1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef COMPONENTS_AUDIO_MODEM_MODEM_IMPL_H_
6 #define COMPONENTS_AUDIO_MODEM_MODEM_IMPL_H_
11 #include "base/callback.h"
12 #include "base/cancelable_callback.h"
13 #include "base/containers/mru_cache.h"
14 #include "base/files/file_path.h"
15 #include "base/macros.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/memory/scoped_vector.h"
18 #include "components/audio_modem/public/audio_modem_types.h"
19 #include "components/audio_modem/public/modem.h"
20 #include "media/base/audio_bus.h"
26 namespace audio_modem
{
30 class WhispernetClient
;
32 // The ModemImpl class manages the playback and recording of tokens.
33 // Clients should not necessary expect the modem to play or record continuously.
34 // In the future, it may timeslice multiple tokens, or implement carrier sense.
35 class ModemImpl final
: public Modem
{
38 ~ModemImpl() override
;
41 void Initialize(WhispernetClient
* client
,
42 const TokensCallback
& tokens_cb
) override
;
43 void StartPlaying(AudioType type
) override
;
44 void StopPlaying(AudioType type
) override
;
45 void StartRecording(AudioType type
) override
;
46 void StopRecording(AudioType type
) override
;
47 void SetToken(AudioType type
, const std::string
& url_safe_token
) override
;
48 const std::string
GetToken(AudioType type
) override
;
49 bool IsPlayingTokenHeard(AudioType type
) override
;
50 void SetTokenLength(AudioType type
, size_t token_length
) override
;
52 void set_player_for_testing(AudioType type
, AudioPlayer
* player
) {
53 player_
[type
] = player
;
55 void set_recorder_for_testing(AudioRecorder
* recorder
) {
60 using SamplesMap
= base::MRUCache
<std::string
,
61 scoped_refptr
<media::AudioBusRefCounted
>>;
63 // Receives the audio samples from encoding a token.
64 void OnTokenEncoded(AudioType type
,
65 const std::string
& token
,
66 const scoped_refptr
<media::AudioBusRefCounted
>& samples
);
68 // Receives any tokens found by decoding audio samples.
69 void OnTokensFound(const std::vector
<AudioToken
>& tokens
);
71 // Update our currently playing token with the new token. Change the playing
72 // samples if needed. Prerequisite: Samples corresponding to this token
73 // should already be in the samples cache.
74 void UpdateToken(AudioType type
, const std::string
& token
);
76 void RestartPlaying(AudioType type
);
78 void DecodeSamplesConnector(const std::string
& samples
);
80 void DumpToken(AudioType audio_type
,
81 const std::string
& token
,
82 const media::AudioBus
* samples
);
84 WhispernetClient
* client_
;
86 // Callbacks to send tokens back to the client.
87 TokensCallback tokens_cb_
;
89 // This cancelable callback is passed to the recorder. The recorder's
90 // destruction will happen on the audio thread, so it can outlive us.
91 base::CancelableCallback
<void(const std::string
&)> decode_cancelable_cb_
;
93 // We use the AudioType enum to index into all our data structures that work
94 // on values for both audible and inaudible.
95 static_assert(AUDIBLE
== 0, "AudioType::AUDIBLE should be 0.");
96 static_assert(INAUDIBLE
== 1, "AudioType::INAUDIBLE should be 1.");
98 // Indexed using enum AudioType.
99 bool player_enabled_
[2];
100 bool should_be_playing_
[2];
101 bool should_be_recording_
[2];
103 // AudioPlayer and AudioRecorder objects are self-deleting. When we call
104 // Finalize on them, they clean themselves up on the Audio thread.
105 // Indexed using enum AudioType.
106 AudioPlayer
* player_
[2];
107 AudioRecorder
* recorder_
;
109 // Indexed using enum AudioType.
110 std::string playing_token_
[2];
111 size_t token_length_
[2];
112 base::Time started_playing_
[2];
113 base::Time heard_own_token_
[2];
115 // Cache that holds the encoded samples. After reaching its limit, the cache
116 // expires the oldest samples first.
117 // Indexed using enum AudioType.
118 ScopedVector
<SamplesMap
> samples_caches_
;
120 base::FilePath dump_tokens_dir_
;
122 DISALLOW_COPY_AND_ASSIGN(ModemImpl
);
125 } // namespace audio_modem
127 #endif // COMPONENTS_AUDIO_MODEM_MODEM_IMPL_H_