Move IPC::MessageFilter and router to a separate file
[chromium-blink-merge.git] / media / audio / audio_output_device_unittest.cc
blob7aca2627745f2f7c7e039fecbbc1493bd6230ad8
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <vector>
7 #include "base/at_exit.h"
8 #include "base/memory/shared_memory.h"
9 #include "base/message_loop/message_loop.h"
10 #include "base/process/process_handle.h"
11 #include "base/sync_socket.h"
12 #include "base/test/test_timeouts.h"
13 #include "media/audio/audio_output_device.h"
14 #include "media/audio/sample_rates.h"
15 #include "testing/gmock/include/gmock/gmock.h"
16 #include "testing/gmock_mutant.h"
17 #include "testing/gtest/include/gtest/gtest.h"
19 using base::CancelableSyncSocket;
20 using base::SharedMemory;
21 using base::SyncSocket;
22 using testing::_;
23 using testing::DoAll;
24 using testing::Invoke;
25 using testing::Return;
26 using testing::WithArgs;
27 using testing::StrictMock;
28 using testing::Values;
30 namespace media {
32 namespace {
34 class MockRenderCallback : public AudioRendererSink::RenderCallback {
35 public:
36 MockRenderCallback() {}
37 virtual ~MockRenderCallback() {}
39 MOCK_METHOD2(Render, int(AudioBus* dest, int audio_delay_milliseconds));
40 MOCK_METHOD3(RenderIO, void(AudioBus* source,
41 AudioBus* dest,
42 int audio_delay_milliseconds));
43 MOCK_METHOD0(OnRenderError, void());
46 class MockAudioOutputIPC : public AudioOutputIPC {
47 public:
48 MockAudioOutputIPC() {}
49 virtual ~MockAudioOutputIPC() {}
51 MOCK_METHOD3(CreateStream, void(AudioOutputIPCDelegate* delegate,
52 const AudioParameters& params,
53 int session_id));
54 MOCK_METHOD0(PlayStream, void());
55 MOCK_METHOD0(PauseStream, void());
56 MOCK_METHOD0(CloseStream, void());
57 MOCK_METHOD1(SetVolume, void(double volume));
60 // Creates a copy of a SyncSocket handle that we can give to AudioOutputDevice.
61 // On Windows this means duplicating the pipe handle so that AudioOutputDevice
62 // can call CloseHandle() (since ownership has been transferred), but on other
63 // platforms, we just copy the same socket handle since AudioOutputDevice on
64 // those platforms won't actually own the socket (FileDescriptor.auto_close is
65 // false).
66 bool DuplicateSocketHandle(SyncSocket::Handle socket_handle,
67 SyncSocket::Handle* copy) {
68 #if defined(OS_WIN)
69 HANDLE process = GetCurrentProcess();
70 ::DuplicateHandle(process, socket_handle, process, copy,
71 0, FALSE, DUPLICATE_SAME_ACCESS);
72 return *copy != NULL;
73 #else
74 *copy = socket_handle;
75 return *copy != -1;
76 #endif
79 ACTION_P2(SendPendingBytes, socket, pending_bytes) {
80 socket->Send(&pending_bytes, sizeof(pending_bytes));
83 // Used to terminate a loop from a different thread than the loop belongs to.
84 // |loop| should be a MessageLoopProxy.
85 ACTION_P(QuitLoop, loop) {
86 loop->PostTask(FROM_HERE, base::MessageLoop::QuitClosure());
89 } // namespace.
91 class AudioOutputDeviceTest
92 : public testing::Test,
93 public testing::WithParamInterface<bool> {
94 public:
95 AudioOutputDeviceTest();
96 ~AudioOutputDeviceTest();
98 void StartAudioDevice();
99 void CreateStream();
100 void ExpectRenderCallback();
101 void WaitUntilRenderCallback();
102 void StopAudioDevice();
104 protected:
105 // Used to clean up TLS pointers that the test(s) will initialize.
106 // Must remain the first member of this class.
107 base::ShadowingAtExitManager at_exit_manager_;
108 base::MessageLoopForIO io_loop_;
109 AudioParameters default_audio_parameters_;
110 StrictMock<MockRenderCallback> callback_;
111 MockAudioOutputIPC* audio_output_ipc_; // owned by audio_device_
112 scoped_refptr<AudioOutputDevice> audio_device_;
114 private:
115 int CalculateMemorySize();
117 const bool synchronized_io_;
118 const int input_channels_;
119 SharedMemory shared_memory_;
120 CancelableSyncSocket browser_socket_;
121 CancelableSyncSocket renderer_socket_;
123 DISALLOW_COPY_AND_ASSIGN(AudioOutputDeviceTest);
126 int AudioOutputDeviceTest::CalculateMemorySize() {
127 // Calculate output and input memory size.
