Hide X11 dependencies when use_x11=0.
[chromium-blink-merge.git] / ui / aura / window_tree_host.cc
blob7e8749d4e0c1eae7cf32389fab541ce35c590a3a
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/aura/window_tree_host.h"
7 #include "ui/aura/client/cursor_client.h"
8 #include "ui/aura/env.h"
9 #include "ui/aura/root_window.h"
10 #include "ui/aura/root_window_transformer.h"
11 #include "ui/aura/window.h"
12 #include "ui/aura/window_tree_host_delegate.h"
13 #include "ui/compositor/dip_util.h"
14 #include "ui/compositor/layer.h"
15 #include "ui/gfx/display.h"
16 #include "ui/gfx/insets.h"
17 #include "ui/gfx/point.h"
18 #include "ui/gfx/point3_f.h"
19 #include "ui/gfx/point_conversions.h"
20 #include "ui/gfx/screen.h"
21 #include "ui/gfx/size_conversions.h"
23 namespace aura {
25 float GetDeviceScaleFactorFromDisplay(Window* window) {
26 gfx::Display display = gfx::Screen::GetScreenFor(window)->
27 GetDisplayNearestWindow(window);
28 DCHECK(display.is_valid());
29 return display.device_scale_factor();
32 class SimpleRootWindowTransformer : public RootWindowTransformer {
33 public:
34 SimpleRootWindowTransformer(const Window* root_window,
35 const gfx::Transform& transform)
36 : root_window_(root_window),
37 transform_(transform) {
40 // RootWindowTransformer overrides:
41 virtual gfx::Transform GetTransform() const OVERRIDE {
42 return transform_;
45 virtual gfx::Transform GetInverseTransform() const OVERRIDE {
46 gfx::Transform invert;
47 if (!transform_.GetInverse(&invert))
48 return transform_;
49 return invert;
52 virtual gfx::Rect GetRootWindowBounds(
53 const gfx::Size& host_size) const OVERRIDE {
54 gfx::Rect bounds(host_size);
55 gfx::RectF new_bounds(ui::ConvertRectToDIP(root_window_->layer(), bounds));
56 transform_.TransformRect(&new_bounds);
57 return gfx::Rect(gfx::ToFlooredSize(new_bounds.size()));
60 virtual gfx::Insets GetHostInsets() const OVERRIDE {
61 return gfx::Insets();
64 private:
65 virtual ~SimpleRootWindowTransformer() {}
67 const Window* root_window_;
68 const gfx::Transform transform_;
70 DISALLOW_COPY_AND_ASSIGN(SimpleRootWindowTransformer);
73 ////////////////////////////////////////////////////////////////////////////////
74 // WindowTreeHost, public:
76 WindowTreeHost::~WindowTreeHost() {
77 DCHECK(!compositor_) << "compositor must be destroyed before root window";
80 void WindowTreeHost::InitHost() {
81 window()->Init(aura::WINDOW_LAYER_NOT_DRAWN);
82 InitCompositor();
83 UpdateRootWindowSize(GetBounds().size());
84 Env::GetInstance()->NotifyRootWindowInitialized(delegate_->AsRootWindow());
85 window()->Show();
88 void WindowTreeHost::InitCompositor() {
89 compositor_->SetScaleAndSize(GetDeviceScaleFactorFromDisplay(window()),
90 GetBounds().size());
91 compositor_->SetRootLayer(window()->layer());
92 transformer_.reset(
93 new SimpleRootWindowTransformer(window(), gfx::Transform()));
96 aura::Window* WindowTreeHost::window() {
97 return const_cast<Window*>(const_cast<const WindowTreeHost*>(this)->window());
100 const aura::Window* WindowTreeHost::window() const {
101 return delegate_->AsRootWindow()->window();
104 void WindowTreeHost::SetRootWindowTransformer(
105 scoped_ptr<RootWindowTransformer> transformer) {
106 transformer_ = transformer.Pass();
107 SetInsets(transformer_->GetHostInsets());
108 window()->SetTransform(transformer_->GetTransform());
109 // If the layer is not animating, then we need to update the root window
110 // size immediately.
