Fix build break
[chromium-blink-merge.git] / cc / trees / layer_tree_host_impl.h
blob6c884f14476fd2392d01565c681fded72e989ed2
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
8 #include <string>
9 #include <vector>
11 #include "base/basictypes.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/time.h"
14 #include "cc/animation/animation_events.h"
15 #include "cc/animation/animation_registrar.h"
16 #include "cc/base/cc_export.h"
17 #include "cc/input/input_handler.h"
18 #include "cc/input/top_controls_manager_client.h"
19 #include "cc/layers/layer_lists.h"
20 #include "cc/layers/render_pass_sink.h"
21 #include "cc/output/output_surface_client.h"
22 #include "cc/output/renderer.h"
23 #include "cc/quads/render_pass.h"
24 #include "cc/resources/tile_manager.h"
25 #include "skia/ext/refptr.h"
26 #include "third_party/skia/include/core/SkColor.h"
27 #include "third_party/skia/include/core/SkPicture.h"
28 #include "ui/gfx/rect.h"
30 namespace cc {
32 class CompletionEvent;
33 class CompositorFrameMetadata;
34 class DebugRectHistory;
35 class FrameRateCounter;
36 class LayerImpl;
37 class LayerTreeHostImplTimeSourceAdapter;
38 class LayerTreeImpl;
39 class PageScaleAnimation;
40 class PaintTimeCounter;
41 class MemoryHistory;
42 class RenderingStatsInstrumentation;
43 class RenderPassDrawQuad;
44 class ResourceProvider;
45 class TopControlsManager;
46 struct RendererCapabilities;
48 // LayerTreeHost->Proxy callback interface.
49 class LayerTreeHostImplClient {
50 public:
51 virtual void DidLoseOutputSurfaceOnImplThread() = 0;
52 virtual void OnSwapBuffersCompleteOnImplThread() = 0;
53 virtual void OnVSyncParametersChanged(base::TimeTicks timebase,
54 base::TimeDelta interval) = 0;
55 virtual void DidVSync(base::TimeTicks frame_time) = 0;
56 virtual void OnCanDrawStateChanged(bool can_draw) = 0;
57 virtual void OnHasPendingTreeStateChanged(bool has_pending_tree) = 0;
58 virtual void SetNeedsRedrawOnImplThread() = 0;
59 virtual void DidInitializeVisibleTileOnImplThread() = 0;
60 virtual void SetNeedsCommitOnImplThread() = 0;
61 virtual void SetNeedsManageTilesOnImplThread() = 0;
62 virtual void PostAnimationEventsToMainThreadOnImplThread(
63 scoped_ptr<AnimationEventsVector> events,
64 base::Time wall_clock_time) = 0;
65 // Returns true if resources were deleted by this call.
66 virtual bool ReduceContentsTextureMemoryOnImplThread(
67 size_t limit_bytes,
68 int priority_cutoff) = 0;
69 virtual void ReduceWastedContentsTextureMemoryOnImplThread() = 0;
70 virtual void SendManagedMemoryStats() = 0;
71 virtual bool IsInsideDraw() = 0;
72 virtual void RenewTreePriority() = 0;
73 virtual void RequestScrollbarAnimationOnImplThread(base::TimeDelta delay) = 0;
75 protected:
76 virtual ~LayerTreeHostImplClient() {}
79 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
80 // state.
81 class CC_EXPORT LayerTreeHostImpl : public InputHandlerClient,
82 public RendererClient,
83 public TileManagerClient,
84 public OutputSurfaceClient,
85 public TopControlsManagerClient {
86 public:
87 static scoped_ptr<LayerTreeHostImpl> Create(
88 const LayerTreeSettings& settings,
89 LayerTreeHostImplClient* client,
90 Proxy* proxy,
91 RenderingStatsInstrumentation* rendering_stats_instrumentation);
92 virtual ~LayerTreeHostImpl();
94 // InputHandlerClient implementation
95 virtual InputHandlerClient::ScrollStatus ScrollBegin(
96 gfx::Point viewport_point,
97 InputHandlerClient::ScrollInputType type) OVERRIDE;
98 virtual bool ScrollBy(gfx::Point viewport_point,
99 gfx::Vector2dF scroll_delta) OVERRIDE;
100 virtual bool ScrollVerticallyByPage(
101 gfx::Point viewport_point,
102 WebKit::WebScrollbar::ScrollDirection direction) OVERRIDE;
103 virtual void ScrollEnd() OVERRIDE;
104 virtual void PinchGestureBegin() OVERRIDE;
105 virtual void PinchGestureUpdate(float magnify_delta,
106 gfx::Point anchor) OVERRIDE;
107 virtual void PinchGestureEnd() OVERRIDE;
108 virtual void StartPageScaleAnimation(gfx::Vector2d target_offset,
109 bool anchor_point,
110 float page_scale,
111 base::TimeTicks start_time,
112 base::TimeDelta duration) OVERRIDE;
113 virtual void ScheduleAnimation() OVERRIDE;
114 virtual bool HaveTouchEventHandlersAt(gfx::Point viewport_port) OVERRIDE;
116 // TopControlsManagerClient implementation.
