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[chromium-blink-merge.git] / ipc / ipc_sync_channel_unittest.cc
blob7e81d5deabc1499ccba5f8e67b8719a390aab1dd
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ipc/ipc_sync_channel.h"
7 #include <string>
8 #include <vector>
10 #include "base/basictypes.h"
11 #include "base/bind.h"
12 #include "base/location.h"
13 #include "base/logging.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/process/process_handle.h"
16 #include "base/run_loop.h"
17 #include "base/single_thread_task_runner.h"
18 #include "base/strings/string_util.h"
19 #include "base/synchronization/waitable_event.h"
20 #include "base/thread_task_runner_handle.h"
21 #include "base/threading/platform_thread.h"
22 #include "base/threading/thread.h"
23 #include "ipc/ipc_listener.h"
24 #include "ipc/ipc_message.h"
25 #include "ipc/ipc_sender.h"
26 #include "ipc/ipc_sync_message_filter.h"
27 #include "ipc/ipc_sync_message_unittest.h"
28 #include "testing/gtest/include/gtest/gtest.h"
30 using base::WaitableEvent;
32 namespace IPC {
33 namespace {
35 // Base class for a "process" with listener and IPC threads.
36 class Worker : public Listener, public Sender {
37 public:
38 // Will create a channel without a name.
39 Worker(Channel::Mode mode, const std::string& thread_name)
40 : done_(new WaitableEvent(false, false)),
41 channel_created_(new WaitableEvent(false, false)),
42 mode_(mode),
43 ipc_thread_((thread_name + "_ipc").c_str()),
44 listener_thread_((thread_name + "_listener").c_str()),
45 overrided_thread_(NULL),
46 shutdown_event_(true, false),
47 is_shutdown_(false) {
50 // Will create a named channel and use this name for the threads' name.
51 Worker(const std::string& channel_name, Channel::Mode mode)
52 : done_(new WaitableEvent(false, false)),
53 channel_created_(new WaitableEvent(false, false)),
54 channel_name_(channel_name),
55 mode_(mode),
56 ipc_thread_((channel_name + "_ipc").c_str()),
57 listener_thread_((channel_name + "_listener").c_str()),
58 overrided_thread_(NULL),
59 shutdown_event_(true, false),
60 is_shutdown_(false) {
63 ~Worker() override {
64 // Shutdown() must be called before destruction.
65 CHECK(is_shutdown_);
67 void AddRef() { }
68 void Release() { }
69 bool Send(Message* msg) override { return channel_->Send(msg); }
70 void WaitForChannelCreation() { channel_created_->Wait(); }
71 void CloseChannel() {
72 DCHECK(base::MessageLoop::current() == ListenerThread()->message_loop());
73 channel_->Close();
75 void Start() {
76 StartThread(&listener_thread_, base::MessageLoop::TYPE_DEFAULT);
77 ListenerThread()->task_runner()->PostTask(
78 FROM_HERE, base::Bind(&Worker::OnStart, this));
80 void Shutdown() {
81 // The IPC thread needs to outlive SyncChannel. We can't do this in
82 // ~Worker(), since that'll reset the vtable pointer (to Worker's), which
83 // may result in a race conditions. See http://crbug.com/25841.
84 WaitableEvent listener_done(false, false), ipc_done(false, false);
85 ListenerThread()->task_runner()->PostTask(
86 FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown1, this,
87 &listener_done, &ipc_done));
88 listener_done.Wait();
89 ipc_done.Wait();
90 ipc_thread_.Stop();
91 listener_thread_.Stop();
92 is_shutdown_ = true;
94 void OverrideThread(base::Thread* overrided_thread) {
95 DCHECK(overrided_thread_ == NULL);
96 overrided_thread_ = overrided_thread;
98 bool SendAnswerToLife(bool pump, bool succeed) {
99 int answer = 0;
100 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
101 if (pump)
102 msg->EnableMessagePumping();
103 bool result = Send(msg);
104 DCHECK_EQ(result, succeed);
105 DCHECK_EQ(answer, (succeed ? 42 : 0));
106 return result;
108 bool SendDouble(bool pump, bool succeed) {
109 int answer = 0;
110 SyncMessage* msg = new SyncChannelTestMsg_Double(5, &answer);
111 if (pump)
112 msg->EnableMessagePumping();
113 bool result = Send(msg);
114 DCHECK_EQ(result, succeed);
115 DCHECK_EQ(answer, (succeed ? 10 : 0));
116 return result;
118 const std::string& channel_name() { return channel_name_; }
119 Channel::Mode mode() { return mode_; }
120 WaitableEvent* done_event() { return done_.get(); }
121 WaitableEvent* shutdown_event() { return &shutdown_event_; }
122 void ResetChannel() { channel_.reset(); }
123 // Derived classes need to call this when they've completed their part of
124 // the test.
125 void Done() { done_->Signal(); }
127 protected:
128 SyncChannel* channel() { return channel_.get(); }
129 // Functions for derived classes to implement if they wish.
130 virtual void Run() { }
131 virtual void OnAnswer(int* answer) { NOTREACHED(); }
132 virtual void OnAnswerDelay(Message* reply_msg) {
133 // The message handler map below can only take one entry for
134 // SyncChannelTestMsg_AnswerToLife, so since some classes want
135 // the normal version while other want the delayed reply, we
136 // call the normal version if the derived class didn't override
137 // this function.
138 int answer;
139 OnAnswer(&answer);
140 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, answer);
141 Send(reply_msg);
143 virtual void OnDouble(int in, int* out) { NOTREACHED(); }
144 virtual void OnDoubleDelay(int in, Message* reply_msg) {
145 int result;
146 OnDouble(in, &result);
147 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, result);
148 Send(reply_msg);
151 virtual void OnNestedTestMsg(Message* reply_msg) {
152 NOTREACHED();
155 virtual SyncChannel* CreateChannel() {
156 scoped_ptr<SyncChannel> channel = SyncChannel::Create(
157 channel_name_, mode_, this, ipc_thread_.task_runner().get(), true,
158 &shutdown_event_);
159 return channel.release();
162 base::Thread* ListenerThread() {
163 return overrided_thread_ ? overrided_thread_ : &listener_thread_;
166 const base::Thread& ipc_thread() const { return ipc_thread_; }
168 private:
169 // Called on the listener thread to create the sync channel.
170 void OnStart() {
171 // Link ipc_thread_, listener_thread_ and channel_ altogether.
172 StartThread(&ipc_thread_, base::MessageLoop::TYPE_IO);
173 channel_.reset(CreateChannel());
174 channel_created_->Signal();
175 Run();
178 void OnListenerThreadShutdown1(WaitableEvent* listener_event,
179 WaitableEvent* ipc_event) {
180 // SyncChannel needs to be destructed on the thread that it was created on.
