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3 <section id=
"debugging">
4 <span id=
"devcycle-debugging"></span><h1 id=
"debugging"><span id=
"devcycle-debugging"></span>Debugging
</h1>
5 <p>This document describes tools and techniques you can use to debug, monitor,
6 and measure your application
’s performance.
</p>
7 <div class=
"contents local" id=
"table-of-contents" style=
"display: none">
8 <p class=
"topic-title first">Table Of Contents
</p>
10 <li><p class=
"first"><a class=
"reference internal" href=
"#diagnostic-information" id=
"id2">Diagnostic information
</a></p>
11 <ul class=
"small-gap">
12 <li><a class=
"reference internal" href=
"#viewing-process-statistics-with-the-task-manager" id=
"id3">Viewing process statistics with the task manager
</a></li>
13 <li><a class=
"reference internal" href=
"#controlling-the-level-of-native-client-error-and-warning-messages" id=
"id4">Controlling the level of Native Client error and warning messages
</a></li>
16 <li><p class=
"first"><a class=
"reference internal" href=
"#basic-debugging" id=
"id5">Basic debugging
</a></p>
17 <ul class=
"small-gap">
18 <li><a class=
"reference internal" href=
"#writing-messages-to-the-javascript-console" id=
"id6">Writing messages to the JavaScript console
</a></li>
19 <li><p class=
"first"><a class=
"reference internal" href=
"#debugging-with-printf" id=
"id7">Debugging with printf
</a></p>
20 <ul class=
"small-gap">
21 <li><a class=
"reference internal" href=
"#redirecting-output-to-log-files" id=
"id8">Redirecting output to log files
</a></li>
22 <li><a class=
"reference internal" href=
"#redirecting-output-to-the-javascript-console" id=
"id9">Redirecting output to the JavaScript console
</a></li>
25 <li><a class=
"reference internal" href=
"#logging-calls-to-pepper-interfaces" id=
"id10">Logging calls to Pepper interfaces
</a></li>
26 <li><a class=
"reference internal" href=
"#debugging-with-visual-studio" id=
"id11">Debugging with Visual Studio
</a></li>
27 <li><p class=
"first"><a class=
"reference internal" href=
"#debugging-with-nacl-gdb" id=
"id12">Debugging with nacl-gdb
</a></p>
28 <ul class=
"small-gap">
29 <li><a class=
"reference internal" href=
"#debugging-pnacl-pexes-with-pepper-35" id=
"id13">Debugging PNaCl pexes (with Pepper
35+)
</a></li>
30 <li><a class=
"reference internal" href=
"#debugging-pnacl-pexes-with-older-pepper-toolchains" id=
"id14">Debugging PNaCl pexes (with older Pepper toolchains)
</a></li>
31 <li><a class=
"reference internal" href=
"#running-nacl-gdb" id=
"id15">Running nacl-gdb
</a></li>
36 <li><p class=
"first"><a class=
"reference internal" href=
"#debugging-with-other-tools" id=
"id16">Debugging with other tools
</a></p>
37 <ul class=
"small-gap">
38 <li><a class=
"reference internal" href=
"#open-source-profiling-tools" id=
"id17">Open source profiling tools
</a></li>
43 </div><section id=
"diagnostic-information">
44 <h2 id=
"diagnostic-information">Diagnostic information
</h2>
45 <section id=
"viewing-process-statistics-with-the-task-manager">
46 <h3 id=
"viewing-process-statistics-with-the-task-manager">Viewing process statistics with the task manager
</h3>
47 <p>You can use Chrome
’s Task Manager to display information about a Native Client
49 <ol class=
"arabic simple">
50 <li>Open the Task Manager by clicking the menu icon
<img alt=
"menu-icon" src=
"/native-client/images/menu-icon.png" /> and choosing
51 <strong>Tools
> Task manager
</strong>.
</li>
52 <li>When the Task Manager window appears, verify that the columns displaying
53 memory information are visible. If they are not, right click in the header
54 row and select the memory items from the popup menu that appears.
</li>
56 <p>A browser window running a Native Client application will have at least two
57 processes associated with it: a process for the app
’s top level (the render
58 process managing the page including its HTML and any JavaScript) and one or
59 more processes for each instance of a Native Client module embedded in the page
60 (each process running native code from one nexe file). The top-level process
61 appears with the application
’s icon and begins with the text
“App:
”. A Native
62 Client process appears with a Chrome extension icon (a jigsaw puzzle piece
63 <img alt=
"puzzle" src=
"/native-client/images/puzzle.png" />) and begins with the text
“Native Client module
” followed by the URL
64 of its manifest file.
