Fix build break
[chromium-blink-merge.git] / cc / trees / occlusion_tracker.h
blob75382382312ad1cdaed132ac94ad6c248a44db39
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_OCCLUSION_TRACKER_H_
6 #define CC_TREES_OCCLUSION_TRACKER_H_
8 #include <vector>
10 #include "base/basictypes.h"
11 #include "cc/base/cc_export.h"
12 #include "cc/base/region.h"
13 #include "cc/layers/layer_iterator.h"
14 #include "ui/gfx/rect.h"
16 namespace cc {
17 class OverdrawMetrics;
18 class LayerImpl;
19 class RenderSurfaceImpl;
20 class Layer;
21 class RenderSurface;
23 // This class is used to track occlusion of layers while traversing them in a
24 // front-to-back order. As each layer is visited, one of the methods in this
25 // class is called to notify it about the current target surface. Then,
26 // occlusion in the content space of the current layer may be queried, via
27 // methods such as Occluded() and UnoccludedContentRect(). If the current layer
28 // owns a RenderSurfaceImpl, then occlusion on that RenderSurfaceImpl may also
29 // be queried via surfaceOccluded() and surfaceUnoccludedContentRect(). Finally,
30 // once finished with the layer, occlusion behind the layer should be marked by
31 // calling MarkOccludedBehindLayer().
32 template <typename LayerType, typename RenderSurfaceType>
33 class CC_EXPORT OcclusionTrackerBase {
34 public:
35 OcclusionTrackerBase(gfx::Rect screen_space_clip_rect,
36 bool record_metrics_for_frame);
37 ~OcclusionTrackerBase();
39 // Called at the beginning of each step in the LayerIterator's front-to-back
40 // traversal.
41 void EnterLayer(const LayerIteratorPosition<LayerType>& layer_iterator);
42 // Called at the end of each step in the LayerIterator's front-to-back
43 // traversal.
44 void LeaveLayer(const LayerIteratorPosition<LayerType>& layer_iterator);
46 // Returns true if the given rect in content space for a layer is fully
47 // occluded in either screen space or the layer's target surface.
48 // |render_target| is the contributing layer's render target, and
49 // |draw_transform|, |transformsToTargetKnown| and |clippedRectInTarget| are
50 // relative to that.
51 bool Occluded(const LayerType* render_target,
52 gfx::Rect content_rect,
53 const gfx::Transform& draw_transform,
54 bool impl_draw_transform_is_unknown,
55 bool is_clipped,
56 gfx::Rect clip_rect_in_target,
57 bool* has_occlusion_from_outside_target_surface) const;
59 // Gives an unoccluded sub-rect of |content_rect| in the content space of a
60 // layer. Used when considering occlusion for a layer that paints/draws
61 // something. |render_target| is the contributing layer's render target, and
62 // |draw_transform|, |transformsToTargetKnown| and |clippedRectInTarget| are
63 // relative to that.
64 gfx::Rect UnoccludedContentRect(
65 const LayerType* render_target,
66 gfx::Rect content_rect,
67 const gfx::Transform& draw_transform,
68 bool impl_draw_transform_is_unknown,
69 bool is_clipped,
70 gfx::Rect clip_rect_in_target,
71 bool* has_occlusion_from_outside_target_surface) const;
73 // Gives an unoccluded sub-rect of |content_rect| in the content space of the
74 // render_target owned by the layer. Used when considering occlusion for a
75 // contributing surface that is rendering into another target.
76 gfx::Rect UnoccludedContributingSurfaceContentRect(
77 const LayerType* layer,
78 bool for_replica,
79 gfx::Rect content_rect,
80 bool* has_occlusion_from_outside_target_surface) const;
82 // Report operations for recording overdraw metrics.
83 OverdrawMetrics* overdraw_metrics() const {
84 return overdraw_metrics_.get();
87 // Gives the region of the screen that is not occluded by something opaque.
88 Region ComputeVisibleRegionInScreen() const {
89 DCHECK(!stack_.back().target->parent());
90 return SubtractRegions(screen_space_clip_rect_,
91 stack_.back().occlusion_from_inside_target);
94 void set_minimum_tracking_size(gfx::Size size) {
95 minimum_tracking_size_ = size;
98 // The following is used for visualization purposes.
99 void set_occluding_screen_space_rects_container(
100 std::vector<gfx::Rect>* rects) {
101 occluding_screen_space_rects_ = rects;
103 void set_non_occluding_screen_space_rects_container(
104 std::vector<gfx::Rect>* rects) {
105 non_occluding_screen_space_rects_ = rects;
108 protected:
109 struct StackObject {
110 StackObject() : target(0) {}
111 explicit StackObject(const LayerType* target) : target(target) {}
112 const LayerType* target;
113 Region occlusion_from_outside_target;
114 Region occlusion_from_inside_target;
117 // The stack holds occluded regions for subtrees in the
118 // RenderSurfaceImpl-Layer tree, so that when we leave a subtree we may apply
119 // a mask to it, but not to the parts outside the subtree.
120 // - The first time we see a new subtree under a target, we add that target to
121 // the top of the stack. This can happen as a layer representing itself, or as
122 // a target surface.
123 // - When we visit a target surface, we apply its mask to its subtree, which
124 // is at the top of the stack.
125 // - When we visit a layer representing itself, we add its occlusion to the
126 // current subtree, which is at the top of the stack.
127 // - When we visit a layer representing a contributing surface, the current
128 // target will never be the top of the stack since we just came from the
129 // contributing surface.
130 // We merge the occlusion at the top of the stack with the new current
131 // subtree. This new target is pushed onto the stack if not already there.
132 std::vector<StackObject> stack_;
134 private:
135 // Called when visiting a layer representing itself. If the target was not
136 // already current, then this indicates we have entered a new surface subtree.
137 void EnterRenderTarget(const LayerType* new_target);
139 // Called when visiting a layer representing a target surface. This indicates
140 // we have visited all the layers within the surface, and we may perform any
141 // surface-wide operations.
142 void FinishedRenderTarget(const LayerType* finished_target);
144 // Called when visiting a layer representing a contributing surface. This
145 // indicates that we are leaving our current surface, and entering the new
146 // one. We then perform any operations required for merging results from the
147 // child subtree into its parent.
148 void LeaveToRenderTarget(const LayerType* new_target);
150 // Add the layer's occlusion to the tracked state.
151 void MarkOccludedBehindLayer(const LayerType* layer);
153 gfx::Rect screen_space_clip_rect_;
154 scoped_ptr<class OverdrawMetrics> overdraw_metrics_;
155 gfx::Size minimum_tracking_size_;
157 // This is used for visualizing the occlusion tracking process.
158 std::vector<gfx::Rect>* occluding_screen_space_rects_;
159 std::vector<gfx::Rect>* non_occluding_screen_space_rects_;
161 DISALLOW_COPY_AND_ASSIGN(OcclusionTrackerBase);
164 typedef OcclusionTrackerBase<Layer, RenderSurface> OcclusionTracker;
165 typedef OcclusionTrackerBase<LayerImpl, RenderSurfaceImpl> OcclusionTrackerImpl;
166 #if !defined(COMPILER_MSVC)
167 extern template class OcclusionTrackerBase<Layer, RenderSurface>;
168 extern template class OcclusionTrackerBase<LayerImpl, RenderSurfaceImpl>;
169 #endif
171 } // namespace cc
173 #endif // CC_TREES_OCCLUSION_TRACKER_H_