win: wstring->string16 in chrome/installer/util/html_dialog
[chromium-blink-merge.git] / remoting / protocol / input_event_tracker_unittest.cc
blob89f7a7279fb0df14097dd45b119ecc7ca0b45600
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "remoting/protocol/input_event_tracker.h"
7 #include "remoting/proto/event.pb.h"
8 #include "remoting/protocol/protocol_mock_objects.h"
9 #include "remoting/protocol/test_event_matchers.h"
10 #include "testing/gmock/include/gmock/gmock.h"
11 #include "testing/gtest/include/gtest/gtest.h"
13 using ::testing::_;
14 using ::testing::ExpectationSet;
15 using ::testing::InSequence;
17 namespace remoting {
18 namespace protocol {
20 using test::EqualsKeyEventWithCapsLock;
21 using test::EqualsMouseEvent;
22 using test::EqualsKeyEventWithoutLockStates;
24 namespace {
26 static const MouseEvent::MouseButton BUTTON_LEFT = MouseEvent::BUTTON_LEFT;
27 static const MouseEvent::MouseButton BUTTON_RIGHT = MouseEvent::BUTTON_RIGHT;
29 MATCHER_P2(TouchPointIdsAndTypeEqual, ids, type, "") {
30 if (arg.event_type() != type)
31 return false;
33 std::set<uint32> touch_ids;
34 for (const TouchEventPoint& point : arg.touch_points()) {
35 touch_ids.insert(point.id());
37 return touch_ids == ids;
40 static KeyEvent NewUsbEvent(uint32 usb_keycode, bool pressed) {
41 KeyEvent event;
42 event.set_usb_keycode(usb_keycode);
43 event.set_pressed(pressed);
44 // Create all key events with the hardcoded |lock_state| in this test.
45 event.set_lock_states(KeyEvent::LOCK_STATES_CAPSLOCK);
46 return event;
49 static void PressAndReleaseUsb(InputStub* input_stub, uint32 usb_keycode) {
50 input_stub->InjectKeyEvent(NewUsbEvent(usb_keycode, true));
51 input_stub->InjectKeyEvent(NewUsbEvent(usb_keycode, false));
54 static MouseEvent NewMouseEvent(int x,
55 int y,
56 MouseEvent::MouseButton button,
57 bool down) {
58 MouseEvent event;
59 event.set_x(x);
60 event.set_y(y);
61 event.set_button(button);
62 event.set_button_down(down);
63 return event;
66 void AddTouchPoint(uint32 id, TouchEvent* event) {
67 TouchEventPoint* p = event->add_touch_points();
68 p->set_id(id);
71 } // namespace
73 // Verify that keys that were pressed and released aren't re-released.
74 TEST(InputEventTrackerTest, NothingToRelease) {
75 MockInputStub mock_stub;
76 InputEventTracker input_tracker(&mock_stub);
79 InSequence s;
81 EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEventWithCapsLock(1, true)));
82 EXPECT_CALL(mock_stub,
83 InjectKeyEvent(EqualsKeyEventWithCapsLock(1, false)));
84 EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEventWithCapsLock(2, true)));
85 EXPECT_CALL(mock_stub,
86 InjectKeyEvent(EqualsKeyEventWithCapsLock(2, false)));
88 EXPECT_CALL(mock_stub,
89 InjectMouseEvent(EqualsMouseEvent(0, 0, BUTTON_LEFT, true)));
90 EXPECT_CALL(mock_stub,
91 InjectMouseEvent(EqualsMouseEvent(0, 0, BUTTON_LEFT, false)));
94 PressAndReleaseUsb(&input_tracker, 1);
95 PressAndReleaseUsb(&input_tracker, 2);
97 input_tracker.InjectMouseEvent(NewMouseEvent(0, 0, BUTTON_LEFT, true));
98 input_tracker.InjectMouseEvent(NewMouseEvent(0, 0, BUTTON_LEFT, false));
100 input_tracker.ReleaseAll();
103 // Verify that keys that were left pressed get released.