</p>
65 <p>From the Task Manager you can view the changing memory allocations of all the
66 processes associated with a Native Client application. Each process has its own
67 memory footprint. You can also see the rendering rate displayed as frames per
68 second (FPS). Note that the computation of render frames can be performed in
69 any process, but the rendering itself is always done in the top level
70 application process, so look for the rendering rate there.
</p>
71 </section><section id=
"controlling-the-level-of-native-client-error-and-warning-messages">
72 <h3 id=
"controlling-the-level-of-native-client-error-and-warning-messages">Controlling the level of Native Client error and warning messages
</h3>
73 <p>Native Client prints warning and error messages to stdout and stderr. You can
74 increase the amount of Native Client
’s diagnostic output by setting the
75 following
<a class=
"reference external" href=
"http://en.wikipedia.org/wiki/Environment_variable">environment variables
</a>:
</p>
76 <ul class=
"small-gap">
77 <li>NACL_PLUGIN_DEBUG=
1</li>
78 <li>NACL_SRPC_DEBUG=[
1-
255] (use a higher number for more verbose debug output)
</li>
79 <li>NACLVERBOSITY=[
1-
255]
</li>
81 </section></section><section id=
"basic-debugging">
82 <h2 id=
"basic-debugging">Basic debugging
</h2>
83 <section id=
"writing-messages-to-the-javascript-console">
84 <h3 id=
"writing-messages-to-the-javascript-console">Writing messages to the JavaScript console
</h3>
85 <p>You can send messages from your C/C++ code to JavaScript using the PostMessage
86 call in the
<a class=
"reference internal" href=
"/native-client/devguide/coding/message-system.html"><em>Pepper messaging system
</em></a>. When the
87 JavaScript code receives a message, its message event handler can call
88 <a class=
"reference external" href=
"https://developer.mozilla.org/en/DOM/console.log">console.log()
</a> to write
89 the message to the JavaScript
<a class=
"reference external" href=
"/devtools/docs/console-api">console
</a> in
90 Chrome
’s Developer Tools.
</p>
91 </section><section id=
"debugging-with-printf">
92 <h3 id=
"debugging-with-printf">Debugging with printf
</h3>
93 <p>Your C/C++ code can perform inline printf debugging to stdout and stderr by
94 calling fprintf() directly, or by using cover functions like these:
</p>
95 <pre class=
"prettyprint">
96 #include
<stdio.h
>
97 void logmsg(const char* pMsg){
98 fprintf(stdout,
"logmsg: %s\n
",pMsg);
100 void errormsg(const char* pMsg){
101 fprintf(stderr,
"logerr: %s\n
",pMsg);
104 <p>By default stdout and stderr will appear in Chrome
’s stdout and stderr stream
105 but they can also be redirected as described below.
</p>
106 <section id=
"redirecting-output-to-log-files">
107 <h4 id=
"redirecting-output-to-log-files">Redirecting output to log files
</h4>
108 <p>You can redirect stdout and stderr to output files by setting these environment variables:
</p>
109 <ul class=
"small-gap">
110 <li><code>NACL_EXE_STDOUT=c:\nacl_stdout.log
</code></li>
111 <li><code>NACL_EXE_STDERR=c:\nacl_stderr.log
</code></li>
113 <p>There is another variable,
<code>NACLLOG
</code>, that you can use to redirect Native
114 Client
’s internally-generated messages. This variable is set to stderr by
115 default; you can redirect these messages to an output file by setting the
116 variable as follows:
</p>
117 <ul class=
"small-gap">
118 <li><code>NACLLOG=c:\nacl.log
</code></li>
121 <strong>Note:
</strong> If you set the NACL_EXE_STDOUT, NACL_EXE_STDERR, or NACLLOG
122 variables to redirect output to a file, you must run Chrome with the
123 <code>--no-sandbox
</code> flag. You must also be careful that each variable points to
126 </section><section id=
"redirecting-output-to-the-javascript-console">
127 <h4 id=
"redirecting-output-to-the-javascript-console">Redirecting output to the JavaScript console
</h4>
128 <p>You can also cause output from printf statements in your C/C++ code to be
129 relayed to the JavaScript side of your application through the Pepper messaging
130 system, where you can then write the output to the JavaScript console. Follow
133 <li><p class=
"first">Set the NACL_EXE_STDOUT and NACL_EXE_STDERR environment variables as
135 <ul class=
"small-gap">
136 <li><p class=
"first">NACL_EXE_STDOUT=DEBUG_ONLY:dev://postmessage
</p>
138 <li><p class=
"first">NACL_EXE_STDERR=DEBUG_ONLY:dev://postmessage
</p>
141 <p>These settings tell Native Client to use PostMessage() to send output that
142 your Native Client module writes to stdout and stderr to the JavaScript side
143 of your application.
