1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/views/controls/scroll_view.h"
7 #include "base/logging.h"
8 #include "ui/events/event.h"
9 #include "ui/native_theme/native_theme.h"
10 #include "ui/views/border.h"
11 #include "ui/views/controls/scrollbar/native_scroll_bar.h"
12 #include "ui/views/widget/root_view.h"
16 const char ScrollView::kViewClassName
[] = "ScrollView";
20 // Subclass of ScrollView that resets the border when the theme changes.
21 class ScrollViewWithBorder
: public views::ScrollView
{
23 ScrollViewWithBorder() {}
26 virtual void OnNativeThemeChanged(const ui::NativeTheme
* theme
) OVERRIDE
{
27 SetBorder(Border::CreateSolidBorder(
29 theme
->GetSystemColor(ui::NativeTheme::kColorId_UnfocusedBorderColor
)));
33 DISALLOW_COPY_AND_ASSIGN(ScrollViewWithBorder
);
36 // Returns the position for the view so that it isn't scrolled off the visible
38 int CheckScrollBounds(int viewport_size
, int content_size
, int current_pos
) {
39 int max
= std::max(content_size
- viewport_size
, 0);
42 if (current_pos
> max
)
47 // Make sure the content is not scrolled out of bounds
48 void CheckScrollBounds(View
* viewport
, View
* view
) {
52 int x
= CheckScrollBounds(viewport
->width(), view
->width(), -view
->x());
53 int y
= CheckScrollBounds(viewport
->height(), view
->height(), -view
->y());
55 // This is no op if bounds are the same
56 view
->SetBounds(-x
, -y
, view
->width(), view
->height());
59 // Used by ScrollToPosition() to make sure the new position fits within the
60 // allowed scroll range.
61 int AdjustPosition(int current_position
,
65 if (-current_position
== new_position
)
69 const int max_position
= std::max(0, content_size
- viewport_size
);
70 return (new_position
> max_position
) ? max_position
: new_position
;
75 // Viewport contains the contents View of the ScrollView.
76 class ScrollView::Viewport
: public View
{
79 virtual ~Viewport() {}
81 virtual const char* GetClassName() const OVERRIDE
{
82 return "ScrollView::Viewport";
85 virtual void ScrollRectToVisible(const gfx::Rect
& rect
) OVERRIDE
{
86 if (!has_children() || !parent())
89 View
* contents
= child_at(0);
90 gfx::Rect
scroll_rect(rect
);
91 scroll_rect
.Offset(-contents
->x(), -contents
->y());
92 static_cast<ScrollView
*>(parent())->ScrollContentsRegionToBeVisible(
96 virtual void ChildPreferredSizeChanged(View
* child
) OVERRIDE
{
102 DISALLOW_COPY_AND_ASSIGN(Viewport
);
105 ScrollView::ScrollView()
107 contents_viewport_(new Viewport()),
109 header_viewport_(new Viewport()),
110 horiz_sb_(new NativeScrollBar(true)),
111 vert_sb_(new NativeScrollBar(false)),
112 resize_corner_(NULL
),
115 hide_horizontal_scrollbar_(false) {
116 set_notify_enter_exit_on_child(true);
118 AddChildView(contents_viewport_
);
119 AddChildView(header_viewport_
);
121 // Don't add the scrollbars as children until we discover we need them
122 // (ShowOrHideScrollBar).
