Fix build break
[chromium-blink-merge.git] / ppapi / c / private / ppb_flash_message_loop.h
blob97cd8a535f465535c1d42958d4183a0e41ed12d0
1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can be
3 * found in the LICENSE file.
4 */
6 /* From private/ppb_flash_message_loop.idl modified Tue Jan 17 17:48:30 2012. */
8 #ifndef PPAPI_C_PRIVATE_PPB_FLASH_MESSAGE_LOOP_H_
9 #define PPAPI_C_PRIVATE_PPB_FLASH_MESSAGE_LOOP_H_
11 #include "ppapi/c/pp_bool.h"
12 #include "ppapi/c/pp_instance.h"
13 #include "ppapi/c/pp_macros.h"
14 #include "ppapi/c/pp_resource.h"
15 #include "ppapi/c/pp_stdint.h"
17 #define PPB_FLASH_MESSAGELOOP_INTERFACE_0_1 "PPB_Flash_MessageLoop;0.1"
18 #define PPB_FLASH_MESSAGELOOP_INTERFACE PPB_FLASH_MESSAGELOOP_INTERFACE_0_1
20 /**
21 * @file
22 * This file contains the <code>PPB_Flash_MessageLoop</code> interface.
26 /**
27 * @addtogroup Interfaces
28 * @{
30 /**
31 * The <code>PPB_Flash_MessageLoop</code> interface supports Pepper Flash to run
32 * nested message loops.
34 struct PPB_Flash_MessageLoop_0_1 {
35 /**
36 * Allocates a Flash message loop resource.
38 * @param[in] instance A <code>PP_Instance</code> identifying one instance
39 * of a module.
41 * @return A <code>PP_Resource</code> that can be used to run a nested message
42 * loop if successful; 0 if failed.
44 PP_Resource (*Create)(PP_Instance instance);
45 /**
46 * Determines if a given resource is a Flash message loop.
48 * @param[in] resource A <code>PP_Resource</code> corresponding to a generic
49 * resource.
51 * @return A <code>PP_Bool</code> that is <code>PP_TRUE</code> if the given
52 * resource is a Flash message loop, otherwise <code>PP_FALSE</code>.
54 PP_Bool (*IsFlashMessageLoop)(PP_Resource resource);
55 /**
56 * Runs a nested message loop. The plugin will be reentered from this call.
57 * This function is used in places where Flash would normally enter a nested
58 * message loop (e.g., when displaying context menus), but Pepper provides
59 * only an asynchronous call. After performing that asynchronous call, call
60 * <code>Run()</code>. In the callback, call <code>Quit()</code>.
62 * For a given message loop resource, only the first call to
63 * <code>Run()</code> will start a nested message loop. The subsequent calls
64 * will return <code>PP_ERROR_FAILED</code> immediately.
66 * @param[in] flash_message_loop The Flash message loop.
68 * @return <code>PP_ERROR_ABORTED</code> if the message loop quits because the
69 * resource is destroyed; <code>PP_OK</code> if the message loop quits because
70 * of other reasons (e.g., <code>Quit()</code> is called);
71 * <code>PP_ERROR_FAILED</code> if this is not the first call to
72 * <code>Run()</code>.
74 int32_t (*Run)(PP_Resource flash_message_loop);
75 /**
76 * Signals to quit the outermost nested message loop. Use this to exit and
77 * return back to the caller after you call <code>Run()</code>.
79 * If <code>Quit()</code> is not called to balance the call to
80 * <code>Run()</code>, the outermost nested message loop will be quitted
81 * implicitly when the resource is destroyed.
83 * @param[in] flash_message_loop The Flash message loop.
85 void (*Quit)(PP_Resource flash_message_loop);
88 typedef struct PPB_Flash_MessageLoop_0_1 PPB_Flash_MessageLoop;
89 /**
90 * @}
93 #endif /* PPAPI_C_PRIVATE_PPB_FLASH_MESSAGE_LOOP_H_ */