181 channel_.reset();
183 base::RunLoop().RunUntilIdle();
185 ipc_thread_.message_loop()->PostTask(
186 FROM_HERE, base::Bind(&Worker::OnIPCThreadShutdown, this,
187 listener_event, ipc_event));
190 void OnIPCThreadShutdown(WaitableEvent* listener_event,
191 WaitableEvent* ipc_event) {
192 base::RunLoop().RunUntilIdle();
193 ipc_event->Signal();
195 listener_thread_.task_runner()->PostTask(
196 FROM_HERE,
197 base::Bind(&Worker::OnListenerThreadShutdown2, this, listener_event));
200 void OnListenerThreadShutdown2(WaitableEvent* listener_event) {
201 base::RunLoop().RunUntilIdle();
202 listener_event->Signal();
205 bool OnMessageReceived(const Message& message) override {
206 IPC_BEGIN_MESSAGE_MAP(Worker, message)
207 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_Double, OnDoubleDelay)
208 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_AnswerToLife,
209 OnAnswerDelay)
210 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelNestedTestMsg_String,
211 OnNestedTestMsg)
212 IPC_END_MESSAGE_MAP()
213 return true;
216 void StartThread(base::Thread* thread, base::MessageLoop::Type type) {
217 base::Thread::Options options;
218 options.message_loop_type = type;
219 thread->StartWithOptions(options);
222 scoped_ptr<WaitableEvent> done_;
223 scoped_ptr<WaitableEvent> channel_created_;
224 std::string channel_name_;
225 Channel::Mode mode_;
226 scoped_ptr<SyncChannel> channel_;
227 base::Thread ipc_thread_;
228 base::Thread listener_thread_;
229 base::Thread* overrided_thread_;
231 base::WaitableEvent shutdown_event_;
233 bool is_shutdown_;
235 DISALLOW_COPY_AND_ASSIGN(Worker);
239 // Starts the test with the given workers. This function deletes the workers
240 // when it's done.
241 void RunTest(std::vector<Worker*> workers) {
242 // First we create the workers that are channel servers, or else the other
243 // workers' channel initialization might fail because the pipe isn't created..
244 for (size_t i = 0; i < workers.size(); ++i) {
245 if (workers[i]->mode() & Channel::MODE_SERVER_FLAG) {
246 workers[i]->Start();
247 workers[i]->WaitForChannelCreation();
251 // now create the clients
252 for (size_t i = 0; i < workers.size(); ++i) {
253 if (workers[i]->mode() & Channel::MODE_CLIENT_FLAG)
254 workers[i]->Start();
257 // wait for all the workers to finish
258 for (size_t i = 0; i < workers.size(); ++i)
259 workers[i]->done_event()->Wait();
261 for (size_t i = 0; i < workers.size(); ++i) {
262 workers[i]->Shutdown();
263 delete workers[i];
267 class IPCSyncChannelTest : public testing::Test {
268 private:
269 base::MessageLoop message_loop_;
272 //------------------------------------------------------------------------------
274 class SimpleServer : public Worker {
275 public:
276 explicit SimpleServer(bool pump_during_send)
277 : Worker(Channel::MODE_SERVER, "simpler_server"),
278 pump_during_send_(pump_during_send) { }
279 void Run() override {
280 SendAnswerToLife(pump_during_send_, true);
281 Done();
284 bool pump_during_send_;
287 class SimpleClient : public Worker {
288 public:
289 SimpleClient() : Worker(Channel::MODE_CLIENT, "simple_client") { }
291 void OnAnswer(int* answer) override {
292 *answer = 42;
293 Done();
297 void Simple(bool pump_during_send) {
298 std::vector<Worker*> workers;
299 workers.push_back(new SimpleServer(pump_during_send));
300 workers.push_back(new SimpleClient());
301 RunTest(workers);
304 // Tests basic synchronous call
305 TEST_F(IPCSyncChannelTest, Simple) {
306 Simple(false);
307 Simple(true);
310 //------------------------------------------------------------------------------
312 // Worker classes which override how the sync channel is created to use the
313 // two-step initialization (calling the lightweight constructor and then
314 // ChannelProxy::Init separately) process.
315 class TwoStepServer : public Worker {
316 public:
317 explicit TwoStepServer(bool create_pipe_now)
318 : Worker(Channel::MODE_SERVER, "simpler_server"),
319 create_pipe_now_(create_pipe_now) { }
321 void Run() override {
322 SendAnswerToLife(false, true);
323 Done();
326 SyncChannel* CreateChannel() override {
327 SyncChannel* channel =
328 SyncChannel::Create(channel_name(), mode(), this,
329 ipc_thread().task_runner().get(), create_pipe_now_,
330 shutdown_event()).release();
331 return channel;
334 bool create_pipe_now_;
337 class TwoStepClient : public Worker {
338 public:
339 TwoStepClient(bool create_pipe_now)
340 : Worker(Channel::MODE_CLIENT, "simple_client"),
341 create_pipe_now_(create_pipe_now) { }
343 void OnAnswer(int* answer) override {
344 *answer = 42;
345 Done();
348 SyncChannel* CreateChannel() override {
349 SyncChannel* channel =
350 SyncChannel::Create(channel_name(), mode(), this,
351 ipc_thread().task_runner().get(), create_pipe_now_,
352 shutdown_event()).release();
353 return channel;
356 bool create_pipe_now_;
359 void TwoStep(bool create_server_pipe_now, bool create_client_pipe_now) {
360 std::vector<Worker*> workers;
361 workers.push_back(new TwoStepServer(create_server_pipe_now));
362 workers.push_back(new TwoStepClient(create_client_pipe_now));
363 RunTest(workers);
366 // Tests basic two-step initialization, where you call the lightweight
367 // constructor then Init.
368 TEST_F(IPCSyncChannelTest, TwoStepInitialization) {
369 TwoStep(false, false);
370 TwoStep(false, true);
371 TwoStep(true, false);
372 TwoStep(true, true);
375 //------------------------------------------------------------------------------
377 class DelayClient : public Worker {
378 public:
379 DelayClient() : Worker(Channel::MODE_CLIENT, "delay_client") { }
381 void OnAnswerDelay(Message* reply_msg) override {
382 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
383 Send(reply_msg);
384 Done();
388 void DelayReply(bool pump_during_send) {
389 std::vector<Worker*> workers;
390 workers.push_back(new SimpleServer(pump_during_send));
391 workers.push_back(new DelayClient());
392 RunTest(workers);
395 // Tests that asynchronous replies work
396 TEST_F(IPCSyncChannelTest, DelayReply) {
397 DelayReply(false);
398 DelayReply(true);
401 //------------------------------------------------------------------------------
403 class NoHangServer : public Worker {
404 public:
405 NoHangServer(WaitableEvent* got_first_reply, bool pump_during_send)
406 : Worker(Channel::MODE_SERVER, "no_hang_server"),
407 got_first_reply_(got_first_reply),
408 pump_during_send_(pump_during_send) { }
409 void Run() override {
410 SendAnswerToLife(pump_during_send_, true);
411 got_first_reply_->Signal();
413 SendAnswerToLife(pump_during_send_, false);
414 Done();
417 WaitableEvent* got_first_reply_;
418 bool pump_during_send_;
421 class NoHangClient : public Worker {
422 public:
423 explicit NoHangClient(WaitableEvent* got_first_reply)
424 : Worker(Channel::MODE_CLIENT, "no_hang_client"),
425 got_first_reply_(got_first_reply) { }
427 void OnAnswerDelay(Message* reply_msg) override {
428 // Use the DELAY_REPLY macro so that we can force the reply to be sent
429 // before this function returns (when the channel will be reset).