</p>
145 <li><p class=
"first">Register a JavaScript handler to receive messages from your Native Client
147 <pre class=
"prettyprint">
148 <div id=
"nacl_container
">
149 <script type=
"text/javascript
">
150 var container = document.getElementById('nacl_container');
151 container.addEventListener('message', handleMessage, true);
153 <embed id=
"nacl_module
"
154 src=
"my_application.nmf
"
155 type=
"application/x-nacl
" /
>
159 <li><p class=
"first">Implement a simple JavaScript handler that logs the messages it receives to
160 the JavaScript console:
</p>
161 <pre class=
"prettyprint">
162 function handleMessage(message_event) {
163 console.log(message_event.data);
166 <p>This handler works in the simple case where the only messages your Native
167 Client module sends to JavaScript are messages with the output from stdout
168 and stderr. If your Native Client module also sends other messages to
169 JavaScript, your handler will need to be more complex.
</p>
170 <p>Once you
’ve implemented a message handler and set up the environment
171 variables as described above, you can check the JavaScript console to see
172 output that your Native Client module prints to stdout and stderr. Keep in
173 mind that your module makes a call to PostMessage() every time it flushes
174 stdout or stderr. Your application
’s performance will degrade considerably
175 if your module prints and flushes frequently, or if it makes frequent Pepper
176 calls to begin with (e.g., to render).
</p>
179 </section></section><section id=
"logging-calls-to-pepper-interfaces">
180 <h3 id=
"logging-calls-to-pepper-interfaces">Logging calls to Pepper interfaces
</h3>
181 <p>You can log all Pepper calls your module makes by passing the following flags
182 to Chrome on startup:
</p>
183 <pre class=
"prettyprint">
184 --vmodule=ppb*=
4 --enable-logging=stderr
186 <p>The
<code>vmodule
</code> flag tells Chrome to log all calls to C Pepper interfaces that
187 begin with
“ppb
” (that is, the interfaces that are implemented by the browser
188 and that your module calls). The
<code>enable-logging
</code> flag tells Chrome to log
189 the calls to stderr.
</p>
190 </section><section id=
"debugging-with-visual-studio">
191 <span id=
"visual-studio"></span><h3 id=
"debugging-with-visual-studio"><span id=
"visual-studio"></span>Debugging with Visual Studio
</h3>
192 <p>If you develop on a Windows platform you can use the
<a class=
"reference internal" href=
"/native-client/devguide/devcycle/vs-addin.html"><em>Native Client Visual
193 Studio add-in
</em></a> to write and debug your code. The add-in defines new
194 project platforms that let you run your module in two different modes: As a
195 Pepper plugin and as a Native Client module. When running as a Pepper plugin
196 you can use the built-in Visual Studio debugger. When running as a Native
197 Client module Visual Studio will launch an instance of nacl-gdb for you and
198 link it to the running code.
</p>
199 </section><section id=
"debugging-with-nacl-gdb">
200 <span id=
"using-gdb"></span><h3 id=
"debugging-with-nacl-gdb"><span id=
"using-gdb"></span>Debugging with nacl-gdb
</h3>
201 <p>The Native Client SDK includes a command-line debugger that you can use to
202 debug Native Client modules. The debugger is based on the GNU debugger
<a class=
"reference external" href=
"http://www.gnu.org/software/gdb/">gdb
</a>, and is located at
203 <code>toolchain/
<platform
>_x86_newlib/bin/x86_64-nacl-gdb
</code> (where
<em><platform
></em>
204 is the platform of your development machine:
<code>win
</code>,
<code>mac
</code>, or
205 <code>linux
</code>).