117 virtual void DidChangeTopControlsPosition() OVERRIDE;
118 virtual bool HaveRootScrollLayer() const OVERRIDE;
120 void StartScrollbarAnimation(base::TimeTicks now);
122 struct CC_EXPORT FrameData : public RenderPassSink {
123 FrameData();
124 virtual ~FrameData();
126 std::vector<gfx::Rect> occluding_screen_space_rects;
127 std::vector<gfx::Rect> non_occluding_screen_space_rects;
128 RenderPassList render_passes;
129 RenderPassIdHashMap render_passes_by_id;
130 const LayerImplList* render_surface_layer_list;
131 LayerImplList will_draw_layers;
132 bool contains_incomplete_tile;
133 bool has_no_damage;
135 // RenderPassSink implementation.
136 virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE;
139 virtual void BeginCommit();
140 virtual void CommitComplete();
141 virtual void Animate(base::TimeTicks monotonic_time,
142 base::Time wall_clock_time);
143 virtual void UpdateAnimationState(bool start_ready_animations);
144 void UpdateBackgroundAnimateTicking(bool should_background_tick);
145 void SetViewportDamage(const gfx::Rect& damage_rect);
147 void ManageTiles();
148 void SetAnticipatedDrawTime(base::TimeTicks time);
150 // Returns false if problems occured preparing the frame, and we should try
151 // to avoid displaying the frame. If PrepareToDraw is called, DidDrawAllLayers
152 // must also be called, regardless of whether DrawLayers is called between the
153 // two.
154 virtual bool PrepareToDraw(FrameData* frame,
155 gfx::Rect device_viewport_damage_rect);
156 virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time);
157 // Must be called if and only if PrepareToDraw was called.
158 void DidDrawAllLayers(const FrameData& frame);
160 const LayerTreeSettings& settings() const { return settings_; }
162 // Returns the currently visible viewport size in DIP. This value excludes
163 // the URL bar and non-overlay scrollbars.
164 gfx::SizeF VisibleViewportSize() const;
166 // RendererClient implementation
167 private:
168 virtual gfx::Size DeviceViewportSize() const OVERRIDE;
169 virtual const LayerTreeSettings& Settings() const OVERRIDE;
170 public:
171 virtual void DidLoseOutputSurface() OVERRIDE;
172 virtual void OnSwapBuffersComplete() OVERRIDE;
173 virtual void SetFullRootLayerDamage() OVERRIDE;
174 virtual void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy)
175 OVERRIDE;
176 virtual void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy)
177 OVERRIDE;
178 virtual bool HasImplThread() const OVERRIDE;
179 virtual bool ShouldClearRootRenderPass() const OVERRIDE;
180 virtual CompositorFrameMetadata MakeCompositorFrameMetadata() const OVERRIDE;
181 virtual bool AllowPartialSwap() const OVERRIDE;
183 // TileManagerClient implementation.
184 virtual void ScheduleManageTiles() OVERRIDE;
185 virtual void DidInitializeVisibleTile() OVERRIDE;
187 // OutputSurfaceClient implementation.
188 virtual void OnVSyncParametersChanged(base::TimeTicks timebase,
189 base::TimeDelta interval) OVERRIDE;
190 virtual void DidVSync(base::TimeTicks frame_time) OVERRIDE;
191 virtual void OnSendFrameToParentCompositorAck(const CompositorFrameAck& ack)
192 OVERRIDE;
194 // Called from LayerTreeImpl.
195 void OnCanDrawStateChangedForTree();
197 // Implementation
198 bool CanDraw();
199 OutputSurface* output_surface() const { return output_surface_.get(); }
201 std::string LayerTreeAsText() const;
202 std::string LayerTreeAsJson() const;
204 void FinishAllRendering();
205 int SourceAnimationFrameNumber() const;
207 virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
208 bool IsContextLost();
209 TileManager* tile_manager() { return tile_manager_.get(); }
210 Renderer* renderer() { return renderer_.get(); }
211 const RendererCapabilities& GetRendererCapabilities() const;
213 virtual bool SwapBuffers(const FrameData& frame);
214 void EnableVSyncNotification(bool enable);
216 void Readback(void* pixels, gfx::Rect rect_in_device_viewport);
218 LayerTreeImpl* active_tree() { return active_tree_.get(); }
219 const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
220 LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
221 const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
222 const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
223 void CreatePendingTree();
224 void CheckForCompletedTileUploads();
225 virtual bool ActivatePendingTreeIfNeeded();
227 // Shortcuts to layers on the active tree.
