1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
8 #include "base/basictypes.h"
9 #include "base/strings/string_util.h"
10 #include "base/strings/utf_string_conversions.h"
11 #include "tools/ipc_fuzzer/fuzzer/mutator.h"
12 #include "tools/ipc_fuzzer/fuzzer/rand_util.h"
14 namespace ipc_fuzzer
{
17 void FuzzIntegralType(T
* value
, unsigned int frequency
) {
18 if (RandEvent(frequency
)) {
19 switch (RandInRange(4)) {
20 case 0: (*value
) = 0; break;
21 case 1: (*value
)--; break;
22 case 2: (*value
)++; break;
23 case 3: (*value
) = RandU64(); break;
29 void FuzzStringType(T
* value
, unsigned int frequency
,
30 const T
& literal1
, const T
& literal2
) {
31 if (RandEvent(frequency
)) {
32 switch (RandInRange(5)) {
33 case 4: (*value
) = (*value
) + (*value
); // FALLTHROUGH
34 case 3: (*value
) = (*value
) + (*value
); // FALLTHROUGH
35 case 2: (*value
) = (*value
) + (*value
); break;
36 case 1: (*value
) += literal1
; break;
37 case 0: (*value
) = literal2
; break;
42 void Mutator::FuzzBool(bool* value
) {
43 if (RandEvent(frequency_
))
47 void Mutator::FuzzInt(int* value
) {
48 FuzzIntegralType
<int>(value
, frequency_
);
51 void Mutator::FuzzLong(long* value
) {
52 FuzzIntegralType
<long>(value
, frequency_
);
55 void Mutator::FuzzSize(size_t* value
) {
56 FuzzIntegralType
<size_t>(value
, frequency_
);
59 void Mutator::FuzzUChar(unsigned char* value
) {
60 FuzzIntegralType
<unsigned char>(value
, frequency_
);
63 void Mutator::FuzzWChar(wchar_t* value
) {
64 FuzzIntegralType
<wchar_t>(value
, frequency_
);
67 void Mutator::FuzzUInt16(uint16
* value
) {
68 FuzzIntegralType
<uint16
>(value
, frequency_
);
71 void Mutator::FuzzUInt32(uint32
* value
) {
72 FuzzIntegralType
<uint32
>(value
, frequency_
);
75 void Mutator::FuzzInt64(int64
* value
) {
76 FuzzIntegralType
<int64
>(value
, frequency_
);
79 void Mutator::FuzzUInt64(uint64
* value
) {
80 FuzzIntegralType
<uint64
>(value
, frequency_
);
83 void Mutator::FuzzFloat(float* value
) {
84 if (RandEvent(frequency_
))
85 *value
= RandDouble();
88 void Mutator::FuzzDouble(double* value
) {
89 if (RandEvent(frequency_
))
90 *value
= RandDouble();
93 void Mutator:: FuzzString(std::string
* value
) {
94 FuzzStringType
<std::string
>(value
, frequency_
, "BORKED", std::string());
97 void Mutator::FuzzString16(base::string16
* value
) {
98 FuzzStringType
<base::string16
>(value
, frequency_
,
99 base::WideToUTF16(L
"BORKED"),
100 base::WideToUTF16(L
""));
103 void Mutator::FuzzData(char* data
, int length
) {
104 if (RandEvent(frequency_
)) {
105 for (int i
= 0; i
< length
; ++i
) {
106 FuzzIntegralType
<char>(&data
[i
], frequency_
);
111 void Mutator::FuzzBytes(void* data
, int data_len
) {
112 FuzzData(static_cast<char*>(data
), data_len
);
115 bool Mutator::ShouldGenerate() {
116 // TODO(mbarbella): With a low probability, allow something to be fully
117 // rewritten while mutating instead of always changing the existing value.
121 } // namespace ipc_fuzzer