</p>
206 <p>Note that this same copy of GDB can be used to debug any NaCl program,
207 whether built using newlib or glibc for x86-
32, x86-
64 or ARM. In the SDK,
208 <code>i686-nacl-gdb
</code> is an alias for
<code>x86_64-nacl-gdb
</code>, and the
<code>newlib
</code>
209 and
<code>glibc
</code> toolchains both contain the same version of GDB.
</p>
210 <section id=
"debugging-pnacl-pexes-with-pepper-35">
211 <span id=
"debugging-pnacl-pexes"></span><h4 id=
"debugging-pnacl-pexes-with-pepper-35"><span id=
"debugging-pnacl-pexes"></span>Debugging PNaCl pexes (with Pepper
35+)
</h4>
212 <p>If you want to use GDB to debug a program that is compiled with the PNaCl
213 toolchain, you must have a copy of the pexe from
<strong>before
</strong> running
214 <code>pnacl-finalize
</code>. The
<code>pnacl-finalize
</code> tool converts LLVM bitcode
215 to the stable PNaCl bitcode format, but it also strips out debug
216 metadata, which we need for debugging. In this section we
’ll give the
217 LLVM bitcode file a
<code>.bc
</code> file extension, and the PNaCl bitcode file
218 a
<code>.pexe
</code> file extension. The actual extension should not matter, but
219 it helps distinguish between the two types of files.
</p>
220 <p><strong>Note
</strong> unlike the finalized copy of the pexe, the non-finalized debug copy
221 is not considered stable. This means that a debug copy of the PNaCl
222 application created by a Pepper N SDK is only guaranteed to run
223 with a matching Chrome version N. If the version of the debug bitcode pexe
224 does not match that of Chrome then the translation process may fail, and
225 you will see and error message in the JavaScript console.
</p>
226 <p>Also, make sure you are passing the
<code>-g
</code> <a class=
"reference internal" href=
"/native-client/devguide/devcycle/building.html#compile-flags"><em>compile option
</em></a> to
<code>pnacl-clang
</code> to enable generating debugging info.
227 You might also want to omit
<code>-O2
</code> from the compile-time and link-time
228 options, otherwise GDB not might be able to print variables
’ values when
229 debugging (this is more of a problem with the PNaCl/LLVM toolchain than
231 <p>Once you have built a non-stable debug copy of the pexe, list the URL of
232 that copy in your application
’s manifest file:
</p>
233 <pre class=
"prettyprint">
235 "program
": {
236 "pnacl-translate
": {
237 "url
":
"release_version.pexe
",
238 "optlevel
":
2
240 "pnacl-debug
": {
241 "url
":
"debug_version.bc
",
242 "optlevel
":
0
247 <p>Copy the
<code>debug_version.bc
</code> and
<code>nmf
</code> files to the location that
248 your local web server serves files from.
</p>
249 <p>When you run Chrome with
<code>--enable-nacl-debug
</code>, Chrome will translate
250 and run the
<code>debug_version.bc
</code> instead of
<code>release_version.pexe
</code>.
251 Once the debug version is loaded, you are ready to
<a class=
"reference internal" href=
"#running-nacl-gdb"><em>run nacl-gdb
</em></a></p>
252 <p>Whether you publish the NMF file containing the debug URL to the release
253 web server, is up to you. One reason to avoid publishing the debug URL
254 is that it is only guaranteed to work for the Chrome version that matches
255 the SDK version. Developers who may have left the
<code>--enable-nacl-debug
</code>
256 flag turned on may end up loading the debug copy of your application
257 (which may or may not work, depending on their version of Chrome).
</p>
258 </section><section id=
"debugging-pnacl-pexes-with-older-pepper-toolchains">
259 <h4 id=
"debugging-pnacl-pexes-with-older-pepper-toolchains">Debugging PNaCl pexes (with older Pepper toolchains)
</h4>
260 <p>If you want to use GDB to debug a program that is compiled with the PNaCl
261 toolchain, you must convert the
<code>pexe
</code> file to a
<code>nexe
</code>. (You can skip
262 this step if you are using the GCC toolchain, or if you are using
263 pepper
35 or later.)
</p>
264 <ul class=
"small-gap">
265 <li>Firstly, make sure you are passing the
<code>-g
</code> <a class=
"reference internal" href=
"/native-client/devguide/devcycle/building.html#compile-flags"><em>compile option
</em></a> to
<code>pnacl-clang
</code> to enable generating debugging info.
