1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
12 #include "base/debug/trace_event.h"
13 #include "base/environment.h"
14 #include "base/lazy_instance.h"
15 #include "base/message_loop/message_loop.h"
16 #include "base/metrics/histogram.h"
17 #include "base/rand_util.h"
18 #include "base/strings/string_number_conversions.h"
19 #include "base/strings/stringprintf.h"
20 #include "base/threading/platform_thread.h"
21 #include "build/build_config.h"
22 #include "content/child/child_process.h"
23 #include "content/common/content_constants_internal.h"
24 #include "content/common/gpu/gpu_config.h"
25 #include "content/common/gpu/gpu_messages.h"
26 #include "content/common/gpu/media/gpu_video_encode_accelerator.h"
27 #include "content/common/sandbox_linux/sandbox_linux.h"
28 #include "content/gpu/gpu_child_thread.h"
29 #include "content/gpu/gpu_process.h"
30 #include "content/gpu/gpu_watchdog_thread.h"
31 #include "content/public/common/content_client.h"
32 #include "content/public/common/content_switches.h"
33 #include "content/public/common/main_function_params.h"
34 #include "gpu/command_buffer/service/gpu_switches.h"
35 #include "gpu/config/gpu_info_collector.h"
36 #include "gpu/config/gpu_util.h"
37 #include "ui/events/platform/platform_event_source.h"
38 #include "ui/gl/gl_implementation.h"
39 #include "ui/gl/gl_surface.h"
40 #include "ui/gl/gl_switches.h"
41 #include "ui/gl/gpu_switching_manager.h"
44 #include "base/win/windows_version.h"
45 #include "base/win/scoped_com_initializer.h"
46 #include "sandbox/win/src/sandbox.h"
50 #include "ui/base/x/x11_util.h"
54 #include "content/public/common/sandbox_init.h"
57 #if defined(OS_MACOSX)
58 #include "base/message_loop/message_pump_mac.h"
59 #include "content/common/sandbox_mac.h"
62 #if defined(ADDRESS_SANITIZER)
63 #include <sanitizer/asan_interface.h>
66 const int kGpuTimeout
= 10000;
72 void GetGpuInfoFromCommandLine(gpu::GPUInfo
& gpu_info
,
73 const CommandLine
& command_line
);
74 bool WarmUpSandbox(const CommandLine
& command_line
);
76 #if !defined(OS_MACOSX)
77 bool CollectGraphicsInfo(gpu::GPUInfo
& gpu_info
);
81 #if !defined(OS_CHROMEOS)
82 bool CanAccessNvidiaDeviceFile();
84 bool StartSandboxLinux(const gpu::GPUInfo
&, GpuWatchdogThread
*, bool);
86 bool StartSandboxWindows(const sandbox::SandboxInterfaceInfo
*);
89 base::LazyInstance
<GpuChildThread::DeferredMessages
> deferred_messages
=
90 LAZY_INSTANCE_INITIALIZER
;
92 bool GpuProcessLogMessageHandler(int severity
,
93 const char* file
, int line
,
95 const std::string
& str
) {
96 std::string header
= str
.substr(0, message_start
);
97 std::string message
= str
.substr(message_start
);
98 deferred_messages
.Get().push(new GpuHostMsg_OnLogMessage(
99 severity
, header
, message
));
103 } // namespace anonymous
105 // Main function for starting the Gpu process.
106 int GpuMain(const MainFunctionParams
& parameters
) {
107 TRACE_EVENT0("gpu", "GpuMain");
108 base::debug::TraceLog::GetInstance()->SetProcessName("GPU Process");
109 base::debug::TraceLog::GetInstance()->SetProcessSortIndex(
110 kTraceEventGpuProcessSortIndex
);
112 const CommandLine
& command_line
= parameters
.command_line
;
113 if (command_line
.HasSwitch(switches::kGpuStartupDialog
)) {
114 ChildProcess::WaitForDebugger("Gpu");
117 base::Time start_time
= base::Time::Now();
120 // Prevent Windows from displaying a modal dialog on failures like not being
121 // able to load a DLL.
