Revert of Added EventSender.setTouchPointRadius() for layoutTests (patchset #4 id...
[chromium-blink-merge.git] / ui / events / event_source.cc
blob0f3dfb80a0a4baa867e436aae2ba4b130a00eedb
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/events/event_source.h"
7 #include <algorithm>
9 #include "ui/events/event_processor.h"
10 #include "ui/events/event_rewriter.h"
12 namespace ui {
14 EventSource::EventSource() {}
16 EventSource::~EventSource() {}
18 void EventSource::AddEventRewriter(EventRewriter* rewriter) {
19 DCHECK(rewriter);
20 DCHECK(rewriter_list_.end() ==
21 std::find(rewriter_list_.begin(), rewriter_list_.end(), rewriter));
22 rewriter_list_.push_back(rewriter);
25 void EventSource::RemoveEventRewriter(EventRewriter* rewriter) {
26 EventRewriterList::iterator find =
27 std::find(rewriter_list_.begin(), rewriter_list_.end(), rewriter);
28 if (find != rewriter_list_.end())
29 rewriter_list_.erase(find);
32 EventDispatchDetails EventSource::SendEventToProcessor(Event* event) {
33 scoped_ptr<Event> rewritten_event;
34 EventRewriteStatus status = EVENT_REWRITE_CONTINUE;
35 EventRewriterList::const_iterator it = rewriter_list_.begin(),
36 end = rewriter_list_.end();
37 for (; it != end; ++it) {
38 status = (*it)->RewriteEvent(*event, &rewritten_event);
39 if (status == EVENT_REWRITE_DISCARD) {
40 CHECK(!rewritten_event);
41 return EventDispatchDetails();
43 if (status == EVENT_REWRITE_CONTINUE) {
44 CHECK(!rewritten_event);
45 continue;
47 break;
49 CHECK((it == end && !rewritten_event) || rewritten_event);
50 EventDispatchDetails details =
51 DeliverEventToProcessor(rewritten_event ? rewritten_event.get() : event);
52 if (details.dispatcher_destroyed)
53 return details;
55 while (status == EVENT_REWRITE_DISPATCH_ANOTHER) {
56 scoped_ptr<Event> new_event;
57 status = (*it)->NextDispatchEvent(*rewritten_event, &new_event);
58 if (status == EVENT_REWRITE_DISCARD)
59 return EventDispatchDetails();
60 CHECK_NE(EVENT_REWRITE_CONTINUE, status);
61 CHECK(new_event);
62 details = DeliverEventToProcessor(new_event.get());
63 if (details.dispatcher_destroyed)
64 return details;
65 rewritten_event.reset(new_event.release());
67 return EventDispatchDetails();
70 EventDispatchDetails EventSource::DeliverEventToProcessor(Event* event) {
71 EventProcessor* processor = GetEventProcessor();
72 CHECK(processor);
73 return processor->OnEventFromSource(event);
76 } // namespace ui