266 You might also want to omit
<code>-O2
</code> from the compile-time and link-time
268 <li><p class=
"first">Secondly, use
<code>pnacl-translate
</code> to convert your
<code>pexe
</code> to one or more
269 <code>nexe
</code> files. For example:
</p>
271 <NACL_SDK_ROOT
>/toolchain/win_pnacl/bin/pnacl-translate ^
272 --allow-llvm-bitcode-input hello_world.pexe -arch x86-
32 -o hello_world_x86_32.nexe
273 <NACL_SDK_ROOT
>/toolchain/win_pnacl/bin/pnacl-translate ^
274 --allow-llvm-bitcode-input hello_world.pexe -arch x86-
64 -o hello_world_x86_64.nexe
276 <p>For this, use the non-finalized
<code>pexe
</code> file produced by
277 <code>pnacl-clang
</code>, not the
<code>pexe
</code> file produced by
<code>pnacl-finalize
</code>.
278 The latter
<code>pexe
</code> has debugging info stripped out. The option
279 <code>--allow-llvm-bitcode-input
</code> tells
<code>pnacl-translate
</code> to accept a
280 non-finalized
<code>pexe
</code>.
</p>
282 <li><p class=
"first">Replace the
<code>nmf
</code> <a class=
"reference internal" href=
"/native-client/devguide/coding/application-structure.html#manifest-file"><em>manifest file
</em></a> that points to
283 your
<code>pexe
</code> file with one that points to the
<code>nexe
</code> files. For the
284 example
<code>nexe
</code> filenames above, the new
<code>nmf
</code> file would contain:
</p>
287 "program
": {
288 "x86-
32": {
"url
":
"hello_world_x86_32.nexe
"},
289 "x86-
64": {
"url
":
"hello_world_x86_64.nexe
"},
294 <li>Change the
<code><embed
></code> HTML element to use
295 <code>type=
"application/x-nacl
"</code> rather than
296 <code>type=
"application/x-pnacl
"</code>.
</li>
297 <li>Copy the
<code>nexe
</code> and
<code>nmf
</code> files to the location that your local web
298 server serves files from.
</li>
301 <strong>Note:
</strong> If you know whether Chrome is using the x86-
32 or x86-
64
302 version of the NaCl sandbox on your system, you can translate the
303 <code>pexe
</code> once to a single x86-
32 or x86-
64 <code>nexe
</code>. Otherwise, you
304 might find it easier to translate the
<code>pexe
</code> to both
<code>nexe
</code>
305 formats as described above.
307 </section><section id=
"running-nacl-gdb">
308 <span id=
"id1"></span><h4 id=
"running-nacl-gdb"><span id=
"id1"></span>Running nacl-gdb
</h4>
309 <p>Before you start using nacl-gdb, make sure you can
<a class=
"reference internal" href=
"/native-client/devguide/devcycle/building.html"><em>build
</em></a> your
310 module and
<a class=
"reference internal" href=
"/native-client/devguide/devcycle/running.html"><em>run
</em></a> your application normally. This will verify
311 that you have created all the required
<a class=
"reference internal" href=
"/native-client/devguide/coding/application-structure.html"><em>application parts
</em></a> (.html, .nmf, and .nexe files, shared
312 libraries, etc.), that your server can access those resources, and that you
’ve
313 configured Chrome correctly to run your application. The instructions below
314 assume that you are using a
<a class=
"reference internal" href=
"/native-client/devguide/devcycle/running.html#web-server"><em>local server
</em></a> to run your
315 application; one benefit of doing it this way is that you can check the web
316 server output to confirm that your application is loading the correct
317 resources. However, some people prefer to run their application as an unpacked
318 extension, as described in
<a class=
"reference internal" href=
"/native-client/devguide/devcycle/running.html"><em>Running Native Client Applications
</em></a>.
</p>
319 <p>Follow the instructions below to debug your module with nacl-gdb:
</p>
321 <li><p class=
"first">Compile your module with the
<code>-g
</code> flag so that your .nexe retains symbols
322 and other debugging information (see the
<a class=
"reference internal" href=
"/native-client/devguide/devcycle/building.html#compile-flags"><em>recommended compile flags
</em></a>).
</p>
324 <li><p class=
"first">Launch a local web server (e.g., the
<a class=
"reference internal" href=
"/native-client/devguide/devcycle/running.html#web-server"><em>web server
</em></a> included
327 <li><p class=
"first">Launch Chrome with these three required flags:
<code>--enable-nacl --enable-nacl-debug --no-sandbox
</code>.
