1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gfx/blit.h"
7 #include "base/logging.h"
8 #include "build/build_config.h"
9 #include "skia/ext/platform_canvas.h"
10 #include "ui/gfx/point.h"
11 #include "ui/gfx/rect.h"
12 #include "ui/gfx/vector2d.h"
14 #if defined(OS_OPENBSD)
16 #elif defined(OS_POSIX) && !defined(OS_MACOSX) && !defined(OS_ANDROID)
17 #include <cairo/cairo.h>
20 #if defined(OS_MACOSX)
21 #include "base/mac/scoped_cftyperef.h"
28 // Returns true if the given canvas has any part of itself clipped out or
29 // any non-identity tranform.
30 bool HasClipOrTransform(const SkCanvas
& canvas
) {
31 if (!canvas
.getTotalMatrix().isIdentity())
34 const SkRegion
& clip_region
= canvas
.getTotalClip();
35 if (clip_region
.isEmpty() || clip_region
.isComplex())
38 // Now we know the clip is a regular rectangle, make sure it covers the
40 const SkBitmap
& bitmap
= skia::GetTopDevice(canvas
)->accessBitmap(false);
41 const SkIRect
& clip_bounds
= clip_region
.getBounds();
42 if (clip_bounds
.fLeft
!= 0 || clip_bounds
.fTop
!= 0 ||
43 clip_bounds
.fRight
!= bitmap
.width() ||
44 clip_bounds
.fBottom
!= bitmap
.height())
52 void BlitContextToContext(NativeDrawingContext dst_context
,
54 NativeDrawingContext src_context
,
55 const Point
& src_origin
) {
57 BitBlt(dst_context
, dst_rect
.x(), dst_rect
.y(),
58 dst_rect
.width(), dst_rect
.height(),
59 src_context
, src_origin
.x(), src_origin
.y(), SRCCOPY
);
60 #elif defined(OS_MACOSX)
61 // Only translations and/or vertical flips in the source context are
62 // supported; more complex source context transforms will be ignored.
64 // If there is a translation on the source context, we need to account for
65 // it ourselves since CGBitmapContextCreateImage will bypass it.
66 Rect
src_rect(src_origin
, dst_rect
.size());
67 CGAffineTransform transform
= CGContextGetCTM(src_context
);
68 bool flipped
= fabs(transform
.d
+ 1) < 0.0001;
69 CGFloat delta_y
= flipped
? CGBitmapContextGetHeight(src_context
) -
72 src_rect
.Offset(transform
.tx
, delta_y
);
74 base::mac::ScopedCFTypeRef
<CGImageRef
>
75 src_image(CGBitmapContextCreateImage(src_context
));
76 base::mac::ScopedCFTypeRef
<CGImageRef
> src_sub_image(
77 CGImageCreateWithImageInRect(src_image
, src_rect
.ToCGRect()));
78 CGContextDrawImage(dst_context
, dst_rect
.ToCGRect(), src_sub_image
);
79 #elif defined(OS_ANDROID)
81 #else // Linux, BSD, others
82 // Only translations in the source context are supported; more complex
83 // source context transforms will be ignored.
