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[chromium-blink-merge.git] / content / common / gpu / client / gpu_channel_host.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_
6 #define CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_
8 #include <string>
9 #include <vector>
11 #include "base/atomic_sequence_num.h"
12 #include "base/containers/hash_tables.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/memory/weak_ptr.h"
16 #include "base/process/process.h"
17 #include "base/synchronization/lock.h"
18 #include "content/common/content_export.h"
19 #include "content/common/gpu/gpu_process_launch_causes.h"
20 #include "content/common/gpu/gpu_result_codes.h"
21 #include "content/common/message_router.h"
22 #include "gpu/config/gpu_info.h"
23 #include "ipc/ipc_channel_handle.h"
24 #include "ipc/ipc_sync_channel.h"
25 #include "ipc/message_filter.h"
26 #include "ui/gfx/gpu_memory_buffer.h"
27 #include "ui/gfx/native_widget_types.h"
28 #include "ui/gfx/size.h"
29 #include "ui/gl/gpu_preference.h"
31 class GURL;
32 class TransportTextureService;
33 struct GPUCreateCommandBufferConfig;
35 namespace base {
36 class MessageLoop;
37 class MessageLoopProxy;
38 class WaitableEvent;
41 namespace IPC {
42 class SyncMessageFilter;
45 namespace media {
46 class VideoDecodeAccelerator;
47 class VideoEncodeAccelerator;
50 namespace content {
51 class CommandBufferProxyImpl;
52 class GpuChannelHost;
54 struct GpuListenerInfo {
55 GpuListenerInfo();
56 ~GpuListenerInfo();
58 base::WeakPtr<IPC::Listener> listener;
59 scoped_refptr<base::MessageLoopProxy> loop;
62 class CONTENT_EXPORT GpuChannelHostFactory {
63 public:
64 typedef base::Callback<void(const gfx::Size)> CreateImageCallback;
66 virtual ~GpuChannelHostFactory() {}
68 virtual bool IsMainThread() = 0;
69 virtual base::MessageLoop* GetMainLoop() = 0;
70 virtual scoped_refptr<base::MessageLoopProxy> GetIOLoopProxy() = 0;
71 virtual scoped_ptr<base::SharedMemory> AllocateSharedMemory(size_t size) = 0;
72 virtual CreateCommandBufferResult CreateViewCommandBuffer(
73 int32 surface_id,
74 const GPUCreateCommandBufferConfig& init_params,
75 int32 route_id) = 0;
76 virtual void CreateImage(
77 gfx::PluginWindowHandle window,
78 int32 image_id,
79 const CreateImageCallback& callback) = 0;
80 virtual void DeleteImage(int32 image_id, int32 sync_point) = 0;
81 virtual scoped_ptr<gfx::GpuMemoryBuffer> AllocateGpuMemoryBuffer(
82 size_t width,
83 size_t height,
84 unsigned internalformat,
85 unsigned usage) = 0;
88 // Encapsulates an IPC channel between the client and one GPU process.
89 // On the GPU process side there's a corresponding GpuChannel.
90 // Every method can be called on any thread with a message loop, except for the
91 // IO thread.
92 class GpuChannelHost : public IPC::Sender,
93 public base::RefCountedThreadSafe<GpuChannelHost> {
94 public:
95 // Must be called on the main thread (as defined by the factory).
96 static scoped_refptr<GpuChannelHost> Create(
97 GpuChannelHostFactory* factory,
98 const gpu::GPUInfo& gpu_info,
99 const IPC::ChannelHandle& channel_handle,
100 base::WaitableEvent* shutdown_event);
102 // Returns true if |handle| is a valid GpuMemoryBuffer handle that
103 // can be shared to the GPU process.
104 static bool IsValidGpuMemoryBuffer(gfx::GpuMemoryBufferHandle handle);
106 bool IsLost() const {
107 DCHECK(channel_filter_.get());
108 return channel_filter_->IsLost();
111 // The GPU stats reported by the GPU process.
112 const gpu::GPUInfo& gpu_info() const { return gpu_info_; }
114 // IPC::Sender implementation:
115 virtual bool Send(IPC::Message* msg) OVERRIDE;
117 // Create and connect to a command buffer in the GPU process.
118 CommandBufferProxyImpl* CreateViewCommandBuffer(
119 int32 surface_id,
120 CommandBufferProxyImpl* share_group,
121 const std::vector<int32>& attribs,
122 const GURL& active_url,
123 gfx::GpuPreference gpu_preference);
125 // Create and connect to a command buffer in the GPU process.
126 CommandBufferProxyImpl* CreateOffscreenCommandBuffer(
127 const gfx::Size& size,
128 CommandBufferProxyImpl* share_group,
129 const std::vector<int32>& attribs,
130 const GURL& active_url,
131 gfx::GpuPreference gpu_preference);
133 // Creates a video decoder in the GPU process.