</p>
328 <p>You may also want to use some of the optional flags listed below. A typical
329 command looks like this:
</p>
330 <pre class=
"prettyprint">
331 chrome --enable-nacl --enable-nacl-debug --no-sandbox --disable-hang-monitor localhost:
5103
333 <p><strong>Required flags:
</strong></p>
334 <dl class=
"docutils">
335 <dt><code>--enable-nacl
</code></dt>
336 <dd><p class=
"first last">Enables Native Client for all applications, including those that are
337 launched outside the Chrome Web Store.
</p>
339 <dt><code>--enable-nacl-debug
</code></dt>
340 <dd><p class=
"first last">Turns on the Native Client debug stub, opens TCP port
4014, and pauses
341 Chrome to let the debugger connect.
</p>
343 <dt><code>--no-sandbox
</code></dt>
344 <dd><p class=
"first last">Turns off the Chrome sandbox (not the Native Client sandbox). This enables
345 the stdout and stderr streams, and lets the debugger connect.
</p>
348 <p><strong>Optional flags:
</strong></p>
349 <dl class=
"docutils">
350 <dt><code>--disable-hang-monitor
</code></dt>
351 <dd><p class=
"first last">Prevents Chrome from displaying a warning when a tab is unresponsive.
</p>
353 <dt><code>--user-data-dir=
<directory
></code></dt>
354 <dd><p class=
"first last">Specifies the
<a class=
"reference external" href=
"http://www.chromium.org/user-experience/user-data-directory">user data directory
</a> from which
355 Chrome should load its state. You can specify a different user data
356 directory so that changes you make to Chrome in your debugging session do
357 not affect your personal Chrome data (history, cookies, bookmarks, themes,
360 <dt><code>--nacl-debug-mask=
<nmf_url_mask1,nmf_url_mask2,...
></code></dt>
361 <dd><p class=
"first last">Specifies a set of debug mask patterns. This allows you to selectively
362 choose to debug certain applications and not debug others. For example, if
363 you only want to debug the NMF files for your applications at
364 <code>https://example.com/app
</code>, and no other NaCl applications found on the
365 web, specify
<code>--nacl-debug-mask=https://example.com/app/*.nmf
</code>. This
366 helps prevent accidentally debugging other NaCl applications if you like
367 to leave the
<code>--enable-nacl-debug
</code> flag turned on. The pattern language
368 for the mask follows
<a class=
"reference external" href=
"/extensions/match_patterns">chrome extension match patterns
</a>. The pattern set can be inverted by
369 prefixing the pattern set with the
<code>!
</code> character.
</p>
371 <dt><code><URL
></code></dt>
372 <dd><p class=
"first last">Specifies the URL Chrome should open when it launches. The local server
373 that comes with the SDK listens on port
5103 by default, so the URL when
374 you
’re debugging is typically
<code>localhost:
5103</code> (assuming that your
375 application
’s page is called index.html and that you run the local server
376 in the directory where that page is located).
</p>
380 <li><p class=
"first">Navigate to your application
’s page in Chrome. (You don
’t need to do this if
381 you specified a URL when you launched Chrome in the previous step.) Chrome
382 will start loading the application, then pause and wait until you start
383 nacl-gdb and run the
<code>continue
</code> command.
</p>
385 <li><p class=
"first">Go to the directory with your source code, and run nacl-gdb from there. For
387 <pre class=
"prettyprint">
388 cd
<NACL_SDK_ROOT
>/examples/hello_world_gles
389 <NACL_SDK_ROOT
>/toolchain/win_x86_newlib/bin/x86_64-nacl-gdb
391 <p>The debugger will start and show you a gdb prompt:
</p>
392 <pre class=
"prettyprint">
396 <li><p class=
"first">For debugging PNaCl pexes run the following gdb command lines
397 (skip to the next item if you are using NaCl instead of PNaCl):
</p>
398 <pre class=
"prettyprint">
399 (gdb) target remote localhost:
4014
400 (gdb) remote get nexe
<path-to-save-translated-nexe-with-debug-info
>
401 (gdb) file
<path-to-save-translated-nexe-with-debug-info
>
402 (gdb) remote get irt
<path-to-save-NaCl-integrated-runtime
>
403 (gdb) nacl-irt
<path-to-saved-NaCl-integrated-runtime
>
406 <li><p class=
"first">For NaCl nexes, run the following commands from the gdb command line:
</p>
407 <pre class=
"prettyprint">
408 (gdb) target remote localhost:
4014
409 (gdb) nacl-manifest
<path-to-your-.nmf-file
>
410 (gdb) remote get irt
<path-to-save-NaCl-integrated-runtime
>
411 (gdb) nacl-irt
<path-to-saved-NaCl-integrated-runtime
>
414 <li><p class=
"first">The command used for PNaCl and NaCl are described below:
</p>
415 <dl class=
"docutils">
416 <dt><code>target remote localhost:
4014</code></dt>
417 <dd><p class=
"first last">Tells the debugger how to connect to the debug stub in the Native Client
418 application loader. This connection occurs through TCP port
4014 (note
419 that this port is distinct from the port which the local web server uses
420 to listen for incoming requests, typically port
5103). If you are
421 debugging multiple applications at the same time, the loader may choose
422 a port that is different from the default
4014 port. See the Chrome
423 task manager for the debug port.