104 TEST(InputEventTrackerTest, ReleaseAllKeys) {
105 MockInputStub mock_stub;
106 InputEventTracker input_tracker(&mock_stub);
107 ExpectationSet injects;
110 InSequence s;
112 injects += EXPECT_CALL(mock_stub,
113 InjectKeyEvent(EqualsKeyEventWithCapsLock(3, true)));
114 injects += EXPECT_CALL(mock_stub,
115 InjectKeyEvent(EqualsKeyEventWithCapsLock(1, true)));
116 injects += EXPECT_CALL(
117 mock_stub, InjectKeyEvent(EqualsKeyEventWithCapsLock(1, false)));
118 injects += EXPECT_CALL(mock_stub,
119 InjectKeyEvent(EqualsKeyEventWithCapsLock(2, true)));
120 injects += EXPECT_CALL(
121 mock_stub, InjectKeyEvent(EqualsKeyEventWithCapsLock(2, false)));
123 injects += EXPECT_CALL(mock_stub, InjectMouseEvent(EqualsMouseEvent(
124 0, 0, BUTTON_RIGHT, true)));
125 injects += EXPECT_CALL(
126 mock_stub, InjectMouseEvent(EqualsMouseEvent(0, 0, BUTTON_LEFT, true)));
127 injects += EXPECT_CALL(mock_stub, InjectMouseEvent(EqualsMouseEvent(
128 1, 1, BUTTON_LEFT, false)));
131 // The key should be released but |lock_states| should not be set.
132 EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEventWithoutLockStates(
133 3, false))).After(injects);
134 EXPECT_CALL(mock_stub, InjectMouseEvent(EqualsMouseEvent(
135 1, 1, BUTTON_RIGHT, false))).After(injects);
137 input_tracker.InjectKeyEvent(NewUsbEvent(3, true));
138 PressAndReleaseUsb(&input_tracker, 1);
139 PressAndReleaseUsb(&input_tracker, 2);
141 input_tracker.InjectMouseEvent(NewMouseEvent(0, 0, BUTTON_RIGHT, true));
142 input_tracker.InjectMouseEvent(NewMouseEvent(0, 0, BUTTON_LEFT, true));
143 input_tracker.InjectMouseEvent(NewMouseEvent(1, 1, BUTTON_LEFT, false));
145 EXPECT_FALSE(input_tracker.IsKeyPressed(1));
146 EXPECT_FALSE(input_tracker.IsKeyPressed(2));
147 EXPECT_TRUE(input_tracker.IsKeyPressed(3));
148 EXPECT_EQ(1, input_tracker.PressedKeyCount());
150 input_tracker.ReleaseAll();
153 // Verify that we track both USB-based key events correctly.
154 TEST(InputEventTrackerTest, TrackUsbKeyEvents) {
155 MockInputStub mock_stub;
156 InputEventTracker input_tracker(&mock_stub);
157 ExpectationSet injects;
160 InSequence s;
162 injects += EXPECT_CALL(mock_stub,
163 InjectKeyEvent(EqualsKeyEventWithCapsLock(3, true)));
164 injects += EXPECT_CALL(mock_stub,
165 InjectKeyEvent(EqualsKeyEventWithCapsLock(6, true)));
166 injects += EXPECT_CALL(mock_stub,
167 InjectKeyEvent(EqualsKeyEventWithCapsLock(7, true)));
168 injects += EXPECT_CALL(mock_stub,
169 InjectKeyEvent(EqualsKeyEventWithCapsLock(5, true)));
170 injects += EXPECT_CALL(mock_stub,
171 InjectKeyEvent(EqualsKeyEventWithCapsLock(5, true)));
172 injects += EXPECT_CALL(mock_stub,
173 InjectKeyEvent(EqualsKeyEventWithCapsLock(2, true)));
174 injects += EXPECT_CALL(
175 mock_stub, InjectKeyEvent(EqualsKeyEventWithCapsLock(2, false)));
178 // The key should be auto released with no |lock_states|.
