Fix CryptAuth enrollment logic.
[chromium-blink-merge.git] / remoting / protocol / client_video_dispatcher_unittest.cc
blob5bf908cefe6b0be60aa24d1cc15cee4cb0ab6fe7
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "remoting/protocol/client_video_dispatcher.h"
7 #include "base/bind.h"
8 #include "base/memory/scoped_vector.h"
9 #include "base/message_loop/message_loop.h"
10 #include "base/run_loop.h"
11 #include "remoting/base/constants.h"
12 #include "remoting/proto/video.pb.h"
13 #include "remoting/protocol/fake_session.h"
14 #include "remoting/protocol/fake_stream_socket.h"
15 #include "remoting/protocol/message_serialization.h"
16 #include "remoting/protocol/video_stub.h"
17 #include "testing/gtest/include/gtest/gtest.h"
19 namespace remoting {
20 namespace protocol {
22 class ClientVideoDispatcherTest : public testing::Test,
23 public VideoStub,
24 public ChannelDispatcherBase::EventHandler {
25 public:
26 ClientVideoDispatcherTest();
28 // VideoStub interface.
29 void ProcessVideoPacket(scoped_ptr<VideoPacket> video_packet,
30 const base::Closure& done) override;
32 // ChannelDispatcherBase::EventHandler interface.
33 void OnChannelInitialized(ChannelDispatcherBase* channel_dispatcher) override;
34 void OnChannelError(ChannelDispatcherBase* channel_dispatcher,
35 ErrorCode error) override;
37 protected:
38 void OnVideoAck(scoped_ptr<VideoAck> ack, const base::Closure& done);
39 void OnReadError(int error);
41 base::MessageLoop message_loop_;
43 // Set to true in OnChannelInitialized().
44 bool initialized_;
46 // Client side.
47 ClientVideoDispatcher dispatcher_;
48 FakeSession session_;
50 // Host side.
51 FakeStreamSocket host_socket_;
52 MessageReader reader_;
53 ProtobufMessageParser<VideoAck> parser_;
54 BufferedSocketWriter writer_;
56 ScopedVector<VideoPacket> video_packets_;
57 std::vector<base::Closure> packet_done_callbacks_;
59 ScopedVector<VideoAck> ack_messages_;
62 ClientVideoDispatcherTest::ClientVideoDispatcherTest()
63 : initialized_(false),
64 dispatcher_(this),
65 parser_(base::Bind(&ClientVideoDispatcherTest::OnVideoAck,
66 base::Unretained(this)),
67 &reader_) {
68 dispatcher_.Init(&session_, ChannelConfig(ChannelConfig::TRANSPORT_MUX_STREAM,
69 kDefaultStreamVersion,
70 ChannelConfig::CODEC_UNDEFINED),
71 this);
72 base::RunLoop().RunUntilIdle();
73 DCHECK(initialized_);
74 host_socket_.PairWith(
75 session_.fake_channel_factory().GetFakeChannel(kVideoChannelName));
76 reader_.StartReading(&host_socket_,
77 base::Bind(&ClientVideoDispatcherTest::OnReadError,
78 base::Unretained(this)));
79 writer_.Init(&host_socket_, BufferedSocketWriter::WriteFailedCallback());
82 void ClientVideoDispatcherTest::ProcessVideoPacket(
83 scoped_ptr<VideoPacket> video_packet,
84 const base::Closure& done) {
85 video_packets_.push_back(video_packet.release());
86 packet_done_callbacks_.push_back(done);
89 void ClientVideoDispatcherTest::OnChannelInitialized(
90 ChannelDispatcherBase* channel_dispatcher) {
91 initialized_ = true;
94 void ClientVideoDispatcherTest::OnChannelError(
95 ChannelDispatcherBase* channel_dispatcher,
96 ErrorCode error) {
97 // Don't expect channel creation to fail.
98 FAIL();
101 void ClientVideoDispatcherTest::OnVideoAck(scoped_ptr<VideoAck> ack,
102 const base::Closure& done) {
103 ack_messages_.push_back(ack.release());
104 done.Run();
107 void ClientVideoDispatcherTest::OnReadError(int error) {
108 LOG(FATAL) << "Unexpected read error: " << error;
111 // Verify that the client can receive video packets and acks are not sent for
112 // VideoPackets that don't have frame_id field set.
113 TEST_F(ClientVideoDispatcherTest, WithoutAcks) {
114 VideoPacket packet;
115 packet.set_data(std::string());
117 // Send a VideoPacket and verify that the client receives it.
118 writer_.Write(SerializeAndFrameMessage(packet), base::Closure());
119 base::RunLoop().RunUntilIdle();
120 EXPECT_EQ(1U, video_packets_.size());
122 packet_done_callbacks_.front().Run();
123 base::RunLoop().RunUntilIdle();
125 // Ack should never be sent for the packet without frame_id.
126 EXPECT_TRUE(ack_messages_.empty());
129 // Verifies that the dispatcher sends Ack message with correct rendering delay.
130 TEST_F(ClientVideoDispatcherTest, WithAcks) {
131 int kTestFrameId = 3;
133 VideoPacket packet;
134 packet.set_data(std::string());
135 packet.set_frame_id(kTestFrameId);
137 // Send a VideoPacket and verify that the client receives it.
138 writer_.Write(SerializeAndFrameMessage(packet), base::Closure());
139 base::RunLoop().RunUntilIdle();
140 EXPECT_EQ(1U, video_packets_.size());
142 // Ack should only be sent after the packet is processed.
143 EXPECT_TRUE(ack_messages_.empty());
144 base::RunLoop().RunUntilIdle();
146 // Fake completion of video packet decoding, to trigger the Ack.
147 packet_done_callbacks_.front().Run();
148 base::RunLoop().RunUntilIdle();
150 // Verify that the Ack message has been received.
151 ASSERT_EQ(1U, ack_messages_.size());
152 EXPECT_EQ(kTestFrameId, ack_messages_[0]->frame_id());
155 // Verify that Ack messages are sent in correct order.
156 TEST_F(ClientVideoDispatcherTest, AcksOrder) {
157 int kTestFrameId = 3;
159 VideoPacket packet;
160 packet.set_data(std::string());
161 packet.set_frame_id(kTestFrameId);
163 // Send two VideoPackets.
164 writer_.Write(SerializeAndFrameMessage(packet), base::Closure());
165 base::RunLoop().RunUntilIdle();
167 packet.set_frame_id(kTestFrameId + 1);
168 writer_.Write(SerializeAndFrameMessage(packet), base::Closure());
169 base::RunLoop().RunUntilIdle();
171 EXPECT_EQ(2U, video_packets_.size());
172 EXPECT_TRUE(ack_messages_.empty());
174 // Call completion callbacks in revers order.
175 packet_done_callbacks_[1].Run();
176 packet_done_callbacks_[0].Run();
178 base::RunLoop().RunUntilIdle();
180 // Verify order of Ack messages.
181 ASSERT_EQ(2U, ack_messages_.size());
182 EXPECT_EQ(kTestFrameId, ack_messages_[0]->frame_id());
183 EXPECT_EQ(kTestFrameId + 1, ack_messages_[1]->frame_id());
186 } // namespace protocol
187 } // namespace remoting