228 LayerImpl* RootLayer() const;
229 LayerImpl* RootScrollLayer() const;
230 LayerImpl* CurrentlyScrollingLayer() const;
232 virtual void SetVisible(bool visible);
233 bool visible() const { return visible_; }
235 void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
236 void SetNeedsRedraw() { client_->SetNeedsRedrawOnImplThread(); }
238 size_t memory_allocation_limit_bytes() const {
239 return managed_memory_policy_.bytes_limit_when_visible;
242 void SetViewportSize(gfx::Size device_viewport_size);
243 gfx::Size device_viewport_size() const { return device_viewport_size_; }
245 void SetOverdrawBottomHeight(float overdraw_bottom_height);
246 float overdraw_bottom_height() const { return overdraw_bottom_height_; }
248 void SetDeviceScaleFactor(float device_scale_factor);
249 float device_scale_factor() const { return device_scale_factor_; }
251 scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
253 void StartPageScaleAnimation(gfx::Vector2d target_offset,
254 bool use_anchor,
255 float scale,
256 base::TimeDelta duration);
258 bool needs_animate_layers() const {
259 return !animation_registrar_->active_animation_controllers().empty();
262 void SendManagedMemoryStats(
263 size_t memory_visible_bytes,
264 size_t memory_visible_and_nearby_bytes,
265 size_t memory_use_bytes);
267 void set_max_memory_needed_bytes(size_t bytes) {
268 max_memory_needed_bytes_ = bytes;
271 FrameRateCounter* fps_counter() {
272 return fps_counter_.get();
274 PaintTimeCounter* paint_time_counter() {
275 return paint_time_counter_.get();
277 MemoryHistory* memory_history() {
278 return memory_history_.get();
280 DebugRectHistory* debug_rect_history() {
281 return debug_rect_history_.get();
283 ResourceProvider* resource_provider() {
284 return resource_provider_.get();
286 TopControlsManager* top_controls_manager() {
287 return top_controls_manager_.get();
290 Proxy* proxy() const { return proxy_; }
292 AnimationRegistrar* animation_registrar() const {
293 return animation_registrar_.get();
296 void SetDebugState(const LayerTreeDebugState& debug_state);
297 const LayerTreeDebugState& debug_state() const { return debug_state_; }
299 class CC_EXPORT CullRenderPassesWithCachedTextures {
300 public:
301 bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
302 const FrameData& frame) const;
304 // Iterates from the root first, in order to remove the surfaces closest
305 // to the root with cached textures, and all surfaces that draw into
306 // them.
307 size_t RenderPassListBegin(const RenderPassList& list) const {
308 return list.size() - 1;
310 size_t RenderPassListEnd(const RenderPassList& list) const { return 0 - 1; }
311 size_t RenderPassListNext(size_t it) const { return it - 1; }
313 explicit CullRenderPassesWithCachedTextures(Renderer* renderer)
314 : renderer_(renderer) {}
315 private:
316 Renderer* renderer_;
319 class CC_EXPORT CullRenderPassesWithNoQuads {
320 public:
321 bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
322 const FrameData& frame) const;
324 // Iterates in draw order, so that when a surface is removed, and its
325 // target becomes empty, then its target can be removed also.
326 size_t RenderPassListBegin(const RenderPassList& list) const { return 0; }
327 size_t RenderPassListEnd(const RenderPassList& list) const {
328 return list.size();
330 size_t RenderPassListNext(size_t it) const { return it + 1; }
333 template <typename RenderPassCuller>
334 static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame);
336 skia::RefPtr<SkPicture> CapturePicture();
338 bool pinch_gesture_active() const { return pinch_gesture_active_; }
340 void SetTreePriority(TreePriority priority);
342 void BeginNextFrame();
343 base::TimeTicks CurrentFrameTime();
345 scoped_ptr<base::Value> AsValue() const;
346 scoped_ptr<base::Value> ActivationStateAsValue() const;
347 scoped_ptr<base::Value> FrameStateAsValue() const;
349 bool page_scale_animation_active() const { return !!page_scale_animation_; }
351 protected:
352 LayerTreeHostImpl(
353 const LayerTreeSettings& settings,
354 LayerTreeHostImplClient* client,
355 Proxy* proxy,
356 RenderingStatsInstrumentation* rendering_stats_instrumentation);
357 void ActivatePendingTree();
359 // Virtual for testing.
