API migration: picture.draw -> picture.playback
[chromium-blink-merge.git] / cc / output / context_provider.h
blob7362e8b55aa9acffd62060af1ed08c766581c4f2
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_
6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_
8 #include "base/callback.h"
9 #include "base/memory/ref_counted.h"
10 #include "cc/base/cc_export.h"
11 #include "gpu/command_buffer/common/capabilities.h"
13 class GrContext;
15 namespace gpu {
16 class ContextSupport;
17 namespace gles2 { class GLES2Interface; }
20 namespace cc {
21 struct ManagedMemoryPolicy;
23 class ContextProvider : public base::RefCountedThreadSafe<ContextProvider> {
24 public:
25 // Bind the 3d context to the current thread. This should be called before
26 // accessing the contexts. Calling it more than once should have no effect.
27 // Once this function has been called, the class should only be accessed
28 // from the same thread.
29 virtual bool BindToCurrentThread() = 0;
31 virtual gpu::gles2::GLES2Interface* ContextGL() = 0;
32 virtual gpu::ContextSupport* ContextSupport() = 0;
33 virtual class GrContext* GrContext() = 0;
35 struct Capabilities {
36 gpu::Capabilities gpu;
37 size_t max_transfer_buffer_usage_bytes;
39 CC_EXPORT Capabilities();
42 // Returns the capabilities of the currently bound 3d context.
43 virtual Capabilities ContextCapabilities() = 0;
45 // Checks if the context is currently known to be lost.
46 virtual bool IsContextLost() = 0;
48 // Ask the provider to check if the contexts are valid or lost. If they are,
49 // this should invalidate the provider so that it can be replaced with a new
50 // one.
51 virtual void VerifyContexts() = 0;
53 // Delete all cached gpu resources.
54 virtual void DeleteCachedResources() = 0;
56 // A method to be called from the main thread that should return true if
57 // the context inside the provider is no longer valid.
58 virtual bool DestroyedOnMainThread() = 0;
60 // Sets a callback to be called when the context is lost. This should be
61 // called from the same thread that the context is bound to. To avoid races,
62 // it should be called before BindToCurrentThread(), or VerifyContexts()
63 // should be called after setting the callback.
64 typedef base::Closure LostContextCallback;
65 virtual void SetLostContextCallback(
66 const LostContextCallback& lost_context_callback) = 0;
68 // Sets a callback to be called when the memory policy changes. This should be
69 // called from the same thread that the context is bound to.
70 typedef base::Callback<void(const ManagedMemoryPolicy& policy)>
71 MemoryPolicyChangedCallback;
72 virtual void SetMemoryPolicyChangedCallback(
73 const MemoryPolicyChangedCallback& memory_policy_changed_callback) = 0;
75 protected:
76 friend class base::RefCountedThreadSafe<ContextProvider>;
77 virtual ~ContextProvider() {}
80 } // namespace cc
82 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_