1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_
6 #define CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_
12 #include "base/callback.h"
13 #include "base/compiler_specific.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/ref_counted.h"
16 #include "base/memory/weak_ptr.h"
17 #include "base/observer_list.h"
18 #include "gpu/command_buffer/client/gpu_control.h"
19 #include "gpu/command_buffer/common/command_buffer.h"
20 #include "gpu/command_buffer/common/command_buffer_shared.h"
21 #include "gpu/command_buffer/common/gpu_memory_allocation.h"
22 #include "ipc/ipc_listener.h"
23 #include "ui/events/latency_info.h"
25 struct GPUCommandBufferConsoleMessage
;
32 class GpuMemoryBuffer
;
40 class VideoDecodeAccelerator
;
41 class VideoEncodeAccelerator
;
47 // Client side proxy that forwards messages synchronously to a
49 class CommandBufferProxyImpl
50 : public gpu::CommandBuffer
,
51 public gpu::GpuControl
,
53 public base::SupportsWeakPtr
<CommandBufferProxyImpl
> {
55 class DeletionObserver
{
57 // Called during the destruction of the CommandBufferProxyImpl.
58 virtual void OnWillDeleteImpl() = 0;
61 virtual ~DeletionObserver() {}
64 typedef base::Callback
<void(
65 const std::string
& msg
, int id
)> GpuConsoleMessageCallback
;
67 CommandBufferProxyImpl(GpuChannelHost
* channel
, int route_id
);
68 virtual ~CommandBufferProxyImpl();
70 // Sends an IPC message to create a GpuVideoDecodeAccelerator. Creates and
71 // returns it as an owned pointer to a media::VideoDecodeAccelerator. Returns
72 // NULL on failure to create the GpuVideoDecodeAcceleratorHost.
73 // Note that the GpuVideoDecodeAccelerator may still fail to be created in
74 // the GPU process, even if this returns non-NULL. In this case the VDA client
75 // is notified of an error later, after Initialize().
76 scoped_ptr
<media::VideoDecodeAccelerator
> CreateVideoDecoder();
78 // Sends an IPC message to create a GpuVideoEncodeAccelerator. Creates and
79 // returns it as an owned pointer to a media::VideoEncodeAccelerator. Returns
80 // NULL on failure to create the GpuVideoEncodeAcceleratorHost.
81 // Note that the GpuVideoEncodeAccelerator may still fail to be created in
82 // the GPU process, even if this returns non-NULL. In this case the VEA client
83 // is notified of an error later, after Initialize();
84 scoped_ptr
<media::VideoEncodeAccelerator
> CreateVideoEncoder();
86 // IPC::Listener implementation:
87 virtual bool OnMessageReceived(const IPC::Message
& message
) OVERRIDE
;
88 virtual void OnChannelError() OVERRIDE
;
90 // CommandBuffer implementation:
91 virtual bool Initialize() OVERRIDE
;
92 virtual State
GetLastState() OVERRIDE
;
93 virtual int32
GetLastToken() OVERRIDE
;
94 virtual void Flush(int32 put_offset
) OVERRIDE
;
95 virtual void WaitForTokenInRange(int32 start
, int32 end
) OVERRIDE
;
96 virtual void WaitForGetOffsetInRange(int32 start
, int32 end
) OVERRIDE
;
97 virtual void SetGetBuffer(int32 shm_id
) OVERRIDE
;
98 virtual scoped_refptr
<gpu::Buffer
> CreateTransferBuffer(size_t size
,
100 virtual void DestroyTransferBuffer(int32 id
) OVERRIDE
;
102 // gpu::GpuControl implementation:
103 virtual gpu::Capabilities
GetCapabilities() OVERRIDE
;
104 virtual gfx::GpuMemoryBuffer
* CreateGpuMemoryBuffer(size_t width
,
106 unsigned internalformat
,
109 virtual void DestroyGpuMemoryBuffer(int32 id
) OVERRIDE
;
110 virtual uint32
InsertSyncPoint() OVERRIDE
;
111 virtual uint32_t InsertFutureSyncPoint() OVERRIDE
;
112 virtual void RetireSyncPoint(uint32_t sync_point
) OVERRIDE
;
