Fix build break
[chromium-blink-merge.git] / ui / gfx / blit.cc
blob9bb7e4a1a84a647ae6c0781ce9acb46133ecd68d
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gfx/blit.h"
7 #include "base/logging.h"
8 #include "build/build_config.h"
9 #include "skia/ext/platform_canvas.h"
10 #include "ui/gfx/point.h"
11 #include "ui/gfx/rect.h"
12 #include "ui/gfx/vector2d.h"
14 #if defined(OS_OPENBSD)
15 #include <cairo.h>
16 #elif defined(OS_POSIX) && !defined(OS_MACOSX) && !defined(OS_ANDROID)
17 #include <cairo/cairo.h>
18 #endif
20 #if defined(OS_MACOSX)
21 #include "base/mac/scoped_cftyperef.h"
22 #endif
24 namespace gfx {
26 namespace {
28 // Returns true if the given canvas has any part of itself clipped out or
29 // any non-identity tranform.
30 bool HasClipOrTransform(const SkCanvas& canvas) {
31 if (!canvas.getTotalMatrix().isIdentity())
32 return true;
34 const SkRegion& clip_region = canvas.getTotalClip();
35 if (clip_region.isEmpty() || clip_region.isComplex())
36 return true;
38 // Now we know the clip is a regular rectangle, make sure it covers the
39 // entire canvas.
40 const SkBitmap& bitmap = skia::GetTopDevice(canvas)->accessBitmap(false);
41 const SkIRect& clip_bounds = clip_region.getBounds();
42 if (clip_bounds.fLeft != 0 || clip_bounds.fTop != 0 ||
43 clip_bounds.fRight != bitmap.width() ||
44 clip_bounds.fBottom != bitmap.height())
45 return true;
47 return false;
50 } // namespace
52 void BlitContextToContext(NativeDrawingContext dst_context,
53 const Rect& dst_rect,
54 NativeDrawingContext src_context,
55 const Point& src_origin) {
56 #if defined(OS_WIN)
57 BitBlt(dst_context, dst_rect.x(), dst_rect.y(),
58 dst_rect.width(), dst_rect.height(),
59 src_context, src_origin.x(), src_origin.y(), SRCCOPY);
60 #elif defined(OS_MACOSX)
61 // Only translations and/or vertical flips in the source context are
62 // supported; more complex source context transforms will be ignored.
64 // If there is a translation on the source context, we need to account for
65 // it ourselves since CGBitmapContextCreateImage will bypass it.
66 Rect src_rect(src_origin, dst_rect.size());
67 CGAffineTransform transform = CGContextGetCTM(src_context);
68 bool flipped = fabs(transform.d + 1) < 0.0001;
69 CGFloat delta_y = flipped ? CGBitmapContextGetHeight(src_context) -
70 transform.ty
71 : transform.ty;
72 src_rect.Offset(transform.tx, delta_y);
74 base::mac::ScopedCFTypeRef<CGImageRef>
75 src_image(CGBitmapContextCreateImage(src_context));
76 base::mac::ScopedCFTypeRef<CGImageRef> src_sub_image(
77 CGImageCreateWithImageInRect(src_image, src_rect.ToCGRect()));
78 CGContextDrawImage(dst_context, dst_rect.ToCGRect(), src_sub_image);
79 #elif defined(OS_ANDROID)
80 NOTIMPLEMENTED();
81 #else // Linux, BSD, others
82 // Only translations in the source context are supported; more complex
83 // source context transforms will be ignored.
