 struct CC_EXPORT FrameData : public RenderPassSink {
95 FrameData();
96 ~FrameData();
98 std::vector<gfx::Rect> occludingScreenSpaceRects;
99 std::vector<gfx::Rect> nonOccludingScreenSpaceRects;
100 RenderPassList renderPasses;
101 RenderPassIdHashMap renderPassesById;
102 const LayerList* renderSurfaceLayerList;
103 LayerList willDrawLayers;
104 bool containsIncompleteTile;
106 // RenderPassSink implementation.
107 virtual void appendRenderPass(scoped_ptr<RenderPass>) OVERRIDE;
110 // Virtual for testing.
111 virtual void beginCommit();
112 virtual void commitComplete();
113 virtual void animate(base::TimeTicks monotonicTime, base::Time wallClockTime);
115 void manageTiles();
117 // Returns false if problems occured preparing the frame, and we should try
118 // to avoid displaying the frame. If prepareToDraw is called,
119 // didDrawAllLayers must also be called, regardless of whether drawLayers is
120 // called between the two.
121 virtual bool prepareToDraw(FrameData&);
122 virtual void drawLayers(FrameData&);
123 // Must be called if and only if prepareToDraw was called.
124 void didDrawAllLayers(const FrameData&);
126 // RendererClient implementation
127 virtual const gfx::Size& deviceViewportSize() const OVERRIDE;
128 virtual const LayerTreeSettings& settings() const OVERRIDE;
129 virtual void didLoseOutputSurface() OVERRIDE;
130 virtual void onSwapBuffersComplete() OVERRIDE;
131 virtual void setFullRootLayerDamage() OVERRIDE;
132 virtual void setManagedMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE;
133 virtual void enforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE;
134 virtual bool hasImplThread() const OVERRIDE;
135 virtual bool shouldClearRootRenderPass() const OVERRIDE;
136 virtual CompositorFrameMetadata makeCompositorFrameMetadata() const OVERRIDE;
138 // TileManagerClient implementation.
139 virtual void ScheduleManageTiles() OVERRIDE;
140 virtual void DidUploadVisibleHighResolutionTile() OVERRIDE;
142 // OutputSurfaceClient implementation.
143 virtual void OnVSyncParametersChanged(base::TimeTicks timebase, base::TimeDelta interval) OVERRIDE;
144 virtual void OnSendFrameToParentCompositorAck(const CompositorFrameAck&) OVERRIDE;
146 // Called from LayerTreeImpl.
147 void OnCanDrawStateChangedForTree(LayerTreeImpl*);
149 // Implementation
150 bool canDraw();
151 OutputSurface* outputSurface() const;
153 std::string layerTreeAsText() const;
154 std::string layerTreeAsJson() const;
156 void finishAllRendering();
157 int sourceAnimationFrameNumber() const;
159 bool initializeRenderer(scoped_ptr<OutputSurface>);
160 bool isContextLost();
161 TileManager* tileManager() { return m_tileManager.get(); }
162 Renderer* renderer() { return m_renderer.get(); }
163 const RendererCapabilities& rendererCapabilities() const;
165 bool swapBuffers();
167 void readback(void* pixels, const gfx::Rect&);
169 LayerTreeImpl* activeTree() { return m_activeTree.get(); }
170 const LayerTreeImpl* activeTree() const { return m_activeTree.get(); }
171 LayerTreeImpl* pendingTree() { return m_pendingTree.get(); }
172 const LayerTreeImpl* pendingTree() const { return m_pendingTree.get(); }
173 const LayerTreeImpl* recycleTree() const { return m_recycleTree.get(); }
174 void createPendingTree();
175 void checkForCompletedTileUploads();
176 virtual void activatePendingTreeIfNeeded();
178 // Shortcuts to layers on the active tree.