123 SEM_FAILCRITICALERRORS
|
124 SEM_NOGPFAULTERRORBOX
|
125 SEM_NOOPENFILEERRORBOX
);
126 #elif defined(USE_X11)
127 ui::SetDefaultX11ErrorHandlers();
130 logging::SetLogMessageHandler(GpuProcessLogMessageHandler
);
132 if (command_line
.HasSwitch(switches::kSupportsDualGpus
)) {
133 std::string types
= command_line
.GetSwitchValueASCII(
134 switches::kGpuDriverBugWorkarounds
);
135 std::set
<int> workarounds
;
136 gpu::StringToFeatureSet(types
, &workarounds
);
137 if (workarounds
.count(gpu::FORCE_DISCRETE_GPU
) == 1)
138 ui::GpuSwitchingManager::GetInstance()->ForceUseOfDiscreteGpu();
139 else if (workarounds
.count(gpu::FORCE_INTEGRATED_GPU
) == 1)
140 ui::GpuSwitchingManager::GetInstance()->ForceUseOfIntegratedGpu();
143 // Initialization of the OpenGL bindings may fail, in which case we
144 // will need to tear down this process. However, we can not do so
145 // safely until the IPC channel is set up, because the detection of
146 // early return of a child process is implemented using an IPC
147 // channel error. If the IPC channel is not fully set up between the
148 // browser and GPU process, and the GPU process crashes or exits
149 // early, the browser process will never detect it. For this reason
150 // we defer tearing down the GPU process until receiving the
151 // GpuMsg_Initialize message from the browser.
152 bool dead_on_arrival
= false;
155 base::MessageLoop::Type message_loop_type
= base::MessageLoop::TYPE_IO
;
156 // Unless we're running on desktop GL, we don't need a UI message
157 // loop, so avoid its use to work around apparent problems with some
158 // third-party software.
159 if (command_line
.HasSwitch(switches::kUseGL
) &&
160 command_line
.GetSwitchValueASCII(switches::kUseGL
) ==
161 gfx::kGLImplementationDesktopName
) {
162 message_loop_type
= base::MessageLoop::TYPE_UI
;
164 base::MessageLoop
main_message_loop(message_loop_type
);
165 #elif defined(OS_LINUX) && defined(USE_X11)
166 // We need a UI loop so that we can grab the Expose events. See GLSurfaceGLX
167 // and https://crbug.com/326995.
168 base::MessageLoop
main_message_loop(base::MessageLoop::TYPE_UI
);
169 scoped_ptr
<ui::PlatformEventSource
> event_source
=
170 ui::PlatformEventSource::CreateDefault();
171 #elif defined(OS_LINUX)
172 base::MessageLoop
main_message_loop(base::MessageLoop::TYPE_DEFAULT
);
173 #elif defined(OS_MACOSX)
174 // This is necessary for CoreAnimation layers hosted in the GPU process to be
175 // drawn. See http://crbug.com/312462.
176 scoped_ptr
<base::MessagePump
> pump(new base::MessagePumpCFRunLoop());
177 base::MessageLoop
main_message_loop(pump
.Pass());
179 base::MessageLoop
main_message_loop(base::MessageLoop::TYPE_IO
);
182 base::PlatformThread::SetName("CrGpuMain");
184 // In addition to disabling the watchdog if the command line switch is
185 // present, disable the watchdog on valgrind because the code is expected
186 // to run slowly in that case.
187 bool enable_watchdog
=
188 !command_line
.HasSwitch(switches::kDisableGpuWatchdog
) &&
189 !RunningOnValgrind();
191 // Disable the watchdog in debug builds because they tend to only be run by
192 // developers who will not appreciate the watchdog killing the GPU process.
194 enable_watchdog
= false;
197 bool delayed_watchdog_enable
= false;
199 #if defined(OS_CHROMEOS)
200 // Don't start watchdog immediately, to allow developers to switch to VT2 on
202 delayed_watchdog_enable
= true;
205 scoped_refptr
<GpuWatchdogThread
> watchdog_thread
;
207 // Start the GPU watchdog only after anything that is expected to be time
208 // consuming has completed, otherwise the process is liable to be aborted.
209 if (enable_watchdog
&& !delayed_watchdog_enable
) {
210 watchdog_thread
= new GpuWatchdogThread(kGpuTimeout
);
211 base::Thread::Options options
;
212 options
.timer_slack
= base::TIMER_SLACK_MAXIMUM
;
213 watchdog_thread
->StartWithOptions(options
);
216 // Temporarily disable DRI3 on desktop Linux.