430 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
431 Send(reply_msg);
432 got_first_reply_->Wait();
433 CloseChannel();
434 Done();
437 WaitableEvent* got_first_reply_;
440 void NoHang(bool pump_during_send) {
441 WaitableEvent got_first_reply(false, false);
442 std::vector<Worker*> workers;
443 workers.push_back(new NoHangServer(&got_first_reply, pump_during_send));
444 workers.push_back(new NoHangClient(&got_first_reply));
445 RunTest(workers);
448 // Tests that caller doesn't hang if receiver dies
449 TEST_F(IPCSyncChannelTest, NoHang) {
450 NoHang(false);
451 NoHang(true);
454 //------------------------------------------------------------------------------
456 class UnblockServer : public Worker {
457 public:
458 UnblockServer(bool pump_during_send, bool delete_during_send)
459 : Worker(Channel::MODE_SERVER, "unblock_server"),
460 pump_during_send_(pump_during_send),
461 delete_during_send_(delete_during_send) { }
462 void Run() override {
463 if (delete_during_send_) {
464 // Use custom code since race conditions mean the answer may or may not be
465 // available.
466 int answer = 0;
467 SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
468 if (pump_during_send_)
469 msg->EnableMessagePumping();
470 Send(msg);
471 } else {
472 SendAnswerToLife(pump_during_send_, true);
474 Done();
477 void OnDoubleDelay(int in, Message* reply_msg) override {
478 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
479 Send(reply_msg);
480 if (delete_during_send_)
481 ResetChannel();
484 bool pump_during_send_;
485 bool delete_during_send_;
488 class UnblockClient : public Worker {
489 public:
490 explicit UnblockClient(bool pump_during_send)
491 : Worker(Channel::MODE_CLIENT, "unblock_client"),
492 pump_during_send_(pump_during_send) { }
494 void OnAnswer(int* answer) override {
495 SendDouble(pump_during_send_, true);
496 *answer = 42;
497 Done();
500 bool pump_during_send_;
503 void Unblock(bool server_pump, bool client_pump, bool delete_during_send) {
504 std::vector<Worker*> workers;
505 workers.push_back(new UnblockServer(server_pump, delete_during_send));
506 workers.push_back(new UnblockClient(client_pump));
507 RunTest(workers);
510 // Tests that the caller unblocks to answer a sync message from the receiver.
511 TEST_F(IPCSyncChannelTest, Unblock) {
512 Unblock(false, false, false);
513 Unblock(false, true, false);
514 Unblock(true, false, false);
515 Unblock(true, true, false);
518 //------------------------------------------------------------------------------
520 // Tests that the the SyncChannel object can be deleted during a Send.
521 TEST_F(IPCSyncChannelTest, ChannelDeleteDuringSend) {
522 Unblock(false, false, true);
523 Unblock(false, true, true);
524 Unblock(true, false, true);
525 Unblock(true, true, true);
528 //------------------------------------------------------------------------------
530 class RecursiveServer : public Worker {
531 public:
532 RecursiveServer(bool expected_send_result, bool pump_first, bool pump_second)
533 : Worker(Channel::MODE_SERVER, "recursive_server"),
534 expected_send_result_(expected_send_result),
535 pump_first_(pump_first), pump_second_(pump_second) {}
536 void Run() override {
537 SendDouble(pump_first_, expected_send_result_);
538 Done();
541 void OnDouble(int in, int* out) override {
542 *out = in * 2;
543 SendAnswerToLife(pump_second_, expected_send_result_);
546 bool expected_send_result_, pump_first_, pump_second_;
549 class RecursiveClient : public Worker {
550 public:
551 RecursiveClient(bool pump_during_send, bool close_channel)
552 : Worker(Channel::MODE_CLIENT, "recursive_client"),
553 pump_during_send_(pump_during_send), close_channel_(close_channel) {}
555 void OnDoubleDelay(int in, Message* reply_msg) override {
556 SendDouble(pump_during_send_, !close_channel_);
557 if (close_channel_) {
558 delete reply_msg;
559 } else {
560 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
561 Send(reply_msg);
563 Done();
566 void OnAnswerDelay(Message* reply_msg) override {
567 if (close_channel_) {
568 delete reply_msg;
569 CloseChannel();
570 } else {
571 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
572 Send(reply_msg);
576 bool pump_during_send_, close_channel_;
579 void Recursive(
580 bool server_pump_first, bool server_pump_second, bool client_pump) {
581 std::vector<Worker*> workers;
582 workers.push_back(
583 new RecursiveServer(true, server_pump_first, server_pump_second));
584 workers.push_back(new RecursiveClient(client_pump, false));
585 RunTest(workers);
588 // Tests a server calling Send while another Send is pending.
589 TEST_F(IPCSyncChannelTest, Recursive) {
590 Recursive(false, false, false);
591 Recursive(false, false, true);
592 Recursive(false, true, false);
593 Recursive(false, true, true);
594 Recursive(true, false, false);
595 Recursive(true, false, true);
596 Recursive(true, true, false);
597 Recursive(true, true, true);
600 //------------------------------------------------------------------------------
602 void RecursiveNoHang(
603 bool server_pump_first, bool server_pump_second, bool client_pump) {
604 std::vector<Worker*> workers;
605 workers.push_back(
606 new RecursiveServer(false, server_pump_first, server_pump_second));
607 workers.push_back(new RecursiveClient(client_pump, true));
608 RunTest(workers);
611 // Tests that if a caller makes a sync call during an existing sync call and
612 // the receiver dies, neither of the Send() calls hang.
613 TEST_F(IPCSyncChannelTest, RecursiveNoHang) {
614 RecursiveNoHang(false, false, false);
615 RecursiveNoHang(false, false, true);
616 RecursiveNoHang(false, true, false);
617 RecursiveNoHang(false, true, true);
618 RecursiveNoHang(true, false, false);
619 RecursiveNoHang(true, false, true);
620 RecursiveNoHang(true, true, false);
621 RecursiveNoHang(true, true, true);
624 //------------------------------------------------------------------------------
626 class MultipleServer1 : public Worker {
627 public:
628 explicit MultipleServer1(bool pump_during_send)
629 : Worker("test_channel1", Channel::MODE_SERVER),
630 pump_during_send_(pump_during_send) { }
632 void Run() override {
633 SendDouble(pump_during_send_, true);
634 Done();
637 bool pump_during_send_;
640 class MultipleClient1 : public Worker {
641 public:
642 MultipleClient1(WaitableEvent* client1_msg_received,
643 WaitableEvent* client1_can_reply) :
644 Worker("test_channel1", Channel::MODE_CLIENT),
645 client1_msg_received_(client1_msg_received),
646 client1_can_reply_(client1_can_reply) { }
648 void OnDouble(int in, int* out) override {
649 client1_msg_received_->Signal();
650 *out = in * 2;
651 client1_can_reply_->Wait();
652 Done();
655 private:
656 WaitableEvent *client1_msg_received_, *client1_can_reply_;
659 class MultipleServer2 : public Worker {
660 public:
661 MultipleServer2() : Worker("test_channel2", Channel::MODE_SERVER) { }
663 void OnAnswer(int* result) override {
664 *result = 42;
665 Done();
669 class MultipleClient2 : public Worker {
670 public:
671 MultipleClient2(
672 WaitableEvent* client1_msg_received, WaitableEvent* client1_can_reply,
673 bool pump_during_send)
674 : Worker("test_channel2", Channel::MODE_CLIENT),
675 client1_msg_received_(client1_msg_received),
676 client1_can_reply_(client1_can_reply),
677 pump_during_send_(pump_during_send) { }
679 void Run() override {
680 client1_msg_received_->Wait();
681 SendAnswerToLife(pump_during_send_, true);
682 client1_can_reply_->Signal();
683 Done();
686 private:
687 WaitableEvent *client1_msg_received_, *client1_can_reply_;
688 bool pump_during_send_;
691 void Multiple(bool server_pump, bool client_pump) {
692 std::vector<Worker*> workers;
694 // A shared worker thread so that server1 and server2 run on one thread.
