1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "remoting/client/plugin/pepper_view.h"
9 #include "base/message_loop/message_loop.h"
10 #include "base/strings/string_util.h"
11 #include "base/synchronization/waitable_event.h"
12 #include "base/time/time.h"
13 #include "ppapi/cpp/completion_callback.h"
14 #include "ppapi/cpp/image_data.h"
15 #include "ppapi/cpp/point.h"
16 #include "ppapi/cpp/rect.h"
17 #include "ppapi/cpp/size.h"
18 #include "remoting/base/util.h"
19 #include "remoting/client/chromoting_stats.h"
20 #include "remoting/client/client_context.h"
21 #include "remoting/client/frame_producer.h"
22 #include "remoting/client/plugin/chromoting_instance.h"
23 #include "third_party/webrtc/modules/desktop_capture/desktop_frame.h"
29 // DesktopFrame that wraps a supplied pp::ImageData
30 class PepperDesktopFrame
: public webrtc::DesktopFrame
{
32 // Wraps the supplied ImageData.
33 explicit PepperDesktopFrame(const pp::ImageData
& buffer
);
35 // Access to underlying pepper representation.
36 const pp::ImageData
& buffer() const {
41 pp::ImageData buffer_
;
44 PepperDesktopFrame::PepperDesktopFrame(const pp::ImageData
& buffer
)
45 : DesktopFrame(webrtc::DesktopSize(buffer
.size().width(),
46 buffer
.size().height()),
48 reinterpret_cast<uint8_t*>(buffer
.data()),
58 // The maximum number of image buffers to be allocated at any point of time.
59 const size_t kMaxPendingBuffersCount
= 2;
63 PepperView::PepperView(ChromotingInstance
* instance
,
64 ClientContext
* context
)
65 : instance_(instance
),
69 dips_to_device_scale_(1.0f
),
70 dips_to_view_scale_(1.0f
),
71 flush_pending_(false),
72 is_initialized_(false),
73 frame_received_(false),
74 callback_factory_(this) {
77 PepperView::~PepperView() {
78 // The producer should now return any pending buffers. At this point, however,
79 // ReturnBuffer() tasks scheduled by the producer will not be delivered,
80 // so we free all the buffers once the producer's queue is empty.
81 base::WaitableEvent
done_event(true, false);
82 producer_
->RequestReturnBuffers(
83 base::Bind(&base::WaitableEvent::Signal
, base::Unretained(&done_event
)));
87 while (!buffers_
.empty()) {
88 FreeBuffer(buffers_
.front());
92 void PepperView::Initialize(FrameProducer
* producer
) {
94 webrtc::DesktopFrame
* buffer
= AllocateBuffer();
96 producer_
->DrawBuffer(buffer
);
97 buffer
= AllocateBuffer();
101 void PepperView::SetView(const pp::View
& view
) {
102 bool view_changed
= false;
104 pp::Rect pp_size
= view
.GetRect();
105 webrtc::DesktopSize
new_dips_size(pp_size
.width(), pp_size
.height());
106 float new_dips_to_device_scale
= view
.GetDeviceScale();
108 if (!dips_size_
.equals(new_dips_size
) ||
109 dips_to_device_scale_
!= new_dips_to_device_scale
) {
111 dips_to_device_scale_
= new_dips_to_device_scale
;
112 dips_size_
= new_dips_size
;
114 // If |dips_to_device_scale_| is > 1.0 then the device is high-DPI, and
115 // there are actually |view_device_scale_| physical pixels for every one
116 // Density Independent Pixel (DIP). If we specify a scale of 1.0 to
117 // Graphics2D then we can render at DIP resolution and let PPAPI up-scale
118 // for high-DPI devices.
119 dips_to_view_scale_
= 1.0f
;
120 view_size_
= dips_size_
;
122 // If the view's DIP dimensions don't match the source then let the frame
123 // producer do the scaling, and render at device resolution.