</p>
425 <dt><code>remote get nexe
<path
></code></dt>
426 <dd><p class=
"first last">This saves the application
’s main executable (nexe) to
<code><path
></code>.
427 For PNaCl, this provides a convenient way to access the nexe that is
428 a
<strong>result
</strong> of translating your pexe. This can then be loaded with
429 the
<code>file
<path
></code> command.
</p>
431 <dt><code>nacl-manifest
<path
></code></dt>
432 <dd><p class=
"first last">For NaCl (not PNaCl), this tells the debugger where to find your
433 application
’s executable (.nexe) files. The application
’s manifest
434 (.nmf) file lists your application
’s executable files, as well as any
435 libraries that are linked with the application dynamically.
</p>
437 <dt><code>remote get irt
<path
></code></dt>
438 <dd><p class=
"first last">This saves the Native Client Integrated Runtime (IRT). Normally,
439 the IRT is located in the same directory as the Chrome executable,
440 or in a subdirectory named after the Chrome version. For example, if
441 you
’re running Chrome canary on Windows, the path to the IRT typically
442 looks something like
<code>C:/Users/
<username
>/AppData/Local/Google/Chrome
443 SxS/Application/
23.0.1247.1/nacl_irt_x86_64.nexe
</code>.
444 The
<code>remote get irt
<path
></code> saves that to the current working
445 directory so that you do not need to find where exactly the IRT
446 is stored alongside Chrome.
</p>
448 <dt><code>nacl-irt
<path
></code></dt>
449 <dd><p class=
"first last">Tells the debugger where to find the Native Client Integrated Runtime
450 (IRT).
<code><path
></code> can either be the location of the copy saved by
451 <code>remote get irt
<path
></code> or the copy that is installed alongside Chrome.
</p>
454 <p>A couple of notes on how to specify path names in the nacl-gdb commands
456 <ul class=
"small-gap">
457 <li><p class=
"first">You can use a forward slash to separate directories on Linux, Mac, and
458 Windows. If you use a backslash to separate directories on Windows, you
459 must escape the backslash by using a double backslash
“\
” between
462 <li><p class=
"first">If any directories in the path have spaces in their name, you must put
463 quotation marks around the path.
</p>
466 <p>As an example, here is a what these nacl-gdb commands might look like on
468 <pre class=
"prettyprint">
469 target remote localhost:
4014
470 nacl-manifest
"C:/
<NACL_SDK_ROOT
>/examples/hello_world_gles/newlib/Debug/hello_world_gles.nmf
"
471 nacl-irt
"C:/Users/
<username
>/AppData/Local/Google/Chrome SxS/Application/
23.0.1247.1/nacl_irt_x86_64.nexe
"
473 <p>To save yourself some typing, you can put put these nacl-gdb commands in a
474 script file, and execute the file when you run nacl-gdb, like so:
</p>
475 <pre class=
"prettyprint">
476 <NACL_SDK_ROOT
>/toolchain/win_x86_newlib/bin/x86_64-nacl-gdb -x
<nacl-script-file
>
478 <p>If nacl-gdb connects successfully to Chrome, it displays a message such as
479 the one below, followed by a gdb prompt:
</p>
480 <pre class=
"prettyprint">
481 0x000000000fc00200 in _start ()
484 <p>If nacl-gdb can
’t connect to Chrome, it displays a message such as
485 “<code>localhost:
4014: A connection attempt failed
</code>” or
“<code>localhost:
4014:
486 Connection timed out.
</code>” If you see a message like that, make sure that you
487 have launched a web server, launched Chrome, and navigated to your
488 application
’s page before starting nacl-gdb.
