1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/compositor/gpu_process_transport_factory.h"
10 #include "base/command_line.h"
11 #include "base/location.h"
12 #include "base/message_loop/message_loop.h"
13 #include "base/metrics/histogram.h"
14 #include "base/threading/thread.h"
15 #include "cc/output/compositor_frame.h"
16 #include "cc/output/output_surface.h"
17 #include "cc/surfaces/surface_manager.h"
18 #include "content/browser/compositor/browser_compositor_output_surface.h"
19 #include "content/browser/compositor/browser_compositor_output_surface_proxy.h"
20 #include "content/browser/compositor/gpu_browser_compositor_output_surface.h"
21 #include "content/browser/compositor/onscreen_display_client.h"
22 #include "content/browser/compositor/reflector_impl.h"
23 #include "content/browser/compositor/software_browser_compositor_output_surface.h"
24 #include "content/browser/compositor/surface_display_output_surface.h"
25 #include "content/browser/gpu/browser_gpu_channel_host_factory.h"
26 #include "content/browser/gpu/gpu_data_manager_impl.h"
27 #include "content/browser/gpu/gpu_surface_tracker.h"
28 #include "content/browser/renderer_host/render_widget_host_impl.h"
29 #include "content/common/gpu/client/context_provider_command_buffer.h"
30 #include "content/common/gpu/client/gl_helper.h"
31 #include "content/common/gpu/client/gpu_channel_host.h"
32 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
33 #include "content/common/gpu/gpu_process_launch_causes.h"
34 #include "content/common/host_shared_bitmap_manager.h"
35 #include "content/public/common/content_switches.h"
36 #include "gpu/GLES2/gl2extchromium.h"
37 #include "gpu/command_buffer/client/gles2_interface.h"
38 #include "gpu/command_buffer/common/mailbox.h"
39 #include "third_party/khronos/GLES2/gl2.h"
40 #include "ui/compositor/compositor.h"
41 #include "ui/compositor/compositor_constants.h"
42 #include "ui/compositor/compositor_switches.h"
43 #include "ui/gfx/native_widget_types.h"
44 #include "ui/gfx/size.h"
47 #include "content/browser/compositor/software_output_device_win.h"
48 #elif defined(USE_OZONE)
49 #include "content/browser/compositor/overlay_candidate_validator_ozone.h"
50 #include "content/browser/compositor/software_output_device_ozone.h"
51 #include "ui/ozone/public/surface_factory_ozone.h"
52 #elif defined(USE_X11)
53 #include "content/browser/compositor/software_output_device_x11.h"
54 #elif defined(OS_MACOSX)
55 #include "content/browser/compositor/software_output_device_mac.h"
58 using cc::ContextProvider
;
59 using gpu::gles2::GLES2Interface
;
63 struct GpuProcessTransportFactory::PerCompositorData
{
65 scoped_refptr
<ReflectorImpl
> reflector
;
66 scoped_ptr
<OnscreenDisplayClient
> display_client
;
69 GpuProcessTransportFactory::GpuProcessTransportFactory()
70 : callback_factory_(this),
71 next_surface_id_namespace_(1u) {
72 output_surface_proxy_
= new BrowserCompositorOutputSurfaceProxy(
73 &output_surface_map_
);
74 #if defined(OS_CHROMEOS)
75 bool use_thread
= !base::CommandLine::ForCurrentProcess()->HasSwitch(
76 switches::kUIDisableThreadedCompositing
);
78 bool use_thread
= false;
81 compositor_thread_
.reset(new base::Thread("Browser Compositor"));
82 compositor_thread_
->Start();
84 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
85 switches::kUseSurfaces
)) {
86 surface_manager_
= make_scoped_ptr(new cc::SurfaceManager
);
90 GpuProcessTransportFactory::~GpuProcessTransportFactory() {
91 DCHECK(per_compositor_data_
.empty());
93 // Make sure the lost context callback doesn't try to run during destruction.