695 base::Thread worker_thread("Multiple");
696 ASSERT_TRUE(worker_thread.Start());
698 // Server1 sends a sync msg to client1, which blocks the reply until
699 // server2 (which runs on the same worker thread as server1) responds
700 // to a sync msg from client2.
701 WaitableEvent client1_msg_received(false, false);
702 WaitableEvent client1_can_reply(false, false);
704 Worker* worker;
706 worker = new MultipleServer2();
707 worker->OverrideThread(&worker_thread);
708 workers.push_back(worker);
710 worker = new MultipleClient2(
711 &client1_msg_received, &client1_can_reply, client_pump);
712 workers.push_back(worker);
714 worker = new MultipleServer1(server_pump);
715 worker->OverrideThread(&worker_thread);
716 workers.push_back(worker);
718 worker = new MultipleClient1(
719 &client1_msg_received, &client1_can_reply);
720 workers.push_back(worker);
722 RunTest(workers);
725 // Tests that multiple SyncObjects on the same listener thread can unblock each
726 // other.
727 TEST_F(IPCSyncChannelTest, Multiple) {
728 Multiple(false, false);
729 Multiple(false, true);
730 Multiple(true, false);
731 Multiple(true, true);
734 //------------------------------------------------------------------------------
736 // This class provides server side functionality to test the case where
737 // multiple sync channels are in use on the same thread on the client and
738 // nested calls are issued.
739 class QueuedReplyServer : public Worker {
740 public:
741 QueuedReplyServer(base::Thread* listener_thread,
742 const std::string& channel_name,
743 const std::string& reply_text)
744 : Worker(channel_name, Channel::MODE_SERVER),
745 reply_text_(reply_text) {
746 Worker::OverrideThread(listener_thread);
749 void OnNestedTestMsg(Message* reply_msg) override {
750 VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
751 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
752 Send(reply_msg);
753 Done();
756 private:
757 std::string reply_text_;
760 // The QueuedReplyClient class provides functionality to test the case where
761 // multiple sync channels are in use on the same thread and they make nested
762 // sync calls, i.e. while the first channel waits for a response it makes a
763 // sync call on another channel.
764 // The callstack should unwind correctly, i.e. the outermost call should
765 // complete first, and so on.
766 class QueuedReplyClient : public Worker {
767 public:
768 QueuedReplyClient(base::Thread* listener_thread,
769 const std::string& channel_name,
770 const std::string& expected_text,
771 bool pump_during_send)
772 : Worker(channel_name, Channel::MODE_CLIENT),
773 pump_during_send_(pump_during_send),
774 expected_text_(expected_text) {
775 Worker::OverrideThread(listener_thread);
778 void Run() override {
779 std::string response;
780 SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
781 if (pump_during_send_)
782 msg->EnableMessagePumping();
783 bool result = Send(msg);
784 DCHECK(result);
785 DCHECK_EQ(response, expected_text_);
787 VLOG(1) << __FUNCTION__ << " Received reply: " << response;
788 Done();
791 private:
792 bool pump_during_send_;
793 std::string expected_text_;
796 void QueuedReply(bool client_pump) {
797 std::vector<Worker*> workers;
799 // A shared worker thread for servers
800 base::Thread server_worker_thread("QueuedReply_ServerListener");
801 ASSERT_TRUE(server_worker_thread.Start());
803 base::Thread client_worker_thread("QueuedReply_ClientListener");
804 ASSERT_TRUE(client_worker_thread.Start());
806 Worker* worker;
808 worker = new QueuedReplyServer(&server_worker_thread,
809 "QueuedReply_Server1",
810 "Got first message");
811 workers.push_back(worker);
813 worker = new QueuedReplyServer(&server_worker_thread,
814 "QueuedReply_Server2",
815 "Got second message");
816 workers.push_back(worker);
818 worker = new QueuedReplyClient(&client_worker_thread,
819 "QueuedReply_Server1",
820 "Got first message",
821 client_pump);
822 workers.push_back(worker);
824 worker = new QueuedReplyClient(&client_worker_thread,
825 "QueuedReply_Server2",
826 "Got second message",
827 client_pump);
828 workers.push_back(worker);
830 RunTest(workers);
833 // While a blocking send is in progress, the listener thread might answer other
834 // synchronous messages. This tests that if during the response to another
835 // message the reply to the original messages comes, it is queued up correctly
836 // and the original Send is unblocked later.
837 // We also test that the send call stacks unwind correctly when the channel
838 // pumps messages while waiting for a response.
839 TEST_F(IPCSyncChannelTest, QueuedReply) {
840 QueuedReply(false);
841 QueuedReply(true);
844 //------------------------------------------------------------------------------
846 class ChattyClient : public Worker {
847 public:
848 ChattyClient() :
849 Worker(Channel::MODE_CLIENT, "chatty_client") { }
851 void OnAnswer(int* answer) override {
852 // The PostMessage limit is 10k. Send 20% more than that.
853 const int kMessageLimit = 10000;
854 const int kMessagesToSend = kMessageLimit * 120 / 100;
855 for (int i = 0; i < kMessagesToSend; ++i) {
856 if (!SendDouble(false, true))
857 break;
859 *answer = 42;
860 Done();
864 void ChattyServer(bool pump_during_send) {
865 std::vector<Worker*> workers;
866 workers.push_back(new UnblockServer(pump_during_send, false));
867 workers.push_back(new ChattyClient());
868 RunTest(workers);
871 // Tests http://b/1093251 - that sending lots of sync messages while
872 // the receiver is waiting for a sync reply does not overflow the PostMessage
873 // queue.
874 TEST_F(IPCSyncChannelTest, ChattyServer) {
875 ChattyServer(false);
876 ChattyServer(true);
879 //------------------------------------------------------------------------------
881 void NestedCallback(Worker* server) {
882 // Sleep a bit so that we wake up after the reply has been received.
883 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(250));
884 server->SendAnswerToLife(true, true);
887 bool timeout_occurred = false;
889 void TimeoutCallback() {
890 timeout_occurred = true;
893 class DoneEventRaceServer : public Worker {
894 public:
895 DoneEventRaceServer()
896 : Worker(Channel::MODE_SERVER, "done_event_race_server") { }
898 void Run() override {
899 base::ThreadTaskRunnerHandle::Get()->PostTask(
900 FROM_HERE, base::Bind(&NestedCallback, this));
901 base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
902 FROM_HERE, base::Bind(&TimeoutCallback),
903 base::TimeDelta::FromSeconds(9));
904 // Even though we have a timeout on the Send, it will succeed since for this
905 // bug, the reply message comes back and is deserialized, however the done
906 // event wasn't set. So we indirectly use the timeout task to notice if a
907 // timeout occurred.
908 SendAnswerToLife(true, true);
909 DCHECK(!timeout_occurred);
910 Done();
914 // Tests http://b/1474092 - that if after the done_event is set but before
915 // OnObjectSignaled is called another message is sent out, then after its
916 // reply comes back OnObjectSignaled will be called for the first message.