123 horiz_sb_
->SetVisible(false);
124 horiz_sb_
->set_controller(this);
125 vert_sb_
->SetVisible(false);
126 vert_sb_
->set_controller(this);
128 resize_corner_
->SetVisible(false);
131 ScrollView::~ScrollView() {
132 // The scrollbars may not have been added, delete them to ensure they get
137 if (resize_corner_
&& !resize_corner_
->parent())
138 delete resize_corner_
;
142 ScrollView
* ScrollView::CreateScrollViewWithBorder() {
143 return new ScrollViewWithBorder();
146 void ScrollView::SetContents(View
* a_view
) {
147 SetHeaderOrContents(contents_viewport_
, a_view
, &contents_
);
150 void ScrollView::SetHeader(View
* header
) {
151 SetHeaderOrContents(header_viewport_
, header
, &header_
);
154 gfx::Rect
ScrollView::GetVisibleRect() const {
157 return gfx::Rect(-contents_
->x(), -contents_
->y(),
158 contents_viewport_
->width(), contents_viewport_
->height());
161 void ScrollView::ClipHeightTo(int min_height
, int max_height
) {
162 min_height_
= min_height
;
163 max_height_
= max_height
;
166 int ScrollView::GetScrollBarWidth() const {
167 return vert_sb_
? vert_sb_
->GetLayoutSize() : 0;
170 int ScrollView::GetScrollBarHeight() const {
171 return horiz_sb_
? horiz_sb_
->GetLayoutSize() : 0;
174 void ScrollView::SetHorizontalScrollBar(ScrollBar
* horiz_sb
) {
176 horiz_sb
->SetVisible(horiz_sb_
->visible());
178 horiz_sb
->set_controller(this);
179 horiz_sb_
= horiz_sb
;
182 void ScrollView::SetVerticalScrollBar(ScrollBar
* vert_sb
) {
184 vert_sb
->SetVisible(vert_sb_
->visible());
186 vert_sb
->set_controller(this);
190 gfx::Size
ScrollView::GetPreferredSize() const {
192 return View::GetPreferredSize();
194 gfx::Size size
= contents()->GetPreferredSize();
195 size
.SetToMax(gfx::Size(size
.width(), min_height_
));
196 size
.SetToMin(gfx::Size(size
.width(), max_height_
));
197 gfx::Insets insets
= GetInsets();
198 size
.Enlarge(insets
.width(), insets
.height());
202 int ScrollView::GetHeightForWidth(int width
) const {
204 return View::GetHeightForWidth(width
);
206 gfx::Insets insets
= GetInsets();
207 width
= std::max(0, width
- insets
.width());
208 int height
= contents()->GetHeightForWidth(width
) + insets
.height();
209 return std::min(std::max(height
, min_height_
), max_height_
);
212 void ScrollView::Layout() {
214 int content_width
= width();
215 int content_height
= contents()->GetHeightForWidth(content_width
);
216 if (content_height
> height()) {
217 content_width
= std::max(content_width
- GetScrollBarWidth(), 0);
218 content_height
= contents()->GetHeightForWidth(content_width
);
220 if (contents()->bounds().size() != gfx::Size(content_width
, content_height
))
221 contents()->SetBounds(0, 0, content_width
, content_height
);
224 // Most views will want to auto-fit the available space. Most of them want to
225 // use all available width (without overflowing) and only overflow in
226 // height. Examples are HistoryView, MostVisitedView, DownloadTabView, etc.
227 // Other views want to fit in both ways. An example is PrintView. To make both
228 // happy, assume a vertical scrollbar but no horizontal scrollbar. To override
229 // this default behavior, the inner view has to calculate the available space,
230 // used ComputeScrollBarsVisibility() to use the same calculation that is done
231 // here and sets its bound to fit within.
232 gfx::Rect viewport_bounds
= GetContentsBounds();
233 const int contents_x
= viewport_bounds
.x();
234 const int contents_y
= viewport_bounds
.y();
235 if (viewport_bounds
.IsEmpty()) {
236 // There's nothing to layout.
240 const int header_height
=
241 std::min(viewport_bounds
.height(),
242 header_
? header_
->GetPreferredSize().height() : 0);
243 viewport_bounds
.set_height(
244 std::max(0, viewport_bounds
.height() - header_height
));
245 viewport_bounds
.set_y(viewport_bounds
.y() + header_height
);
246 // viewport_size is the total client space available.
247 gfx::Size viewport_size
= viewport_bounds
.size();
248 // Assumes a vertical scrollbar since most of the current views are designed
250 int horiz_sb_height
= GetScrollBarHeight();
251 int vert_sb_width
= GetScrollBarWidth();
252 viewport_bounds
.set_width(viewport_bounds
.width() - vert_sb_width
);
253 // Update the bounds right now so the inner views can fit in it.
