IndexedDBFactory now ForceCloses databases.
[chromium-blink-merge.git] / content / browser / aura / gpu_process_transport_factory.cc
blob71e8efc30cd540d8c56c047f69b9055b2734445a
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/aura/gpu_process_transport_factory.h"
7 #include <string>
9 #include "base/bind.h"
10 #include "base/command_line.h"
11 #include "base/location.h"
12 #include "base/message_loop/message_loop.h"
13 #include "base/metrics/histogram.h"
14 #include "cc/output/compositor_frame.h"
15 #include "cc/output/output_surface.h"
16 #include "content/browser/aura/browser_compositor_output_surface.h"
17 #include "content/browser/aura/browser_compositor_output_surface_proxy.h"
18 #include "content/browser/aura/gpu_browser_compositor_output_surface.h"
19 #include "content/browser/aura/reflector_impl.h"
20 #include "content/browser/aura/software_browser_compositor_output_surface.h"
21 #include "content/browser/gpu/browser_gpu_channel_host_factory.h"
22 #include "content/browser/gpu/gpu_data_manager_impl.h"
23 #include "content/browser/gpu/gpu_surface_tracker.h"
24 #include "content/browser/renderer_host/render_widget_host_impl.h"
25 #include "content/common/gpu/client/context_provider_command_buffer.h"
26 #include "content/common/gpu/client/gl_helper.h"
27 #include "content/common/gpu/client/gpu_channel_host.h"
28 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
29 #include "content/common/gpu/gpu_process_launch_causes.h"
30 #include "gpu/GLES2/gl2extchromium.h"
31 #include "gpu/command_buffer/client/gles2_interface.h"
32 #include "third_party/khronos/GLES2/gl2.h"
33 #include "ui/compositor/compositor.h"
34 #include "ui/compositor/compositor_switches.h"
35 #include "ui/gfx/native_widget_types.h"
36 #include "ui/gfx/size.h"
38 #if defined(OS_WIN)
39 #include "content/browser/aura/software_output_device_win.h"
40 #include "ui/surface/accelerated_surface_win.h"
41 #elif defined(USE_OZONE)
42 #include "content/browser/aura/software_output_device_ozone.h"
43 #elif defined(USE_X11)
44 #include "content/browser/aura/software_output_device_x11.h"
45 #endif
47 using cc::ContextProvider;
48 using gpu::gles2::GLES2Interface;
50 namespace content {
52 struct GpuProcessTransportFactory::PerCompositorData {
53 int surface_id;
54 #if defined(OS_WIN)
55 scoped_ptr<AcceleratedSurface> accelerated_surface;
56 #endif
57 scoped_refptr<ReflectorImpl> reflector;
60 class OwnedTexture : public ui::Texture, ImageTransportFactoryObserver {
61 public:
62 OwnedTexture(const scoped_refptr<ContextProvider>& provider,
63 const gfx::Size& size,
64 float device_scale_factor,
65 GLuint texture_id)
66 : ui::Texture(true, size, device_scale_factor),
67 provider_(provider),
68 texture_id_(texture_id) {
69 ImageTransportFactory::GetInstance()->AddObserver(this);
72 // ui::Texture overrides:
73 virtual unsigned int PrepareTexture() OVERRIDE {
74 // It's possible that we may have lost the context owning our
75 // texture but not yet fired the OnLostResources callback, so poll to see if
76 // it's still valid.