217 // The GPU process is crashing on DRI3-enabled desktop Linux systems.
218 // TODO(jorgelo): remove this when crbug.com/415681 is fixed.
219 #if defined(OS_LINUX) && !defined(OS_CHROMEOS)
221 scoped_ptr
<base::Environment
> env(base::Environment::Create());
222 env
->SetVar("LIBGL_DRI3_DISABLE", "1");
226 gpu::GPUInfo gpu_info
;
227 // Get vendor_id, device_id, driver_version from browser process through
228 // commandline switches.
229 GetGpuInfoFromCommandLine(gpu_info
, command_line
);
231 base::TimeDelta collect_context_time
;
232 base::TimeDelta initialize_one_off_time
;
234 // Warm up resources that don't need access to GPUInfo.
235 if (WarmUpSandbox(command_line
)) {
236 #if defined(OS_LINUX)
237 bool initialized_sandbox
= false;
238 bool initialized_gl_context
= false;
239 bool should_initialize_gl_context
= false;
240 // On Chrome OS ARM Mali, GPU driver userspace creates threads when
241 // initializing a GL context, so start the sandbox early.
242 if (command_line
.HasSwitch(switches::kGpuSandboxStartEarly
)) {
243 gpu_info
.sandboxed
= StartSandboxLinux(
244 gpu_info
, watchdog_thread
.get(), should_initialize_gl_context
);
245 initialized_sandbox
= true;
247 #endif // defined(OS_LINUX)
249 base::TimeTicks before_initialize_one_off
= base::TimeTicks::Now();
251 // Determine if we need to initialize GL here or it has already been done.
252 bool gl_already_initialized
= false;
253 #if defined(OS_MACOSX)
254 if (!command_line
.HasSwitch(switches::kNoSandbox
)) {
255 // On Mac, if the sandbox is enabled, then GLSurface::InitializeOneOff()
256 // is called from the sandbox warmup code before getting here.
257 gl_already_initialized
= true;
260 if (command_line
.HasSwitch(switches::kInProcessGPU
)) {
261 // With in-process GPU, GLSurface::InitializeOneOff() is called from
262 // GpuChildThread before getting here.
263 gl_already_initialized
= true;
266 // Load and initialize the GL implementation and locate the GL entry points.
267 bool gl_initialized
=
268 gl_already_initialized
269 ? gfx::GetGLImplementation() != gfx::kGLImplementationNone
270 : gfx::GLSurface::InitializeOneOff();
271 if (gl_initialized
) {
272 // We need to collect GL strings (VENDOR, RENDERER) for blacklisting
273 // purposes. However, on Mac we don't actually use them. As documented in
274 // crbug.com/222934, due to some driver issues, glGetString could take
275 // multiple seconds to finish, which in turn cause the GPU process to
277 // By skipping the following code on Mac, we don't really lose anything,
278 // because the basic GPU information is passed down from browser process
279 // and we already registered them through SetGpuInfo() above.
280 base::TimeTicks before_collect_context_graphics_info
=
281 base::TimeTicks::Now();
282 #if !defined(OS_MACOSX)
283 if (!CollectGraphicsInfo(gpu_info
))
284 dead_on_arrival
= true;
286 #if defined(OS_CHROMEOS) || defined(OS_ANDROID)
287 // Recompute gpu driver bug workarounds - this is specifically useful
288 // on systems where vendor_id/device_id aren't available.