254 contents_viewport_
->SetBoundsRect(viewport_bounds
);
256 // Give |contents_| a chance to update its bounds if it depends on the
261 bool should_layout_contents
= false;
262 bool horiz_sb_required
= false;
263 bool vert_sb_required
= false;
265 gfx::Size content_size
= contents_
->size();
266 ComputeScrollBarsVisibility(viewport_size
,
271 bool resize_corner_required
= resize_corner_
&& horiz_sb_required
&&
274 SetControlVisibility(horiz_sb_
, horiz_sb_required
);
275 SetControlVisibility(vert_sb_
, vert_sb_required
);
276 SetControlVisibility(resize_corner_
, resize_corner_required
);
279 if (horiz_sb_required
) {
280 viewport_bounds
.set_height(
281 std::max(0, viewport_bounds
.height() - horiz_sb_height
));
282 should_layout_contents
= true;
285 if (!vert_sb_required
) {
286 viewport_bounds
.set_width(viewport_bounds
.width() + vert_sb_width
);
287 should_layout_contents
= true;
290 if (horiz_sb_required
) {
291 int height_offset
= horiz_sb_
->GetContentOverlapSize();
292 horiz_sb_
->SetBounds(0,
293 viewport_bounds
.bottom() - height_offset
,
294 viewport_bounds
.right(),
295 horiz_sb_height
+ height_offset
);
297 if (vert_sb_required
) {
298 int width_offset
= vert_sb_
->GetContentOverlapSize();
299 vert_sb_
->SetBounds(viewport_bounds
.right() - width_offset
,
301 vert_sb_width
+ width_offset
,
302 viewport_bounds
.bottom());
304 if (resize_corner_required
) {
305 // Show the resize corner.
306 resize_corner_
->SetBounds(viewport_bounds
.right(),
307 viewport_bounds
.bottom(),
312 // Update to the real client size with the visible scrollbars.
313 contents_viewport_
->SetBoundsRect(viewport_bounds
);
314 if (should_layout_contents
&& contents_
)
317 header_viewport_
->SetBounds(contents_x
, contents_y
,
318 viewport_bounds
.width(), header_height
);
322 CheckScrollBounds(header_viewport_
, header_
);
323 CheckScrollBounds(contents_viewport_
, contents_
);
325 UpdateScrollBarPositions();
328 bool ScrollView::OnKeyPressed(const ui::KeyEvent
& event
) {
329 bool processed
= false;
331 // Give vertical scrollbar priority
332 if (vert_sb_
->visible())
333 processed
= vert_sb_
->OnKeyPressed(event
);
335 if (!processed
&& horiz_sb_
->visible())
336 processed
= horiz_sb_
->OnKeyPressed(event
);
341 bool ScrollView::OnMouseWheel(const ui::MouseWheelEvent
& e
) {
342 bool processed
= false;
343 // Give vertical scrollbar priority
344 if (vert_sb_
->visible())
345 processed
= vert_sb_
->OnMouseWheel(e
);
347 if (!processed
&& horiz_sb_
->visible())
348 processed
= horiz_sb_
->OnMouseWheel(e
);
353 void ScrollView::OnMouseEntered(const ui::MouseEvent
& event
) {
355 horiz_sb_
->OnMouseEnteredScrollView(event
);
357 vert_sb_
->OnMouseEnteredScrollView(event
);
360 void ScrollView::OnMouseExited(const ui::MouseEvent
& event
) {
362 horiz_sb_
->OnMouseExitedScrollView(event
);
364 vert_sb_
->OnMouseExitedScrollView(event
);
367 void ScrollView::OnGestureEvent(ui::GestureEvent
* event
) {
368 // If the event happened on one of the scrollbars, then those events are
369 // sent directly to the scrollbars. Otherwise, only scroll events are sent to
371 bool scroll_event
= event
->type() == ui::ET_GESTURE_SCROLL_UPDATE
||
372 event
->type() == ui::ET_GESTURE_SCROLL_BEGIN
||
373 event
->type() == ui::ET_GESTURE_SCROLL_END
||
374 event
->type() == ui::ET_SCROLL_FLING_START
;
376 if (vert_sb_
->visible()) {
377 if (vert_sb_
->bounds().Contains(event
->location()) || scroll_event
)
378 vert_sb_
->OnGestureEvent(event
);
380 if (!event
->handled() && horiz_sb_
->visible()) {
381 if (horiz_sb_
->bounds().Contains(event
->location()) || scroll_event
)
382 horiz_sb_
->OnGestureEvent(event
);
386 const char* ScrollView::GetClassName() const {
387 return kViewClassName
;
