Fix build break
[chromium-blink-merge.git] / ui / aura / env.h
blob6a0a83e702d648a50a89a9c623d49be933ca5b4c
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_AURA_ENV_H_
6 #define UI_AURA_ENV_H_
8 #include "base/memory/scoped_ptr.h"
9 #include "base/message_loop.h"
10 #include "base/observer_list.h"
11 #include "ui/aura/aura_export.h"
12 #include "ui/base/events/event_handler.h"
13 #include "ui/base/events/event_target.h"
14 #include "ui/gfx/point.h"
16 #if defined(USE_X11)
17 #include "ui/aura/device_list_updater_aurax11.h"
18 #endif
20 namespace aura {
21 class EnvObserver;
22 class RootWindow;
23 class Window;
25 #if !defined(USE_X11)
26 // Creates a platform-specific native event dispatcher.
27 MessageLoop::Dispatcher* CreateDispatcher();
28 #endif
30 // A singleton object that tracks general state within Aura.
31 // TODO(beng): manage RootWindows.
32 class AURA_EXPORT Env : public ui::EventTarget {
33 public:
34 Env();
35 virtual ~Env();
37 static Env* GetInstance();
38 static void DeleteInstance();
40 void AddObserver(EnvObserver* observer);
41 void RemoveObserver(EnvObserver* observer);
43 bool is_mouse_button_down() const { return mouse_button_flags_ != 0; }
44 void set_mouse_button_flags(int mouse_button_flags) {
45 mouse_button_flags_ = mouse_button_flags;
48 // Gets/sets the last mouse location seen in a mouse event in the screen
49 // coordinates.
50 const gfx::Point& last_mouse_location() const { return last_mouse_location_; }
51 void set_last_mouse_location(const gfx::Point& last_mouse_location) {
52 last_mouse_location_ = last_mouse_location;
55 // Whether any touch device is currently down.
56 bool is_touch_down() const { return is_touch_down_; }
57 void set_touch_down(bool value) { is_touch_down_ = value; }
59 // Whether RenderWidgetHostViewAura::OnPaint() should paint white background
60 // when backing store is not present. Default is true.
61 // In some cases when page is using transparent background painting white
62 // background before backing store is initialized causes a white splash.
63 bool render_white_bg() const { return render_white_bg_; }
64 void set_render_white_bg(bool value) { render_white_bg_ = value; }
66 // Returns the native event dispatcher. The result should only be passed to
67 // base::RunLoop(dispatcher), or used to dispatch an event by
68 // |Dispatch(const NativeEvent&)| on it. It must never be stored.
69 #if !defined(OS_MACOSX)
70 MessageLoop::Dispatcher* GetDispatcher();
71 #endif
73 // Invoked by RootWindow when its host is activated.
74 void RootWindowActivated(RootWindow* root_window);
76 private:
77 friend class Window;
78 friend class RootWindow;
80 void Init();
82 // Called by the Window when it is initialized. Notifies observers.
83 void NotifyWindowInitialized(Window* window);
85 // Called by the RootWindow when it is initialized. Notifies observers.
86 void NotifyRootWindowInitialized(RootWindow* root_window);
88 // Overridden from ui::EventTarget:
89 virtual bool CanAcceptEvent(const ui::Event& event) OVERRIDE;
90 virtual ui::EventTarget* GetParentTarget() OVERRIDE;
92 ObserverList<EnvObserver> observers_;
93 #if !defined(USE_X11)
94 scoped_ptr<MessageLoop::Dispatcher> dispatcher_;
95 #endif
97 static Env* instance_;
98 int mouse_button_flags_;
99 // Location of last mouse event, in screen coordinates.
100 gfx::Point last_mouse_location_;
101 bool is_touch_down_;
102 bool render_white_bg_;
104 #if defined(USE_X11)
105 DeviceListUpdaterAuraX11 device_list_updater_aurax11_;
106 #endif
108 DISALLOW_COPY_AND_ASSIGN(Env);
111 } // namespace aura
113 #endif // UI_AURA_ENV_H_