77 if (provider_ && provider_->IsContextLost())
78 texture_id_ = 0u;
79 return texture_id_;
82 // ImageTransportFactory overrides:
83 virtual void OnLostResources() OVERRIDE {
84 DeleteTexture();
85 provider_ = NULL;
88 protected:
89 virtual ~OwnedTexture() {
90 ImageTransportFactory::GetInstance()->RemoveObserver(this);
91 DeleteTexture();
94 protected:
95 void DeleteTexture() {
96 if (texture_id_) {
97 provider_->ContextGL()->DeleteTextures(1, &texture_id_);
98 texture_id_ = 0;
102 scoped_refptr<cc::ContextProvider> provider_;
103 GLuint texture_id_;
105 private:
106 DISALLOW_COPY_AND_ASSIGN(OwnedTexture);
109 class ImageTransportClientTexture : public OwnedTexture {
110 public:
111 ImageTransportClientTexture(const scoped_refptr<ContextProvider>& provider,
112 float device_scale_factor,
113 GLuint texture_id)
114 : OwnedTexture(provider,
115 gfx::Size(0, 0),
116 device_scale_factor,
117 texture_id) {}
119 virtual void Consume(const std::string& mailbox_name,
120 const gfx::Size& new_size) OVERRIDE {
121 DCHECK(mailbox_name.size() == GL_MAILBOX_SIZE_CHROMIUM);
122 mailbox_name_ = mailbox_name;
123 if (mailbox_name.empty())
124 return;
126 DCHECK(provider_ && texture_id_);
127 GLES2Interface* gl = provider_->ContextGL();
128 gl->BindTexture(GL_TEXTURE_2D, texture_id_);
129 gl->ConsumeTextureCHROMIUM(
130 GL_TEXTURE_2D, reinterpret_cast<const GLbyte*>(mailbox_name.c_str()));
131 size_ = new_size;
132 gl->ShallowFlushCHROMIUM();
135 virtual std::string Produce() OVERRIDE { return mailbox_name_; }
137 protected:
138 virtual ~ImageTransportClientTexture() {}
140 private:
141 std::string mailbox_name_;
142 DISALLOW_COPY_AND_ASSIGN(ImageTransportClientTexture);
145 GpuProcessTransportFactory::GpuProcessTransportFactory()
146 : callback_factory_(this) {
147 output_surface_proxy_ = new BrowserCompositorOutputSurfaceProxy(
148 &output_surface_map_);
151 GpuProcessTransportFactory::~GpuProcessTransportFactory() {
152 DCHECK(per_compositor_data_.empty());
154 // Make sure the lost context callback doesn't try to run during destruction.
155 callback_factory_.InvalidateWeakPtrs();
158 scoped_ptr<WebGraphicsContext3DCommandBufferImpl>
159 GpuProcessTransportFactory::CreateOffscreenCommandBufferContext() {
160 return CreateContextCommon(0);
163 scoped_ptr<cc::SoftwareOutputDevice> CreateSoftwareOutputDevice(
164 ui::Compositor* compositor) {
165 #if defined(OS_WIN)
166 return scoped_ptr<cc::SoftwareOutputDevice>(new SoftwareOutputDeviceWin(
167 compositor));
168 #elif defined(USE_OZONE)
169 return scoped_ptr<cc::SoftwareOutputDevice>(new SoftwareOutputDeviceOzone(
170 compositor));
171 #elif defined(USE_X11)
172 return scoped_ptr<cc::SoftwareOutputDevice>(new SoftwareOutputDeviceX11(
173 compositor));
174 #endif
176 NOTREACHED();
177 return scoped_ptr<cc::SoftwareOutputDevice>();
180 scoped_ptr<cc::OutputSurface> GpuProcessTransportFactory::CreateOutputSurface(
181 ui::Compositor* compositor, bool software_fallback) {
182 PerCompositorData* data = per_compositor_data_[compositor];
183 if (!data)
184 data = CreatePerCompositorData(compositor);
186 scoped_refptr<ContextProviderCommandBuffer> context_provider;
188 // Software fallback does not happen on Chrome OS.