179 EXPECT_CALL(mock_stub,
180 InjectKeyEvent(EqualsKeyEventWithoutLockStates(3, false)))
181 .After(injects);
182 EXPECT_CALL(mock_stub,
183 InjectKeyEvent(EqualsKeyEventWithoutLockStates(6, false)))
184 .After(injects);
185 EXPECT_CALL(mock_stub,
186 InjectKeyEvent(EqualsKeyEventWithoutLockStates(7, false)))
187 .After(injects);
188 EXPECT_CALL(mock_stub,
189 InjectKeyEvent(EqualsKeyEventWithoutLockStates(5, false)))
190 .After(injects);
192 input_tracker.InjectKeyEvent(NewUsbEvent(3, true));
193 input_tracker.InjectKeyEvent(NewUsbEvent(6, true));
194 input_tracker.InjectKeyEvent(NewUsbEvent(7, true));
195 input_tracker.InjectKeyEvent(NewUsbEvent(5, true));
196 input_tracker.InjectKeyEvent(NewUsbEvent(5, true));
197 PressAndReleaseUsb(&input_tracker, 2);
199 EXPECT_FALSE(input_tracker.IsKeyPressed(1));
200 EXPECT_FALSE(input_tracker.IsKeyPressed(2));
201 EXPECT_TRUE(input_tracker.IsKeyPressed(3));
202 EXPECT_TRUE(input_tracker.IsKeyPressed(5));
203 EXPECT_TRUE(input_tracker.IsKeyPressed(6));
204 EXPECT_TRUE(input_tracker.IsKeyPressed(7));
205 EXPECT_EQ(4, input_tracker.PressedKeyCount());
207 input_tracker.ReleaseAll();
210 // Verify that invalid events get passed through but not tracked.
211 TEST(InputEventTrackerTest, InvalidEventsNotTracked) {
212 MockInputStub mock_stub;
213 InputEventTracker input_tracker(&mock_stub);
214 ExpectationSet injects;
217 InSequence s;
219 injects += EXPECT_CALL(mock_stub,
220 InjectKeyEvent(EqualsKeyEventWithCapsLock(3, true)));
221 injects += EXPECT_CALL(mock_stub,
222 InjectKeyEvent(EqualsKeyEventWithCapsLock(1, true)));
223 injects += EXPECT_CALL(
224 mock_stub, InjectKeyEvent(EqualsKeyEventWithCapsLock(1, false)));
225 injects += EXPECT_CALL(mock_stub, InjectKeyEvent(_)).Times(2);
226 injects += EXPECT_CALL(mock_stub,
227 InjectKeyEvent(EqualsKeyEventWithCapsLock(2, true)));
228 injects += EXPECT_CALL(
229 mock_stub, InjectKeyEvent(EqualsKeyEventWithCapsLock(2, false)));
232 EXPECT_CALL(mock_stub,
233 InjectKeyEvent(EqualsKeyEventWithoutLockStates(3, false)))
234 .After(injects);
236 input_tracker.InjectKeyEvent(NewUsbEvent(3, true));
237 PressAndReleaseUsb(&input_tracker, 1);
239 KeyEvent invalid_event1;
240 invalid_event1.set_pressed(true);
241 input_tracker.InjectKeyEvent(invalid_event1);
243 KeyEvent invalid_event2;
244 invalid_event2.set_usb_keycode(6);
245 input_tracker.InjectKeyEvent(invalid_event2);
247 PressAndReleaseUsb(&input_tracker, 2);
249 EXPECT_FALSE(input_tracker.IsKeyPressed(1));
250 EXPECT_FALSE(input_tracker.IsKeyPressed(2));
251 EXPECT_TRUE(input_tracker.IsKeyPressed(3));
252 EXPECT_EQ(1, input_tracker.PressedKeyCount());
254 input_tracker.ReleaseAll();
257 // All touch points added with multiple touch events should be released as a
258 // cancel event.