390 void ScrollView::ScrollToPosition(ScrollBar
* source
, int position
) {
394 if (source
== horiz_sb_
&& horiz_sb_
->visible()) {
395 position
= AdjustPosition(contents_
->x(), position
, contents_
->width(),
396 contents_viewport_
->width());
397 if (-contents_
->x() == position
)
399 contents_
->SetX(-position
);
401 header_
->SetX(-position
);
402 header_
->SchedulePaintInRect(header_
->GetVisibleBounds());
404 } else if (source
== vert_sb_
&& vert_sb_
->visible()) {
405 position
= AdjustPosition(contents_
->y(), position
, contents_
->height(),
406 contents_viewport_
->height());
407 if (-contents_
->y() == position
)
409 contents_
->SetY(-position
);
411 contents_
->SchedulePaintInRect(contents_
->GetVisibleBounds());
414 int ScrollView::GetScrollIncrement(ScrollBar
* source
, bool is_page
,
416 bool is_horizontal
= source
->IsHorizontal();
420 amount
= contents_
->GetPageScrollIncrement(
421 this, is_horizontal
, is_positive
);
423 amount
= contents_
->GetLineScrollIncrement(
424 this, is_horizontal
, is_positive
);
429 // No view, or the view didn't return a valid amount.
431 return is_horizontal
? contents_viewport_
->width() :
432 contents_viewport_
->height();
434 return is_horizontal
? contents_viewport_
->width() / 5 :
435 contents_viewport_
->height() / 5;
438 void ScrollView::SetHeaderOrContents(View
* parent
,
441 if (*member
== new_view
)
447 parent
->AddChildView(*member
);
451 void ScrollView::ScrollContentsRegionToBeVisible(const gfx::Rect
& rect
) {
452 if (!contents_
|| (!horiz_sb_
->visible() && !vert_sb_
->visible()))
455 // Figure out the maximums for this scroll view.
456 const int contents_max_x
=
457 std::max(contents_viewport_
->width(), contents_
->width());
458 const int contents_max_y
=
459 std::max(contents_viewport_
->height(), contents_
->height());
461 // Make sure x and y are within the bounds of [0,contents_max_*].
462 int x
= std::max(0, std::min(contents_max_x
, rect
.x()));
463 int y
= std::max(0, std::min(contents_max_y
, rect
.y()));
465 // Figure out how far and down the rectangle will go taking width
466 // and height into account. This will be "clipped" by the viewport.
467 const int max_x
= std::min(contents_max_x
,
468 x
+ std::min(rect
.width(), contents_viewport_
->width()));
469 const int max_y
= std::min(contents_max_y
,
470 y
+ std::min(rect
.height(), contents_viewport_
->height()));
472 // See if the rect is already visible. Note the width is (max_x - x)
473 // and the height is (max_y - y) to take into account the clipping of
474 // either viewport or the content size.
475 const gfx::Rect vis_rect
= GetVisibleRect();
476 if (vis_rect
.Contains(gfx::Rect(x
, y
, max_x
- x
, max_y
- y
)))
479 // Shift contents_'s X and Y so that the region is visible. If we
480 // need to shift up or left from where we currently are then we need
481 // to get it so that the content appears in the upper/left
482 // corner. This is done by setting the offset to -X or -Y. For down
483 // or right shifts we need to make sure it appears in the
484 // lower/right corner. This is calculated by taking max_x or max_y
485 // and scaling it back by the size of the viewport.
487 (vis_rect
.x() > x
) ? x
: std::max(0, max_x
- contents_viewport_
->width());
489 (vis_rect
.y() > y
) ? y
: std::max(0, max_y
-
490 contents_viewport_
->height());
492 contents_
->SetX(-new_x
);
494 header_
->SetX(-new_x
);
495 contents_
->SetY(-new_y
);
496 UpdateScrollBarPositions();
499 void ScrollView::ComputeScrollBarsVisibility(const gfx::Size
& vp_size
,
500 const gfx::Size
& content_size
,
501 bool* horiz_is_shown
,
502 bool* vert_is_shown
) const {
503 // Try to fit both ways first, then try vertical bar only, then horizontal
504 // bar only, then defaults to both shown.