134 scoped_ptr<media::VideoDecodeAccelerator> CreateVideoDecoder(
135 int command_buffer_route_id);
137 // Creates a video encoder in the GPU process.
138 scoped_ptr<media::VideoEncodeAccelerator> CreateVideoEncoder(
139 int command_buffer_route_id);
141 // Destroy a command buffer created by this channel.
142 void DestroyCommandBuffer(CommandBufferProxyImpl* command_buffer);
144 // Add a route for the current message loop.
145 void AddRoute(int route_id, base::WeakPtr<IPC::Listener> listener);
146 void RemoveRoute(int route_id);
148 GpuChannelHostFactory* factory() const { return factory_; }
150 // Returns a handle to the shared memory that can be sent via IPC to the
151 // GPU process. The caller is responsible for ensuring it is closed. Returns
152 // an invalid handle on failure.
153 base::SharedMemoryHandle ShareToGpuProcess(
154 base::SharedMemoryHandle source_handle);
156 // Reserve one unused transfer buffer ID.
157 int32 ReserveTransferBufferId();
159 // Returns a GPU memory buffer handle to the buffer that can be sent via
160 // IPC to the GPU process. The caller is responsible for ensuring it is
161 // closed. Returns an invalid handle on failure.
162 gfx::GpuMemoryBufferHandle ShareGpuMemoryBufferToGpuProcess(
163 gfx::GpuMemoryBufferHandle source_handle);
165 // Reserve one unused gpu memory buffer ID.
166 int32 ReserveGpuMemoryBufferId();
168 // Generate a route ID guaranteed to be unique for this channel.
169 int32 GenerateRouteID();
171 private:
172 friend class base::RefCountedThreadSafe<GpuChannelHost>;
173 GpuChannelHost(GpuChannelHostFactory* factory,
174 const gpu::GPUInfo& gpu_info);
175 virtual ~GpuChannelHost();
176 void Connect(const IPC::ChannelHandle& channel_handle,
177 base::WaitableEvent* shutdown_event);
179 // A filter used internally to route incoming messages from the IO thread
180 // to the correct message loop. It also maintains some shared state between
181 // all the contexts.
182 class MessageFilter : public IPC::MessageFilter {
183 public:
184 MessageFilter();
186 // Called on the IO thread.
187 void AddRoute(int route_id,
188 base::WeakPtr<IPC::Listener> listener,
189 scoped_refptr<base::MessageLoopProxy> loop);
190 // Called on the IO thread.
191 void RemoveRoute(int route_id);
193 // IPC::MessageFilter implementation
194 // (called on the IO thread):
195 virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE;
196 virtual void OnChannelError() OVERRIDE;
198 // The following methods can be called on any thread.
200 // Whether the channel is lost.
201 bool IsLost() const;
203 private:
204 virtual ~MessageFilter();
206 // Threading notes: |listeners_| is only accessed on the IO thread. Every
207 // other field is protected by |lock_|.
208 typedef base::hash_map<int, GpuListenerInfo> ListenerMap;
209 ListenerMap listeners_;
211 // Protects all fields below this one.
212 mutable base::Lock lock_;
214 // Whether the channel has been lost.
215 bool lost_;
218 // Threading notes: all fields are constant during the lifetime of |this|
219 // except:
220 // - |next_transfer_buffer_id_|, atomic type
221 // - |next_gpu_memory_buffer_id_|, atomic type
222 // - |next_route_id_|, atomic type
223 // - |proxies_|, protected by |context_lock_|
224 GpuChannelHostFactory* const factory_;
226 const gpu::GPUInfo gpu_info_;
228 scoped_ptr<IPC::SyncChannel> channel_;
229 scoped_refptr<MessageFilter> channel_filter_;
231 // A filter for sending messages from thread other than the main thread.
232 scoped_refptr<IPC::SyncMessageFilter> sync_filter_;
234 // Transfer buffer IDs are allocated in sequence.
235 base::AtomicSequenceNumber next_transfer_buffer_id_;
237 // Gpu memory buffer IDs are allocated in sequence.
238 base::AtomicSequenceNumber next_gpu_memory_buffer_id_;
240 // Route IDs are allocated in sequence.
241 base::AtomicSequenceNumber next_route_id_;
243 // Protects proxies_.
244 mutable base::Lock context_lock_;
245 // Used to look up a proxy from its routing id.
246 typedef base::hash_map<int, CommandBufferProxyImpl*> ProxyMap;
247 ProxyMap proxies_;
249 DISALLOW_COPY_AND_ASSIGN(GpuChannelHost);
252 } // namespace content
254 #endif // CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_