[SyncFS] Build indexes from FileTracker entries on disk.
[chromium-blink-merge.git] / ui / views / controls / menu / menu_item_view.h
blob4f0ea441caa60e9eabdd3077309e947fc69151c0
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_ITEM_VIEW_H_
6 #define UI_VIEWS_CONTROLS_MENU_MENU_ITEM_VIEW_H_
8 #include <string>
9 #include <vector>
11 #include "base/compiler_specific.h"
12 #include "base/logging.h"
13 #include "base/strings/string16.h"
14 #include "build/build_config.h"
15 #include "ui/base/models/menu_separator_types.h"
16 #include "ui/gfx/image/image_skia.h"
17 #include "ui/views/controls/menu/menu_config.h"
18 #include "ui/views/controls/menu/menu_types.h"
19 #include "ui/views/view.h"
21 #if defined(OS_WIN)
22 #include <windows.h>
24 #include "ui/native_theme/native_theme.h"
25 #endif
27 namespace gfx {
28 class FontList;
31 namespace views {
33 namespace internal {
34 class MenuRunnerImpl;
37 class MenuController;
38 class MenuDelegate;
39 class SubmenuView;
41 // MenuItemView --------------------------------------------------------------
43 // MenuItemView represents a single menu item with a label and optional icon.
44 // Each MenuItemView may also contain a submenu, which in turn may contain
45 // any number of child MenuItemViews.
47 // To use a menu create an initial MenuItemView using the constructor that
48 // takes a MenuDelegate, then create any number of child menu items by way
49 // of the various AddXXX methods.
51 // MenuItemView is itself a View, which means you can add Views to each
52 // MenuItemView. This is normally NOT want you want, rather add other child
53 // Views to the submenu of the MenuItemView. Any child views of the MenuItemView
54 // that are focusable can be navigated to by way of the up/down arrow and can be
55 // activated by way of space/return keys. Activating a focusable child results
56 // in |AcceleratorPressed| being invoked. Note, that as menus try not to steal
57 // focus from the hosting window child views do not actually get focus. Instead
58 // |SetHotTracked| is used as the user navigates around.
60 // To show the menu use MenuRunner. See MenuRunner for details on how to run
61 // (show) the menu as well as for details on the life time of the menu.
63 class VIEWS_EXPORT MenuItemView : public View {
64 public:
65 friend class MenuController;
67 // The menu item view's class name.
68 static const char kViewClassName[];
70 // ID used to identify menu items.
71 static const int kMenuItemViewID;
73 // ID used to identify empty menu items.
74 static const int kEmptyMenuItemViewID;
76 // Different types of menu items. EMPTY is a special type for empty
77 // menus that is only used internally.
78 enum Type {
79 NORMAL,
80 SUBMENU,
81 CHECKBOX,
82 RADIO,
83 SEPARATOR,
84 EMPTY
87 // Where the menu should be drawn, above or below the bounds (when
88 // the bounds is non-empty). POSITION_BEST_FIT (default) positions
89 // the menu below the bounds unless the menu does not fit on the
90 // screen and the re is more space above.
91 enum MenuPosition {
92 POSITION_BEST_FIT,
93 POSITION_ABOVE_BOUNDS,
94 POSITION_BELOW_BOUNDS
97 // The data structure which is used for the menu size
98 struct MenuItemDimensions {
99 MenuItemDimensions()
100 : standard_width(0),
101 children_width(0),
102 minor_text_width(0),
103 height(0) {}
105 // Width of everything except the accelerator and children views.
106 int standard_width;
107 // The width of all contained views of the item.
108 int children_width;
109 // The amount of space needed to accommodate the subtext.
110 int minor_text_width;
111 // The height of the menu item.
112 int height;
115 // Constructor for use with the top level menu item. This menu is never
116 // shown to the user, rather its use as the parent for all menu items.
117 explicit MenuItemView(MenuDelegate* delegate);
119 // Overridden from View:
120 virtual bool GetTooltipText(const gfx::Point& p,
121 base::string16* tooltip) const OVERRIDE;
122 virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE;
124 // Returns the preferred height of menu items. This is only valid when the
125 // menu is about to be shown.
126 static int pref_menu_height() { return pref_menu_height_; }
128 // X-coordinate of where the label starts.
129 static int label_start() { return label_start_; }
131 // Returns if a given |anchor| is a bubble or not.
132 static bool IsBubble(MenuAnchorPosition anchor);
134 // Returns the accessible name to be used with screen readers. Mnemonics are
135 // removed and the menu item accelerator text is appended.
