1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TEST_GEOMETRY_TEST_UTILS_H_
6 #define CC_TEST_GEOMETRY_TEST_UTILS_H_
14 // These are macros instead of functions so that we get useful line numbers
15 // where a test failed.
16 #define EXPECT_FLOAT_RECT_EQ(expected, actual) \
18 EXPECT_FLOAT_EQ((expected).x(), (actual).x()); \
19 EXPECT_FLOAT_EQ((expected).y(), (actual).y()); \
20 EXPECT_FLOAT_EQ((expected).width(), (actual).width()); \
21 EXPECT_FLOAT_EQ((expected).height(), (actual).height()); \
24 #define EXPECT_RECT_EQ(expected, actual) \
26 EXPECT_EQ((expected).x(), (actual).x()); \
27 EXPECT_EQ((expected).y(), (actual).y()); \
28 EXPECT_EQ((expected).width(), (actual).width()); \
29 EXPECT_EQ((expected).height(), (actual).height()); \
32 #define EXPECT_SIZE_EQ(expected, actual) \
34 EXPECT_EQ((expected).width(), (actual).width()); \
35 EXPECT_EQ((expected).height(), (actual).height()); \
38 #define EXPECT_POINT_EQ(expected, actual) \
40 EXPECT_EQ((expected).x(), (actual).x()); \
41 EXPECT_EQ((expected).y(), (actual).y()); \
44 #define EXPECT_POINT3F_EQ(expected, actual) \
46 EXPECT_FLOAT_EQ((expected).x(), (actual).x()); \
47 EXPECT_FLOAT_EQ((expected).y(), (actual).y()); \
48 EXPECT_FLOAT_EQ((expected).z(), (actual).z()); \
51 #define EXPECT_VECTOR_EQ(expected, actual) \
53 EXPECT_EQ((expected).x(), (actual).x()); \
54 EXPECT_EQ((expected).y(), (actual).y()); \
57 #define EXPECT_FLOAT_ARRAY_EQ(expected, actual, count) \
59 for (int i = 0; i < count; i++) { \
60 EXPECT_FLOAT_EQ((expected)[i], (actual)[i]); \
64 // This is a function rather than a macro because when this is included as a
65 // macro in bulk, it causes a significant slow-down in compilation time. This
66 // problem exists with both gcc and clang, and bugs have been filed at
67 // http://llvm.org/bugs/show_bug.cgi?id=13651
68 // and http://gcc.gnu.org/bugzilla/show_bug.cgi?id=54337
69 void ExpectTransformationMatrixEq(const gfx::Transform
& expected
,
70 const gfx::Transform
& actual
);
72 #define EXPECT_TRANSFORMATION_MATRIX_EQ(expected, actual) \
75 cc::ExpectTransformationMatrixEq(expected, actual); \
78 // Should be used in test code only, for convenience. Production code should use
79 // the gfx::Transform::GetInverse() API.
80 gfx::Transform
Inverse(const gfx::Transform
& transform
);
84 #endif // CC_TEST_GEOMETRY_TEST_UTILS_H_