1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MOJO_EDK_SYSTEM_ENDPOINT_RELAYER_H_
6 #define MOJO_EDK_SYSTEM_ENDPOINT_RELAYER_H_
8 #include "base/macros.h"
9 #include "base/memory/ref_counted.h"
10 #include "base/synchronization/lock.h"
11 #include "mojo/edk/system/channel_endpoint_client.h"
12 #include "mojo/edk/system/system_impl_export.h"
17 class ChannelEndpoint
;
19 // This is a simple |ChannelEndpointClient| that just relays messages between
20 // two |ChannelEndpoint|s (without the overhead of |MessagePipe|).
21 class MOJO_SYSTEM_IMPL_EXPORT EndpointRelayer
: public ChannelEndpointClient
{
25 // Gets the other port number (i.e., 0 -> 1, 1 -> 0).
26 static unsigned GetPeerPort(unsigned port
);
28 // Initialize this object. This must be called before any other method.
29 void Init(ChannelEndpoint
* endpoint0
, ChannelEndpoint
* endpoint1
);
31 // |ChannelEndpointClient| methods:
32 bool OnReadMessage(unsigned port
, MessageInTransit
* message
) override
;
33 void OnDetachFromChannel(unsigned port
) override
;
36 virtual ~EndpointRelayer();
38 // TODO(vtl): We could probably get away without the lock if we had a
39 // thread-safe |scoped_refptr|.
40 base::Lock lock_
; // Protects the following members.
41 scoped_refptr
<ChannelEndpoint
> endpoints_
[2];
43 DISALLOW_COPY_AND_ASSIGN(EndpointRelayer
);
49 #endif // MOJO_EDK_SYSTEM_ENDPOINT_RELAYER_H_