128 int output_memory_size =
129 AudioBus::CalculateMemorySize(default_audio_parameters_);
131 int frames = default_audio_parameters_.frames_per_buffer();
132 int input_memory_size =
133 AudioBus::CalculateMemorySize(input_channels_, frames);
135 return output_memory_size + input_memory_size;
138 AudioOutputDeviceTest::AudioOutputDeviceTest()
139 : synchronized_io_(GetParam()),
140 input_channels_(synchronized_io_ ? 2 : 0) {
141 default_audio_parameters_.Reset(
142 AudioParameters::AUDIO_PCM_LINEAR,
143 CHANNEL_LAYOUT_STEREO, 2, input_channels_,
144 48000, 16, 1024);
146 audio_output_ipc_ = new MockAudioOutputIPC();
147 audio_device_ = new AudioOutputDevice(
148 scoped_ptr<AudioOutputIPC>(audio_output_ipc_),
149 io_loop_.message_loop_proxy());
151 audio_device_->Initialize(default_audio_parameters_,
152 &callback_);
154 io_loop_.RunUntilIdle();
157 AudioOutputDeviceTest::~AudioOutputDeviceTest() {
158 audio_device_ = NULL;
161 void AudioOutputDeviceTest::StartAudioDevice() {
162 audio_device_->Start();
164 EXPECT_CALL(*audio_output_ipc_, CreateStream(audio_device_.get(), _, 0));
166 io_loop_.RunUntilIdle();
169 void AudioOutputDeviceTest::CreateStream() {
170 const int kMemorySize = CalculateMemorySize();
172 ASSERT_TRUE(shared_memory_.CreateAndMapAnonymous(kMemorySize));
173 memset(shared_memory_.memory(), 0xff, kMemorySize);
175 ASSERT_TRUE(CancelableSyncSocket::CreatePair(&browser_socket_,
176 &renderer_socket_));
178 // Create duplicates of the handles we pass to AudioOutputDevice since
179 // ownership will be transferred and AudioOutputDevice is responsible for
180 // freeing.
181 SyncSocket::Handle audio_device_socket = SyncSocket::kInvalidHandle;
182 ASSERT_TRUE(DuplicateSocketHandle(renderer_socket_.handle(),
183 &audio_device_socket));
184 base::SharedMemoryHandle duplicated_memory_handle;
185 ASSERT_TRUE(shared_memory_.ShareToProcess(base::GetCurrentProcessHandle(),
186 &duplicated_memory_handle));
188 audio_device_->OnStreamCreated(duplicated_memory_handle, audio_device_socket,
189 kMemorySize);
190 io_loop_.RunUntilIdle();
193 void AudioOutputDeviceTest::ExpectRenderCallback() {
194 // We should get a 'play' notification when we call OnStreamCreated().
195 // Respond by asking for some audio data. This should ask our callback
196 // to provide some audio data that AudioOutputDevice then writes into the
197 // shared memory section.
198 const int kMemorySize = CalculateMemorySize();
200 EXPECT_CALL(*audio_output_ipc_, PlayStream())
201 .WillOnce(SendPendingBytes(&browser_socket_, kMemorySize));
203 // We expect calls to our audio renderer callback, which returns the number
204 // of frames written to the memory section.
205 // Here's the second place where it gets hacky: There's no way for us to
206 // know (without using a sleep loop!) when the AudioOutputDevice has finished
207 // writing the interleaved audio data into the shared memory section.
208 // So, for the sake of this test, we consider the call to Render a sign
209 // of success and quit the loop.
210 if (synchronized_io_) {
211 // For synchronized I/O, we expect RenderIO().
212 EXPECT_CALL(callback_, RenderIO(_, _, _))
213 .WillOnce(QuitLoop(io_loop_.message_loop_proxy()));
214 } else {
215 // For output only we expect Render().
216 const int kNumberOfFramesToProcess = 0;
217 EXPECT_CALL(callback_, Render(_, _))
218 .WillOnce(DoAll(
219 QuitLoop(io_loop_.message_loop_proxy()),
220 Return(kNumberOfFramesToProcess)));
224 void AudioOutputDeviceTest::WaitUntilRenderCallback() {
225 // Don't hang the test if we never get the Render() callback.
226 io_loop_.PostDelayedTask(FROM_HERE, base::MessageLoop::QuitClosure(),
227 TestTimeouts::action_timeout());
228 io_loop_.Run();
231 void AudioOutputDeviceTest::StopAudioDevice() {
232 audio_device_->Stop();
234 EXPECT_CALL(*audio_output_ipc_, CloseStream());
236 io_loop_.RunUntilIdle();
239 TEST_P(AudioOutputDeviceTest, Initialize) {
240 // Tests that the object can be constructed, initialized and destructed
241 // without having ever been started/stopped.
244 // Calls Start() followed by an immediate Stop() and check for the basic message
245 // filter messages being sent in that case.
246 TEST_P(AudioOutputDeviceTest, StartStop) {
247 StartAudioDevice();
248 StopAudioDevice();
251 // AudioOutputDevice supports multiple start/stop sequences.
252 TEST_P(AudioOutputDeviceTest, StartStopStartStop) {
253 StartAudioDevice();
254 StopAudioDevice();
255 StartAudioDevice();
256 StopAudioDevice();
259 // Simulate receiving OnStreamCreated() prior to processing ShutDownOnIOThread()
260 // on the IO loop.
261 TEST_P(AudioOutputDeviceTest, StopBeforeRender) {
262 StartAudioDevice();
264 // Call Stop() but don't run the IO loop yet.
265 audio_device_->Stop();
267 // Expect us to shutdown IPC but not to render anything despite the stream
268 // getting created.
269 EXPECT_CALL(*audio_output_ipc_, CloseStream());
270 CreateStream();
273 // Full test with output only.
274 TEST_P(AudioOutputDeviceTest, CreateStream) {
275 StartAudioDevice();
276 ExpectRenderCallback();
277 CreateStream();
278 WaitUntilRenderCallback();
279 StopAudioDevice();
282 INSTANTIATE_TEST_CASE_P(Render, AudioOutputDeviceTest, Values(false));
283 INSTANTIATE_TEST_CASE_P(RenderIO, AudioOutputDeviceTest, Values(true));
285 } // namespace media.