917 TEST_F(IPCSyncChannelTest, DoneEventRace) {
918 std::vector<Worker*> workers;
919 workers.push_back(new DoneEventRaceServer());
920 workers.push_back(new SimpleClient());
921 RunTest(workers);
924 //------------------------------------------------------------------------------
926 class TestSyncMessageFilter : public SyncMessageFilter {
927 public:
928 TestSyncMessageFilter(
929 base::WaitableEvent* shutdown_event,
930 Worker* worker,
931 scoped_refptr<base::SingleThreadTaskRunner> task_runner)
932 : SyncMessageFilter(shutdown_event),
933 worker_(worker),
934 task_runner_(task_runner) {}
936 void OnFilterAdded(Sender* sender) override {
937 SyncMessageFilter::OnFilterAdded(sender);
938 task_runner_->PostTask(
939 FROM_HERE,
940 base::Bind(&TestSyncMessageFilter::SendMessageOnHelperThread, this));
943 void SendMessageOnHelperThread() {
944 int answer = 0;
945 bool result = Send(new SyncChannelTestMsg_AnswerToLife(&answer));
946 DCHECK(result);
947 DCHECK_EQ(answer, 42);
949 worker_->Done();
952 private:
953 ~TestSyncMessageFilter() override {}
955 Worker* worker_;
956 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
959 class SyncMessageFilterServer : public Worker {
960 public:
961 SyncMessageFilterServer()
962 : Worker(Channel::MODE_SERVER, "sync_message_filter_server"),
963 thread_("helper_thread") {
964 base::Thread::Options options;
965 options.message_loop_type = base::MessageLoop::TYPE_DEFAULT;
966 thread_.StartWithOptions(options);
967 filter_ = new TestSyncMessageFilter(shutdown_event(), this,
968 thread_.task_runner());
971 void Run() override {
972 channel()->AddFilter(filter_.get());
975 base::Thread thread_;
976 scoped_refptr<TestSyncMessageFilter> filter_;
979 // This class provides functionality to test the case that a Send on the sync
980 // channel does not crash after the channel has been closed.
981 class ServerSendAfterClose : public Worker {
982 public:
983 ServerSendAfterClose()
984 : Worker(Channel::MODE_SERVER, "simpler_server"),
985 send_result_(true) {
988 bool SendDummy() {
989 ListenerThread()->task_runner()->PostTask(
990 FROM_HERE, base::Bind(base::IgnoreResult(&ServerSendAfterClose::Send),
991 this, new SyncChannelTestMsg_NoArgs));
992 return true;
995 bool send_result() const {
996 return send_result_;
999 private:
1000 void Run() override {
1001 CloseChannel();
1002 Done();
1005 bool Send(Message* msg) override {
1006 send_result_ = Worker::Send(msg);
1007 Done();
1008 return send_result_;
1011 bool send_result_;
1014 // Tests basic synchronous call
1015 TEST_F(IPCSyncChannelTest, SyncMessageFilter) {
1016 std::vector<Worker*> workers;
1017 workers.push_back(new SyncMessageFilterServer());
1018 workers.push_back(new SimpleClient());
1019 RunTest(workers);
1022 // Test the case when the channel is closed and a Send is attempted after that.
1023 TEST_F(IPCSyncChannelTest, SendAfterClose) {
1024 ServerSendAfterClose server;
1025 server.Start();
1027 server.done_event()->Wait();
1028 server.done_event()->Reset();
1030 server.SendDummy();
1031 server.done_event()->Wait();
1033 EXPECT_FALSE(server.send_result());
1035 server.Shutdown();
1038 //------------------------------------------------------------------------------
1040 class RestrictedDispatchServer : public Worker {
1041 public:
1042 RestrictedDispatchServer(WaitableEvent* sent_ping_event,
1043 WaitableEvent* wait_event)
1044 : Worker("restricted_channel", Channel::MODE_SERVER),
1045 sent_ping_event_(sent_ping_event),
1046 wait_event_(wait_event) { }
1048 void OnDoPing(int ping) {
1049 // Send an asynchronous message that unblocks the caller.
1050 Message* msg = new SyncChannelTestMsg_Ping(ping);
1051 msg->set_unblock(true);
1052 Send(msg);
1053 // Signal the event after the message has been sent on the channel, on the
1054 // IPC thread.
1055 ipc_thread().task_runner()->PostTask(
1056 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnPingSent, this));
1059 void OnPingTTL(int ping, int* out) {
1060 *out = ping;
1061 wait_event_->Wait();
1064 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1066 private:
1067 bool OnMessageReceived(const Message& message) override {
1068 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchServer, message)
1069 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1070 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
1071 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1072 IPC_END_MESSAGE_MAP()
1073 return true;
1076 void OnPingSent() {
1077 sent_ping_event_->Signal();
1080 void OnNoArgs() { }
1081 WaitableEvent* sent_ping_event_;
1082 WaitableEvent* wait_event_;
1085 class NonRestrictedDispatchServer : public Worker {
1086 public:
1087 NonRestrictedDispatchServer(WaitableEvent* signal_event)
1088 : Worker("non_restricted_channel", Channel::MODE_SERVER),
1089 signal_event_(signal_event) {}
1091 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1093 void OnDoPingTTL(int ping) {
1094 int value = 0;
1095 Send(new SyncChannelTestMsg_PingTTL(ping, &value));
1096 signal_event_->Signal();
1099 private:
1100 bool OnMessageReceived(const Message& message) override {
1101 IPC_BEGIN_MESSAGE_MAP(NonRestrictedDispatchServer, message)
1102 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1103 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1104 IPC_END_MESSAGE_MAP()
1105 return true;
1108 void OnNoArgs() { }
1109 WaitableEvent* signal_event_;
1112 class RestrictedDispatchClient : public Worker {
1113 public:
1114 RestrictedDispatchClient(WaitableEvent* sent_ping_event,
1115 RestrictedDispatchServer* server,
1116 NonRestrictedDispatchServer* server2,
1117 int* success)
1118 : Worker("restricted_channel", Channel::MODE_CLIENT),
1119 ping_(0),
1120 server_(server),
1121 server2_(server2),
1122 success_(success),
1123 sent_ping_event_(sent_ping_event) {}
1125 void Run() override {
1126 // Incoming messages from our channel should only be dispatched when we
1127 // send a message on that same channel.
1128 channel()->SetRestrictDispatchChannelGroup(1);
1130 server_->ListenerThread()->task_runner()->PostTask(
1131 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 1));
1132 sent_ping_event_->Wait();
1133 Send(new SyncChannelTestMsg_NoArgs);
1134 if (ping_ == 1)
1135 ++*success_;
1136 else
1137 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1139 non_restricted_channel_ = SyncChannel::Create(
1140 "non_restricted_channel", IPC::Channel::MODE_CLIENT, this,
1141 ipc_thread().task_runner().get(), true, shutdown_event());
1143 server_->ListenerThread()->task_runner()->PostTask(
1144 FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 2));
1145 sent_ping_event_->Wait();
1146 // Check that the incoming message is *not* dispatched when sending on the
1147 // non restricted channel.
1148 // TODO(piman): there is a possibility of a false positive race condition
1149 // here, if the message that was posted on the server-side end of the pipe
1150 // is not visible yet on the client side, but I don't know how to solve this
1151 // without hooking into the internals of SyncChannel. I haven't seen it in
1152 // practice (i.e. not setting SetRestrictDispatchToSameChannel does cause
1153 // the following to fail).