136 static base::string16 GetAccessibleNameForMenuItem(
137 const base::string16& item_text, const base::string16& accelerator_text);
139 // Hides and cancels the menu. This does nothing if the menu is not open.
140 void Cancel();
142 // Add an item to the menu at a specified index. ChildrenChanged() should
143 // called after adding menu items if the menu may be active.
144 MenuItemView* AddMenuItemAt(int index,
145 int item_id,
146 const base::string16& label,
147 const base::string16& sublabel,
148 const base::string16& minor_text,
149 const gfx::ImageSkia& icon,
150 Type type,
151 ui::MenuSeparatorType separator_style);
153 // Remove an item from the menu at a specified index. The removed MenuItemView
154 // is deleted when ChildrenChanged() is invoked.
155 void RemoveMenuItemAt(int index);
157 // Appends an item to this menu.
158 // item_id The id of the item, used to identify it in delegate callbacks
159 // or (if delegate is NULL) to identify the command associated
160 // with this item with the controller specified in the ctor. Note
161 // that this value should not be 0 as this has a special meaning
162 // ("NULL command, no item selected")
163 // label The text label shown.
164 // type The type of item.
165 MenuItemView* AppendMenuItem(int item_id,
166 const base::string16& label,
167 Type type);
169 // Append a submenu to this menu.
170 // The returned pointer is owned by this menu.
171 MenuItemView* AppendSubMenu(int item_id,
172 const base::string16& label);
174 // Append a submenu with an icon to this menu.
175 // The returned pointer is owned by this menu.
176 MenuItemView* AppendSubMenuWithIcon(int item_id,
177 const base::string16& label,
178 const gfx::ImageSkia& icon);
180 // This is a convenience for standard text label menu items where the label
181 // is provided with this call.
182 MenuItemView* AppendMenuItemWithLabel(int item_id,
183 const base::string16& label);
185 // This is a convenience for text label menu items where the label is
186 // provided by the delegate.
187 MenuItemView* AppendDelegateMenuItem(int item_id);
189 // Adds a separator to this menu
190 void AppendSeparator();
192 // Appends a menu item with an icon. This is for the menu item which
193 // needs an icon. Calling this function forces the Menu class to draw
194 // the menu, instead of relying on Windows.
195 MenuItemView* AppendMenuItemWithIcon(int item_id,
196 const base::string16& label,
197 const gfx::ImageSkia& icon);
199 // All the AppendXXX methods funnel into this.
200 MenuItemView* AppendMenuItemImpl(int item_id,
201 const base::string16& label,
202 const base::string16& sublabel,
203 const base::string16& minor_text,
204 const gfx::ImageSkia& icon,
205 Type type,
206 ui::MenuSeparatorType separator_style);
208 // Returns the view that contains child menu items. If the submenu has
209 // not been creates, this creates it.
210 virtual SubmenuView* CreateSubmenu();
212 // Returns true if this menu item has a submenu.
213 virtual bool HasSubmenu() const;
215 // Returns the view containing child menu items.
216 virtual SubmenuView* GetSubmenu() const;
218 // Returns the parent menu item.
219 MenuItemView* GetParentMenuItem() { return parent_menu_item_; }
220 const MenuItemView* GetParentMenuItem() const { return parent_menu_item_; }
222 // Sets/Gets the title.
223 void SetTitle(const base::string16& title);
224 const base::string16& title() const { return title_; }
226 // Sets the subtitle.
227 void SetSubtitle(const base::string16& subtitle);
229 // Sets the minor text.
230 void SetMinorText(const base::string16& minor_text);
232 // Returns the type of this menu.
233 const Type& GetType() const { return type_; }
235 // Sets whether this item is selected. This is invoked as the user moves
236 // the mouse around the menu while open.
237 void SetSelected(bool selected);
239 // Returns true if the item is selected.
240 bool IsSelected() const { return selected_; }
242 // Sets the |tooltip| for a menu item view with |item_id| identifier.
243 void SetTooltip(const base::string16& tooltip, int item_id);
245 // Sets the icon for the descendant identified by item_id.
246 void SetIcon(const gfx::ImageSkia& icon, int item_id);
248 // Sets the icon of this menu item.
249 void SetIcon(const gfx::ImageSkia& icon);
251 // Sets the view used to render the icon. This clobbers any icon set via
252 // SetIcon(). MenuItemView takes ownership of |icon_view|.
253 void SetIconView(View* icon_view);
254 View* icon_view() { return icon_view_; }
256 // Sets the command id of this menu item.