259 TEST(InputEventTrackerTest, ReleaseAllTouchPoints) {
260 MockInputStub mock_stub;
261 InputEventTracker input_tracker(&mock_stub);
263 std::set<uint32> expected_ids1;
264 expected_ids1.insert(1);
265 expected_ids1.insert(2);
266 std::set<uint32> expected_ids2;
267 expected_ids2.insert(3);
268 expected_ids2.insert(5);
269 expected_ids2.insert(8);
271 std::set<uint32> all_touch_point_ids;
272 all_touch_point_ids.insert(expected_ids1.begin(), expected_ids1.end());
273 all_touch_point_ids.insert(expected_ids2.begin(), expected_ids2.end());
275 InSequence s;
276 EXPECT_CALL(mock_stub, InjectTouchEvent(TouchPointIdsAndTypeEqual(
277 expected_ids1, TouchEvent::TOUCH_POINT_START)));
278 EXPECT_CALL(mock_stub, InjectTouchEvent(TouchPointIdsAndTypeEqual(
279 expected_ids2, TouchEvent::TOUCH_POINT_START)));
281 EXPECT_CALL(mock_stub,
282 InjectTouchEvent(TouchPointIdsAndTypeEqual(
283 all_touch_point_ids, TouchEvent::TOUCH_POINT_CANCEL)));
285 TouchEvent start_event1;
286 start_event1.set_event_type(TouchEvent::TOUCH_POINT_START);
287 AddTouchPoint(1, &start_event1);
288 AddTouchPoint(2, &start_event1);
289 input_tracker.InjectTouchEvent(start_event1);
291 TouchEvent start_event2;
292 start_event2.set_event_type(TouchEvent::TOUCH_POINT_START);
293 AddTouchPoint(3, &start_event2);
294 AddTouchPoint(5, &start_event2);
295 AddTouchPoint(8, &start_event2);
296 input_tracker.InjectTouchEvent(start_event2);
298 input_tracker.ReleaseAll();
301 // Add some touch points and remove only a subset of them. ReleaseAll() should
302 // cancel all the remaining touch points.
303 TEST(InputEventTrackerTest, ReleaseAllRemainingTouchPoints) {
304 MockInputStub mock_stub;
305 InputEventTracker input_tracker(&mock_stub);
307 std::set<uint32> start_expected_ids;
308 start_expected_ids.insert(1);
309 start_expected_ids.insert(2);
310 start_expected_ids.insert(3);
312 std::set<uint32> end_expected_ids;
313 end_expected_ids.insert(1);
314 std::set<uint32> cancel_expected_ids;
315 cancel_expected_ids.insert(3);
317 std::set<uint32> all_remaining_touch_point_ids;
318 all_remaining_touch_point_ids.insert(2);
320 InSequence s;
321 EXPECT_CALL(mock_stub,
322 InjectTouchEvent(TouchPointIdsAndTypeEqual(
323 start_expected_ids, TouchEvent::TOUCH_POINT_START)));
324 EXPECT_CALL(mock_stub, InjectTouchEvent(TouchPointIdsAndTypeEqual(
325 end_expected_ids, TouchEvent::TOUCH_POINT_END)));
326 EXPECT_CALL(mock_stub,
327 InjectTouchEvent(TouchPointIdsAndTypeEqual(
328 cancel_expected_ids, TouchEvent::TOUCH_POINT_CANCEL)));
330 EXPECT_CALL(mock_stub, InjectTouchEvent(TouchPointIdsAndTypeEqual(
331 all_remaining_touch_point_ids,
332 TouchEvent::TOUCH_POINT_CANCEL)));
334 TouchEvent start_event;
335 start_event.set_event_type(TouchEvent::TOUCH_POINT_START);
336 AddTouchPoint(1, &start_event);
337 AddTouchPoint(2, &start_event);
338 AddTouchPoint(3, &start_event);
339 input_tracker.InjectTouchEvent(start_event);
341 TouchEvent end_event;
342 end_event.set_event_type(TouchEvent::TOUCH_POINT_END);
343 AddTouchPoint(1, &end_event);
344 input_tracker.InjectTouchEvent(end_event);
346 TouchEvent cancel_event;
347 cancel_event.set_event_type(TouchEvent::TOUCH_POINT_CANCEL);
348 AddTouchPoint(3, &cancel_event);
349 input_tracker.InjectTouchEvent(cancel_event);
351 input_tracker.ReleaseAll();
354 } // namespace protocol
355 } // namespace remoting