1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_
6 #define MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_
10 #include "base/macros.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "gpu/command_buffer/client/gpu_control.h"
13 #include "gpu/command_buffer/common/command_buffer.h"
14 #include "gpu/command_buffer/common/command_buffer_shared.h"
15 #include "mojo/public/cpp/bindings/error_handler.h"
16 #include "mojo/services/gles2/command_buffer.mojom.h"
24 class CommandBufferClientImpl
;
26 class CommandBufferDelegate
{
28 virtual ~CommandBufferDelegate();
29 virtual void ContextLost();
30 virtual void DrawAnimationFrame();
33 class CommandBufferClientImpl
: public CommandBufferClient
,
35 public gpu::CommandBuffer
,
36 public gpu::GpuControl
{
38 explicit CommandBufferClientImpl(
39 CommandBufferDelegate
* delegate
,
40 const MojoAsyncWaiter
* async_waiter
,
41 ScopedMessagePipeHandle command_buffer_handle
);
42 virtual ~CommandBufferClientImpl();
44 // CommandBuffer implementation:
45 virtual bool Initialize() OVERRIDE
;
46 virtual State
GetLastState() OVERRIDE
;
47 virtual int32
GetLastToken() OVERRIDE
;
48 virtual void Flush(int32 put_offset
) OVERRIDE
;
49 virtual void WaitForTokenInRange(int32 start
, int32 end
) OVERRIDE
;
50 virtual void WaitForGetOffsetInRange(int32 start
, int32 end
) OVERRIDE
;
51 virtual void SetGetBuffer(int32 shm_id
) OVERRIDE
;
52 virtual scoped_refptr
<gpu::Buffer
> CreateTransferBuffer(size_t size
,
54 virtual void DestroyTransferBuffer(int32 id
) OVERRIDE
;
56 // gpu::GpuControl implementation:
57 virtual gpu::Capabilities
GetCapabilities() OVERRIDE
;
58 virtual gfx::GpuMemoryBuffer
* CreateGpuMemoryBuffer(size_t width
,
60 unsigned internalformat
,
63 virtual void DestroyGpuMemoryBuffer(int32 id
) OVERRIDE
;
64 virtual uint32
InsertSyncPoint() OVERRIDE
;
65 virtual uint32
InsertFutureSyncPoint() OVERRIDE
;
66 virtual void RetireSyncPoint(uint32 sync_point
) OVERRIDE
;
67 virtual void SignalSyncPoint(uint32 sync_point
,
68 const base::Closure
& callback
) OVERRIDE
;
69 virtual void SignalQuery(uint32 query
,
70 const base::Closure
& callback
) OVERRIDE
;
71 virtual void SetSurfaceVisible(bool visible
) OVERRIDE
;
72 virtual void Echo(const base::Closure
& callback
) OVERRIDE
;
73 virtual uint32
CreateStreamTexture(uint32 texture_id
) OVERRIDE
;
75 void RequestAnimationFrames();
76 void CancelAnimationFrames();
81 // CommandBufferClient implementation:
82 virtual void DidDestroy() OVERRIDE
;
83 virtual void LostContext(int32_t lost_reason
) OVERRIDE
;
84 virtual void DrawAnimationFrame() OVERRIDE
;
86 // ErrorHandler implementation:
87 virtual void OnConnectionError() OVERRIDE
;
89 void TryUpdateState();
90 void MakeProgressAndUpdateState();
92 gpu::CommandBufferSharedState
* shared_state() const { return shared_state_
; }
94 CommandBufferDelegate
* delegate_
;
95 CommandBufferPtr command_buffer_
;
96 scoped_ptr
<SyncClientImpl
> sync_client_impl_
;
99 mojo::ScopedSharedBufferHandle shared_state_handle_
;
100 gpu::CommandBufferSharedState
* shared_state_
;
101 int32 last_put_offset_
;
102 int32 next_transfer_buffer_id_
;
104 const MojoAsyncWaiter
* async_waiter_
;
110 #endif // MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_