257 void SetCommand(int command) { command_ = command; }
259 // Returns the command id of this item.
260 int GetCommand() const { return command_; }
262 // Paints the menu item.
263 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
265 // Returns the preferred size of this item.
266 virtual gfx::Size GetPreferredSize() const OVERRIDE;
268 // Return the preferred dimensions of the item in pixel.
269 const MenuItemDimensions& GetDimensions() const;
271 // Returns the object responsible for controlling showing the menu.
272 MenuController* GetMenuController();
273 const MenuController* GetMenuController() const;
275 // Returns the delegate. This returns the delegate of the root menu item.
276 MenuDelegate* GetDelegate();
277 const MenuDelegate* GetDelegate() const;
278 void set_delegate(MenuDelegate* delegate) { delegate_ = delegate; }
280 // Returns the root parent, or this if this has no parent.
281 MenuItemView* GetRootMenuItem();
282 const MenuItemView* GetRootMenuItem() const;
284 // Returns the mnemonic for this MenuItemView, or 0 if this MenuItemView
285 // doesn't have a mnemonic.
286 base::char16 GetMnemonic();
288 // Do we have icons? This only has effect on the top menu. Turning this on
289 // makes the menus slightly wider and taller.
290 void set_has_icons(bool has_icons) {
291 has_icons_ = has_icons;
293 bool has_icons() const { return has_icons_; }
295 // Returns the descendant with the specified command.
296 MenuItemView* GetMenuItemByID(int id);
298 // Invoke if you remove/add children to the menu while it's showing. This
299 // recalculates the bounds.
300 void ChildrenChanged();
302 // Sizes any child views.
303 virtual void Layout() OVERRIDE;
305 // Returns true if the menu has mnemonics. This only useful on the root menu
306 // item.
307 bool has_mnemonics() const { return has_mnemonics_; }
309 // Set top and bottom margins in pixels. If no margin is set or a
310 // negative margin is specified then MenuConfig values are used.
311 void SetMargins(int top_margin, int bottom_margin);
313 // Suppress the right margin if this is set to false.
314 void set_use_right_margin(bool use_right_margin) {
315 use_right_margin_ = use_right_margin;
318 // Returns a reference to MenuConfig to be used with this menu.
319 const MenuConfig& GetMenuConfig() const;
321 protected:
322 // Creates a MenuItemView. This is used by the various AddXXX methods.
323 MenuItemView(MenuItemView* parent, int command, Type type);
325 // MenuRunner owns MenuItemView and should be the only one deleting it.
326 virtual ~MenuItemView();
328 virtual void ChildPreferredSizeChanged(View* child) OVERRIDE;
330 virtual const char* GetClassName() const OVERRIDE;
332 // Returns the preferred size (and padding) of any children.
333 virtual gfx::Size GetChildPreferredSize() const;
335 // Returns the various margins.
336 int GetTopMargin() const;
337 int GetBottomMargin() const;
339 private:
340 friend class internal::MenuRunnerImpl; // For access to ~MenuItemView.
342 enum PaintButtonMode { PB_NORMAL, PB_FOR_DRAG };
344 // Calculates all sizes that we can from the OS.
346 // This is invoked prior to Running a menu.
347 void UpdateMenuPartSizes();
349 // Called by the two constructors to initialize this menu item.
350 void Init(MenuItemView* parent,
351 int command,
352 MenuItemView::Type type,
353 MenuDelegate* delegate);
355 // The RunXXX methods call into this to set up the necessary state before
356 // running. |is_first_menu| is true if no menus are currently showing.
357 void PrepareForRun(bool is_first_menu,
358 bool has_mnemonics,
359 bool show_mnemonics);
361 // Returns the flags passed to DrawStringRect.
362 int GetDrawStringFlags();
364 // Returns the font list to use for menu text.
365 const gfx::FontList& GetFontList() const;
367 // If this menu item has no children a child is added showing it has no
368 // children. Otherwise AddEmtpyMenus is recursively invoked on child menu
369 // items that have children.
370 void AddEmptyMenus();
372 // Undoes the work of AddEmptyMenus.
373 void RemoveEmptyMenus();
375 // Given bounds within our View, this helper routine mirrors the bounds if
376 // necessary.
377 void AdjustBoundsForRTLUI(gfx::Rect* rect) const;
379 // Actual paint implementation. If mode is PB_FOR_DRAG, portions of the menu
380 // are not rendered.