1154 non_restricted_channel_->Send(new SyncChannelTestMsg_NoArgs);
1155 if (ping_ == 1)
1156 ++*success_;
1157 else
1158 LOG(ERROR) << "Send dispatched message from restricted channel";
1160 Send(new SyncChannelTestMsg_NoArgs);
1161 if (ping_ == 2)
1162 ++*success_;
1163 else
1164 LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
1166 // Check that the incoming message on the non-restricted channel is
1167 // dispatched when sending on the restricted channel.
1168 server2_->ListenerThread()->task_runner()->PostTask(
1169 FROM_HERE,
1170 base::Bind(&NonRestrictedDispatchServer::OnDoPingTTL, server2_, 3));
1171 int value = 0;
1172 Send(new SyncChannelTestMsg_PingTTL(4, &value));
1173 if (ping_ == 3 && value == 4)
1174 ++*success_;
1175 else
1176 LOG(ERROR) << "Send failed to dispatch message from unrestricted channel";
1178 non_restricted_channel_->Send(new SyncChannelTestMsg_Done);
1179 non_restricted_channel_.reset();
1180 Send(new SyncChannelTestMsg_Done);
1181 Done();
1184 private:
1185 bool OnMessageReceived(const Message& message) override {
1186 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchClient, message)
1187 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Ping, OnPing)
1188 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_PingTTL, OnPingTTL)
1189 IPC_END_MESSAGE_MAP()
1190 return true;
1193 void OnPing(int ping) {
1194 ping_ = ping;
1197 void OnPingTTL(int ping, IPC::Message* reply) {
1198 ping_ = ping;
1199 // This message comes from the NonRestrictedDispatchServer, we have to send
1200 // the reply back manually.
1201 SyncChannelTestMsg_PingTTL::WriteReplyParams(reply, ping);
1202 non_restricted_channel_->Send(reply);
1205 int ping_;
1206 RestrictedDispatchServer* server_;
1207 NonRestrictedDispatchServer* server2_;
1208 int* success_;
1209 WaitableEvent* sent_ping_event_;
1210 scoped_ptr<SyncChannel> non_restricted_channel_;
1213 TEST_F(IPCSyncChannelTest, RestrictedDispatch) {
1214 WaitableEvent sent_ping_event(false, false);
1215 WaitableEvent wait_event(false, false);
1216 RestrictedDispatchServer* server =
1217 new RestrictedDispatchServer(&sent_ping_event, &wait_event);
1218 NonRestrictedDispatchServer* server2 =
1219 new NonRestrictedDispatchServer(&wait_event);
1221 int success = 0;
1222 std::vector<Worker*> workers;
1223 workers.push_back(server);
1224 workers.push_back(server2);
1225 workers.push_back(new RestrictedDispatchClient(
1226 &sent_ping_event, server, server2, &success));
1227 RunTest(workers);
1228 EXPECT_EQ(4, success);
1231 //------------------------------------------------------------------------------
1233 // This test case inspired by crbug.com/108491
1234 // We create two servers that use the same ListenerThread but have
1235 // SetRestrictDispatchToSameChannel set to true.
1236 // We create clients, then use some specific WaitableEvent wait/signalling to
1237 // ensure that messages get dispatched in a way that causes a deadlock due to
1238 // a nested dispatch and an eligible message in a higher-level dispatch's
1239 // delayed_queue. Specifically, we start with client1 about so send an
1240 // unblocking message to server1, while the shared listener thread for the
1241 // servers server1 and server2 is about to send a non-unblocking message to
1242 // client1. At the same time, client2 will be about to send an unblocking
1243 // message to server2. Server1 will handle the client1->server1 message by
1244 // telling server2 to send a non-unblocking message to client2.
1245 // What should happen is that the send to server2 should find the pending,
1246 // same-context client2->server2 message to dispatch, causing client2 to
1247 // unblock then handle the server2->client2 message, so that the shared
1248 // servers' listener thread can then respond to the client1->server1 message.
1249 // Then client1 can handle the non-unblocking server1->client1 message.
1250 // The old code would end up in a state where the server2->client2 message is
1251 // sent, but the client2->server2 message (which is eligible for dispatch, and
1252 // which is what client2 is waiting for) is stashed in a local delayed_queue
1253 // that has server1's channel context, causing a deadlock.
1254 // WaitableEvents in the events array are used to:
1255 // event 0: indicate to client1 that server listener is in OnDoServerTask
1256 // event 1: indicate to client1 that client2 listener is in OnDoClient2Task
1257 // event 2: indicate to server1 that client2 listener is in OnDoClient2Task
1258 // event 3: indicate to client2 that server listener is in OnDoServerTask
1260 class RestrictedDispatchDeadlockServer : public Worker {
1261 public:
1262 RestrictedDispatchDeadlockServer(int server_num,
1263 WaitableEvent* server_ready_event,
1264 WaitableEvent** events,
1265 RestrictedDispatchDeadlockServer* peer)
1266 : Worker(server_num == 1 ? "channel1" : "channel2", Channel::MODE_SERVER),
1267 server_num_(server_num),
1268 server_ready_event_(server_ready_event),
1269 events_(events),
1270 peer_(peer) { }
1272 void OnDoServerTask() {
1273 events_[3]->Signal();
1274 events_[2]->Wait();
1275 events_[0]->Signal();
1276 SendMessageToClient();
1279 void Run() override {
1280 channel()->SetRestrictDispatchChannelGroup(1);
1281 server_ready_event_->Signal();
1284 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1286 private:
1287 bool OnMessageReceived(const Message& message) override {
1288 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockServer, message)
1289 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1290 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
1291 IPC_END_MESSAGE_MAP()
1292 return true;
1295 void OnNoArgs() {
1296 if (server_num_ == 1) {
1297 DCHECK(peer_ != NULL);
1298 peer_->SendMessageToClient();
1302 void SendMessageToClient() {
1303 Message* msg = new SyncChannelTestMsg_NoArgs;
1304 msg->set_unblock(false);
1305 DCHECK(!msg->should_unblock());
1306 Send(msg);
1309 int server_num_;
1310 WaitableEvent* server_ready_event_;
1311 WaitableEvent** events_;
1312 RestrictedDispatchDeadlockServer* peer_;
1315 class RestrictedDispatchDeadlockClient2 : public Worker {
1316 public:
1317 RestrictedDispatchDeadlockClient2(RestrictedDispatchDeadlockServer* server,
1318 WaitableEvent* server_ready_event,
1319 WaitableEvent** events)
1320 : Worker("channel2", Channel::MODE_CLIENT),
1321 server_ready_event_(server_ready_event),
1322 events_(events),
1323 received_msg_(false),
1324 received_noarg_reply_(false),
1325 done_issued_(false) {}
1327 void Run() override {
1328 server_ready_event_->Wait();
1331 void OnDoClient2Task() {
1332 events_[3]->Wait();
1333 events_[1]->Signal();
1334 events_[2]->Signal();
1335 DCHECK(received_msg_ == false);
1337 Message* message = new SyncChannelTestMsg_NoArgs;
1338 message->set_unblock(true);
1339 Send(message);
1340 received_noarg_reply_ = true;
1343 base::Thread* ListenerThread() { return Worker::ListenerThread(); }
1344 private:
1345 bool OnMessageReceived(const Message& message) override {
1346 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient2, message)
1347 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1348 IPC_END_MESSAGE_MAP()
1349 return true;
1352 void OnNoArgs() {
1353 received_msg_ = true;
1354 PossiblyDone();