289 if (!command_line
.HasSwitch(switches::kDisableGpuDriverBugWorkarounds
)) {
290 gpu::ApplyGpuDriverBugWorkarounds(
291 gpu_info
, const_cast<CommandLine
*>(&command_line
));
295 #if defined(OS_LINUX)
296 initialized_gl_context
= true;
297 #if !defined(OS_CHROMEOS)
298 if (gpu_info
.gpu
.vendor_id
== 0x10de && // NVIDIA
299 gpu_info
.driver_vendor
== "NVIDIA" &&
300 !CanAccessNvidiaDeviceFile())
301 dead_on_arrival
= true;
302 #endif // !defined(OS_CHROMEOS)
303 #endif // defined(OS_LINUX)
304 #endif // !defined(OS_MACOSX)
305 collect_context_time
=
306 base::TimeTicks::Now() - before_collect_context_graphics_info
;
307 } else { // gl_initialized
308 VLOG(1) << "gfx::GLSurface::InitializeOneOff failed";
309 dead_on_arrival
= true;
312 initialize_one_off_time
=
313 base::TimeTicks::Now() - before_initialize_one_off
;
315 if (enable_watchdog
&& delayed_watchdog_enable
) {
316 watchdog_thread
= new GpuWatchdogThread(kGpuTimeout
);
317 base::Thread::Options options
;
318 options
.timer_slack
= base::TIMER_SLACK_MAXIMUM
;
319 watchdog_thread
->StartWithOptions(options
);
322 // OSMesa is expected to run very slowly, so disable the watchdog in that
324 if (enable_watchdog
&&
325 gfx::GetGLImplementation() == gfx::kGLImplementationOSMesaGL
) {
326 watchdog_thread
->Stop();
327 watchdog_thread
= NULL
;
330 #if defined(OS_LINUX)
331 should_initialize_gl_context
= !initialized_gl_context
&&
334 if (!initialized_sandbox
) {
335 gpu_info
.sandboxed
= StartSandboxLinux(gpu_info
, watchdog_thread
.get(),
336 should_initialize_gl_context
);
338 #elif defined(OS_WIN)
339 gpu_info
.sandboxed
= StartSandboxWindows(parameters
.sandbox_info
);
340 #elif defined(OS_MACOSX)
341 gpu_info
.sandboxed
= Sandbox::SandboxIsCurrentlyActive();
344 gpu_info
.video_encode_accelerator_supported_profiles
=
345 content::GpuVideoEncodeAccelerator::GetSupportedProfiles();
347 dead_on_arrival
= true;
350 logging::SetLogMessageHandler(NULL
);
352 GpuProcess gpu_process
;
354 // These UMA must be stored after GpuProcess is constructed as it
355 // initializes StatisticsRecorder which tracks the histograms.
356 UMA_HISTOGRAM_TIMES("GPU.CollectContextGraphicsInfo", collect_context_time
);
357 UMA_HISTOGRAM_TIMES("GPU.InitializeOneOffTime", initialize_one_off_time
);
359 GpuChildThread
* child_thread
= new GpuChildThread(watchdog_thread
.get(),
362 deferred_messages
.Get());
363 while (!deferred_messages
.Get().empty())
364 deferred_messages
.Get().pop();
366 child_thread
->Init(start_time
);
368 gpu_process
.set_main_thread(child_thread
);
370 if (watchdog_thread
.get())
371 watchdog_thread
->AddPowerObserver();
374 TRACE_EVENT0("gpu", "Run Message Loop");
375 main_message_loop
.Run();
378 child_thread
->StopWatchdog();
385 void GetGpuInfoFromCommandLine(gpu::GPUInfo
& gpu_info
,
386 const CommandLine
& command_line
) {
387 DCHECK(command_line
.HasSwitch(switches::kGpuVendorID
) &&
388 command_line
.HasSwitch(switches::kGpuDeviceID
) &&
389 command_line
.HasSwitch(switches::kGpuDriverVersion
));
390 bool success
= base::HexStringToUInt(
391 command_line
.GetSwitchValueASCII(switches::kGpuVendorID
),
392 &gpu_info
.gpu
.vendor_id
);
394 success
= base::HexStringToUInt(
395 command_line
.GetSwitchValueASCII(switches::kGpuDeviceID
),
396 &gpu_info
.gpu
.device_id
);
398 gpu_info
.driver_vendor
=
399 command_line
.GetSwitchValueASCII(switches::kGpuDriverVendor
);
400 gpu_info
.driver_version
=
401 command_line
.GetSwitchValueASCII(switches::kGpuDriverVersion
);
402 GetContentClient()->SetGpuInfo(gpu_info
);
405 bool WarmUpSandbox(const CommandLine
& command_line
) {
407 TRACE_EVENT0("gpu", "Warm up rand");
408 // Warm up the random subsystem, which needs to be done pre-sandbox on all
410 (void) base::RandUint64();
415 #if !defined(OS_MACOSX)
416 bool CollectGraphicsInfo(gpu::GPUInfo
& gpu_info
) {
418 gpu::CollectInfoResult result
= gpu::CollectContextGraphicsInfo(&gpu_info
);
420 case gpu::kCollectInfoFatalFailure
:
421 LOG(ERROR
) << "gpu::CollectGraphicsInfo failed (fatal).";
424 case gpu::kCollectInfoNonFatalFailure
:
425 DVLOG(1) << "gpu::CollectGraphicsInfo failed (non-fatal).";
427 case gpu::kCollectInfoNone
:
430 case gpu::kCollectInfoSuccess
:
433 GetContentClient()->SetGpuInfo(gpu_info
);
438 #if defined(OS_LINUX)
439 #if !defined(OS_CHROMEOS)
440 bool CanAccessNvidiaDeviceFile() {
442 base::ThreadRestrictions::AssertIOAllowed();
443 if (access("/dev/nvidiactl", R_OK
) != 0) {
444 DVLOG(1) << "NVIDIA device file /dev/nvidiactl access denied";
451 void CreateDummyGlContext() {
452 scoped_refptr
<gfx::GLSurface
> surface(
453 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()));
454 if (!surface
.get()) {
455 DVLOG(1) << "gfx::GLSurface::CreateOffscreenGLSurface failed";
459 // On Linux, this is needed to make sure /dev/nvidiactl has
460 // been opened and its descriptor cached.