84 cairo_save(dst_context);
85 double surface_x = src_origin.x();
86 double surface_y = src_origin.y();
87 cairo_user_to_device(src_context, &surface_x, &surface_y);
88 cairo_set_source_surface(dst_context, cairo_get_target(src_context),
89 dst_rect.x()-surface_x, dst_rect.y()-surface_y);
90 cairo_rectangle(dst_context, dst_rect.x(), dst_rect.y(),
91 dst_rect.width(), dst_rect.height());
92 cairo_clip(dst_context);
93 cairo_paint(dst_context);
94 cairo_restore(dst_context);
95 #endif
98 void BlitContextToCanvas(SkCanvas *dst_canvas,
99 const Rect& dst_rect,
100 NativeDrawingContext src_context,
101 const Point& src_origin) {
102 DCHECK(skia::SupportsPlatformPaint(dst_canvas));
103 BlitContextToContext(skia::BeginPlatformPaint(dst_canvas), dst_rect,
104 src_context, src_origin);
105 skia::EndPlatformPaint(dst_canvas);
108 void BlitCanvasToContext(NativeDrawingContext dst_context,
109 const Rect& dst_rect,
110 SkCanvas *src_canvas,
111 const Point& src_origin) {
112 DCHECK(skia::SupportsPlatformPaint(src_canvas));
113 BlitContextToContext(dst_context, dst_rect,
114 skia::BeginPlatformPaint(src_canvas), src_origin);
115 skia::EndPlatformPaint(src_canvas);
118 void BlitCanvasToCanvas(SkCanvas *dst_canvas,
119 const Rect& dst_rect,
120 SkCanvas *src_canvas,
121 const Point& src_origin) {
122 DCHECK(skia::SupportsPlatformPaint(dst_canvas));
123 DCHECK(skia::SupportsPlatformPaint(src_canvas));
124 BlitContextToContext(skia::BeginPlatformPaint(dst_canvas), dst_rect,
125 skia::BeginPlatformPaint(src_canvas), src_origin);
126 skia::EndPlatformPaint(src_canvas);
127 skia::EndPlatformPaint(dst_canvas);
130 void ScrollCanvas(SkCanvas* canvas,
131 const gfx::Rect& in_clip,
132 const gfx::Vector2d& offset) {
133 DCHECK(!HasClipOrTransform(*canvas)); // Don't support special stuff.
134 #if defined(OS_WIN)
135 // If we have a PlatformCanvas, we should use ScrollDC. Otherwise, fall
136 // through to the software implementation.
137 if (skia::SupportsPlatformPaint(canvas)) {
138 skia::ScopedPlatformPaint scoped_platform_paint(canvas);
139 HDC hdc = scoped_platform_paint.GetPlatformSurface();
141 RECT damaged_rect;
142 RECT r = in_clip.ToRECT();
143 ScrollDC(hdc, offset.x(), offset.y(), NULL, &r, NULL, &damaged_rect);
144 return;
146 #endif // defined(OS_WIN)
147 // For non-windows, always do scrolling in software.
148 // Cairo has no nice scroll function so we do our own. On Mac it's possible to
149 // use platform scroll code, but it's complex so we just use the same path
150 // here. Either way it will be software-only, so it shouldn't matter much.
151 SkBitmap& bitmap = const_cast<SkBitmap&>(
152 skia::GetTopDevice(*canvas)->accessBitmap(true));
153 SkAutoLockPixels lock(bitmap);
155 // We expect all coords to be inside the canvas, so clip here.
156 gfx::Rect clip = gfx::IntersectRects(
157 in_clip, gfx::Rect(0, 0, bitmap.width(), bitmap.height()));
159 // Compute the set of pixels we'll actually end up painting.
160 gfx::Rect dest_rect = gfx::IntersectRects(clip + offset, clip);
161 if (dest_rect.size().IsEmpty())
162 return; // Nothing to do.
164 // Compute the source pixels that will map to the dest_rect
165 gfx::Rect src_rect = dest_rect - offset;
167 size_t row_bytes = dest_rect.width() * 4;
168 if (offset.y() > 0) {
169 // Data is moving down, copy from the bottom up.
170 for (int y = dest_rect.height() - 1; y >= 0; y--) {
171 memcpy(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
172 bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
173 row_bytes);
175 } else if (offset.y() < 0) {
176 // Data is moving up, copy from the top down.
177 for (int y = 0; y < dest_rect.height(); y++) {
178 memcpy(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
179 bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
180 row_bytes);
182 } else if (offset.x() != 0) {
183 // Horizontal-only scroll. We can do it in either top-to-bottom or bottom-
184 // to-top, but have to be careful about the order for copying each row.
185 // Fortunately, memmove already handles this for us.
186 for (int y = 0; y < dest_rect.height(); y++) {
187 memmove(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
188 bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
189 row_bytes);
194 } // namespace gfx