94 callback_factory_
.InvalidateWeakPtrs();
97 scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>
98 GpuProcessTransportFactory::CreateOffscreenCommandBufferContext() {
99 return CreateContextCommon(0);
102 scoped_ptr
<cc::SoftwareOutputDevice
> CreateSoftwareOutputDevice(
103 ui::Compositor
* compositor
) {
105 return scoped_ptr
<cc::SoftwareOutputDevice
>(new SoftwareOutputDeviceWin(
107 #elif defined(USE_OZONE)
108 return scoped_ptr
<cc::SoftwareOutputDevice
>(new SoftwareOutputDeviceOzone(
110 #elif defined(USE_X11)
111 return scoped_ptr
<cc::SoftwareOutputDevice
>(new SoftwareOutputDeviceX11(
113 #elif defined(OS_MACOSX)
114 return scoped_ptr
<cc::SoftwareOutputDevice
>(
115 new SoftwareOutputDeviceMac(compositor
));
118 return scoped_ptr
<cc::SoftwareOutputDevice
>();
122 scoped_ptr
<cc::OverlayCandidateValidator
> CreateOverlayCandidateValidator(
123 gfx::AcceleratedWidget widget
) {
124 #if defined(USE_OZONE)
125 ui::OverlayCandidatesOzone
* overlay_candidates
=
126 ui::SurfaceFactoryOzone::GetInstance()->GetOverlayCandidates(widget
);
127 if (overlay_candidates
&&
128 base::CommandLine::ForCurrentProcess()->HasSwitch(
129 switches::kEnableHardwareOverlays
)) {
130 return scoped_ptr
<cc::OverlayCandidateValidator
>(
131 new OverlayCandidateValidatorOzone(widget
, overlay_candidates
));
134 return scoped_ptr
<cc::OverlayCandidateValidator
>();
137 scoped_ptr
<cc::OutputSurface
> GpuProcessTransportFactory::CreateOutputSurface(
138 ui::Compositor
* compositor
, bool software_fallback
) {
139 PerCompositorData
* data
= per_compositor_data_
[compositor
];
141 data
= CreatePerCompositorData(compositor
);
143 bool create_software_renderer
= software_fallback
;
144 #if defined(OS_CHROMEOS)
145 // Software fallback does not happen on Chrome OS.
146 create_software_renderer
= false;
147 #elif defined(OS_WIN)
148 if (::GetProp(compositor
->widget(), kForceSoftwareCompositor
)) {
149 if (::RemoveProp(compositor
->widget(), kForceSoftwareCompositor
))
150 create_software_renderer
= true;
154 scoped_refptr
<ContextProviderCommandBuffer
> context_provider
;
156 if (!create_software_renderer
) {
157 context_provider
= ContextProviderCommandBuffer::Create(
158 GpuProcessTransportFactory::CreateContextCommon(data
->surface_id
),
162 UMA_HISTOGRAM_BOOLEAN("Aura.CreatedGpuBrowserCompositor",
163 !!context_provider
.get());
165 if (context_provider
.get()) {
166 scoped_refptr
<base::SingleThreadTaskRunner
> compositor_thread_task_runner
=
167 GetCompositorMessageLoop();
168 if (!compositor_thread_task_runner
.get())
169 compositor_thread_task_runner
= base::MessageLoopProxy::current();
171 // Here we know the GpuProcessHost has been set up, because we created a
173 output_surface_proxy_
->ConnectToGpuProcessHost(
174 compositor_thread_task_runner
.get());
177 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
178 switches::kUseSurfaces
)) {
179 // This gets a bit confusing. Here we have a ContextProvider configured to
180 // render directly to this widget. We need to make an OnscreenDisplayClient
181 // associated with this context, then return a SurfaceDisplayOutputSurface
182 // set up to draw to the display's surface.
183 cc::SurfaceManager
* manager
= surface_manager_
.get();
184 scoped_ptr
<cc::OutputSurface
> software_surface
;
185 if (!context_provider
.get()) {
187 make_scoped_ptr(new SoftwareBrowserCompositorOutputSurface(
188 output_surface_proxy_
,
189 CreateSoftwareOutputDevice(compositor
),
190 per_compositor_data_
[compositor
]->surface_id
,
191 &output_surface_map_
,
192 compositor
->vsync_manager()));
194 scoped_ptr
<OnscreenDisplayClient
> display_client(
195 new OnscreenDisplayClient(context_provider
,
196 software_surface
.Pass(),
198 compositor
->task_runner()));
199 // TODO(jamesr): Need to set up filtering for the
200 // GpuHostMsg_UpdateVSyncParameters message.
