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[chromium-blink-merge.git] / sync / engine / model_type_entity.h
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef SYNC_ENGINE_MODEL_TYPE_ENTITY_H_
6 #define SYNC_ENGINE_MODEL_TYPE_ENTITY_H_
8 #include <string>
10 #include "base/memory/scoped_ptr.h"
11 #include "base/time/time.h"
12 #include "sync/base/sync_export.h"
13 #include "sync/engine/non_blocking_sync_common.h"
14 #include "sync/protocol/sync.pb.h"
16 namespace syncer {
18 // This is the model thread's representation of a SyncEntity.
20 // The model type entity receives updates from the model itself and
21 // (asynchronously) from the sync server via the sync thread. From the point
22 // of view of this class, updates from the server take precedence over local
23 // changes, though the model may be given an opportunity to overwrite this
24 // decision later.
26 // Sync will try to commit this entity's data to the sync server and local
27 // storage.
29 // Most of the logic related to those processes live outside this class. This
30 // class helps out a bit by offering some functions to serialize its data to
31 // various formats and query the entity's status.
32 class SYNC_EXPORT_PRIVATE ModelTypeEntity {
33 public:
34 // Construct an instance representing a new locally-created item.
35 static scoped_ptr<ModelTypeEntity> NewLocalItem(
36 const std::string& client_tag,
37 const sync_pb::EntitySpecifics& specifics,
38 base::Time now);
40 // Construct an instance representing an item newly received from the server.
41 static scoped_ptr<ModelTypeEntity> FromServerUpdate(
42 const std::string& id,
43 const std::string& client_tag_hash,
44 const std::string& non_unique_name,
45 int64 version,
46 const sync_pb::EntitySpecifics& specifics,
47 bool deleted,
48 base::Time ctime,
49 base::Time mtime);
51 // TODO(rlarocque): Implement FromDisk constructor when we implement storage.
53 ~ModelTypeEntity();
55 // Returns true if this data is out of sync with local storage.
56 bool IsWriteRequired() const;
58 // Returns true if this data is out of sync with the server.
59 // A commit may or may not be in progress at this time.
60 bool IsUnsynced() const;
62 // Returns true if this data is out of sync with the sync thread.
64 // There may or may not be a commit in progress for this item, but there's
65 // definitely no commit in progress for this (most up to date) version of
66 // this item.
67 bool RequiresCommitRequest() const;
69 // Returns true if the specified update version does not contain new data.
70 bool UpdateIsReflection(int64 update_version) const;
72 // Returns true if the specified update version conflicts with local changes.
73 bool UpdateIsInConflict(int64 update_version) const;
75 // Applies an update from the sync server.
77 // Overrides any local changes. Check UpdateIsInConflict() before calling
78 // this function if you want to handle conflicts differently.
79 void ApplyUpdateFromServer(int64 update_version,
80 bool deleted,
81 const sync_pb::EntitySpecifics& specifics,
82 base::Time mtime);
84 // Applies a local change to this item.
85 void MakeLocalChange(const sync_pb::EntitySpecifics& specifics);
87 // Applies a local deletion to this item.
88 void Delete();
90 // Initializes a message representing this item's uncommitted state
91 // to be forwarded to the sync server for committing.
92 void InitializeCommitRequestData(CommitRequestData* request) const;
94 // Notes that the current version of this item has been queued for commit.
95 void SetCommitRequestInProgress();
97 // Receives a successful commit response.
99 // Sucssful commit responses can overwrite an item's ID.
101 // Note that the receipt of a successful commit response does not necessarily
102 // unset IsUnsynced(). If many local changes occur in quick succession, it's
103 // possible that the committed item was already out of date by the time it
104 // reached the server.
105 void ReceiveCommitResponse(const std::string& id,
106 int64 sequence_number,
107 int64 response_version);
109 // Clears any in-memory sync state associated with outstanding commits.
110 void ClearTransientSyncState();
112 // Clears all sync state. Invoked when a user signs out.
113 void ClearSyncState();
115 private:
116 ModelTypeEntity(int64 sequence_number,
117 int64 commit_requested_sequence_number,
118 int64 acked_sequence_number,
119 int64 base_version,
120 bool is_dirty,
121 const std::string& id,
122 const std::string& client_tag_hash,
123 const std::string& non_unique_name,
124 const sync_pb::EntitySpecifics& specifics,
125 bool deleted,
126 base::Time ctime,
127 base::Time mtime);
129 // A sequence number used to track in-progress commits. Each local change
130 // increments this number.
131 int64 sequence_number_;
133 // The sequence number of the last item sent to the sync thread.
134 int64 commit_requested_sequence_number_;
136 // The sequence number of the last item known to be successfully committed.
137 int64 acked_sequence_number_;
139 // The server version on which this item is based.
141 // If there are no local changes, this is the version of the entity as we see
142 // it here.
144 // If there are local changes, this is the version of the entity on which
145 // those changes are based.
146 int64 base_version_;
148 // True if this entity is out of sync with local storage.
149 bool is_dirty_;
151 // The entity's ID.
153 // Most of the time, this is a server-assigned value.
155 // Prior to the item's first commit, we leave this value as an empty string.
156 // The initial ID for a newly created item has to meet certain uniqueness
157 // requirements, and we handle those on the sync thread.
158 std::string id_;
160 // A hash based on the client tag and model type.
161 // Used for various map lookups. Should always be available.
162 std::string client_tag_hash_;
164 // A non-unique name associated with this entity.
166 // It is sometimes used for debugging. It gets saved to and restored from
167 // the sync server.
169 // Its value is often related to the item's unhashed client tag, though this
170 // is not guaranteed and should not be relied on. May be hidden when
171 // encryption is enabled.
172 std::string non_unique_name_;
174 // A protobuf filled with type-specific information. Contains the most
175 // up-to-date specifics, whether it be from the server or a locally modified
176 // version.
177 sync_pb::EntitySpecifics specifics_;
179 // Whether or not the item is deleted. The |specifics_| field may be empty
180 // if this flag is true.
181 bool deleted_;
183 // Entity creation and modification timestamps.
184 // Assigned by the client and synced by the server, though the server usually
185 // doesn't bother to inspect their values.
186 base::Time ctime_;
187 base::Time mtime_;
190 } // namespace syncer
192 #endif // SYNC_ENGINE_MODEL_TYPE_ENTITY_H_