1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_RENDER_PASS_H_
6 #define CC_RENDER_PASS_H_
10 #include "base/basictypes.h"
11 #include "cc/cc_export.h"
12 #include "cc/hash_pair.h"
13 #include "cc/scoped_ptr_hash_map.h"
14 #include "cc/scoped_ptr_vector.h"
15 #include "skia/ext/refptr.h"
16 #include "third_party/WebKit/Source/Platform/chromium/public/WebFilterOperations.h"
17 #include "third_party/skia/include/core/SkColor.h"
18 #include "third_party/skia/include/core/SkImageFilter.h"
19 #include "ui/gfx/rect_f.h"
20 #include "ui/gfx/transform.h"
25 class SharedQuadState
;
27 // A list of DrawQuad objects, sorted internally in front-to-back order.
28 class QuadList
: public ScopedPtrVector
<DrawQuad
> {
30 typedef reverse_iterator backToFrontIterator
;
31 typedef const_reverse_iterator constBackToFrontIterator
;
33 inline backToFrontIterator
backToFrontBegin() { return rbegin(); }
34 inline backToFrontIterator
backToFrontEnd() { return rend(); }
35 inline constBackToFrontIterator
backToFrontBegin() const { return rbegin(); }
36 inline constBackToFrontIterator
backToFrontEnd() const { return rend(); }
39 typedef ScopedPtrVector
<SharedQuadState
> SharedQuadStateList
;
41 class CC_EXPORT RenderPass
{
47 Id(int layer_id
, int index
) : layer_id(layer_id
), index(index
) {}
49 bool operator==(const Id
& other
) const {
50 return layer_id
== other
.layer_id
&& index
== other
.index
;
52 bool operator!=(const Id
& other
) const {
53 return !(*this == other
);
55 bool operator<(const Id
& other
) const {
56 return layer_id
< other
.layer_id
||
57 (layer_id
== other
.layer_id
&& index
< other
.index
);
63 static scoped_ptr
<RenderPass
> Create();
65 // A shallow copy of the render pass, which does not include its quads.
66 scoped_ptr
<RenderPass
> Copy(Id newId
) const;
69 gfx::Rect output_rect
,
70 gfx::RectF damage_rect
,
71 const gfx::Transform
& transform_to_root_target
);
74 gfx::Rect output_rect
,
75 gfx::RectF damage_rect
,
76 const gfx::Transform
& transform_to_root_target
,
77 bool has_transparent_background
,
78 bool has_occlusion_from_outside_target_surface
);
80 // Uniquely identifies the render pass in the compositor's current frame.
83 // These are in the space of the render pass' physical pixels.
84 gfx::Rect output_rect
;
85 gfx::RectF damage_rect
;
87 // Transforms from the origin of the |output_rect| to the origin of the root
88 // render pass' |output_rect|.
89 gfx::Transform transform_to_root_target
;
91 // If false, the pixels in the render pass' texture are all opaque.
92 bool has_transparent_background
;
94 // If true, then there may be pixels in the render pass' texture that are not
95 // complete, since they are occluded.
96 bool has_occlusion_from_outside_target_surface
;
99 SharedQuadStateList shared_quad_state_list
;
104 DISALLOW_COPY_AND_ASSIGN(RenderPass
);
109 namespace BASE_HASH_NAMESPACE
{
110 #if defined(COMPILER_MSVC)
112 inline size_t hash_value
<cc::RenderPass::Id
>(const cc::RenderPass::Id
& key
) {
113 return hash_value
<std::pair
<int, int> >(
114 std::pair
<int, int>(key
.layer_id
, key
.index
));
116 #elif defined(COMPILER_GCC)
118 struct hash
<cc::RenderPass::Id
> {
119 size_t operator()(cc::RenderPass::Id key
) const {
120 return hash
<std::pair
<int, int> >()(
121 std::pair
<int, int>(key
.layer_id
, key
.index
));
125 #error define a hash function for your compiler
130 typedef ScopedPtrVector
<RenderPass
> RenderPassList
;
131 typedef base::hash_map
<RenderPass::Id
, RenderPass
*> RenderPassIdHashMap
;
134 #endif // CC_RENDER_PASS_H_