202 scoped_refptr
<cc::ContextProvider
> offscreen_context_provider
;
203 if (context_provider
.get()) {
204 offscreen_context_provider
= ContextProviderCommandBuffer::Create(
205 GpuProcessTransportFactory::CreateOffscreenCommandBufferContext(),
206 "Offscreen-Compositor");
208 scoped_ptr
<SurfaceDisplayOutputSurface
> output_surface(
209 new SurfaceDisplayOutputSurface(manager
,
210 next_surface_id_namespace_
++,
211 offscreen_context_provider
));
212 output_surface
->set_display(display_client
->display());
213 data
->display_client
= display_client
.Pass();
214 return output_surface
.PassAs
<cc::OutputSurface
>();
217 if (!context_provider
.get()) {
218 if (compositor_thread_
.get()) {
219 LOG(FATAL
) << "Failed to create UI context, but can't use software"
220 " compositing with browser threaded compositing. Aborting.";
223 scoped_ptr
<SoftwareBrowserCompositorOutputSurface
> surface(
224 new SoftwareBrowserCompositorOutputSurface(
225 output_surface_proxy_
,
226 CreateSoftwareOutputDevice(compositor
),
227 per_compositor_data_
[compositor
]->surface_id
,
228 &output_surface_map_
,
229 compositor
->vsync_manager()));
230 return surface
.PassAs
<cc::OutputSurface
>();
233 scoped_ptr
<BrowserCompositorOutputSurface
> surface(
234 new GpuBrowserCompositorOutputSurface(
236 per_compositor_data_
[compositor
]->surface_id
,
237 &output_surface_map_
,
238 compositor
->vsync_manager(),
239 CreateOverlayCandidateValidator(compositor
->widget())));
240 if (data
->reflector
.get())
241 data
->reflector
->ReattachToOutputSurfaceFromMainThread(surface
.get());
243 return surface
.PassAs
<cc::OutputSurface
>();
246 scoped_refptr
<ui::Reflector
> GpuProcessTransportFactory::CreateReflector(
247 ui::Compositor
* source
,
249 PerCompositorData
* data
= per_compositor_data_
[source
];
252 data
->reflector
= new ReflectorImpl(source
,
254 &output_surface_map_
,
255 GetCompositorMessageLoop(),
257 return data
->reflector
;
260 void GpuProcessTransportFactory::RemoveReflector(
261 scoped_refptr
<ui::Reflector
> reflector
) {
262 ReflectorImpl
* reflector_impl
=
263 static_cast<ReflectorImpl
*>(reflector
.get());
264 PerCompositorData
* data
=
265 per_compositor_data_
[reflector_impl
->mirrored_compositor()];
267 data
->reflector
->Shutdown();
268 data
->reflector
= NULL
;
271 void GpuProcessTransportFactory::RemoveCompositor(ui::Compositor
* compositor
) {
272 PerCompositorDataMap::iterator it
= per_compositor_data_
.find(compositor
);
273 if (it
== per_compositor_data_
.end())
275 PerCompositorData
* data
= it
->second
;
277 GpuSurfaceTracker::Get()->RemoveSurface(data
->surface_id
);
279 per_compositor_data_
.erase(it
);
280 if (per_compositor_data_
.empty()) {
281 // Destroying the GLHelper may cause some async actions to be cancelled,
282 // causing things to request a new GLHelper. Due to crbug.com/176091 the
283 // GLHelper created in this case would be lost/leaked if we just reset()
284 // on the |gl_helper_| variable directly. So instead we call reset() on a
286 scoped_ptr
<GLHelper
> helper
= gl_helper_
.Pass();
288 // If there are any observer left at this point, make sure they clean up
289 // before we destroy the GLHelper.
291 ImageTransportFactoryObserver
, observer_list_
, OnLostResources());
294 DCHECK(!gl_helper_
) << "Destroying the GLHelper should not cause a new "
295 "GLHelper to be created.";
299 bool GpuProcessTransportFactory::DoesCreateTestContexts() { return false; }
301 cc::SharedBitmapManager
* GpuProcessTransportFactory::GetSharedBitmapManager() {
302 return HostSharedBitmapManager::current();
305 ui::ContextFactory
* GpuProcessTransportFactory::GetContextFactory() {
309 base::MessageLoopProxy
* GpuProcessTransportFactory::GetCompositorMessageLoop() {
310 if (!compositor_thread_
)
312 return compositor_thread_
->message_loop_proxy().get();
315 gfx::GLSurfaceHandle
GpuProcessTransportFactory::GetSharedSurfaceHandle() {
316 gfx::GLSurfaceHandle handle
= gfx::GLSurfaceHandle(
317 gfx::kNullPluginWindow
, gfx::TEXTURE_TRANSPORT
);
318 handle
.parent_client_id
=
319 BrowserGpuChannelHostFactory::instance()->GetGpuChannelId();
323 scoped_ptr
<cc::SurfaceIdAllocator
>
324 GpuProcessTransportFactory::CreateSurfaceIdAllocator() {
325 return make_scoped_ptr(
326 new cc::SurfaceIdAllocator(next_surface_id_namespace_
++));
329 cc::SurfaceManager
* GpuProcessTransportFactory::GetSurfaceManager() {
330 return surface_manager_
.get();
333 GLHelper
* GpuProcessTransportFactory::GetGLHelper() {
334 if (!gl_helper_
&& !per_compositor_data_
.empty()) {
335 scoped_refptr
<cc::ContextProvider
> provider
=
336 SharedMainThreadContextProvider();
338 gl_helper_
.reset(new GLHelper(provider
->ContextGL(),
339 provider
->ContextSupport()));
341 return gl_helper_
.get();
344 void GpuProcessTransportFactory::AddObserver(
345 ImageTransportFactoryObserver
* observer
) {
346 observer_list_
.AddObserver(observer
);
349 void GpuProcessTransportFactory::RemoveObserver(
350 ImageTransportFactoryObserver
* observer
) {
351 observer_list_
.RemoveObserver(observer
);
354 #if defined(OS_MACOSX)
355 void GpuProcessTransportFactory::OnSurfaceDisplayed(int surface_id
) {
356 BrowserCompositorOutputSurface
* surface
= output_surface_map_
.Lookup(
359 surface
->OnSurfaceDisplayed();
363 scoped_refptr
<cc::ContextProvider
>
364 GpuProcessTransportFactory::SharedMainThreadContextProvider() {
365 if (shared_main_thread_contexts_
.get())
366 return shared_main_thread_contexts_
;
368 // In threaded compositing mode, we have to create our own context for the
369 // main thread since the compositor's context will be bound to the
370 // compositor thread. When not in threaded mode, we still need a separate
371 // context so that skia and gl_helper don't step on each other.
