1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MOJO_SERVICES_NETWORK_TCP_CONNECTED_SOCKET_H_
6 #define MOJO_SERVICES_NETWORK_TCP_CONNECTED_SOCKET_H_
8 #include "base/memory/scoped_ptr.h"
9 #include "base/memory/weak_ptr.h"
10 #include "mojo/common/handle_watcher.h"
11 #include "mojo/public/cpp/bindings/interface_impl.h"
12 #include "mojo/services/network/public/interfaces/tcp_connected_socket.mojom.h"
13 #include "net/socket/tcp_socket.h"
17 class MojoToNetPendingBuffer
;
18 class NetToMojoPendingBuffer
;
20 class TCPConnectedSocketImpl
: public InterfaceImpl
<TCPConnectedSocket
> {
22 TCPConnectedSocketImpl(scoped_ptr
<net::TCPSocket
> socket
,
23 ScopedDataPipeConsumerHandle send_stream
,
24 ScopedDataPipeProducerHandle receive_stream
);
25 ~TCPConnectedSocketImpl() override
;
28 // "Receiving" in this context means reading from TCPSocket and writing to
29 // the Mojo receive_stream.
31 void OnReceiveStreamReady(MojoResult result
);
32 void DidReceive(bool completed_synchronously
, int result
);
34 // "Writing" is reading from the Mojo send_stream and writing to the
37 void OnSendStreamReady(MojoResult result
);
38 void DidSend(bool completed_asynchronously
, int result
);
40 scoped_ptr
<net::TCPSocket
> socket_
;
42 // The *stream handles will be null while there is an in-progress transation
43 // between net and mojo. During this time, the handle will be owned by the
46 // For reading from the network and writing to Mojo pipe.
47 ScopedDataPipeConsumerHandle send_stream_
;
48 common::HandleWatcher receive_handle_watcher_
;
49 scoped_refptr
<NetToMojoPendingBuffer
> pending_receive_
;
51 // For reading from the Mojo pipe and writing to the network.
52 ScopedDataPipeProducerHandle receive_stream_
;
53 common::HandleWatcher send_handle_watcher_
;
54 scoped_refptr
<MojoToNetPendingBuffer
> pending_send_
;
56 base::WeakPtrFactory
<TCPConnectedSocketImpl
> weak_ptr_factory_
;
61 #endif // MOJO_SERVICES_NETWORK_TCP_CONNECTED_SOCKET_H_