84 cairo_save(dst_context
);
85 double surface_x
= src_origin
.x();
86 double surface_y
= src_origin
.y();
87 cairo_user_to_device(src_context
, &surface_x
, &surface_y
);
88 cairo_set_source_surface(dst_context
, cairo_get_target(src_context
),
89 dst_rect
.x()-surface_x
, dst_rect
.y()-surface_y
);
90 cairo_rectangle(dst_context
, dst_rect
.x(), dst_rect
.y(),
91 dst_rect
.width(), dst_rect
.height());
92 cairo_clip(dst_context
);
93 cairo_paint(dst_context
);
94 cairo_restore(dst_context
);
98 void BlitContextToCanvas(SkCanvas
*dst_canvas
,
100 NativeDrawingContext src_context
,
101 const Point
& src_origin
) {
102 DCHECK(skia::SupportsPlatformPaint(dst_canvas
));
103 BlitContextToContext(skia::BeginPlatformPaint(dst_canvas
), dst_rect
,
104 src_context
, src_origin
);
105 skia::EndPlatformPaint(dst_canvas
);
108 void BlitCanvasToContext(NativeDrawingContext dst_context
,
109 const Rect
& dst_rect
,
110 SkCanvas
*src_canvas
,
111 const Point
& src_origin
) {
112 DCHECK(skia::SupportsPlatformPaint(src_canvas
));
113 BlitContextToContext(dst_context
, dst_rect
,
114 skia::BeginPlatformPaint(src_canvas
), src_origin
);
115 skia::EndPlatformPaint(src_canvas
);
118 void BlitCanvasToCanvas(SkCanvas
*dst_canvas
,
119 const Rect
& dst_rect
,
120 SkCanvas
*src_canvas
,
121 const Point
& src_origin
) {
122 DCHECK(skia::SupportsPlatformPaint(dst_canvas
));
123 DCHECK(skia::SupportsPlatformPaint(src_canvas
));
124 BlitContextToContext(skia::BeginPlatformPaint(dst_canvas
), dst_rect
,
125 skia::BeginPlatformPaint(src_canvas
), src_origin
);
126 skia::EndPlatformPaint(src_canvas
);
127 skia::EndPlatformPaint(dst_canvas
);
130 void ScrollCanvas(SkCanvas
* canvas
,
131 const gfx::Rect
& in_clip
,
132 const gfx::Vector2d
& offset
) {
133 DCHECK(!HasClipOrTransform(*canvas
)); // Don't support special stuff.
135 // If we have a PlatformCanvas, we should use ScrollDC. Otherwise, fall
136 // through to the software implementation.
137 if (skia::SupportsPlatformPaint(canvas
)) {
138 skia::ScopedPlatformPaint
scoped_platform_paint(canvas
);
139 HDC hdc
= scoped_platform_paint
.GetPlatformSurface();
142 RECT r
= in_clip
.ToRECT();
143 ScrollDC(hdc
, offset
.x(), offset
.y(), NULL
, &r
, NULL
, &damaged_rect
);
146 #endif // defined(OS_WIN)
147 // For non-windows, always do scrolling in software.
148 // Cairo has no nice scroll function so we do our own. On Mac it's possible to
149 // use platform scroll code, but it's complex so we just use the same path
150 // here. Either way it will be software-only, so it shouldn't matter much.
151 SkBitmap
& bitmap
= const_cast<SkBitmap
&>(
152 skia::GetTopDevice(*canvas
)->accessBitmap(true));
153 SkAutoLockPixels
lock(bitmap
);
155 // We expect all coords to be inside the canvas, so clip here.
156 gfx::Rect clip
= gfx::IntersectRects(
157 in_clip
, gfx::Rect(0, 0, bitmap
.width(), bitmap
.height()));
159 // Compute the set of pixels we'll actually end up painting.
160 gfx::Rect dest_rect
= gfx::IntersectRects(clip
+ offset
, clip
);
161 if (dest_rect
.size().IsEmpty())
162 return; // Nothing to do.
164 // Compute the source pixels that will map to the dest_rect
165 gfx::Rect src_rect
= dest_rect
- offset
;
167 size_t row_bytes
= dest_rect
.width() * 4;
168 if (offset
.y() > 0) {
169 // Data is moving down, copy from the bottom up.
170 for (int y
= dest_rect
.height() - 1; y
>= 0; y
--) {
171 memcpy(bitmap
.getAddr32(dest_rect
.x(), dest_rect
.y() + y
),
172 bitmap
.getAddr32(src_rect
.x(), src_rect
.y() + y
),
175 } else if (offset
.y() < 0) {
176 // Data is moving up, copy from the top down.
177 for (int y
= 0; y
< dest_rect
.height(); y
++) {
178 memcpy(bitmap
.getAddr32(dest_rect
.x(), dest_rect
.y() + y
),
179 bitmap
.getAddr32(src_rect
.x(), src_rect
.y() + y
),
182 } else if (offset
.x() != 0) {
183 // Horizontal-only scroll. We can do it in either top-to-bottom or bottom-
184 // to-top, but have to be careful about the order for copying each row.
185 // Fortunately, memmove already handles this for us.
186 for (int y
= 0; y
< dest_rect
.height(); y
++) {
187 memmove(bitmap
.getAddr32(dest_rect
.x(), dest_rect
.y() + y
),
188 bitmap
.getAddr32(src_rect
.x(), src_rect
.y() + y
),