372 shared_main_thread_contexts_
= ContextProviderCommandBuffer::Create(
373 GpuProcessTransportFactory::CreateOffscreenCommandBufferContext(),
374 "Offscreen-MainThread");
376 if (shared_main_thread_contexts_
.get()) {
377 shared_main_thread_contexts_
->SetLostContextCallback(
378 base::Bind(&GpuProcessTransportFactory::
379 OnLostMainThreadSharedContextInsideCallback
,
380 callback_factory_
.GetWeakPtr()));
381 if (!shared_main_thread_contexts_
->BindToCurrentThread())
382 shared_main_thread_contexts_
= NULL
;
384 return shared_main_thread_contexts_
;
387 GpuProcessTransportFactory::PerCompositorData
*
388 GpuProcessTransportFactory::CreatePerCompositorData(
389 ui::Compositor
* compositor
) {
390 DCHECK(!per_compositor_data_
[compositor
]);
392 gfx::AcceleratedWidget widget
= compositor
->widget();
393 GpuSurfaceTracker
* tracker
= GpuSurfaceTracker::Get();
395 PerCompositorData
* data
= new PerCompositorData
;
396 data
->surface_id
= tracker
->AddSurfaceForNativeWidget(widget
);
397 tracker
->SetSurfaceHandle(
399 gfx::GLSurfaceHandle(widget
, gfx::NATIVE_DIRECT
));
401 per_compositor_data_
[compositor
] = data
;
406 scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>
407 GpuProcessTransportFactory::CreateContextCommon(int surface_id
) {
408 if (!GpuDataManagerImpl::GetInstance()->CanUseGpuBrowserCompositor())
409 return scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>();
410 blink::WebGraphicsContext3D::Attributes attrs
;
411 attrs
.shareResources
= true;
413 attrs
.stencil
= false;
414 attrs
.antialias
= false;
415 attrs
.noAutomaticFlushes
= true;
416 bool lose_context_when_out_of_memory
= true;
417 CauseForGpuLaunch cause
=
418 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE
;
419 scoped_refptr
<GpuChannelHost
> gpu_channel_host(
420 BrowserGpuChannelHostFactory::instance()->EstablishGpuChannelSync(cause
));
421 if (!gpu_channel_host
.get()) {
422 LOG(ERROR
) << "Failed to establish GPU channel.";
423 return scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>();
425 GURL
url("chrome://gpu/GpuProcessTransportFactory::CreateContextCommon");
426 scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
> context(
427 new WebGraphicsContext3DCommandBufferImpl(
430 gpu_channel_host
.get(),
432 lose_context_when_out_of_memory
,
433 WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits(),
435 return context
.Pass();
438 void GpuProcessTransportFactory::OnLostMainThreadSharedContextInsideCallback() {
439 base::MessageLoop::current()->PostTask(
441 base::Bind(&GpuProcessTransportFactory::OnLostMainThreadSharedContext
,
442 callback_factory_
.GetWeakPtr()));
445 void GpuProcessTransportFactory::OnLostMainThreadSharedContext() {
446 LOG(ERROR
) << "Lost UI shared context.";
448 // Keep old resources around while we call the observers, but ensure that
449 // new resources are created if needed.
450 // Kill shared contexts for both threads in tandem so they are always in
451 // the same share group.
452 scoped_refptr
<cc::ContextProvider
> lost_shared_main_thread_contexts
=
453 shared_main_thread_contexts_
;
454 shared_main_thread_contexts_
= NULL
;
456 scoped_ptr
<GLHelper
> lost_gl_helper
= gl_helper_
.Pass();
458 FOR_EACH_OBSERVER(ImageTransportFactoryObserver
,
462 // Kill things that use the shared context before killing the shared context.
463 lost_gl_helper
.reset();
464 lost_shared_main_thread_contexts
= NULL
;
467 } // namespace content