111 if (!window()->layer()->GetAnimator()->is_animating())
112 UpdateRootWindowSize(GetBounds().size());
115 gfx::Transform WindowTreeHost::GetRootTransform() const {
116 float scale = ui::GetDeviceScaleFactor(window()->layer());
117 gfx::Transform transform;
118 transform.Scale(scale, scale);
119 transform *= transformer_->GetTransform();
120 return transform;
123 void WindowTreeHost::SetTransform(const gfx::Transform& transform) {
124 scoped_ptr<RootWindowTransformer> transformer(
125 new SimpleRootWindowTransformer(window(), transform));
126 SetRootWindowTransformer(transformer.Pass());
129 gfx::Transform WindowTreeHost::GetInverseRootTransform() const {
130 float scale = ui::GetDeviceScaleFactor(window()->layer());
131 gfx::Transform transform;
132 transform.Scale(1.0f / scale, 1.0f / scale);
133 return transformer_->GetInverseTransform() * transform;
136 void WindowTreeHost::UpdateRootWindowSize(const gfx::Size& host_size) {
137 window()->SetBounds(transformer_->GetRootWindowBounds(host_size));
140 void WindowTreeHost::ConvertPointToNativeScreen(gfx::Point* point) const {
141 ConvertPointToHost(point);
142 gfx::Point location = GetLocationOnNativeScreen();
143 point->Offset(location.x(), location.y());
146 void WindowTreeHost::ConvertPointFromNativeScreen(gfx::Point* point) const {
147 gfx::Point location = GetLocationOnNativeScreen();
148 point->Offset(-location.x(), -location.y());
149 ConvertPointFromHost(point);
152 void WindowTreeHost::ConvertPointToHost(gfx::Point* point) const {
153 gfx::Point3F point_3f(*point);
154 GetRootTransform().TransformPoint(&point_3f);
155 *point = gfx::ToFlooredPoint(point_3f.AsPointF());
158 void WindowTreeHost::ConvertPointFromHost(gfx::Point* point) const {
159 gfx::Point3F point_3f(*point);
160 GetInverseRootTransform().TransformPoint(&point_3f);
161 *point = gfx::ToFlooredPoint(point_3f.AsPointF());
164 void WindowTreeHost::SetCursor(gfx::NativeCursor cursor) {
165 last_cursor_ = cursor;
166 // A lot of code seems to depend on NULL cursors actually showing an arrow,
167 // so just pass everything along to the host.
168 SetCursorNative(cursor);
171 void WindowTreeHost::OnCursorVisibilityChanged(bool show) {
172 // Clear any existing mouse hover effects when the cursor becomes invisible.
173 // Note we do not need to dispatch a mouse enter when the cursor becomes
174 // visible because that can only happen in response to a mouse event, which
175 // will trigger its own mouse enter.
176 if (!show) {
177 delegate_->AsRootWindow()->DispatchMouseExitAtPoint(
178 delegate_->AsRootWindow()->GetLastMouseLocationInRoot());
181 OnCursorVisibilityChangedNative(show);
184 void WindowTreeHost::MoveCursorTo(const gfx::Point& location_in_dip) {
185 gfx::Point host_location(location_in_dip);
186 ConvertPointToHost(&host_location);
187 MoveCursorToInternal(location_in_dip, host_location);
190 void WindowTreeHost::MoveCursorToHostLocation(const gfx::Point& host_location) {
191 gfx::Point root_location(host_location);
192 ConvertPointFromHost(&root_location);
193 MoveCursorToInternal(root_location, host_location);
196 ////////////////////////////////////////////////////////////////////////////////
197 // WindowTreeHost, protected:
199 WindowTreeHost::WindowTreeHost()
200 : delegate_(NULL),
201 last_cursor_(ui::kCursorNull) {
204 void WindowTreeHost::DestroyCompositor() {
205 DCHECK(GetAcceleratedWidget());
206 compositor_.reset();
209 void WindowTreeHost::CreateCompositor(
210 gfx::AcceleratedWidget accelerated_widget) {
211 compositor_.reset(new ui::Compositor(GetAcceleratedWidget()));
212 DCHECK(compositor_.get());
215 void WindowTreeHost::NotifyHostResized(const gfx::Size& new_size) {
216 // The compositor should have the same size as the native root window host.
217 // Get the latest scale from display because it might have been changed.
218 compositor_->SetScaleAndSize(GetDeviceScaleFactorFromDisplay(window()),
219 new_size);
221 gfx::Size layer_size = GetBounds().size();
222 // The layer, and the observers should be notified of the
223 // transformed size of the root window.
224 UpdateRootWindowSize(layer_size);
225 delegate_->OnHostResized(layer_size);
228 void WindowTreeHost::MoveCursorToInternal(const gfx::Point& root_location,
229 const gfx::Point& host_location) {
230 MoveCursorToNative(host_location);
231 client::CursorClient* cursor_client = client::GetCursorClient(window());
232 if (cursor_client) {
233 const gfx::Display& display =
234 gfx::Screen::GetScreenFor(window())->GetDisplayNearestWindow(window());
235 cursor_client->SetDisplay(display);
237 delegate_->OnCursorMovedToRootLocation(root_location);
240 #if defined(OS_ANDROID)
241 // static
242 WindowTreeHost* WindowTreeHost::Create(const gfx::Rect& bounds) {
243 // This is only hit for tests and ash, right now these aren't an issue so
244 // adding the CHECK.
245 // TODO(sky): decide if we want a factory.
246 CHECK(false);
247 return NULL;
249 #endif
251 } // namespace aura