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31 #ifndef SVGAnimatedNumberOptionalNumber_h
32 #define SVGAnimatedNumberOptionalNumber_h
34 #include "core/svg/SVGAnimatedNumber.h"
35 #include "core/svg/SVGNumberOptionalNumber.h"
36 #include "platform/heap/Handle.h"
40 // SVG Spec: http://www.w3.org/TR/SVG11/types.html <number-optional-number>
41 // Unlike other SVGAnimated* class, this class is not exposed to Javascript directly,
42 // while DOM attribute and SMIL animations operate on this class.
43 // From Javascript, the two SVGAnimatedNumbers |firstNumber| and |secondNumber| are used.
44 // For example, see SVGFEDropShadowElement::stdDeviation{X,Y}()
45 class SVGAnimatedNumberOptionalNumber
: public SVGAnimatedPropertyCommon
<SVGNumberOptionalNumber
> {
47 static PassRefPtrWillBeRawPtr
<SVGAnimatedNumberOptionalNumber
> create(SVGElement
* contextElement
, const QualifiedName
& attributeName
, float initialFirstValue
= 0, float initialSecondValue
= 0)
49 return adoptRefWillBeNoop(new SVGAnimatedNumberOptionalNumber(contextElement
, attributeName
, initialFirstValue
, initialSecondValue
));
52 void setAnimatedValue(PassRefPtrWillBeRawPtr
<SVGPropertyBase
>) override
;
53 bool needsSynchronizeAttribute() override
;
54 void animationEnded() override
;
56 SVGAnimatedNumber
* firstNumber() { return m_firstNumber
.get(); }
57 SVGAnimatedNumber
* secondNumber() { return m_secondNumber
.get(); }
59 DECLARE_VIRTUAL_TRACE();
62 SVGAnimatedNumberOptionalNumber(SVGElement
* contextElement
, const QualifiedName
& attributeName
, float initialFirstValue
, float initialSecondValue
);
64 RefPtrWillBeMember
<SVGAnimatedNumber
> m_firstNumber
;
65 RefPtrWillBeMember
<SVGAnimatedNumber
> m_secondNumber
;
70 #endif // SVGAnimatedNumberOptionalNumber_h