189 #if defined(OS_CHROMEOS)
190 software_fallback = false;
191 #endif
193 CommandLine* command_line = CommandLine::ForCurrentProcess();
194 if (!command_line->HasSwitch(switches::kUIEnableSoftwareCompositing) &&
195 !software_fallback) {
196 context_provider = ContextProviderCommandBuffer::Create(
197 GpuProcessTransportFactory::CreateContextCommon(data->surface_id),
198 "Compositor");
201 UMA_HISTOGRAM_BOOLEAN("Aura.CreatedGpuBrowserCompositor", !!context_provider);
203 if (!context_provider.get()) {
204 if (ui::Compositor::WasInitializedWithThread()) {
205 LOG(FATAL) << "Failed to create UI context, but can't use software"
206 " compositing with browser threaded compositing. Aborting.";
209 scoped_ptr<SoftwareBrowserCompositorOutputSurface> surface(
210 new SoftwareBrowserCompositorOutputSurface(
211 output_surface_proxy_,
212 CreateSoftwareOutputDevice(compositor),
213 per_compositor_data_[compositor]->surface_id,
214 &output_surface_map_,
215 base::MessageLoopProxy::current().get(),
216 compositor->AsWeakPtr()));
217 return surface.PassAs<cc::OutputSurface>();
220 scoped_refptr<base::SingleThreadTaskRunner> compositor_thread_task_runner =
221 ui::Compositor::GetCompositorMessageLoop();
222 if (!compositor_thread_task_runner.get())
223 compositor_thread_task_runner = base::MessageLoopProxy::current();
225 // Here we know the GpuProcessHost has been set up, because we created a
226 // context.
227 output_surface_proxy_->ConnectToGpuProcessHost(
228 compositor_thread_task_runner.get());
230 scoped_ptr<BrowserCompositorOutputSurface> surface(
231 new GpuBrowserCompositorOutputSurface(
232 context_provider,
233 per_compositor_data_[compositor]->surface_id,
234 &output_surface_map_,
235 base::MessageLoopProxy::current().get(),
236 compositor->AsWeakPtr()));
237 if (data->reflector.get()) {
238 data->reflector->CreateSharedTexture();
239 data->reflector->AttachToOutputSurface(surface.get());
242 return surface.PassAs<cc::OutputSurface>();
245 scoped_refptr<ui::Reflector> GpuProcessTransportFactory::CreateReflector(
246 ui::Compositor* source,
247 ui::Layer* target) {
248 PerCompositorData* data = per_compositor_data_[source];
249 DCHECK(data);
251 if (data->reflector.get())
252 RemoveObserver(data->reflector.get());
254 data->reflector = new ReflectorImpl(
255 source, target, &output_surface_map_, data->surface_id);
256 AddObserver(data->reflector.get());
257 return data->reflector;
260 void GpuProcessTransportFactory::RemoveReflector(
261 scoped_refptr<ui::Reflector> reflector) {
262 ReflectorImpl* reflector_impl =
263 static_cast<ReflectorImpl*>(reflector.get());
264 PerCompositorData* data =
265 per_compositor_data_[reflector_impl->mirrored_compositor()];
266 DCHECK(data);
267 RemoveObserver(reflector_impl);
268 data->reflector->Shutdown();
269 data->reflector = NULL;
272 void GpuProcessTransportFactory::RemoveCompositor(ui::Compositor* compositor) {
273 PerCompositorDataMap::iterator it = per_compositor_data_.find(compositor);
274 if (it == per_compositor_data_.end())
275 return;
276 PerCompositorData* data = it->second;
277 DCHECK(data);
278 GpuSurfaceTracker::Get()->RemoveSurface(data->surface_id);
279 delete data;
280 per_compositor_data_.erase(it);
281 if (per_compositor_data_.empty())
282 gl_helper_.reset();
285 bool GpuProcessTransportFactory::DoesCreateTestContexts() { return false; }
287 ui::ContextFactory* GpuProcessTransportFactory::AsContextFactory() {
288 return this;
291 gfx::GLSurfaceHandle GpuProcessTransportFactory::CreateSharedSurfaceHandle() {
292 scoped_refptr<cc::ContextProvider> provider =