1357 void PossiblyDone() {
1358 if (received_noarg_reply_ && received_msg_) {
1359 DCHECK(done_issued_ == false);
1360 done_issued_ = true;
1361 Send(new SyncChannelTestMsg_Done);
1362 Done();
1366 WaitableEvent* server_ready_event_;
1367 WaitableEvent** events_;
1368 bool received_msg_;
1369 bool received_noarg_reply_;
1370 bool done_issued_;
1373 class RestrictedDispatchDeadlockClient1 : public Worker {
1374 public:
1375 RestrictedDispatchDeadlockClient1(RestrictedDispatchDeadlockServer* server,
1376 RestrictedDispatchDeadlockClient2* peer,
1377 WaitableEvent* server_ready_event,
1378 WaitableEvent** events)
1379 : Worker("channel1", Channel::MODE_CLIENT),
1380 server_(server),
1381 peer_(peer),
1382 server_ready_event_(server_ready_event),
1383 events_(events),
1384 received_msg_(false),
1385 received_noarg_reply_(false),
1386 done_issued_(false) {}
1388 void Run() override {
1389 server_ready_event_->Wait();
1390 server_->ListenerThread()->task_runner()->PostTask(
1391 FROM_HERE,
1392 base::Bind(&RestrictedDispatchDeadlockServer::OnDoServerTask, server_));
1393 peer_->ListenerThread()->task_runner()->PostTask(
1394 FROM_HERE,
1395 base::Bind(&RestrictedDispatchDeadlockClient2::OnDoClient2Task, peer_));
1396 events_[0]->Wait();
1397 events_[1]->Wait();
1398 DCHECK(received_msg_ == false);
1400 Message* message = new SyncChannelTestMsg_NoArgs;
1401 message->set_unblock(true);
1402 Send(message);
1403 received_noarg_reply_ = true;
1404 PossiblyDone();
1407 private:
1408 bool OnMessageReceived(const Message& message) override {
1409 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient1, message)
1410 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
1411 IPC_END_MESSAGE_MAP()
1412 return true;
1415 void OnNoArgs() {
1416 received_msg_ = true;
1417 PossiblyDone();
1420 void PossiblyDone() {
1421 if (received_noarg_reply_ && received_msg_) {
1422 DCHECK(done_issued_ == false);
1423 done_issued_ = true;
1424 Send(new SyncChannelTestMsg_Done);
1425 Done();
1429 RestrictedDispatchDeadlockServer* server_;
1430 RestrictedDispatchDeadlockClient2* peer_;
1431 WaitableEvent* server_ready_event_;
1432 WaitableEvent** events_;
1433 bool received_msg_;
1434 bool received_noarg_reply_;
1435 bool done_issued_;
1438 TEST_F(IPCSyncChannelTest, RestrictedDispatchDeadlock) {
1439 std::vector<Worker*> workers;
1441 // A shared worker thread so that server1 and server2 run on one thread.
1442 base::Thread worker_thread("RestrictedDispatchDeadlock");
1443 ASSERT_TRUE(worker_thread.Start());
1445 WaitableEvent server1_ready(false, false);
1446 WaitableEvent server2_ready(false, false);
1448 WaitableEvent event0(false, false);
1449 WaitableEvent event1(false, false);
1450 WaitableEvent event2(false, false);
1451 WaitableEvent event3(false, false);
1452 WaitableEvent* events[4] = {&event0, &event1, &event2, &event3};
1454 RestrictedDispatchDeadlockServer* server1;
1455 RestrictedDispatchDeadlockServer* server2;
1456 RestrictedDispatchDeadlockClient1* client1;
1457 RestrictedDispatchDeadlockClient2* client2;
1459 server2 = new RestrictedDispatchDeadlockServer(2, &server2_ready, events,
1460 NULL);
1461 server2->OverrideThread(&worker_thread);
1462 workers.push_back(server2);
1464 client2 = new RestrictedDispatchDeadlockClient2(server2, &server2_ready,
1465 events);
1466 workers.push_back(client2);
1468 server1 = new RestrictedDispatchDeadlockServer(1, &server1_ready, events,
1469 server2);
1470 server1->OverrideThread(&worker_thread);
1471 workers.push_back(server1);
1473 client1 = new RestrictedDispatchDeadlockClient1(server1, client2,
1474 &server1_ready, events);
1475 workers.push_back(client1);
1477 RunTest(workers);
1480 //------------------------------------------------------------------------------
1482 // This test case inspired by crbug.com/120530
1483 // We create 4 workers that pipe to each other W1->W2->W3->W4->W1 then we send a
1484 // message that recurses through 3, 4 or 5 steps to make sure, say, W1 can
1485 // re-enter when called from W4 while it's sending a message to W2.
1486 // The first worker drives the whole test so it must be treated specially.
1488 class RestrictedDispatchPipeWorker : public Worker {
1489 public:
1490 RestrictedDispatchPipeWorker(
1491 const std::string &channel1,
1492 WaitableEvent* event1,
1493 const std::string &channel2,
1494 WaitableEvent* event2,
1495 int group,
1496 int* success)
1497 : Worker(channel1, Channel::MODE_SERVER),
1498 event1_(event1),
1499 event2_(event2),
1500 other_channel_name_(channel2),
1501 group_(group),
1502 success_(success) {
1505 void OnPingTTL(int ping, int* ret) {
1506 *ret = 0;
1507 if (!ping)
1508 return;
1509 other_channel_->Send(new SyncChannelTestMsg_PingTTL(ping - 1, ret));
1510 ++*ret;
1513 void OnDone() {
1514 if (is_first())
1515 return;
1516 other_channel_->Send(new SyncChannelTestMsg_Done);
1517 other_channel_.reset();
1518 Done();
1521 void Run() override {
1522 channel()->SetRestrictDispatchChannelGroup(group_);
1523 if (is_first())
1524 event1_->Signal();
1525 event2_->Wait();
1526 other_channel_ = SyncChannel::Create(
1527 other_channel_name_, IPC::Channel::MODE_CLIENT, this,
1528 ipc_thread().task_runner().get(), true, shutdown_event());
1529 other_channel_->SetRestrictDispatchChannelGroup(group_);
1530 if (!is_first()) {
1531 event1_->Signal();
1532 return;
1534 *success_ = 0;
1535 int value = 0;
1536 OnPingTTL(3, &value);
1537 *success_ += (value == 3);
1538 OnPingTTL(4, &value);
1539 *success_ += (value == 4);
1540 OnPingTTL(5, &value);
1541 *success_ += (value == 5);
1542 other_channel_->Send(new SyncChannelTestMsg_Done);
1543 other_channel_.reset();
1544 Done();
1547 bool is_first() { return !!success_; }
1549 private:
1550 bool OnMessageReceived(const Message& message) override {
1551 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchPipeWorker, message)
1552 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
1553 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, OnDone)
1554 IPC_END_MESSAGE_MAP()
1555 return true;
1558 scoped_ptr<SyncChannel> other_channel_;
1559 WaitableEvent* event1_;
1560 WaitableEvent* event2_;
1561 std::string other_channel_name_;
1562 int group_;
1563 int* success_;
1566 TEST_F(IPCSyncChannelTest, RestrictedDispatch4WayDeadlock) {
1567 int success = 0;
1568 std::vector<Worker*> workers;
1569 WaitableEvent event0(true, false);
1570 WaitableEvent event1(true, false);
1571 WaitableEvent event2(true, false);
1572 WaitableEvent event3(true, false);
1573 workers.push_back(new RestrictedDispatchPipeWorker(
1574 "channel0", &event0, "channel1", &event1, 1, &success));
1575 workers.push_back(new RestrictedDispatchPipeWorker(
1576 "channel1", &event1, "channel2", &event2, 2, NULL));
1577 workers.push_back(new RestrictedDispatchPipeWorker(
1578 "channel2", &event2, "channel3", &event3, 3, NULL));
1579 workers.push_back(new RestrictedDispatchPipeWorker(
1580 "channel3", &event3, "channel0", &event0, 4, NULL));
1581 RunTest(workers);
1582 EXPECT_EQ(3, success);
1585 //------------------------------------------------------------------------------
1587 // This test case inspired by crbug.com/122443
1588 // We want to make sure a reply message with the unblock flag set correctly
1589 // behaves as a reply, not a regular message.