505 if (content_size
.width() <= vp_size
.width() &&
506 content_size
.height() <= vp_size
.height()) {
507 *horiz_is_shown
= false;
508 *vert_is_shown
= false;
509 } else if (content_size
.width() <= vp_size
.width() - GetScrollBarWidth()) {
510 *horiz_is_shown
= false;
511 *vert_is_shown
= true;
512 } else if (content_size
.height() <= vp_size
.height() - GetScrollBarHeight()) {
513 *horiz_is_shown
= true;
514 *vert_is_shown
= false;
516 *horiz_is_shown
= true;
517 *vert_is_shown
= true;
520 if (hide_horizontal_scrollbar_
)
521 *horiz_is_shown
= false;
524 // Make sure that a single scrollbar is created and visible as needed
525 void ScrollView::SetControlVisibility(View
* control
, bool should_show
) {
529 if (!control
->visible()) {
530 AddChildView(control
);
531 control
->SetVisible(true);
534 RemoveChildView(control
);
535 control
->SetVisible(false);
539 void ScrollView::UpdateScrollBarPositions() {
543 if (horiz_sb_
->visible()) {
544 int vw
= contents_viewport_
->width();
545 int cw
= contents_
->width();
546 int origin
= contents_
->x();
547 horiz_sb_
->Update(vw
, cw
, -origin
);
549 if (vert_sb_
->visible()) {
550 int vh
= contents_viewport_
->height();
551 int ch
= contents_
->height();
552 int origin
= contents_
->y();
553 vert_sb_
->Update(vh
, ch
, -origin
);
557 // VariableRowHeightScrollHelper ----------------------------------------------
559 VariableRowHeightScrollHelper::VariableRowHeightScrollHelper(
560 Controller
* controller
) : controller_(controller
) {
563 VariableRowHeightScrollHelper::~VariableRowHeightScrollHelper() {
566 int VariableRowHeightScrollHelper::GetPageScrollIncrement(
567 ScrollView
* scroll_view
, bool is_horizontal
, bool is_positive
) {
570 // y coordinate is most likely negative.
571 int y
= abs(scroll_view
->contents()->y());
572 int vis_height
= scroll_view
->contents()->parent()->height();
574 // Align the bottom most row to the top of the view.
575 int bottom
= std::min(scroll_view
->contents()->height() - 1,
577 RowInfo bottom_row_info
= GetRowInfo(bottom
);
578 // If 0, ScrollView will provide a default value.
579 return std::max(0, bottom_row_info
.origin
- y
);
581 // Align the row on the previous page to to the top of the view.
582 int last_page_y
= y
- vis_height
;
583 RowInfo last_page_info
= GetRowInfo(std::max(0, last_page_y
));
584 if (last_page_y
!= last_page_info
.origin
)
585 return std::max(0, y
- last_page_info
.origin
- last_page_info
.height
);
586 return std::max(0, y
- last_page_info
.origin
);
590 int VariableRowHeightScrollHelper::GetLineScrollIncrement(
591 ScrollView
* scroll_view
, bool is_horizontal
, bool is_positive
) {
594 // y coordinate is most likely negative.
595 int y
= abs(scroll_view
->contents()->y());
596 RowInfo row
= GetRowInfo(y
);
598 return row
.height
- (y
- row
.origin
);
599 } else if (y
== row
.origin
) {
600 row
= GetRowInfo(std::max(0, row
.origin
- 1));
601 return y
- row
.origin
;
603 return y
- row
.origin
;
607 VariableRowHeightScrollHelper::RowInfo
608 VariableRowHeightScrollHelper::GetRowInfo(int y
) {
609 return controller_
->GetRowInfo(y
);
612 // FixedRowHeightScrollHelper -----------------------------------------------
614 FixedRowHeightScrollHelper::FixedRowHeightScrollHelper(int top_margin
,
616 : VariableRowHeightScrollHelper(NULL
),
617 top_margin_(top_margin
),
618 row_height_(row_height
) {
619 DCHECK_GT(row_height
, 0);
622 VariableRowHeightScrollHelper::RowInfo
623 FixedRowHeightScrollHelper::GetRowInfo(int y
) {
625 return RowInfo(0, top_margin_
);
626 return RowInfo((y
- top_margin_
) / row_height_
* row_height_
+ top_margin_
,