Add field trial check for InstanceID API.
[chromium-blink-merge.git] / ui / gfx / screen_win.h
blob9ece286e919750ac1e1ec8bf167d4548aeec364f
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GFX_SCREEN_WIN_H_
6 #define UI_GFX_SCREEN_WIN_H_
8 #include "base/compiler_specific.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "ui/gfx/display_change_notifier.h"
11 #include "ui/gfx/gfx_export.h"
12 #include "ui/gfx/screen.h"
13 #include "ui/gfx/win/singleton_hwnd_observer.h"
15 namespace gfx {
17 class GFX_EXPORT ScreenWin : public Screen {
18 public:
19 ScreenWin();
20 ~ScreenWin() override;
22 protected:
23 // Overridden from gfx::Screen:
24 gfx::Point GetCursorScreenPoint() override;
25 gfx::NativeWindow GetWindowUnderCursor() override;
26 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override;
27 int GetNumDisplays() const override;
28 std::vector<gfx::Display> GetAllDisplays() const override;
29 gfx::Display GetDisplayNearestWindow(gfx::NativeView window) const override;
30 gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override;
31 gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const override;
32 gfx::Display GetPrimaryDisplay() const override;
33 void AddObserver(DisplayObserver* observer) override;
34 void RemoveObserver(DisplayObserver* observer) override;
36 // Returns the HWND associated with the NativeView.
37 virtual HWND GetHWNDFromNativeView(NativeView window) const;
39 // Returns the NativeView associated with the HWND.
40 virtual NativeWindow GetNativeWindowFromHWND(HWND hwnd) const;
42 private:
43 void OnWndProc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam);
45 // Helper implementing the DisplayObserver handling.
46 gfx::DisplayChangeNotifier change_notifier_;
48 scoped_ptr<SingletonHwndObserver> singleton_hwnd_observer_;
50 // Current list of displays.
51 std::vector<gfx::Display> displays_;
53 DISALLOW_COPY_AND_ASSIGN(ScreenWin);
56 } // namespace gfx
58 #endif // UI_GFX_SCREEN_WIN_H_