381 void PaintButton(gfx::Canvas* canvas, PaintButtonMode mode);
383 // Paints the right-side text.
384 void PaintMinorText(gfx::Canvas* canvas, bool render_selection);
386 // Destroys the window used to display this menu and recursively destroys
387 // the windows used to display all descendants.
388 void DestroyAllMenuHosts();
390 // Returns the text that should be displayed on the end (right) of the menu
391 // item. This will be the accelerator (if one exists), otherwise |subtitle_|.
392 base::string16 GetMinorText() const;
394 // Calculates and returns the MenuItemDimensions.
395 MenuItemDimensions CalculateDimensions() const;
397 // Get the horizontal position at which to draw the menu item's label.
398 int GetLabelStartForThisItem() const;
400 // Used by MenuController to cache the menu position in use by the
401 // active menu.
402 MenuPosition actual_menu_position() const { return actual_menu_position_; }
403 void set_actual_menu_position(MenuPosition actual_menu_position) {
404 actual_menu_position_ = actual_menu_position;
407 void set_controller(MenuController* controller) { controller_ = controller; }
409 // Returns true if this MenuItemView contains a single child
410 // that is responsible for rendering the content.
411 bool IsContainer() const;
413 // Returns number of child views excluding icon_view.
414 int NonIconChildViewsCount() const;
416 // Returns the max icon width; recurses over submenus.
417 int GetMaxIconViewWidth() const;
419 // Returns true if the menu has items with a checkbox or a radio button.
420 bool HasChecksOrRadioButtons() const;
422 void invalidate_dimensions() { dimensions_.height = 0; }
423 bool is_dimensions_valid() const { return dimensions_.height > 0; }
425 // The delegate. This is only valid for the root menu item. You shouldn't
426 // use this directly, instead use GetDelegate() which walks the tree as
427 // as necessary.
428 MenuDelegate* delegate_;
430 // The controller for the run operation, or NULL if the menu isn't showing.
431 MenuController* controller_;
433 // Used to detect when Cancel was invoked.
434 bool canceled_;
436 // Our parent.
437 MenuItemView* parent_menu_item_;
439 // Type of menu. NOTE: MenuItemView doesn't itself represent SEPARATOR,
440 // that is handled by an entirely different view class.
441 Type type_;
443 // Whether we're selected.
444 bool selected_;
446 // Command id.
447 int command_;
449 // Submenu, created via CreateSubmenu.
450 SubmenuView* submenu_;
452 // Title.
453 base::string16 title_;
455 // Subtitle/sublabel.
456 base::string16 subtitle_;
458 // Minor text.
459 base::string16 minor_text_;
461 // Does the title have a mnemonic? Only useful on the root menu item.
462 bool has_mnemonics_;
464 // Should we show the mnemonic? Mnemonics are shown if this is true or
465 // MenuConfig says mnemonics should be shown. Only used on the root menu item.
466 bool show_mnemonics_;
468 // Set if menu has icons or icon_views (applies to root menu item only).
469 bool has_icons_;
471 // Pointer to a view with a menu icon.
472 View* icon_view_;
474 // The tooltip to show on hover for this menu item.
475 base::string16 tooltip_;
477 // Width of a menu icon area.
478 static int icon_area_width_;
480 // X-coordinate of where the label starts.
481 static int label_start_;
483 // Margins between the right of the item and the label.
484 static int item_right_margin_;
486 // Preferred height of menu items. Reset every time a menu is run.
487 static int pref_menu_height_;
489 // Cached dimensions. This is cached as text sizing calculations are quite
490 // costly.
491 mutable MenuItemDimensions dimensions_;
493 // Removed items to be deleted in ChildrenChanged().
494 std::vector<View*> removed_items_;
496 // Margins in pixels.
497 int top_margin_;
498 int bottom_margin_;
500 // Horizontal icon margins in pixels, which can differ between MenuItems.
501 // These values will be set in the layout process.
502 mutable int left_icon_margin_;
503 mutable int right_icon_margin_;
505 // |menu_position_| is the requested position with respect to the bounds.
506 // |actual_menu_position_| is used by the controller to cache the
507 // position of the menu being shown.
508 MenuPosition requested_menu_position_;
509 MenuPosition actual_menu_position_;
511 // If set to false, the right margin will be removed for menu lines
512 // containing other elements.
513 bool use_right_margin_;
515 DISALLOW_COPY_AND_ASSIGN(MenuItemView);
518 } // namespace views
520 #endif // UI_VIEWS_CONTROLS_MENU_MENU_ITEM_VIEW_H_