293 SharedMainThreadContextProvider();
294 if (!provider.get())
295 return gfx::GLSurfaceHandle();
296 ContextProviderCommandBuffer* provider_command_buffer =
297 static_cast<ContextProviderCommandBuffer*>(provider.get());
298 gfx::GLSurfaceHandle handle = gfx::GLSurfaceHandle(
299 gfx::kNullPluginWindow, gfx::TEXTURE_TRANSPORT);
300 handle.parent_gpu_process_id = provider_command_buffer->GetGPUProcessID();
301 handle.parent_client_id =
302 BrowserGpuChannelHostFactory::instance()->GetGpuChannelId();
303 return handle;
306 void GpuProcessTransportFactory::DestroySharedSurfaceHandle(
307 gfx::GLSurfaceHandle surface) {}
309 scoped_refptr<ui::Texture> GpuProcessTransportFactory::CreateTransportClient(
310 float device_scale_factor) {
311 scoped_refptr<cc::ContextProvider> provider =
312 SharedMainThreadContextProvider();
313 if (!provider.get())
314 return NULL;
315 GLuint texture_id = 0;
316 provider->ContextGL()->GenTextures(1, &texture_id);
317 scoped_refptr<ImageTransportClientTexture> image(
318 new ImageTransportClientTexture(
319 provider, device_scale_factor, texture_id));
320 return image;
323 scoped_refptr<ui::Texture> GpuProcessTransportFactory::CreateOwnedTexture(
324 const gfx::Size& size,
325 float device_scale_factor,
326 unsigned int texture_id) {
327 scoped_refptr<cc::ContextProvider> provider =
328 SharedMainThreadContextProvider();
329 if (!provider.get())
330 return NULL;
331 scoped_refptr<OwnedTexture> image(new OwnedTexture(
332 provider, size, device_scale_factor, texture_id));
333 return image;
336 GLHelper* GpuProcessTransportFactory::GetGLHelper() {
337 if (!gl_helper_) {
338 scoped_refptr<cc::ContextProvider> provider =
339 SharedMainThreadContextProvider();
340 if (provider.get())
341 gl_helper_.reset(new GLHelper(provider->ContextGL(),
342 provider->ContextSupport()));
344 return gl_helper_.get();
347 void GpuProcessTransportFactory::AddObserver(
348 ImageTransportFactoryObserver* observer) {
349 observer_list_.AddObserver(observer);
352 void GpuProcessTransportFactory::RemoveObserver(
353 ImageTransportFactoryObserver* observer) {
354 observer_list_.RemoveObserver(observer);
357 scoped_refptr<cc::ContextProvider>
358 GpuProcessTransportFactory::OffscreenCompositorContextProvider() {
359 // Don't check for DestroyedOnMainThread() here. We hear about context
360 // loss for this context through the lost context callback. If the context
361 // is lost, we want to leave this ContextProvider available until the lost
362 // context notification is sent to the ImageTransportFactoryObserver clients.
363 if (offscreen_compositor_contexts_.get())
364 return offscreen_compositor_contexts_;
366 offscreen_compositor_contexts_ = ContextProviderCommandBuffer::Create(
367 GpuProcessTransportFactory::CreateOffscreenCommandBufferContext(),
368 "Compositor-Offscreen");
370 return offscreen_compositor_contexts_;
373 scoped_refptr<cc::ContextProvider>
374 GpuProcessTransportFactory::SharedMainThreadContextProvider() {
375 if (shared_main_thread_contexts_.get())
376 return shared_main_thread_contexts_;
378 if (ui::Compositor::WasInitializedWithThread()) {
379 // In threaded compositing mode, we have to create our own context for the
380 // main thread since the compositor's context will be bound to the
381 // compositor thread.
382 shared_main_thread_contexts_ = ContextProviderCommandBuffer::Create(
383 GpuProcessTransportFactory::CreateOffscreenCommandBufferContext(),
384 "Offscreen-MainThread");
385 } else {
386 // In single threaded compositing mode, we can just reuse the compositor's
387 // shared context.