124 if (!dips_size_
.equals(source_size_
)) {
125 dips_to_view_scale_
= dips_to_device_scale_
;
126 view_size_
.set(ceilf(dips_size_
.width() * dips_to_view_scale_
),
127 ceilf(dips_size_
.height() * dips_to_view_scale_
));
130 // Create a 2D rendering context at the chosen frame dimensions.
131 pp::Size pp_size
= pp::Size(view_size_
.width(), view_size_
.height());
132 graphics2d_
= pp::Graphics2D(instance_
, pp_size
, false);
134 // Specify the scale from our coordinates to DIPs.
135 graphics2d_
.SetScale(1.0f
/ dips_to_view_scale_
);
137 bool result
= instance_
->BindGraphics(graphics2d_
);
139 // There is no good way to handle this error currently.
140 DCHECK(result
) << "Couldn't bind the device context.";
143 // Ignore clip rectangle provided by the browser because it may not be
144 // correct. See crbug.com/360240 . In case when the plugin is not visible
145 // (e.g. another tab is selected) |clip_area_| is set to empty rectangle,
146 // otherwise it's set to a rectangle that covers the whole plugin.
148 // TODO(sergeyu): Use view.GetClipRect() here after bug 360240 is fixed.
149 webrtc::DesktopRect new_clip
=
150 view
.IsVisible() ? webrtc::DesktopRect::MakeWH(
151 ceilf(pp_size
.width() * dips_to_view_scale_
),
152 ceilf(pp_size
.height() * dips_to_view_scale_
))
153 : webrtc::DesktopRect();
154 if (!clip_area_
.equals(new_clip
)) {
157 // YUV to RGB conversion may require even X and Y coordinates for
158 // the top left corner of the clipping area.
159 clip_area_
= AlignRect(new_clip
);
160 clip_area_
.IntersectWith(webrtc::DesktopRect::MakeSize(view_size_
));
164 producer_
->SetOutputSizeAndClip(view_size_
, clip_area_
);
165 Initialize(producer_
);
169 void PepperView::ApplyBuffer(const webrtc::DesktopSize
& view_size
,
170 const webrtc::DesktopRect
& clip_area
,
171 webrtc::DesktopFrame
* buffer
,
172 const webrtc::DesktopRegion
& region
,
173 const webrtc::DesktopRegion
& shape
) {
174 DCHECK(context_
->main_task_runner()->BelongsToCurrentThread());
176 if (!frame_received_
) {
177 instance_
->OnFirstFrameReceived();
178 frame_received_
= true;
180 // We cannot use the data in the buffer if its dimensions don't match the
181 // current view size.
182 // TODO(alexeypa): We could rescale and draw it (or even draw it without
183 // rescaling) to reduce the perceived lag while we are waiting for
184 // the properly scaled data.
185 if (!view_size_
.equals(view_size
)) {
187 Initialize(producer_
);
189 FlushBuffer(clip_area
, buffer
, region
);
190 instance_
->SetDesktopShape(shape
);
194 void PepperView::ReturnBuffer(webrtc::DesktopFrame
* buffer
) {
195 DCHECK(context_
->main_task_runner()->BelongsToCurrentThread());
197 // Reuse the buffer if it is large enough, otherwise drop it on the floor
198 // and allocate a new one.
199 if (buffer
->size().width() >= clip_area_
.width() &&
200 buffer
->size().height() >= clip_area_
.height()) {
201 producer_
->DrawBuffer(buffer
);
204 Initialize(producer_
);
208 void PepperView::SetSourceSize(const webrtc::DesktopSize
& source_size
,
209 const webrtc::DesktopVector
& source_dpi
) {
210 DCHECK(context_
->main_task_runner()->BelongsToCurrentThread());
212 if (source_size_
.equals(source_size
) && source_dpi_
.equals(source_dpi
))
215 source_size_
= source_size
;
216 source_dpi_
= source_dpi
;
218 // Notify JavaScript of the change in source size.
219 instance_
->SetDesktopSize(source_size
, source_dpi
);
222 FrameConsumer::PixelFormat
PepperView::GetPixelFormat() {
226 webrtc::DesktopFrame
* PepperView::AllocateBuffer() {
227 if (buffers_
.size() >= kMaxPendingBuffersCount
)
230 if (clip_area_
.width()==0 || clip_area_
.height()==0)
233 // Create an image buffer of the required size, but don't zero it.