461 scoped_refptr
<gfx::GLContext
> context(gfx::GLContext::CreateGLContext(
462 NULL
, surface
.get(), gfx::PreferDiscreteGpu
));
463 if (!context
.get()) {
464 DVLOG(1) << "gfx::GLContext::CreateGLContext failed";
468 // Similarly, this is needed for /dev/nvidia0.
469 if (context
->MakeCurrent(surface
.get())) {
470 context
->ReleaseCurrent(surface
.get());
472 DVLOG(1) << "gfx::GLContext::MakeCurrent failed";
476 void WarmUpSandboxNvidia(const gpu::GPUInfo
& gpu_info
,
477 bool should_initialize_gl_context
) {
478 // We special case Optimus since the vendor_id we see may not be Nvidia.
479 bool uses_nvidia_driver
= (gpu_info
.gpu
.vendor_id
== 0x10de && // NVIDIA.
480 gpu_info
.driver_vendor
== "NVIDIA") ||
482 if (uses_nvidia_driver
&& should_initialize_gl_context
) {
483 // We need this on Nvidia to pre-open /dev/nvidiactl and /dev/nvidia0.
484 CreateDummyGlContext();
488 bool StartSandboxLinux(const gpu::GPUInfo
& gpu_info
,
489 GpuWatchdogThread
* watchdog_thread
,
490 bool should_initialize_gl_context
) {
491 TRACE_EVENT0("gpu", "Initialize sandbox");
495 WarmUpSandboxNvidia(gpu_info
, should_initialize_gl_context
);
497 if (watchdog_thread
) {
498 // LinuxSandbox needs to be able to ensure that the thread
499 // has really been stopped.
500 LinuxSandbox::StopThread(watchdog_thread
);
503 #if defined(ADDRESS_SANITIZER)
504 const std::string sancov_file_name
=
505 "gpu." + base::Uint64ToString(base::RandUint64());
506 LinuxSandbox
* linux_sandbox
= LinuxSandbox::GetInstance();
507 linux_sandbox
->sanitizer_args()->coverage_sandboxed
= 1;
508 linux_sandbox
->sanitizer_args()->coverage_fd
=
509 __sanitizer_maybe_open_cov_file(sancov_file_name
.c_str());
510 linux_sandbox
->sanitizer_args()->coverage_max_block_size
= 0;
513 // LinuxSandbox::InitializeSandbox() must always be called
514 // with only one thread.
515 res
= LinuxSandbox::InitializeSandbox();
516 if (watchdog_thread
) {
517 base::Thread::Options options
;
518 options
.timer_slack
= base::TIMER_SLACK_MAXIMUM
;
519 watchdog_thread
->StartWithOptions(options
);
524 #endif // defined(OS_LINUX)
527 bool StartSandboxWindows(const sandbox::SandboxInterfaceInfo
* sandbox_info
) {
528 TRACE_EVENT0("gpu", "Lower token");
530 // For Windows, if the target_services interface is not zero, the process
531 // is sandboxed and we must call LowerToken() before rendering untrusted
533 sandbox::TargetServices
* target_services
= sandbox_info
->target_services
;
534 if (target_services
) {
535 target_services
->LowerToken();
541 #endif // defined(OS_WIN)
545 } // namespace content