360 virtual void AnimateLayers(base::TimeTicks monotonic_time,
361 base::Time wall_clock_time);
363 // Virtual for testing.
364 virtual base::TimeDelta LowFrequencyAnimationInterval() const;
366 const AnimationRegistrar::AnimationControllerMap&
367 active_animation_controllers() const {
368 return animation_registrar_->active_animation_controllers();
371 LayerTreeHostImplClient* client_;
372 Proxy* proxy_;
374 private:
375 void AnimatePageScale(base::TimeTicks monotonic_time);
376 void AnimateScrollbars(base::TimeTicks monotonic_time);
377 void AnimateTopControls(base::TimeTicks monotonic_time);
379 gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
380 LayerImpl* layer_impl,
381 float scale_from_viewport_to_screen_space,
382 gfx::PointF viewport_point,
383 gfx::Vector2dF viewport_delta);
385 void UpdateMaxScrollOffset();
386 void TrackDamageForAllSurfaces(
387 LayerImpl* root_draw_layer,
388 const LayerImplList& render_surface_layer_list);
390 // Returns false if the frame should not be displayed. This function should
391 // only be called from PrepareToDraw, as DidDrawAllLayers must be called
392 // if this helper function is called.
393 bool CalculateRenderPasses(FrameData* frame);
395 void SendDidLoseOutputSurfaceRecursive(LayerImpl* current);
396 void ClearRenderSurfaces();
397 bool EnsureRenderSurfaceLayerList();
398 void ClearCurrentlyScrollingLayer();
400 void AnimateScrollbarsRecursive(LayerImpl* layer,
401 base::TimeTicks time);
403 void DumpRenderSurfaces(std::string* str,
404 int indent,
405 const LayerImpl* layer) const;
407 static LayerImpl* GetNonCompositedContentLayerRecursive(LayerImpl* layer);
409 void StartScrollbarAnimationRecursive(LayerImpl* layer, base::TimeTicks time);
411 scoped_ptr<OutputSurface> output_surface_;
412 scoped_ptr<ResourceProvider> resource_provider_;
413 scoped_ptr<Renderer> renderer_;
414 scoped_ptr<TileManager> tile_manager_;
416 // Tree currently being drawn.
417 scoped_ptr<LayerTreeImpl> active_tree_;
419 // In impl-side painting mode, tree with possibly incomplete rasterized
420 // content. May be promoted to active by ActivatePendingTreeIfNeeded().
421 scoped_ptr<LayerTreeImpl> pending_tree_;
423 // In impl-side painting mode, inert tree with layers that can be recycled
424 // by the next sync from the main thread.
425 scoped_ptr<LayerTreeImpl> recycle_tree_;
427 bool did_lock_scrolling_layer_;
428 bool should_bubble_scrolls_;
429 bool wheel_scrolling_;
430 LayerTreeSettings settings_;
431 LayerTreeDebugState debug_state_;
432 gfx::Size device_viewport_size_;
433 float overdraw_bottom_height_;
434 float device_scale_factor_;
435 bool visible_;
436 ManagedMemoryPolicy managed_memory_policy_;
438 bool pinch_gesture_active_;
439 gfx::Point previous_pinch_anchor_;
441 // This is set by AnimateLayers() and used by UpdateAnimationState()
442 // when sending animation events to the main thread.
443 base::Time last_animation_time_;
445 scoped_ptr<TopControlsManager> top_controls_manager_;
447 scoped_ptr<PageScaleAnimation> page_scale_animation_;
449 // This is used for ticking animations slowly when hidden.
450 scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_;
452 scoped_ptr<FrameRateCounter> fps_counter_;
453 scoped_ptr<PaintTimeCounter> paint_time_counter_;
454 scoped_ptr<MemoryHistory> memory_history_;
455 scoped_ptr<DebugRectHistory> debug_rect_history_;
457 // The maximum memory that would be used by the prioritized resource
458 // manager, if there were no limit on memory usage.
459 size_t max_memory_needed_bytes_;
461 size_t last_sent_memory_visible_bytes_;
462 size_t last_sent_memory_visible_and_nearby_bytes_;
463 size_t last_sent_memory_use_bytes_;
465 gfx::Rect viewport_damage_rect_;
467 base::TimeTicks current_frame_time_;
469 scoped_ptr<AnimationRegistrar> animation_registrar_;
471 RenderingStatsInstrumentation* rendering_stats_instrumentation_;
473 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
476 } // namespace cc
478 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_