1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_OUTPUT_TEXTURE_COPIER_H_
6 #define CC_OUTPUT_TEXTURE_COPIER_H_
8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "cc/base/cc_export.h"
11 #include "cc/output/program_binding.h"
12 #include "cc/output/shader.h"
13 #include "third_party/khronos/GLES2/gl2.h"
14 #include "ui/gfx/size.h"
16 namespace WebKit
{ class WebGraphicsContext3D
; }
20 class CC_EXPORT TextureCopier
{
23 unsigned source_texture
;
24 unsigned dest_texture
;
27 // Copy the base level contents of |source_texture| to |dest_texture|. Both
28 // texture objects must be complete and have a base level of |size|
29 // dimensions. The color formats do not need to match, but |dest_texture| must
30 // have a renderable format.
31 virtual void CopyTexture(Parameters parameters
) = 0;
32 virtual void Flush() = 0;
34 virtual ~TextureCopier() {}
37 class CC_EXPORT AcceleratedTextureCopier
: public TextureCopier
{
39 static scoped_ptr
<AcceleratedTextureCopier
> Create(
40 WebKit::WebGraphicsContext3D
* context
,
41 bool using_bind_uniforms
,
42 int highp_threshold_min
) {
43 return make_scoped_ptr(
44 new AcceleratedTextureCopier(
45 context
, using_bind_uniforms
, highp_threshold_min
));
47 virtual ~AcceleratedTextureCopier();
49 virtual void CopyTexture(Parameters parameters
) OVERRIDE
;
50 virtual void Flush() OVERRIDE
;
53 AcceleratedTextureCopier(WebKit::WebGraphicsContext3D
* context
,
54 bool using_bind_uniforms
,
55 int highp_threshold_min
);
58 typedef ProgramBinding
<VertexShaderPosTexIdentity
, FragmentShaderRGBATex
>
61 WebKit::WebGraphicsContext3D
* context_
;
63 GLuint position_buffer_
;
64 scoped_ptr
<BlitProgram
> blit_program_
;
65 scoped_ptr
<BlitProgram
> blit_program_highp_
;
66 bool using_bind_uniforms_
;
67 int highp_threshold_min_
;
69 DISALLOW_COPY_AND_ASSIGN(AcceleratedTextureCopier
);
74 #endif // CC_OUTPUT_TEXTURE_COPIER_H_