2 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
6 #ifndef UI_GFX_CANVAS_PAINT_MAC_H_
7 #define UI_GFX_CANVAS_PAINT_MAC_H_
9 #include "skia/ext/platform_canvas.h"
10 #include "ui/gfx/canvas.h"
12 #import <Cocoa/Cocoa.h>
16 // A class designed to translate skia painting into a region to the current
17 // graphics context. On construction, it will set up a context for painting
18 // into, and on destruction, it will commit it to the current context.
19 // Note: The created context is always inialized to (0, 0, 0, 0).
20 class GFX_EXPORT CanvasSkiaPaint
: public Canvas
{
22 // This constructor assumes the result is opaque.
23 explicit CanvasSkiaPaint(NSRect dirtyRect
);
24 CanvasSkiaPaint(NSRect dirtyRect
, bool opaque
);
25 virtual ~CanvasSkiaPaint();
27 // If true, the data painted into the CanvasSkiaPaint is blended onto the
28 // current context, else it is copied.
29 void set_composite_alpha(bool composite_alpha
) {
30 composite_alpha_
= composite_alpha
;
33 // Returns true if the invalid region is empty. The caller should call this
34 // function to determine if anything needs painting.
35 bool is_empty() const {
36 return NSIsEmptyRect(rectangle_
);
39 const NSRect
& rectangle() const {
44 void Init(bool opaque
);
48 // See description above setter.
49 bool composite_alpha_
;
51 // Disallow copy and assign.
52 CanvasSkiaPaint(const CanvasSkiaPaint
&);
53 CanvasSkiaPaint
& operator=(const CanvasSkiaPaint
&);
59 #endif // UI_GFX_CANVAS_PAINT_MAC_H_