113 virtual void SignalSyncPoint(uint32 sync_point
,
114 const base::Closure
& callback
) OVERRIDE
;
115 virtual void SignalQuery(uint32 query
,
116 const base::Closure
& callback
) OVERRIDE
;
117 virtual void SetSurfaceVisible(bool visible
) OVERRIDE
;
118 virtual void Echo(const base::Closure
& callback
) OVERRIDE
;
119 virtual uint32
CreateStreamTexture(uint32 texture_id
) OVERRIDE
;
121 int GetRouteID() const;
122 bool ProduceFrontBuffer(const gpu::Mailbox
& mailbox
);
123 void SetChannelErrorCallback(const base::Closure
& callback
);
125 typedef base::Callback
<void(const gpu::MemoryAllocation
&)>
126 MemoryAllocationChangedCallback
;
127 void SetMemoryAllocationChangedCallback(
128 const MemoryAllocationChangedCallback
& callback
);
129 void AddDeletionObserver(DeletionObserver
* observer
);
130 void RemoveDeletionObserver(DeletionObserver
* observer
);
132 bool EnsureBackbuffer();
134 void SetOnConsoleMessageCallback(
135 const GpuConsoleMessageCallback
& callback
);
137 void SetLatencyInfo(const std::vector
<ui::LatencyInfo
>& latency_info
);
139 // TODO(apatrick): this is a temporary optimization while skia is calling
140 // ContentGLContext::MakeCurrent prior to every GL call. It saves returning 6
141 // ints redundantly when only the error is needed for the
142 // CommandBufferProxyImpl implementation.
143 virtual gpu::error::Error
GetLastError() OVERRIDE
;
145 GpuChannelHost
* channel() const { return channel_
; }
148 typedef std::map
<int32
, scoped_refptr
<gpu::Buffer
> > TransferBufferMap
;
149 typedef base::hash_map
<uint32
, base::Closure
> SignalTaskMap
;
150 typedef std::map
<int32
, gfx::GpuMemoryBuffer
*> GpuMemoryBufferMap
;
152 // Send an IPC message over the GPU channel. This is private to fully
153 // encapsulate the channel; all callers of this function must explicitly
154 // verify that the context has not been lost.
155 bool Send(IPC::Message
* msg
);
158 void OnUpdateState(const gpu::CommandBuffer::State
& state
);
159 void OnDestroyed(gpu::error::ContextLostReason reason
);
161 void OnConsoleMessage(const GPUCommandBufferConsoleMessage
& message
);
162 void OnSetMemoryAllocation(const gpu::MemoryAllocation
& allocation
);
163 void OnSignalSyncPointAck(uint32 id
);
165 // Try to read an updated copy of the state from shared memory.
166 void TryUpdateState();
168 // The shared memory area used to update state.
169 gpu::CommandBufferSharedState
* shared_state() const;
171 // Unowned list of DeletionObservers.
172 ObserverList
<DeletionObserver
> deletion_observers_
;
174 // The last cached state received from the service.
177 // The shared memory area used to update state.
178 scoped_ptr
<base::SharedMemory
> shared_state_shm_
;
180 // |*this| is owned by |*channel_| and so is always outlived by it, so using a
181 // raw pointer is ok.
182 GpuChannelHost
* channel_
;
184 unsigned int flush_count_
;
185 int32 last_put_offset_
;
187 // Tasks to be invoked in echo responses.
188 std::queue
<base::Closure
> echo_tasks_
;
190 base::Closure channel_error_callback_
;
192 MemoryAllocationChangedCallback memory_allocation_changed_callback_
;
194 GpuConsoleMessageCallback console_message_callback_
;
196 // Tasks to be invoked in SignalSyncPoint responses.
197 uint32 next_signal_id_
;
198 SignalTaskMap signal_tasks_
;
200 // Local cache of id to gpu memory buffer mapping.
201 GpuMemoryBufferMap gpu_memory_buffers_
;
203 gpu::Capabilities capabilities_
;
205 DISALLOW_COPY_AND_ASSIGN(CommandBufferProxyImpl
);
208 } // namespace content
210 #endif // CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_