388 shared_main_thread_contexts_ =
389 static_cast<ContextProviderCommandBuffer*>(
390 OffscreenCompositorContextProvider().get());
393 if (shared_main_thread_contexts_) {
394 shared_main_thread_contexts_->SetLostContextCallback(
395 base::Bind(&GpuProcessTransportFactory::
396 OnLostMainThreadSharedContextInsideCallback,
397 callback_factory_.GetWeakPtr()));
398 if (!shared_main_thread_contexts_->BindToCurrentThread()) {
399 shared_main_thread_contexts_ = NULL;
400 offscreen_compositor_contexts_ = NULL;
403 return shared_main_thread_contexts_;
406 GpuProcessTransportFactory::PerCompositorData*
407 GpuProcessTransportFactory::CreatePerCompositorData(
408 ui::Compositor* compositor) {
409 DCHECK(!per_compositor_data_[compositor]);
411 gfx::AcceleratedWidget widget = compositor->widget();
412 GpuSurfaceTracker* tracker = GpuSurfaceTracker::Get();
414 PerCompositorData* data = new PerCompositorData;
415 data->surface_id = tracker->AddSurfaceForNativeWidget(widget);
416 #if defined(OS_WIN)
417 if (GpuDataManagerImpl::GetInstance()->IsUsingAcceleratedSurface())
418 data->accelerated_surface.reset(new AcceleratedSurface(widget));
419 #endif
420 tracker->SetSurfaceHandle(
421 data->surface_id,
422 gfx::GLSurfaceHandle(widget, gfx::NATIVE_DIRECT));
424 per_compositor_data_[compositor] = data;
426 return data;
429 scoped_ptr<WebGraphicsContext3DCommandBufferImpl>
430 GpuProcessTransportFactory::CreateContextCommon(int surface_id) {
431 if (!GpuDataManagerImpl::GetInstance()->CanUseGpuBrowserCompositor())
432 return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
433 blink::WebGraphicsContext3D::Attributes attrs;
434 attrs.shareResources = true;
435 attrs.depth = false;
436 attrs.stencil = false;
437 attrs.antialias = false;
438 attrs.noAutomaticFlushes = true;
439 CauseForGpuLaunch cause =
440 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE;
441 scoped_refptr<GpuChannelHost> gpu_channel_host(
442 BrowserGpuChannelHostFactory::instance()->EstablishGpuChannelSync(cause));
443 if (!gpu_channel_host)
444 return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
445 GURL url("chrome://gpu/GpuProcessTransportFactory::CreateContextCommon");
446 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context(
447 new WebGraphicsContext3DCommandBufferImpl(
448 surface_id,
449 url,
450 gpu_channel_host.get(),
451 attrs,
452 false,
453 WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits()));
454 return context.Pass();
457 void GpuProcessTransportFactory::OnLostMainThreadSharedContextInsideCallback() {
458 base::MessageLoop::current()->PostTask(
459 FROM_HERE,
460 base::Bind(&GpuProcessTransportFactory::OnLostMainThreadSharedContext,
461 callback_factory_.GetWeakPtr()));
464 void GpuProcessTransportFactory::OnLostMainThreadSharedContext() {
465 LOG(ERROR) << "Lost UI shared context.";
467 // Keep old resources around while we call the observers, but ensure that
468 // new resources are created if needed.
469 // Kill shared contexts for both threads in tandem so they are always in
470 // the same share group.
471 scoped_refptr<cc::ContextProvider> lost_offscreen_compositor_contexts =
472 offscreen_compositor_contexts_;
473 scoped_refptr<cc::ContextProvider> lost_shared_main_thread_contexts =
474 shared_main_thread_contexts_;
475 offscreen_compositor_contexts_ = NULL;
476 shared_main_thread_contexts_ = NULL;
478 scoped_ptr<GLHelper> lost_gl_helper = gl_helper_.Pass();
480 FOR_EACH_OBSERVER(ImageTransportFactoryObserver,
481 observer_list_,
482 OnLostResources());
484 // Kill things that use the shared context before killing the shared context.
485 lost_gl_helper.reset();
486 lost_offscreen_compositor_contexts = NULL;
487 lost_shared_main_thread_contexts = NULL;
490 } // namespace content