234 pp::ImageData
buffer_data(instance_
,
235 PP_IMAGEDATAFORMAT_BGRA_PREMUL
,
236 pp::Size(clip_area_
.width(),
237 clip_area_
.height()),
239 if (buffer_data
.is_null()) {
240 LOG(WARNING
) << "Not enough memory for frame buffers.";
244 webrtc::DesktopFrame
* buffer
= new PepperDesktopFrame(buffer_data
);
245 buffers_
.push_back(buffer
);
249 void PepperView::FreeBuffer(webrtc::DesktopFrame
* buffer
) {
250 DCHECK(std::find(buffers_
.begin(), buffers_
.end(), buffer
) != buffers_
.end());
252 buffers_
.remove(buffer
);
256 void PepperView::FlushBuffer(const webrtc::DesktopRect
& clip_area
,
257 webrtc::DesktopFrame
* buffer
,
258 const webrtc::DesktopRegion
& region
) {
259 // Defer drawing if the flush is already in progress.
260 if (flush_pending_
) {
261 // |merge_buffer_| is guaranteed to be free here because we allocate only
262 // two buffers simultaneously. If more buffers are allowed this code should
263 // apply all pending changes to the screen.
264 DCHECK(merge_buffer_
== NULL
);
266 merge_clip_area_
= clip_area
;
267 merge_buffer_
= buffer
;
268 merge_region_
= region
;
272 // Notify Pepper API about the updated areas and flush pixels to the screen.
273 base::Time start_time
= base::Time::Now();
275 for (webrtc::DesktopRegion::Iterator
i(region
); !i
.IsAtEnd(); i
.Advance()) {
276 webrtc::DesktopRect rect
= i
.rect();
278 // Re-clip |region| with the current clipping area |clip_area_| because
279 // the latter could change from the time the buffer was drawn.
280 rect
.IntersectWith(clip_area_
);
284 // Specify the rectangle coordinates relative to the clipping area.
285 rect
.Translate(-clip_area
.left(), -clip_area
.top());
287 // Pepper Graphics 2D has a strange and badly documented API that the
288 // point here is the offset from the source rect. Why?
289 graphics2d_
.PaintImageData(
290 static_cast<PepperDesktopFrame
*>(buffer
)->buffer(),
291 pp::Point(clip_area
.left(), clip_area
.top()),
292 pp::Rect(rect
.left(), rect
.top(), rect
.width(), rect
.height()));
295 // Notify the producer that some parts of the region weren't painted because
296 // the clipping area has changed already.
297 if (!clip_area
.equals(clip_area_
)) {
298 webrtc::DesktopRegion not_painted
= region
;
299 not_painted
.Subtract(clip_area_
);
300 if (!not_painted
.is_empty()) {
301 producer_
->InvalidateRegion(not_painted
);
305 // Flush the updated areas to the screen.
306 pp::CompletionCallback callback
=
307 callback_factory_
.NewCallback(&PepperView::OnFlushDone
,
310 int error
= graphics2d_
.Flush(callback
);
311 CHECK(error
== PP_OK_COMPLETIONPENDING
);
312 flush_pending_
= true;
315 void PepperView::OnFlushDone(int result
,
316 const base::Time
& paint_start
,
317 webrtc::DesktopFrame
* buffer
) {
318 DCHECK(context_
->main_task_runner()->BelongsToCurrentThread());
319 DCHECK(flush_pending_
);
321 instance_
->GetStats()->video_paint_ms()->Record(
322 (base::Time::Now() - paint_start
).InMilliseconds());
324 flush_pending_
= false;
325 ReturnBuffer(buffer
);
327 // If there is a buffer queued for rendering then render it now.
328 if (merge_buffer_
!= NULL
) {
329 buffer
= merge_buffer_
;
330 merge_buffer_
= NULL
;
331 FlushBuffer(merge_clip_area_
, buffer
, merge_region_
);
335 } // namespace remoting