1590 // We have 3 workers. Server1 will send a message to Server2 (which will block),
1591 // during which it will dispatch a message comming from Client, at which point
1592 // it will send another message to Server2. While sending that second message it
1593 // will receive a reply from Server1 with the unblock flag.
1595 class ReentrantReplyServer1 : public Worker {
1596 public:
1597 ReentrantReplyServer1(WaitableEvent* server_ready)
1598 : Worker("reentrant_reply1", Channel::MODE_SERVER),
1599 server_ready_(server_ready) { }
1601 void Run() override {
1602 server2_channel_ = SyncChannel::Create(
1603 "reentrant_reply2", IPC::Channel::MODE_CLIENT, this,
1604 ipc_thread().task_runner().get(), true, shutdown_event());
1605 server_ready_->Signal();
1606 Message* msg = new SyncChannelTestMsg_Reentrant1();
1607 server2_channel_->Send(msg);
1608 server2_channel_.reset();
1609 Done();
1612 private:
1613 bool OnMessageReceived(const Message& message) override {
1614 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer1, message)
1615 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant2, OnReentrant2)
1616 IPC_REPLY_HANDLER(OnReply)
1617 IPC_END_MESSAGE_MAP()
1618 return true;
1621 void OnReentrant2() {
1622 Message* msg = new SyncChannelTestMsg_Reentrant3();
1623 server2_channel_->Send(msg);
1626 void OnReply(const Message& message) {
1627 // If we get here, the Send() will never receive the reply (thus would
1628 // hang), so abort instead.
1629 LOG(FATAL) << "Reply message was dispatched";
1632 WaitableEvent* server_ready_;
1633 scoped_ptr<SyncChannel> server2_channel_;
1636 class ReentrantReplyServer2 : public Worker {
1637 public:
1638 ReentrantReplyServer2()
1639 : Worker("reentrant_reply2", Channel::MODE_SERVER),
1640 reply_(NULL) { }
1642 private:
1643 bool OnMessageReceived(const Message& message) override {
1644 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer2, message)
1645 IPC_MESSAGE_HANDLER_DELAY_REPLY(
1646 SyncChannelTestMsg_Reentrant1, OnReentrant1)
1647 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant3, OnReentrant3)
1648 IPC_END_MESSAGE_MAP()
1649 return true;
1652 void OnReentrant1(Message* reply) {
1653 DCHECK(!reply_);
1654 reply_ = reply;
1657 void OnReentrant3() {
1658 DCHECK(reply_);
1659 Message* reply = reply_;
1660 reply_ = NULL;
1661 reply->set_unblock(true);
1662 Send(reply);
1663 Done();
1666 Message* reply_;
1669 class ReentrantReplyClient : public Worker {
1670 public:
1671 ReentrantReplyClient(WaitableEvent* server_ready)
1672 : Worker("reentrant_reply1", Channel::MODE_CLIENT),
1673 server_ready_(server_ready) { }
1675 void Run() override {
1676 server_ready_->Wait();
1677 Send(new SyncChannelTestMsg_Reentrant2());
1678 Done();
1681 private:
1682 WaitableEvent* server_ready_;
1685 TEST_F(IPCSyncChannelTest, ReentrantReply) {
1686 std::vector<Worker*> workers;
1687 WaitableEvent server_ready(false, false);
1688 workers.push_back(new ReentrantReplyServer2());
1689 workers.push_back(new ReentrantReplyServer1(&server_ready));
1690 workers.push_back(new ReentrantReplyClient(&server_ready));
1691 RunTest(workers);
1694 //------------------------------------------------------------------------------
1696 // Generate a validated channel ID using Channel::GenerateVerifiedChannelID().
1698 class VerifiedServer : public Worker {
1699 public:
1700 VerifiedServer(base::Thread* listener_thread,
1701 const std::string& channel_name,
1702 const std::string& reply_text)
1703 : Worker(channel_name, Channel::MODE_SERVER),
1704 reply_text_(reply_text) {
1705 Worker::OverrideThread(listener_thread);
1708 void OnNestedTestMsg(Message* reply_msg) override {
1709 VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
1710 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
1711 Send(reply_msg);
1712 ASSERT_EQ(channel()->GetPeerPID(), base::GetCurrentProcId());
1713 Done();
1716 private:
1717 std::string reply_text_;
1720 class VerifiedClient : public Worker {
1721 public:
1722 VerifiedClient(base::Thread* listener_thread,
1723 const std::string& channel_name,
1724 const std::string& expected_text)
1725 : Worker(channel_name, Channel::MODE_CLIENT),
1726 expected_text_(expected_text) {
1727 Worker::OverrideThread(listener_thread);
1730 void Run() override {
1731 std::string response;
1732 SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
1733 bool result = Send(msg);
1734 DCHECK(result);
1735 DCHECK_EQ(response, expected_text_);
1736 // expected_text_ is only used in the above DCHECK. This line suppresses the
1737 // "unused private field" warning in release builds.
1738 (void)expected_text_;
1740 VLOG(1) << __FUNCTION__ << " Received reply: " << response;
1741 ASSERT_EQ(channel()->GetPeerPID(), base::GetCurrentProcId());
1742 Done();
1745 private:
1746 std::string expected_text_;
1749 void Verified() {
1750 std::vector<Worker*> workers;
1752 // A shared worker thread for servers
1753 base::Thread server_worker_thread("Verified_ServerListener");
1754 ASSERT_TRUE(server_worker_thread.Start());
1756 base::Thread client_worker_thread("Verified_ClientListener");
1757 ASSERT_TRUE(client_worker_thread.Start());
1759 std::string channel_id = Channel::GenerateVerifiedChannelID("Verified");
1760 Worker* worker;
1762 worker = new VerifiedServer(&server_worker_thread,
1763 channel_id,
1764 "Got first message");
1765 workers.push_back(worker);
1767 worker = new VerifiedClient(&client_worker_thread,
1768 channel_id,
1769 "Got first message");
1770 workers.push_back(worker);
1772 RunTest(workers);
1775 // Windows needs to send an out-of-band secret to verify the client end of the
1776 // channel. Test that we still connect correctly in that case.
1777 TEST_F(IPCSyncChannelTest, Verified) {
1778 Verified();
1781 } // namespace
1782 } // namespace IPC