179 LayerImpl* rootLayer() const;
180 LayerImpl* rootScrollLayer() const;
181 LayerImpl* currentlyScrollingLayer() const;
183 bool visible() const { return m_visible; }
184 void setVisible(bool);
186 size_t memoryAllocationLimitBytes() const { return m_managedMemoryPolicy.bytesLimitWhenVisible; }
188 void setViewportSize(const gfx::Size& layoutViewportSize, const gfx::Size& deviceViewportSize);
189 const gfx::Size& layoutViewportSize() const { return m_layoutViewportSize; }
191 float deviceScaleFactor() const { return m_deviceScaleFactor; }
192 void setDeviceScaleFactor(float);
194 scoped_ptr<ScrollAndScaleSet> processScrollDeltas();
196 void startPageScaleAnimation(gfx::Vector2d targetOffset, bool useAnchor, float scale, base::TimeDelta duration);
198 bool needsAnimateLayers() const { return !m_animationRegistrar->active_animation_controllers().empty(); }
200 void renderingStats(RenderingStats*) const;
202 void sendManagedMemoryStats(
203 size_t memoryVisibleBytes,
204 size_t memoryVisibleAndNearbyBytes,
205 size_t memoryUseBytes);
207 FrameRateCounter* fpsCounter() const { return m_fpsCounter.get(); }
208 PaintTimeCounter* paintTimeCounter() const { return m_paintTimeCounter.get(); }
209 MemoryHistory* memoryHistory() const { return m_memoryHistory.get(); }
210 DebugRectHistory* debugRectHistory() const { return m_debugRectHistory.get(); }
211 ResourceProvider* resourceProvider() const { return m_resourceProvider.get(); }
212 TopControlsManager* topControlsManager() const { return m_topControlsManager.get(); }
214 Proxy* proxy() const { return m_proxy; }
216 AnimationRegistrar* animationRegistrar() const { return m_animationRegistrar.get(); }
218 void setDebugState(const LayerTreeDebugState& debugState);
219 const LayerTreeDebugState& debugState() const { return m_debugState; }
221 void savePaintTime(const base::TimeDelta& totalPaintTime);
223 class CC_EXPORT CullRenderPassesWithCachedTextures {
224 public:
225 bool shouldRemoveRenderPass(const RenderPassDrawQuad&, const FrameData&) const;
227 // Iterates from the root first, in order to remove the surfaces closest
228 // to the root with cached textures, and all surfaces that draw into
229 // them.
230 size_t renderPassListBegin(const RenderPassList& list) const { return list.size() - 1; }
231 size_t renderPassListEnd(const RenderPassList&) const { return 0 - 1; }
232 size_t renderPassListNext(size_t it) const { return it - 1; }
234 CullRenderPassesWithCachedTextures(Renderer& renderer) : m_renderer(renderer) { }
235 private:
236 Renderer& m_renderer;
239 class CC_EXPORT CullRenderPassesWithNoQuads {
240 public:
241 bool shouldRemoveRenderPass(const RenderPassDrawQuad&, const FrameData&) const;
243 // Iterates in draw order, so that when a surface is removed, and its
244 // target becomes empty, then its target can be removed also.
245 size_t renderPassListBegin(const RenderPassList&) const { return 0; }
246 size_t renderPassListEnd(const RenderPassList& list) const { return list.size(); }
247 size_t renderPassListNext(size_t it) const { return it + 1; }
250 template<typename RenderPassCuller>
251 static void removeRenderPasses(RenderPassCuller, FrameData&);
253 skia::RefPtr<SkPicture> capturePicture();
255 bool pinchGestureActive() const { return m_pinchGestureActive; }
257 void setTreePriority(TreePriority priority);
259 void beginNextFrame();
260 base::TimeTicks currentFrameTime();
262 scoped_ptr<base::Value> asValue() const;
263 scoped_ptr<base::Value> activationStateAsValue() const;
264 scoped_ptr<base::Value> frameStateAsValue() const;
266 protected:
267 LayerTreeHostImpl(const LayerTreeSettings&, LayerTreeHostImplClient*, Proxy*);
268 void activatePendingTree();
270 // Virtual for testing.
271 virtual void animateLayers(base::TimeTicks monotonicTime, base::Time wallClockTime);
272 virtual void updateAnimationState();
274 // Virtual for testing.