</p>
491 <p>Once nacl-gdb connects to Chrome, you can run standard gdb commands to execute
492 your module and inspect its state. Some commonly used commands are listed
494 <dl class=
"docutils">
495 <dt><code>break
<location
></code></dt>
496 <dd><p class=
"first">set a breakpoint at
<location
>, e.g.:
</p>
497 <pre class=
"last prettyprint">
498 break hello_world.cc:
79
499 break hello_world::HelloWorldInstance::HandleMessage
503 <dt><code>continue
</code></dt>
504 <dd>resume normal execution of the program
</dd>
505 <dt><code>next
</code></dt>
506 <dd>execute the next source line, stepping over functions
</dd>
507 <dt><code>step
</code></dt>
508 <dd>execute the next source line, stepping into functions
</dd>
509 <dt><code>print
<expression
></code></dt>
510 <dd>print the value of
<expression
> (e.g., variables)
</dd>
511 <dt><code>backtrace
</code></dt>
512 <dd>print a stack backtrace
</dd>
513 <dt><code>info breakpoints
</code></dt>
514 <dd>print a table of all breakpoints
</dd>
515 <dt><code>delete
<breakpoint
></code></dt>
516 <dd>delete the specified breakpoint (you can use the breakpoint number displayed
517 by the info command)
</dd>
518 <dt><code>help
<command
></code></dt>
519 <dd>print documentation for the specified gdb
<command
></dd>
520 <dt><code>quit
</code></dt>
523 <p>See the
<a class=
"reference external" href=
"http://sourceware.org/gdb/current/onlinedocs/gdb/#toc_Top">gdb documentation
</a> for a
524 comprehensive list of gdb commands. Note that you can abbreviate most commands
525 to just their first letter (
<code>b
</code> for break,
<code>c
</code> for continue, and so on).
</p>
526 <p>To interrupt execution of your module, press
<Ctrl-c
>. When you
’re done
527 debugging, close the Chrome window and type
<code>q
</code> to quit gdb.
</p>
528 </section></section></section><section id=
"debugging-with-other-tools">
529 <h2 id=
"debugging-with-other-tools">Debugging with other tools
</h2>
530 <p>If you cannot use the
<a class=
"reference internal" href=
"#visual-studio"><em>Visual Studio add-in
</em></a>, or you want
531 to use a debugger other than nacl-gdb, you must manually build your module as a
532 Pepper plugin (sometimes referred to as a
“<a class=
"reference external" href=
"http://www.chromium.org/nativeclient/getting-started/getting-started-background-and-basics#TOC-Trusted-vs-Untrusted">trusted
</a>”
533 or
“in-process
” plugin). Pepper plugins (.DLL files on Windows; .so files on
534 Linux; .bundle files on Mac) are loaded directly in either the Chrome renderer
535 process or a separate plugin process, rather than in Native Client. Building a
536 module as a trusted Pepper plugin allows you to use standard debuggers and
537 development tools on your system, but when you
’re finished developing the
538 plugin, you need to port it to Native Client (i.e., build the module with one
539 of the toolchains in the NaCl SDK so that the module runs in Native Client).
540 For details on this advanced development technique, see
<a class=
"reference external" href=
"http://www.chromium.org/nativeclient/how-tos/debugging-documentation/debugging-a-trusted-plugin">Debugging a Trusted
542 Note that starting with the
<code>pepper_22
</code> bundle, the NaCl SDK for Windows
543 includes pre-built libraries and library source code, making it much easier to
544 build a module into a .DLL.
</p>
545 <section id=
"open-source-profiling-tools">
546 <h3 id=
"open-source-profiling-tools">Open source profiling tools
</h3>
547 <p>For the brave-hearted there are open source tools at
<a class=
"reference external" href=
"http://www.chromium.org/nativeclient">Chromium.org
</a> that describe how to do profiling on
548 <a class=
"reference external" href=
"https://sites.google.com/a/chromium.org/dev/nativeclient/how-tos/profiling-nacl-apps-on-64-bit-windows">64-bit Windows
</a>
549 and
<a class=
"reference external" href=
"http://www.chromium.org/nativeclient/how-tos/limited-profiling-with-oprofile-on-x86-64">Linux
</a>
551 </section></section></section>
553 {{/partials.standard_nacl_article}}