275 virtual base::TimeDelta lowFrequencyAnimationInterval() const;
277 const AnimationRegistrar::AnimationControllerMap& activeAnimationControllers() const { return m_animationRegistrar->active_animation_controllers(); }
279 LayerTreeHostImplClient* m_client;
280 Proxy* m_proxy;
282 private:
283 void animatePageScale(base::TimeTicks monotonicTime);
284 void animateScrollbars(base::TimeTicks monotonicTime);
286 void computeDoubleTapZoomDeltas(ScrollAndScaleSet* scrollInfo);
287 void computePinchZoomDeltas(ScrollAndScaleSet* scrollInfo);
288 void makeScrollAndScaleSet(ScrollAndScaleSet* scrollInfo, gfx::Vector2d scrollOffset, float pageScale);
290 void setPageScaleDelta(float);
291 gfx::Vector2dF scrollLayerWithViewportSpaceDelta(LayerImpl* layerImpl, float scaleFromViewportToScreenSpace, gfx::PointF viewportPoint, gfx::Vector2dF viewportDelta);
293 void updateMaxScrollOffset();
294 void trackDamageForAllSurfaces(LayerImpl* rootDrawLayer, const LayerList& renderSurfaceLayerList);
296 // Returns false if the frame should not be displayed. This function should
297 // only be called from prepareToDraw, as didDrawAllLayers must be called
298 // if this helper function is called.
299 bool calculateRenderPasses(FrameData&);
300 void animateLayersRecursive(LayerImpl*, base::TimeTicks monotonicTime, base::Time wallClockTime, AnimationEventsVector*, bool& didAnimate, bool& needsAnimateLayers);
301 void setBackgroundTickingEnabled(bool);
303 void sendDidLoseOutputSurfaceRecursive(LayerImpl*);
304 void clearRenderSurfaces();
305 bool ensureRenderSurfaceLayerList();
306 void clearCurrentlyScrollingLayer();
308 void animateScrollbarsRecursive(LayerImpl*, base::TimeTicks monotonicTime);
310 void dumpRenderSurfaces(std::string*, int indent, const LayerImpl*) const;
312 static LayerImpl* getNonCompositedContentLayerRecursive(LayerImpl* layer);
314 scoped_ptr<OutputSurface> m_outputSurface;
315 scoped_ptr<ResourceProvider> m_resourceProvider;
316 scoped_ptr<Renderer> m_renderer;
317 scoped_ptr<TileManager> m_tileManager;
319 // Tree currently being drawn.
320 scoped_ptr<LayerTreeImpl> m_activeTree;
322 // In impl-side painting mode, tree with possibly incomplete rasterized
323 // content. May be promoted to active by activatePendingTreeIfNeeded().
324 scoped_ptr<LayerTreeImpl> m_pendingTree;
326 // In impl-side painting mode, inert tree with layers that can be recycled
327 // by the next sync from the main thread.
328 scoped_ptr<LayerTreeImpl> m_recycleTree;
330 bool m_didLockScrollingLayer;
331 bool m_shouldBubbleScrolls;
332 bool m_wheelScrolling;
333 LayerTreeSettings m_settings;
334 LayerTreeDebugState m_debugState;
335 gfx::Size m_layoutViewportSize;
336 gfx::Size m_deviceViewportSize;
337 float m_deviceScaleFactor;
338 bool m_visible;
339 ManagedMemoryPolicy m_managedMemoryPolicy;
341 bool m_pinchGestureActive;
342 gfx::Point m_previousPinchAnchor;
344 // This is set by animateLayers() and used by updateAnimationState()
345 // when sending animation events to the main thread.
346 base::Time m_lastAnimationTime;
348 scoped_ptr<TopControlsManager> m_topControlsManager;
350 scoped_ptr<PageScaleAnimation> m_pageScaleAnimation;
352 // This is used for ticking animations slowly when hidden.
353 scoped_ptr<LayerTreeHostImplTimeSourceAdapter> m_timeSourceClientAdapter;
355 scoped_ptr<FrameRateCounter> m_fpsCounter;
356 scoped_ptr<PaintTimeCounter> m_paintTimeCounter;
357 scoped_ptr<MemoryHistory> m_memoryHistory;
358 scoped_ptr<DebugRectHistory> m_debugRectHistory;
360 int64 m_numImplThreadScrolls;
361 int64 m_numMainThreadScrolls;
363 int64 m_cumulativeNumLayersDrawn;
365 int64 m_cumulativeNumMissingTiles;
367 size_t m_lastSentMemoryVisibleBytes;
368 size_t m_lastSentMemoryVisibleAndNearbyBytes;
369 size_t m_lastSentMemoryUseBytes;
371 base::TimeTicks m_currentFrameTime;
373 scoped_ptr<AnimationRegistrar> m_animationRegistrar;
375 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
378 } // namespace cc
380 #endif // CC_LAYER_TREE_HOST_IMPL_H_